• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:32
CEST 08:32
KST 15:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 296Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
BSL Season 22 Full Overview & Conclusion7BSL Season 22 Full Overview & Conclusion7Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
Serral wins HomeStory Cup 29 Serral wins Maestros of the Game 2 Reynor: GSL Loss Wasn't About Preparation Format 5.0.16 patch for SC2 goes live (8 worker start) What is your PC setup in 2026 for SCBW/SC2 ?
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
ASL22 General Discussion Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4! [Megathread] Daily Proleagues CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile Summer Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4257 users

[Patch 1.0.0.141: Draven] General Discussion - Page 221

Forum Index > LoL General
Post a Reply
Prev 1 219 220 221 222 223 288 Next
JackDino
Profile Joined July 2010
Gabon6219 Posts
June 30 2012 22:31 GMT
#4401
On July 01 2012 07:08 Shikyo wrote:
Poppy botlane (as the carry) is going to be a new meta, for sure!

Freefarm -> in lategame she pwns enemy AD carry so you are 5v4, easy. Might need ranged AD top but.

Freefarm? How are you going to snowball on the minions when a decent enemy botlane can just deny you.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 30 2012 22:33 GMT
#4402
On July 01 2012 07:31 JackDino wrote:
Show nested quote +
On July 01 2012 07:08 Shikyo wrote:
Poppy botlane (as the carry) is going to be a new meta, for sure!

Freefarm -> in lategame she pwns enemy AD carry so you are 5v4, easy. Might need ranged AD top but.

Freefarm? How are you going to snowball on the minions when a decent enemy botlane can just deny you.

Hmm I don't think that they can, poppy is very very durable and resilient. If you pair her with alistar they just might snowball the lane in their favor with some successful wall kills
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
tobi9999
Profile Joined April 2009
United States1966 Posts
Last Edited: 2012-06-30 22:58:47
June 30 2012 22:57 GMT
#4403
Just wondering, has Shikyo ever been right with his crazy opinions?
poppy works better 1v1 ;P
Edit: And you could do the same thing top lane. Free farm -> pwn enemy carry late game. you don't even need AD carry top =D
"tobi is ur iq 9999? cuz i think it might be u so smart wowowow." -Artosis
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
June 30 2012 23:00 GMT
#4404
link running gp10 seals/quints, and 9/0/21 on karth while getting 3 gp10 items.
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
Last Edited: 2012-06-30 23:01:36
June 30 2012 23:01 GMT
#4405
On July 01 2012 07:13 Requizen wrote:
Oh boy, more picking Ez in ranked just to play the new skin -.-


Will say first PFE I played with in ranked went 10/0 after I said in lobby 'please don't suck, I think I was lucky there though.

When I get captain I still ban ez every game though :D .
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
June 30 2012 23:11 GMT
#4406
If anything I think Poppy as support botlane can kinda work. You come to lane with a bunch of armor and you just tank shots like a champ and if they get too silly you just wall smash and start pounding away. Once you hit level 6 your dives just become disgusting with a little jungle assistance too.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 30 2012 23:17 GMT
#4407
in a game that needs a 4th ban desperately I don't think banning Ez is worth it, even this week.
Carrilord has arrived.
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
Last Edited: 2012-06-30 23:21:08
June 30 2012 23:20 GMT
#4408
I just thought of something I'd really like to see...

I really want to see top teams all go into a tournament. Then everybody is broken up and randomly assigned teams. It could be pure random, or they could keep their normal lanes... I think I'd prefer pure random so you could maybe see some people in lanes you're not used to seeing them. I think it'd be really interesting to watch how certain people end up working together. Make it so you can't have any normal teamates on their team.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 30 2012 23:24 GMT
#4409
On July 01 2012 08:20 I_Love_Bacon wrote:
I just thought of something I'd really like to see...

I really want to see top teams all go into a tournament. Then everybody is broken up and randomly assigned teams. It could be pure random, or they could keep their normal lanes... I think I'd prefer pure random so you could maybe see some people in lanes you're not used to seeing them. I think it'd be really interesting to watch how certain people end up working together. Make it so you can't have any normal teamates on their team.

So how's that different from super high elo solo queue anyway?
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Craton
Profile Blog Joined December 2009
United States17294 Posts
Last Edited: 2012-06-30 23:27:07
June 30 2012 23:25 GMT
#4410
Ban ez to prevent your own team from picking it maybe

That said I've been smurfing and I've only had one person pick PFE ez in like 10 games.


On July 01 2012 07:57 tobi9999 wrote:
Just wondering, has Shikyo ever been right with his crazy opinions?

Extremely unlikely, though if you say enough crap enough times eventually one of them will ring true. Think of the old "if you give an infinite number of chimpanzees an infinite number of typewriters and time they'll eventually write Shakespeare." It's just a matter of time.
twitch.tv/cratonz
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
June 30 2012 23:26 GMT
#4411
On July 01 2012 08:24 Shikyo wrote:
Show nested quote +
On July 01 2012 08:20 I_Love_Bacon wrote:
I just thought of something I'd really like to see...

I really want to see top teams all go into a tournament. Then everybody is broken up and randomly assigned teams. It could be pure random, or they could keep their normal lanes... I think I'd prefer pure random so you could maybe see some people in lanes you're not used to seeing them. I think it'd be really interesting to watch how certain people end up working together. Make it so you can't have any normal teamates on their team.

So how's that different from super high elo solo queue anyway?


Effort.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 30 2012 23:51 GMT
#4412
On July 01 2012 07:10 Lmui wrote:
Show nested quote +
On July 01 2012 05:36 PrinceXizor wrote:
If you have over 30% IAS from items/masteries/runes you automatically lose attacks by catching every axe just by default. whether it's a full attack or not depend on your IAS. but every point of IAS over 30% total leads to waste.

it's just impossible due to the nature of movement and the requirements of safely leading your axes. you can't math that in without playing draven more than the three times you say you have.

Trust me IE PD is always inferior to IE BT when it comes to actual fights. IE PD means you cannot juggle 2 axes without losing out on auto attacks.

What was your math for Q usage anyway? and how can you assume that you don't lose any attacks from IE PD. thats impossible, and just because it LOOKS like double lift is attacking enough, he's missing some damage because he's moving. When draven came out and i heard he was hard i actually set a metronome and tried to catch every axe and not miss attacks, it's not possible with more than 30% IAS. the more attack speed you have the more attacks you miss. His attack animation is too long for attack speed to be worth it. if they ever buff his attack animation, more and more attackspeed will become ideal.


I assumed the best case scenario for BT+IE in which you both catch the axe and throw it immediately. In both cases with PD/IE and IE/BT, the travel time of the spinning axes is the same (I assumed 2.5s to throw/receive it). My method to add dps from Q was to take base AD*0.85/2.5 and add that to the base dps. Add double that if you're juggling double axes.

I might have a slightly different interpretation of results than you but the way I see it, IE+PD means you're much less reliant on catching axes. With IE+PD, you gain ~80dps by catching axes, 160 with double off a base dps of 800. With BT+IE, you have a base dps of 675 and gain ~113 dps/axe. Just by purely autoattacking, IE+PD does more damage than IE+BT. If you can juggle one axe with IE+PD, you have almost the same dps as someone with IE+BT juggling two.

The relevant calculation tools can be found in this thread

http://www.teamliquid.net/forum/viewmessage.php?topic_id=341468&currentpage=3



"reliant on catching axes" isn't relevant to playing a character at the highest possible level. Ezreal can be played without being "reliant on hitting skillshots" but if you aren't hitting your skillshots you are not playing ezreal as best as you could be.

so yeah IE PD is better on draven if you suck with him but if you play him at the best possible level, IE PD is inferiour to IE BT. and i'd rather just get better with the character and mechanically, than do a cop out build to make things easier.
Eppa!
Profile Joined November 2010
Sweden4641 Posts
Last Edited: 2012-07-01 01:04:05
July 01 2012 00:56 GMT
#4413
Ok, my LoL adventure moves forward, had to work last weekend but this one i am free. I figured out my weakness as a jungler, I do not know the matchups in the lanes well enough except for heroes I play personally I don't know when to gank and how to move through the jungle depending on the MUs. It's going to take forever to be able to learn the jungle... vastly more complicated than mid. Not sure i will have the time to learn it as i won't have much free time to grind.

Also catching axes is terrible late game, you sacrifice all mobility on an immobile champ. This is not some dps meter WoW raid you need to be able to move with variation. Catching axes has more things to it than technical skill.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
Sermokala
Profile Blog Joined November 2010
United States14155 Posts
Last Edited: 2012-07-01 01:23:45
July 01 2012 01:09 GMT
#4414
you can't really count on different matchups going the way they should in solo q. you also can't expect people to know what to do when a gank happens so you actually get a kill and would rather say that your a shitty jungler for having bad ganks. you have to learn to be content with knowing that you're actually doing a good job.

My weakness is my lack of being at the right place at the right time for ganks. I'm going to learn panth now so I can have a larger map presence. I got to learn mumu at some point seeing how popular he is right now on na.

Also being reliant on catching axe's in a teamfight will ruin your usefulness instantly if have to stop auto attacking to go and catch an axe instead of auto attacking again.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2012-07-01 01:17:01
July 01 2012 01:10 GMT
#4415
On July 01 2012 08:51 PrinceXizor wrote:
Show nested quote +
On July 01 2012 07:10 Lmui wrote:
On July 01 2012 05:36 PrinceXizor wrote:
If you have over 30% IAS from items/masteries/runes you automatically lose attacks by catching every axe just by default. whether it's a full attack or not depend on your IAS. but every point of IAS over 30% total leads to waste.

it's just impossible due to the nature of movement and the requirements of safely leading your axes. you can't math that in without playing draven more than the three times you say you have.

Trust me IE PD is always inferior to IE BT when it comes to actual fights. IE PD means you cannot juggle 2 axes without losing out on auto attacks.

What was your math for Q usage anyway? and how can you assume that you don't lose any attacks from IE PD. thats impossible, and just because it LOOKS like double lift is attacking enough, he's missing some damage because he's moving. When draven came out and i heard he was hard i actually set a metronome and tried to catch every axe and not miss attacks, it's not possible with more than 30% IAS. the more attack speed you have the more attacks you miss. His attack animation is too long for attack speed to be worth it. if they ever buff his attack animation, more and more attackspeed will become ideal.


I assumed the best case scenario for BT+IE in which you both catch the axe and throw it immediately. In both cases with PD/IE and IE/BT, the travel time of the spinning axes is the same (I assumed 2.5s to throw/receive it). My method to add dps from Q was to take base AD*0.85/2.5 and add that to the base dps. Add double that if you're juggling double axes.

I might have a slightly different interpretation of results than you but the way I see it, IE+PD means you're much less reliant on catching axes. With IE+PD, you gain ~80dps by catching axes, 160 with double off a base dps of 800. With BT+IE, you have a base dps of 675 and gain ~113 dps/axe. Just by purely autoattacking, IE+PD does more damage than IE+BT. If you can juggle one axe with IE+PD, you have almost the same dps as someone with IE+BT juggling two.

The relevant calculation tools can be found in this thread

http://www.teamliquid.net/forum/viewmessage.php?topic_id=341468&currentpage=3



"reliant on catching axes" isn't relevant to playing a character at the highest possible level. Ezreal can be played without being "reliant on hitting skillshots" but if you aren't hitting your skillshots you are not playing ezreal as best as you could be.

so yeah IE PD is better on draven if you suck with him but if you play him at the best possible level, IE PD is inferiour to IE BT. and i'd rather just get better with the character and mechanically, than do a cop out build to make things easier.

The problem with this is that Ezreal shoots his skills from quite a safe range and he can re-position himself instantly in the middle of a fight. You don't have to commit yourself to potentially dangerous and useless positions to fully make use of his skills in a team fight.

The same things can't be said about Draven. One moment or another, you will be put into a situation where you have to let your axes fall in the middle of a fight due to positioning issues.

edit: that being said, I am also curious if building trinity over PD is better on Draven like many other posts have said earlier in this thread (IE+Trinity vs IE+PD).
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
July 01 2012 01:27 GMT
#4416
On July 01 2012 07:57 tobi9999 wrote:
Just wondering, has Shikyo ever been right with his crazy opinions?
poppy works better 1v1 ;P
Edit: And you could do the same thing top lane. Free farm -> pwn enemy carry late game. you don't even need AD carry top =D

Hmmm I just actually tried Soraka / Poppy lane and we won super easily vs Taric / Ezreal. In the early game had a few close calls but due to my passive I baited them a bit. After lvl 4 or so you can just EQ on cooldown because of soraka mana spam and the Ezreal was taking 30% hp per Q and around 50% hp per Q after I finished sheen (Quite fast as I rushed it).

After lvl 6 every time ult was up Ezreal was dead, after 2 deaths they laneswapped ezreal top and galio came bot, however after that I just killed the taric instead whenever he had wasted the stun.

At least that experiment felt strong 14-4 doubling Ezreal's farm
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
HazMat
Profile Blog Joined October 2009
United States17077 Posts
July 01 2012 01:46 GMT
#4417
He could have been bad.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
BlackPaladin
Profile Joined May 2010
United States9316 Posts
July 01 2012 01:47 GMT
#4418
On July 01 2012 10:46 HazMat wrote:
He could have been bad.


99% chance actually.
"Your full potential does not matter if you do not use all 100% of it."
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
July 01 2012 01:48 GMT
#4419
On July 01 2012 10:09 Sermokala wrote:
you can't really count on different matchups going the way they should in solo q. you also can't expect people to know what to do when a gank happens so you actually get a kill and would rather say that your a shitty jungler for having bad ganks. you have to learn to be content with knowing that you're actually doing a good job.

My weakness is my lack of being at the right place at the right time for ganks. I'm going to learn panth now so I can have a larger map presence. I got to learn mumu at some point seeing how popular he is right now on na.

Also being reliant on catching axe's in a teamfight will ruin your usefulness instantly if have to stop auto attacking to go and catch an axe instead of auto attacking again.

my point is. YOU DON'T unless you build a PD.

you can catch axes while shooting 100% of attacks with 30% IAS outside of your bloodrush. every point of IAS after that causes waste when you catch axes.
Simberto
Profile Blog Joined July 2010
Germany11922 Posts
July 01 2012 01:54 GMT
#4420
On July 01 2012 10:09 Sermokala wrote:
you can't really count on different matchups going the way they should in solo q. you also can't expect people to know what to do when a gank happens so you actually get a kill and would rather say that your a shitty jungler for having bad ganks. you have to learn to be content with knowing that you're actually doing a good job.

My weakness is my lack of being at the right place at the right time for ganks. I'm going to learn panth now so I can have a larger map presence. I got to learn mumu at some point seeing how popular he is right now on na.

Also being reliant on catching axe's in a teamfight will ruin your usefulness instantly if have to stop auto attacking to go and catch an axe instead of auto attacking again.


Actually, it is not THAT complicated, especially in soloqueue. Generally speaking, the most important thing you do as a jungler is buy wards and ward for lazy people who don't do it themselves. This alone wins more games then any amount of ganks you could possibly do. Always get every creepcamp you pass unless something very urgent is where you are headed. If the lane is near your tower, go there and gank. If it is near their tower, you might go there and ward/countergank. If a lane is pushed, but an enemy wave is forming, go there and lanegank. Get timers, or at least a relative idea of when buffs spawn.

You don't really need an intimate knowledge of lane matchups to jungle, though i must admit that i am not playing at an incredibly high level either. Still, i think wards are the most important thing a jungler does in solo. I basically always buy 2-3 when i b, and place them at key spots laners dont ward because they like dieing to ganks and then flaming you much more then spending 75 gold on an item that does not help them punch people.

Also, watch at the map not only from your perspective, but from an enemy junglers perspektive too. "If i were the enemy, where would i gank?" Can often let you be there in time and save your lane/produce kills in a countergank.
Prev 1 219 220 221 222 223 288 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 28m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft719
oGsTOP 202
StarCraft: Brood War
Rain 5213
GuemChi 2560
Tasteless 284
Bale 49
NaDa 31
ZergMaN 27
Noble 17
ToSsGirL 11
Icarus 9
IntoTheRainbow 7
League of Legends
JimRising 661
Counter-Strike
summit1g7960
Other Games
C9.Mang0296
NeuroSwarm109
Nina35
Organizations
Other Games
gamesdonequick2339
BasetradeTV206
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH333
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1190
• Stunt533
Upcoming Events
WardiTV Weekly
4h 28m
The PondCast
1d 3h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
3 days
RSL Revival
4 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
4 days
IPSL
4 days
Dragon vs Hawk
[ Show More ]
RSL Revival
5 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
5 days
IPSL
5 days
Bonyth vs Ret
WardiTV Weekly
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.