• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:19
CEST 07:19
KST 14:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star8Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced52026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid23
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists
Tourneys
GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Data needed [ASL21] Ro16 Preview Pt2: All Star ASL21 Strategy, Pimpest Plays Discussions BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro16 Group D [ASL21] Ro16 Group C [ASL21] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Dawn of War IV Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2477 users

[Patch 1.0.0.141: Draven] General Discussion - Page 220

Forum Index > LoL General
Post a Reply
Prev 1 218 219 220 221 222 288 Next
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
June 30 2012 19:05 GMT
#4381
She was really OP on release and I guess the constant nerfs made her unattractive to players. Shes still decent, very good for zone control and kiting but pretty high skill capped because of her low AP ratios now, pro players like Salce still play her to a degree
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Lmui
Profile Joined November 2010
Canada6223 Posts
Last Edited: 2012-06-30 19:30:47
June 30 2012 19:29 GMT
#4382
I'm not going to math out trinity force vs IE. IE wins.

http://www.reignofgaming.net/blogs/a-different-view/diff-the-ender/20729-ezreal-trinity-force-vs-infinity-edge

Single shot with the sheen proc, trinity can do more, however, IE will do much more sustained damage.

Having watched doublelift play, I truly believe that with enough practice, you will essentially not miss autos in order to catch axes. I've seen him catch 8+ axes in a row while autoattacking whenever possible and chasing people down in lane for double kills including double axes for a few seconds. He also makes an effort to catch the first few axes in a teamfight and win it because his W can be up continuously for the entire duration of a teamfight. I'm nowhere near doublelift in terms of mechanics but if you manage you catch him when he's playing draven, you'll see what I'm talking about.

Orianna is underplayed because she's inherently very difficult to play+nerfs. Maxing W first which allows for better AoE burst combo'd with R, your Q is on a very long cooldown (6 seconds). If you miss your Q in a fight, either the enemy team walks into your ball, someone on your team is in position to E to or you're useless until Q comes back up. Her R is also one of the most difficult things for someone to learn. Unlike most AoE targeted ultimates/skills such as tibbers, you have to Q->R or E->R. It's exceedingly difficult to pick up and the clunky nature of her R is also pretty detrimental to learning ori.
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 30 2012 19:39 GMT
#4383
On July 01 2012 04:29 Lmui wrote:
I'm not going to math out trinity force vs IE. IE wins.

http://www.reignofgaming.net/blogs/a-different-view/diff-the-ender/20729-ezreal-trinity-force-vs-infinity-edge

Single shot with the sheen proc, trinity can do more, however, IE will do much more sustained damage.

Having watched doublelift play, I truly believe that with enough practice, you will essentially not miss autos in order to catch axes. I've seen him catch 8+ axes in a row while autoattacking whenever possible and chasing people down in lane for double kills including double axes for a few seconds. He also makes an effort to catch the first few axes in a teamfight and win it because his W can be up continuously for the entire duration of a teamfight. I'm nowhere near doublelift in terms of mechanics but if you manage you catch him when he's playing draven, you'll see what I'm talking about.

Orianna is underplayed because she's inherently very difficult to play+nerfs. Maxing W first which allows for better AoE burst combo'd with R, your Q is on a very long cooldown (6 seconds). If you miss your Q in a fight, either the enemy team walks into your ball, someone on your team is in position to E to or you're useless until Q comes back up. Her R is also one of the most difficult things for someone to learn. Unlike most AoE targeted ultimates/skills such as tibbers, you have to Q->R or E->R. It's exceedingly difficult to pick up and the clunky nature of her R is also pretty detrimental to learning ori.

How many people have the same mechanics as doublelift?

doublelift is probably the only player that can play draven at that level.
liftlift > tsm
IMoperator
Profile Joined October 2011
4476 Posts
June 30 2012 19:49 GMT
#4384
ugh 6300+ ip points and no idea who to buy :/ I'm not really feeling a strong urge to get anyone, should I just save up?
Sermokala
Profile Blog Joined November 2010
United States14105 Posts
June 30 2012 19:51 GMT
#4385
get more rune pages?
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Simberto
Profile Blog Joined July 2010
Germany11804 Posts
June 30 2012 19:52 GMT
#4386
Just save them till you feel the urge to buy someone and/or think you need a new runepage. It's not like they deteriorate over time or something like that.
Lmui
Profile Joined November 2010
Canada6223 Posts
Last Edited: 2012-06-30 19:55:20
June 30 2012 19:54 GMT
#4387
On July 01 2012 04:39 wei2coolman wrote:
Show nested quote +
On July 01 2012 04:29 Lmui wrote:
I'm not going to math out trinity force vs IE. IE wins.

http://www.reignofgaming.net/blogs/a-different-view/diff-the-ender/20729-ezreal-trinity-force-vs-infinity-edge

Single shot with the sheen proc, trinity can do more, however, IE will do much more sustained damage.

Having watched doublelift play, I truly believe that with enough practice, you will essentially not miss autos in order to catch axes. I've seen him catch 8+ axes in a row while autoattacking whenever possible and chasing people down in lane for double kills including double axes for a few seconds. He also makes an effort to catch the first few axes in a teamfight and win it because his W can be up continuously for the entire duration of a teamfight. I'm nowhere near doublelift in terms of mechanics but if you manage you catch him when he's playing draven, you'll see what I'm talking about.

Orianna is underplayed because she's inherently very difficult to play+nerfs. Maxing W first which allows for better AoE burst combo'd with R, your Q is on a very long cooldown (6 seconds). If you miss your Q in a fight, either the enemy team walks into your ball, someone on your team is in position to E to or you're useless until Q comes back up. Her R is also one of the most difficult things for someone to learn. Unlike most AoE targeted ultimates/skills such as tibbers, you have to Q->R or E->R. It's exceedingly difficult to pick up and the clunky nature of her R is also pretty detrimental to learning ori.

How many people have the same mechanics as doublelift?

doublelift is probably the only player that can play draven at that level.



If I did the math assuming you were actually worse at catching axes than doublelift, IE+PD gets better and better than IE+BT. If you're doing purely auto-attacks, IE+PD is hands down superior and even if you do catch all the axes and throw them again, the Q damage once you have items is just a fraction of your damage output. If you can't keep the W proc up due to dropping axes, you're doing 20% less damage with IE+BT vs IE+PD. I actually see no reason to go BT before PD except in the rare case you have a nunu support (maybe, I haven't mathed it out).
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
June 30 2012 20:31 GMT
#4388
chat ded
GANDHISAUCE
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 30 2012 20:33 GMT
#4389
On July 01 2012 04:54 Lmui wrote:
Show nested quote +
On July 01 2012 04:39 wei2coolman wrote:
On July 01 2012 04:29 Lmui wrote:
I'm not going to math out trinity force vs IE. IE wins.

http://www.reignofgaming.net/blogs/a-different-view/diff-the-ender/20729-ezreal-trinity-force-vs-infinity-edge

Single shot with the sheen proc, trinity can do more, however, IE will do much more sustained damage.

Having watched doublelift play, I truly believe that with enough practice, you will essentially not miss autos in order to catch axes. I've seen him catch 8+ axes in a row while autoattacking whenever possible and chasing people down in lane for double kills including double axes for a few seconds. He also makes an effort to catch the first few axes in a teamfight and win it because his W can be up continuously for the entire duration of a teamfight. I'm nowhere near doublelift in terms of mechanics but if you manage you catch him when he's playing draven, you'll see what I'm talking about.

Orianna is underplayed because she's inherently very difficult to play+nerfs. Maxing W first which allows for better AoE burst combo'd with R, your Q is on a very long cooldown (6 seconds). If you miss your Q in a fight, either the enemy team walks into your ball, someone on your team is in position to E to or you're useless until Q comes back up. Her R is also one of the most difficult things for someone to learn. Unlike most AoE targeted ultimates/skills such as tibbers, you have to Q->R or E->R. It's exceedingly difficult to pick up and the clunky nature of her R is also pretty detrimental to learning ori.

How many people have the same mechanics as doublelift?

doublelift is probably the only player that can play draven at that level.



If I did the math assuming you were actually worse at catching axes than doublelift, IE+PD gets better and better than IE+BT. If you're doing purely auto-attacks, IE+PD is hands down superior and even if you do catch all the axes and throw them again, the Q damage once you have items is just a fraction of your damage output. If you can't keep the W proc up due to dropping axes, you're doing 20% less damage with IE+BT vs IE+PD. I actually see no reason to go BT before PD except in the rare case you have a nunu support (maybe, I haven't mathed it out).

How is IE + Trinity vs IE + PD (+ pickaxe I guess)
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2012-06-30 20:42:10
June 30 2012 20:36 GMT
#4390
If you have over 30% IAS from items/masteries/runes you automatically lose attacks by catching every axe just by default. whether it's a full attack or not depend on your IAS. but every point of IAS over 30% total leads to waste.

it's just impossible due to the nature of movement and the requirements of safely leading your axes. you can't math that in without playing draven more than the three times you say you have.

Trust me IE PD is always inferior to IE BT when it comes to actual fights. IE PD means you cannot juggle 2 axes without losing out on auto attacks.

What was your math for Q usage anyway? and how can you assume that you don't lose any attacks from IE PD. thats impossible, and just because it LOOKS like double lift is attacking enough, he's missing some damage because he's moving. When draven came out and i heard he was hard i actually set a metronome and tried to catch every axe and not miss attacks, it's not possible with more than 30% IAS. the more attack speed you have the more attacks you miss. His attack animation is too long for attack speed to be worth it. if they ever buff his attack animation, more and more attackspeed will become ideal.
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
June 30 2012 21:02 GMT
#4391
How about BT PD?
HS: cascades#1595 || LoL: stoppin
Gahlo
Profile Joined February 2010
United States35172 Posts
June 30 2012 21:55 GMT
#4392
On July 01 2012 05:36 PrinceXizor wrote:
If you have over 30% IAS from items/masteries/runes you automatically lose attacks by catching every axe just by default. whether it's a full attack or not depend on your IAS. but every point of IAS over 30% total leads to waste.

it's just impossible due to the nature of movement and the requirements of safely leading your axes. you can't math that in without playing draven more than the three times you say you have.

Trust me IE PD is always inferior to IE BT when it comes to actual fights. IE PD means you cannot juggle 2 axes without losing out on auto attacks.

What was your math for Q usage anyway? and how can you assume that you don't lose any attacks from IE PD. thats impossible, and just because it LOOKS like double lift is attacking enough, he's missing some damage because he's moving. When draven came out and i heard he was hard i actually set a metronome and tried to catch every axe and not miss attacks, it's not possible with more than 30% IAS. the more attack speed you have the more attacks you miss. His attack animation is too long for attack speed to be worth it. if they ever buff his attack animation, more and more attackspeed will become ideal.

Does that 30% soft cap include his W aswell?
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 30 2012 22:08 GMT
#4393
Poppy botlane (as the carry) is going to be a new meta, for sure!

Freefarm -> in lategame she pwns enemy AD carry so you are 5v4, easy. Might need ranged AD top but.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Lmui
Profile Joined November 2010
Canada6223 Posts
Last Edited: 2012-06-30 22:11:44
June 30 2012 22:10 GMT
#4394
On July 01 2012 05:36 PrinceXizor wrote:
If you have over 30% IAS from items/masteries/runes you automatically lose attacks by catching every axe just by default. whether it's a full attack or not depend on your IAS. but every point of IAS over 30% total leads to waste.

it's just impossible due to the nature of movement and the requirements of safely leading your axes. you can't math that in without playing draven more than the three times you say you have.

Trust me IE PD is always inferior to IE BT when it comes to actual fights. IE PD means you cannot juggle 2 axes without losing out on auto attacks.

What was your math for Q usage anyway? and how can you assume that you don't lose any attacks from IE PD. thats impossible, and just because it LOOKS like double lift is attacking enough, he's missing some damage because he's moving. When draven came out and i heard he was hard i actually set a metronome and tried to catch every axe and not miss attacks, it's not possible with more than 30% IAS. the more attack speed you have the more attacks you miss. His attack animation is too long for attack speed to be worth it. if they ever buff his attack animation, more and more attackspeed will become ideal.


I assumed the best case scenario for BT+IE in which you both catch the axe and throw it immediately. In both cases with PD/IE and IE/BT, the travel time of the spinning axes is the same (I assumed 2.5s to throw/receive it). My method to add dps from Q was to take base AD*0.85/2.5 and add that to the base dps. Add double that if you're juggling double axes.

I might have a slightly different interpretation of results than you but the way I see it, IE+PD means you're much less reliant on catching axes. With IE+PD, you gain ~80dps by catching axes, 160 with double off a base dps of 800. With BT+IE, you have a base dps of 675 and gain ~113 dps/axe. Just by purely autoattacking, IE+PD does more damage than IE+BT. If you can juggle one axe with IE+PD, you have almost the same dps as someone with IE+BT juggling two.

The relevant calculation tools can be found in this thread

http://www.teamliquid.net/forum/viewmessage.php?topic_id=341468&currentpage=3


Requizen
Profile Blog Joined March 2011
United States33802 Posts
June 30 2012 22:13 GMT
#4395
Oh boy, more picking Ez in ranked just to play the new skin -.-
It's your boy Guzma!
Parnage
Profile Blog Joined February 2010
United States7414 Posts
June 30 2012 22:18 GMT
#4396
Just ban the Ezreal. Think of the fun you can have by seeing how many people dodge because of it.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Bwaaaa
Profile Joined September 2011
Australia969 Posts
June 30 2012 22:20 GMT
#4397
On July 01 2012 07:18 Parnage wrote:
Just ban the Ezreal. Think of the fun you can have by seeing how many people dodge because of it.

Or pick ezreal and dont use the skin.
Gahlo
Profile Joined February 2010
United States35172 Posts
June 30 2012 22:21 GMT
#4398
On July 01 2012 07:18 Parnage wrote:
Just ban the Ezreal. Think of the fun you can have by seeing how many people dodge because of it.

I've been giggling all day.
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
June 30 2012 22:22 GMT
#4399
I've been banning EZ for the past week. Shit is hilarious.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 30 2012 22:23 GMT
#4400
Why does everyone ignore triforce on draven? =( It works well with his Q for burst and also he procs it all the time with W
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Prev 1 218 219 220 221 222 288 Next
Please log in or register to reply.
Live Events Refresh
RSL Revival
02:00
Season 5 Americas Qualifier
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 183
StarCraft: Brood War
GuemChi 6612
JulyZerg 134
Tasteless 63
ggaemo 36
NaDa 19
Bale 14
Moletrap 13
Icarus 7
Dota 2
NeuroSwarm128
League of Legends
JimRising 800
Counter-Strike
m0e_tv493
Super Smash Bros
hungrybox766
Mew2King68
Other Games
summit1g10328
C9.Mang0432
Trikslyr119
Maynarde113
RuFF_SC298
Livibee38
Liquid`Ken13
Organizations
Other Games
gamesdonequick822
BasetradeTV294
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH240
• Mapu7
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 19
• Diggity8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Lourlo1318
• Rush1134
• Stunt420
Other Games
• Scarra1402
Upcoming Events
GSL
2h 41m
Afreeca Starleague
4h 41m
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
5h 41m
RSL Revival
1d 4h
Replay Cast
1d 18h
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Map Contest Tou…
2 days
CranKy Ducklings
2 days
Escore
3 days
[ Show More ]
RSL Revival
3 days
WardiTV Map Contest Tou…
4 days
Universe Titan Cup
4 days
Rogue vs Percival
Ladder Legends
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Map Contest Tou…
5 days
Ladder Legends
5 days
BSL
5 days
Replay Cast
5 days
Replay Cast
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-20
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.