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I have a problem with playing AD in solo queue - I seem to be incredibly support dependent.
I'm confident I can carry pretty well if I get a decent earlygame, and in the last games where I've had a good support / havent gotten raped in lane I've went 14-2, 11-1, 2-2, 16-3 so that's fine, but then I get these games where the support doesn't really know what to do (Blitz who doesn't farm and misses all grabs, Ali who sits around and doesn't do anything, another Ali who roams all game etc) and I'm really unsure of what I'm supposed to do in that case?
Should I try to just farm at tower and accept I'm behind? Should I try to talk to the support about how to play(Bad experiences with this)? Should I buy many wards myself? Or should I just pick some AD like Caitlyn who can handle herself even if support is bad? It's kind of frustrating having to rely on someone this much.
Or should I just like, wait until someone is good at support and then add them as a friend and ask for duoq?
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Anivia is def not op... what am i reading. As a Karthus player its a real pleasure everytime I face an anivia. Cass shits on her too and it's not like she's really better than those two in the mid/late game, it's pretty even.
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I thought kayle on dyrus was the most dominating performance other then froggen ap koggy. I don't think that she'll get any nerfs because like naut its about her mechanics that are so good instead of her damage. her ult is so on the line of being worthless and effective.
I don't get what makes anivia so good. Compare her to ziggs and gragas. gragas has much higher ap ratios has built in regrowth pendent as a passive. his ult is on such a small cooldown and lends itself to huge bully potential and a ton of gankability that can't be simply qss'd or cleansed because it moves the champ such a large distance. Anivias egg won't help her early that much it'll just slow down her dieing by a little bit. her wall is nice but its not that big and it doesn't stop you from simply dodging her stun and walking out of her ult. her sustained dps in the ring of her ult and can chain stun measurably easy with an ability to punish someone whos out of position. I guess it all comes down to team comps and the pros personal preference.
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whats up with the fucking client again? euw just bugging the fuck out for me, getting black maps, chat disconnects every 5min, buy/profile screens not working etc.
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On June 11 2012 21:19 Shikyo wrote: I have a problem with playing AD in solo queue - I seem to be incredibly support dependent.
I'm confident I can carry pretty well if I get a decent earlygame, and in the last games where I've had a good support / havent gotten raped in lane I've went 14-2, 11-1, 2-2, 16-3 so that's fine, but then I get these games where the support doesn't really know what to do (Blitz who doesn't farm and misses all grabs, Ali who sits around and doesn't do anything, another Ali who roams all game etc) and I'm really unsure of what I'm supposed to do in that case?
Should I try to just farm at tower and accept I'm behind? Should I try to talk to the support about how to play(Bad experiences with this)? Should I buy many wards myself? Or should I just pick some AD like Caitlyn who can handle herself even if support is bad? It's kind of frustrating having to rely on someone this much.
Or should I just like, wait until someone is good at support and then add them as a friend and ask for duoq? I'd say play a carry with a good late game, and hope you can farm up one your tower dies, or just farm at the tower if the support isnt really doing anything
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On June 11 2012 21:48 Sermokala wrote: I don't get what makes anivia so good. Compare her to ziggs and gragas. Gragas and anivia fill different roles; you pick Anivia for good consistent damage with excellent cc and utility while you pick gragas for poke and good initiation+burst+zerging potential. But to address some of your individual points...
gragas has much higher ap ratios Anivia has excellent ratios--she has the highest damage combination of 2 non-ult nukes (350 and 360 + 2.0*AP).
has built in regrowth pendent as a passive. Because he's melee. He would get destroyed if he didn't have his passive. Anivia on the other hand can rely on good range and cc for her early laning.
Anivias egg won't help her early that much it'll just slow down her dieing by a little bit. This is situational, egg can help a lot early game depending on where/how/against who you die. And Anivia egg is almost always game changing in mid to late game (unless you are building her glass cannon or something)
her wall is nice but its not that big and it doesn't stop you from simply dodging her stun and walking out of her ult. A lot of the times it does though. Once someone is stuck on Anivia's R, her Q is almost always guarenteed to follow. And if you try to dodge her Q by not going to your only escape path left by her wall, you just eat another E-R or get finished off by teammates.
I guess it all comes down to team comps and the pros personal preference. Yes. Again, the two are picked for different reasons and have different strengths and weaknesses. So I don't see how this comparison showed that anivia is not that good :o
[/anivia player rant]
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On June 11 2012 21:19 Shikyo wrote: I have a problem with playing AD in solo queue - I seem to be incredibly support dependent.
I'm confident I can carry pretty well if I get a decent earlygame, and in the last games where I've had a good support / havent gotten raped in lane I've went 14-2, 11-1, 2-2, 16-3 so that's fine, but then I get these games where the support doesn't really know what to do (Blitz who doesn't farm and misses all grabs, Ali who sits around and doesn't do anything, another Ali who roams all game etc) and I'm really unsure of what I'm supposed to do in that case?
Should I try to just farm at tower and accept I'm behind? Should I try to talk to the support about how to play(Bad experiences with this)? Should I buy many wards myself? Or should I just pick some AD like Caitlyn who can handle herself even if support is bad? It's kind of frustrating having to rely on someone this much.
Or should I just like, wait until someone is good at support and then add them as a friend and ask for duoq?
Farm farm farm. When you are behind thats all you want to focus on. Farm for bigger items and play safe.
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On June 11 2012 21:48 Sermokala wrote: I thought kayle on dyrus was the most dominating performance other then froggen ap koggy. I don't think that she'll get any nerfs because like naut its about her mechanics that are so good instead of her damage. her ult is so on the line of being worthless and effective.
I don't get what makes anivia so good. Compare her to ziggs and gragas. gragas has much higher ap ratios has built in regrowth pendent as a passive. his ult is on such a small cooldown and lends itself to huge bully potential and a ton of gankability that can't be simply qss'd or cleansed because it moves the champ such a large distance. Anivias egg won't help her early that much it'll just slow down her dieing by a little bit. her wall is nice but its not that big and it doesn't stop you from simply dodging her stun and walking out of her ult. her sustained dps in the ring of her ult and can chain stun measurably easy with an ability to punish someone whos out of position. I guess it all comes down to team comps and the pros personal preference. Gragas AP ratios are way lower... He doesn't have a guaranteed harrass that costs next to nothing... He's melee...
Wall isn't that good? Ever had a teamfight start by enemy team walking through a corridor, you cutting half of them off, picking 2 kills instantly and winning the game? It's the most broken ability in the game, saying it's not good is ridiculous.
You realize she's not a pure sustained damage dealer right?
I mean you completely forget this tiny thing called "range"
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On June 11 2012 21:19 Shikyo wrote: I have a problem with playing AD in solo queue - I seem to be incredibly support dependent.
I'm confident I can carry pretty well if I get a decent earlygame, and in the last games where I've had a good support / havent gotten raped in lane I've went 14-2, 11-1, 2-2, 16-3 so that's fine, but then I get these games where the support doesn't really know what to do (Blitz who doesn't farm and misses all grabs, Ali who sits around and doesn't do anything, another Ali who roams all game etc) and I'm really unsure of what I'm supposed to do in that case?
Should I try to just farm at tower and accept I'm behind? Should I try to talk to the support about how to play(Bad experiences with this)? Should I buy many wards myself? Or should I just pick some AD like Caitlyn who can handle herself even if support is bad? It's kind of frustrating having to rely on someone this much.
Or should I just like, wait until someone is good at support and then add them as a friend and ask for duoq?
Post replays or videos.
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When you notice your support sucks, you can try talking to them like "could you do X when I do Y?" where X might be, say, engage with flash pulv (easier than headbutt pulv you know?), and Y "ping". Don't formulate it as an order. If they don't react or respond negatively, stop that immediately though. If you keep talking and they refuse to listen, chances are they might get annoyed or start raging.
Also don't do that if they just messed up. They're gonna act as if you offended them.
If your lane if going to fail, suck it up and try to farm. Next step would be to try and get your team to take global objectives (towers, dragon, steal buffs). If you can coordinate that decently, it could offset your laning disadvantage. In any case it's not exactly a good idea to try and extend the laning phase when it's not going well for you.
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gragas barrels are pretty heavy cheap and can be easy to lay down constantly with a bit of skill. Ever have a teamfight start where one person is thrown right into your team and the rest are thrown completely the other direction? As well as having a ton of damage and on a low cooldown for extra lane bully.
And I ment not crazy op good like shikyo keeps saying. having a wall isn't the most broken skill in the game by any stretch of the imagination. An easy nerf would be to make it leapable like real walls instead of being a solid line of minions. Just because froggen use's him really well doesn't make him op. her ult is just lazy constant dps that slows a little, its not anywhere near the effectiveness on its own of other mages. jiji had a good game with him but hes hit and miss with the lane anyway. I still don't see what the op thing about anivia I should say. The reason why it looks like she does crazy damage is because people get hit by her q and then hit with her e for double damage. Shouldn't the way to dance with her is to move forward and to the side? She lacks any form of stand up being completely reliant on you just taking the damage and/or trying to avoid it by moving away. Its kinda like brand or the opposite of ryze.
I had a friend that LOVED anivia when I was in my ryze annie phase but he was a baddie so Idk how well this counters anivia.
Also I hate ranged ad carrys when I solo q. They're always so asininely good in the lane phase that I can't really do much because we don't have a jungler and mids never do shit.
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I like to play Nocturne in the mid lane. But I receive a lot of hate from my fellow teammates and comments from my enemies. Usually I fare very well with Nocturne mid. I get a lot of cs, have good ganking abilities and good lane sustain. Yet my team seems to hate me to no end (didn't just happen once, but almost every game). Can someone please explain this to me?
Just got level 17 and I don't like to go in the jungle without runes.
Edit: It's really bothering me and I don't understand it.
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United States37500 Posts
Players tend to be very inflexible when champions go beyond their designated role. Noc is supposed to be a jungler, thus all that flak you're getting.
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Just wait for the fatefull day where you proudly call Cait/Trist/random AD mid vs Kassadin and witness insults to your mother and grandmother you never even would have thought about. =P
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On June 12 2012 01:27 Wrath 2.1 wrote: I like to play Nocturne in the mid lane. But I receive a lot of hate from my fellow teammates and comments from my enemies. Usually I fare very well with Nocturne mid. I get a lot of cs, have good ganking abilities and good lane sustain. Yet my team seems to hate me to no end (didn't just happen once, but almost every game). Can someone please explain this to me?
Just got level 17 and I don't like to go in the jungle without runes.
Edit: It's really bothering me and I don't understand it.
You're going against the meta. That's generally frowned upon because:- People have a hard time adjusting to even small alterations in team composition/playstyle.
- Everyone has experiences with would be meta-breakers feeding and losing them games.
- The meta is what pros do*, so it must be right.
Essentially you're fighting inertia, and unless you're dominating pretty hard you're going to face criticism and derision.
*No, not really.
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On June 12 2012 00:57 Sermokala wrote: The reason why it looks like she does crazy damage is because people get hit by her q and then hit with her e for double damage. Shouldn't the way to dance with her is to move forward and to the side? She lacks any form of stand up being completely reliant on you just taking the damage and/or trying to avoid it by moving away. Its kinda like brand or the opposite of ryze. Sure, you can dodge max range Qs, but it's much more complicated when anivia can also just ER if you get too close or cut you off with wall, slow you, and then stun. You also can't really dodge Qs in teamfights as well or when jumping onto anivia. Anivia really isn't reliant upon hitting lucky Qs and actually performs very consistently.
Also I disagree that Anivia is really hit or miss in lane, especially 1. if you get blue buff 2. compared to gragas
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On June 12 2012 00:57 Sermokala wrote: gragas barrels are pretty heavy cheap and can be easy to lay down constantly with a bit of skill. Ever have a teamfight start where one person is thrown right into your team and the rest are thrown completely the other direction? As well as having a ton of damage and on a low cooldown for extra lane bully.
And I ment not crazy op good like shikyo keeps saying. having a wall isn't the most broken skill in the game by any stretch of the imagination. An easy nerf would be to make it leapable like real walls instead of being a solid line of minions. Just because froggen use's him really well doesn't make him op. her ult is just lazy constant dps that slows a little, its not anywhere near the effectiveness on its own of other mages. jiji had a good game with him but hes hit and miss with the lane anyway. I still don't see what the op thing about anivia I should say. The reason why it looks like she does crazy damage is because people get hit by her q and then hit with her e for double damage. Shouldn't the way to dance with her is to move forward and to the side? She lacks any form of stand up being completely reliant on you just taking the damage and/or trying to avoid it by moving away. Its kinda like brand or the opposite of ryze.
I had a friend that LOVED anivia when I was in my ryze annie phase but he was a baddie so Idk how well this counters anivia.
Also I hate ranged ad carrys when I solo q. They're always so asininely good in the lane phase that I can't really do much because we don't have a jungler and mids never do shit.
IMO, anivia's strength lies in her zone control. Wall and ult provide some of the strongest (if not the strongest) forms of area control in the game. It's especially problematic for melee champions, esp wit's end bruisers because of the 20% attackspeed slow (edit: and the simple fact that wits bruisers tend to rely on autoattacking, something that being perma-slowed makes incredibly difficult). I think ppl are a bit misguided when they talk about how much 'dmg' anivia does (although admittedly with effectively 2 1:1 AP ratio conditional nukes she can certainly do boatloads of dmg), because I find that her ability to simply shut down large areas for enemies to contribute substantially more to her usefulness than her dmg. I think it's also part of the reason why froggen is able to do so well with anivia with such batshit insane builds, because neither her wall nor her ult's efficacy are particularly item dependent.
edit2: also, any1 have many opinions (or want to direct me to any recent opinions) of the new champ, Draven? I've been gone for 2 weeks with 0 access to a computer, so I kinda missed out the TL discussion of him.
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On June 12 2012 01:38 Seuss wrote:Show nested quote +On June 12 2012 01:27 Wrath 2.1 wrote: I like to play Nocturne in the mid lane. But I receive a lot of hate from my fellow teammates and comments from my enemies. Usually I fare very well with Nocturne mid. I get a lot of cs, have good ganking abilities and good lane sustain. Yet my team seems to hate me to no end (didn't just happen once, but almost every game). Can someone please explain this to me?
Just got level 17 and I don't like to go in the jungle without runes.
Edit: It's really bothering me and I don't understand it. You're going against the meta. That's generally frowned upon because: - People have a hard time adjusting to even small alterations in team composition/playstyle.
- Everyone has experiences with would be meta-breakers feeding and losing them games.
- The meta is what pros do*, so it must be right.
Essentially you're fighting inertia, and unless you're dominating pretty hard you're going to face criticism and derision. *No, not really. At level 17, it's probably more along the lines of some other guy wanting to pick Brand and burn all the things, but may not be able to play him top as well as Nocturne can play mid. The Noct player would be getting both the lane and champion they want, while the Brand player gets neither, and it's double (plus) unfair.
The solution is to tell your teammate to sack up and go Brand top and burn all the things anyway.
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On June 12 2012 01:38 Seuss wrote:Show nested quote +On June 12 2012 01:27 Wrath 2.1 wrote: I like to play Nocturne in the mid lane. But I receive a lot of hate from my fellow teammates and comments from my enemies. Usually I fare very well with Nocturne mid. I get a lot of cs, have good ganking abilities and good lane sustain. Yet my team seems to hate me to no end (didn't just happen once, but almost every game). Can someone please explain this to me?
Just got level 17 and I don't like to go in the jungle without runes.
Edit: It's really bothering me and I don't understand it. You're going against the meta. That's generally frowned upon because: - People have a hard time adjusting to even small alterations in team composition/playstyle.
- Everyone has experiences with would be meta-breakers feeding and losing them games.
- The meta is what pros do*, so it must be right.
Essentially you're fighting inertia, and unless you're dominating pretty hard you're going to face criticism and derision. *No, not really.
Pretty much this.
Does Nocturne even beat most mids? I could see him absolutely stomping melee mages like Morde/Akali/Kass... but I dont see how you could beat your typical mage without them making silly errors.
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