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[Patch 1.0.0.138: Hecarim] General Discussion - Page 36

Forum Index > LoL General
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Treadmill
Profile Joined July 2010
Canada2833 Posts
Last Edited: 2012-04-20 01:57:16
April 20 2012 01:53 GMT
#701
On April 20 2012 10:44 koreasilver wrote:
Show nested quote +
On April 20 2012 10:11 Berailfor wrote:
Apparently top kayle is pretty damn good now. Also recently I think dignitas ran lulu top soraka mid and owned. Then every consecutive game both lulu and soraka were banned.

Nothing has changed about the viability of top lane Kayle due to the patch. Seriously nothing. If something changed it's only the fact that people actually clicked on her icon and played her in games and realized that she actually is viable in some circumstances when played in some ways.

I still think she's better as a jungler. Not that that makes top Kayle less viable, or anything, but I am surprised to see toplane Kayle pick up steam before jungle Kayle. Though I have yet to have the confidence to try her in anything but normals. Too busy learning Orianna.

Speaking of which, can someone please convince me to stop buying Nashor's Tooth on Ori? It... seems to work. Lets you get max CDR without ionians, meaning you can keep your sorcs or switch to merc's, gives you a little bit of mreg (though not really noticeable), and gives you a respectable amount of AP. And the attack speed is nice because Ori's attacks hurt. I've been getting it after my Deathcap and sometimes RoA or Abyssal depending on matchup, at least in games that I can get in range to use my AA's. Also I'm seriously considering Gunblade. So, please help.
edit:
On April 20 2012 10:55 gtrsrs wrote:
You're trying to play a zone-controlling caster as an autoattcker. Don't.

ok.
gtrsrs
Profile Joined June 2010
United States9109 Posts
April 20 2012 01:55 GMT
#702
You're trying to play a zone-controlling caster as an autoattcker. Don't.
i play ... hearthstone =\^.^/= Winterfox
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 20 2012 02:05 GMT
#703
On April 20 2012 10:49 red_ wrote:
The Kayle W buff is pretty solid, I'm not sure how people who have been taking her top lately were building it, but I was saying in the Kayle thread that a return to the 2-3 D-ring, get W to lvl 3 quick sustain Kayle might be viable again.

i dont play kayle so maybe i'm way off base but from what I can see, most people playing Kayle just go AD with some attack speed/cdr thrown in.
sinii
Profile Joined August 2010
England989 Posts
April 20 2012 02:05 GMT
#704
Im getting a memory leak on long games since the last patch, game ends up slowing to like 10fps
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
April 20 2012 02:09 GMT
#705
every time I've been impressed by ori the gameplan has been like: put the ball into the middle of the enemy team. Press R. Everyone dies.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
phyvo
Profile Blog Joined April 2009
United States5635 Posts
April 20 2012 02:16 GMT
#706
which is why ori + tiamat shyv + tiamat twitch OP
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
BlackPaladin
Profile Joined May 2010
United States9316 Posts
April 20 2012 02:16 GMT
#707
On April 20 2012 11:09 UniversalSnip wrote:
every time I've been impressed by ori the gameplan has been like: put the ball into the middle of the enemy team. Press R. Everyone dies.


Gotta go balls deep. Rule of life.
"Your full potential does not matter if you do not use all 100% of it."
iCanada
Profile Joined August 2010
Canada10660 Posts
April 20 2012 02:25 GMT
#708
On April 20 2012 11:09 UniversalSnip wrote:
every time I've been impressed by ori the gameplan has been like: put the ball into the middle of the enemy team. Press R. Everyone dies.


Nah, put ball on like Alistar. Then Ali flash knockups and you follow up with the R.

Too good.
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 20 2012 02:48 GMT
#709
On April 20 2012 11:25 iCanada wrote:
Show nested quote +
On April 20 2012 11:09 UniversalSnip wrote:
every time I've been impressed by ori the gameplan has been like: put the ball into the middle of the enemy team. Press R. Everyone dies.


Nah, put ball on like Alistar. Then Ali flash knockups and you follow up with the R.

Too good.

wouldn't it make more sense to R first since it tends to pull champs closer together then knockup?
gtrsrs
Profile Joined June 2010
United States9109 Posts
April 20 2012 02:49 GMT
#710
I am a bit surprised mundorianna combo hasn't popped up. He generally stacks hp so the resists fromthe ball would be stellar on him, and he doesn't have a problem getting inside the enemy team to position her ult. I bet it'll start surfacing soon
i play ... hearthstone =\^.^/= Winterfox
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2012-04-20 02:51:52
April 20 2012 02:51 GMT
#711
Well if you put the ball on Alistar you get more range for Ori's ultimate when Alistar can control where the ball is with his headbutt like Malphite Orianna. I suppose if you really wanted to be fancy you could use Alistar headbutt then immediately after he hits someone with headbutt Ori ultimate to prevent the enemy champ from flying away. Then use Alistar pulverize to get the double knock up and the extra range.
Cloud9157
Profile Joined December 2010
United States2968 Posts
April 20 2012 02:53 GMT
#712
On April 20 2012 11:49 gtrsrs wrote:
I am a bit surprised mundorianna combo hasn't popped up. He generally stacks hp so the resists fromthe ball would be stellar on him, and he doesn't have a problem getting inside the enemy team to position her ult. I bet it'll start surfacing soon


Played this the other day with a friend.

Other team was shit, but it served the same purpose.
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
zodde
Profile Joined October 2010
Sweden1908 Posts
April 20 2012 02:55 GMT
#713
On April 20 2012 11:51 BlackMagister wrote:
Well if you put the ball on Alistar you get more range for Ori's ultimate when Alistar can control where the ball is with his headbutt like Malphite Orianna. I suppose if you really wanted to be fancy you could use Alistar headbutt then immediately after he hits someone with headbutt Ori ultimate to prevent the enemy champ from flying away. Then use Alistar pulverize to get the double knock up and the extra range.


People miss Ali's combo enough, imagine how often they would screw up if two people had to coordinate the combo xD
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
April 20 2012 03:00 GMT
#714
On April 20 2012 10:53 Treadmill wrote:
Show nested quote +
On April 20 2012 10:44 koreasilver wrote:
On April 20 2012 10:11 Berailfor wrote:
Apparently top kayle is pretty damn good now. Also recently I think dignitas ran lulu top soraka mid and owned. Then every consecutive game both lulu and soraka were banned.

Nothing has changed about the viability of top lane Kayle due to the patch. Seriously nothing. If something changed it's only the fact that people actually clicked on her icon and played her in games and realized that she actually is viable in some circumstances when played in some ways.

I still think she's better as a jungler. Not that that makes top Kayle less viable, or anything, but I am surprised to see toplane Kayle pick up steam before jungle Kayle. Though I have yet to have the confidence to try her in anything but normals. Too busy learning Orianna.

Speaking of which, can someone please convince me to stop buying Nashor's Tooth on Ori? It... seems to work. Lets you get max CDR without ionians, meaning you can keep your sorcs or switch to merc's, gives you a little bit of mreg (though not really noticeable), and gives you a respectable amount of AP. And the attack speed is nice because Ori's attacks hurt. I've been getting it after my Deathcap and sometimes RoA or Abyssal depending on matchup, at least in games that I can get in range to use my AA's. Also I'm seriously considering Gunblade. So, please help.
edit:
Show nested quote +
On April 20 2012 10:55 gtrsrs wrote:
You're trying to play a zone-controlling caster as an autoattcker. Don't.

ok.

Manliest ori build is max E first rush malady. Throw triangle frisbees all day!
I admire your commitment to being *very* oily
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2012-04-20 03:06:26
April 20 2012 03:05 GMT
#715
On April 20 2012 11:55 zodde wrote:
Show nested quote +
On April 20 2012 11:51 BlackMagister wrote:
Well if you put the ball on Alistar you get more range for Ori's ultimate when Alistar can control where the ball is with his headbutt like Malphite Orianna. I suppose if you really wanted to be fancy you could use Alistar headbutt then immediately after he hits someone with headbutt Ori ultimate to prevent the enemy champ from flying away. Then use Alistar pulverize to get the double knock up and the extra range.


People miss Ali's combo enough, imagine how often they would screw up if two people had to coordinate the combo xD

Well as long as you headbutt near 2-3 other people it will be fine and you will only miss out on the person headbutted. I'm curious if this could actually work. Ori's ultimate has very slightly more aoe than Alistar pulverize so maybe... Still the original suggestion of headbutt pulverize than Orinna ultimate has proven to be effective with champions like Malphite.
Treadmill
Profile Joined July 2010
Canada2833 Posts
April 20 2012 03:24 GMT
#716
On April 20 2012 12:00 Haemonculus wrote:
Show nested quote +
On April 20 2012 10:53 Treadmill wrote:
On April 20 2012 10:44 koreasilver wrote:
On April 20 2012 10:11 Berailfor wrote:
Apparently top kayle is pretty damn good now. Also recently I think dignitas ran lulu top soraka mid and owned. Then every consecutive game both lulu and soraka were banned.

Nothing has changed about the viability of top lane Kayle due to the patch. Seriously nothing. If something changed it's only the fact that people actually clicked on her icon and played her in games and realized that she actually is viable in some circumstances when played in some ways.

I still think she's better as a jungler. Not that that makes top Kayle less viable, or anything, but I am surprised to see toplane Kayle pick up steam before jungle Kayle. Though I have yet to have the confidence to try her in anything but normals. Too busy learning Orianna.

Speaking of which, can someone please convince me to stop buying Nashor's Tooth on Ori? It... seems to work. Lets you get max CDR without ionians, meaning you can keep your sorcs or switch to merc's, gives you a little bit of mreg (though not really noticeable), and gives you a respectable amount of AP. And the attack speed is nice because Ori's attacks hurt. I've been getting it after my Deathcap and sometimes RoA or Abyssal depending on matchup, at least in games that I can get in range to use my AA's. Also I'm seriously considering Gunblade. So, please help.
edit:
On April 20 2012 10:55 gtrsrs wrote:
You're trying to play a zone-controlling caster as an autoattcker. Don't.

ok.

Manliest ori build is max E first rush malady. Throw triangle frisbees all day!

YES. YES YES YES. THIS EXACTLY. Glad I'm not the only one who's crazy.
zodde
Profile Joined October 2010
Sweden1908 Posts
April 20 2012 03:49 GMT
#717
On April 20 2012 12:05 BlackMagister wrote:
Show nested quote +
On April 20 2012 11:55 zodde wrote:
On April 20 2012 11:51 BlackMagister wrote:
Well if you put the ball on Alistar you get more range for Ori's ultimate when Alistar can control where the ball is with his headbutt like Malphite Orianna. I suppose if you really wanted to be fancy you could use Alistar headbutt then immediately after he hits someone with headbutt Ori ultimate to prevent the enemy champ from flying away. Then use Alistar pulverize to get the double knock up and the extra range.


People miss Ali's combo enough, imagine how often they would screw up if two people had to coordinate the combo xD

Well as long as you headbutt near 2-3 other people it will be fine and you will only miss out on the person headbutted. I'm curious if this could actually work. Ori's ultimate has very slightly more aoe than Alistar pulverize so maybe... Still the original suggestion of headbutt pulverize than Orinna ultimate has proven to be effective with champions like Malphite.


Oh yeah, it would definitely work if you don't necessarily have to get the headbutt target in Ori's ult. Orianna is such a cool champion, should really test out some teamfight combos for her. She kind of needs someone who can get in the other team with her ball.
iCanada
Profile Joined August 2010
Canada10660 Posts
April 20 2012 03:50 GMT
#718
My low level friend tells me that low levels are just swamped with Hecarim's. Like every game is hecarim, and there are like six dodges just because someone else picked Hecarim.

Horseman in the new Annie...
BlackPaladin
Profile Joined May 2010
United States9316 Posts
April 20 2012 03:56 GMT
#719
On April 20 2012 12:50 iCanada wrote:
My low level friend tells me that low levels are just swamped with Hecarim's. Like every game is hecarim, and there are like six dodges just because someone else picked Hecarim.

Horseman in the new Annie...


That's how it normally is when a new champ comes out though? :s
Rhav has been raging so hard cause every single one has been horrible lolol.
"Your full potential does not matter if you do not use all 100% of it."
Craton
Profile Blog Joined December 2009
United States17294 Posts
April 20 2012 03:58 GMT
#720
Well'p, maybe all these game breaking bugs will have the silver lining of helping me get shit (work) done.
twitch.tv/cratonz
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