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On April 20 2012 10:44 koreasilver wrote:Show nested quote +On April 20 2012 10:11 Berailfor wrote: Apparently top kayle is pretty damn good now. Also recently I think dignitas ran lulu top soraka mid and owned. Then every consecutive game both lulu and soraka were banned. Nothing has changed about the viability of top lane Kayle due to the patch. Seriously nothing. If something changed it's only the fact that people actually clicked on her icon and played her in games and realized that she actually is viable in some circumstances when played in some ways. I still think she's better as a jungler. Not that that makes top Kayle less viable, or anything, but I am surprised to see toplane Kayle pick up steam before jungle Kayle. Though I have yet to have the confidence to try her in anything but normals. Too busy learning Orianna.
Speaking of which, can someone please convince me to stop buying Nashor's Tooth on Ori? It... seems to work. Lets you get max CDR without ionians, meaning you can keep your sorcs or switch to merc's, gives you a little bit of mreg (though not really noticeable), and gives you a respectable amount of AP. And the attack speed is nice because Ori's attacks hurt. I've been getting it after my Deathcap and sometimes RoA or Abyssal depending on matchup, at least in games that I can get in range to use my AA's. Also I'm seriously considering Gunblade. So, please help. edit:
On April 20 2012 10:55 gtrsrs wrote: You're trying to play a zone-controlling caster as an autoattcker. Don't. ok.
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You're trying to play a zone-controlling caster as an autoattcker. Don't.
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On April 20 2012 10:49 red_ wrote: The Kayle W buff is pretty solid, I'm not sure how people who have been taking her top lately were building it, but I was saying in the Kayle thread that a return to the 2-3 D-ring, get W to lvl 3 quick sustain Kayle might be viable again. i dont play kayle so maybe i'm way off base but from what I can see, most people playing Kayle just go AD with some attack speed/cdr thrown in.
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Im getting a memory leak on long games since the last patch, game ends up slowing to like 10fps
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every time I've been impressed by ori the gameplan has been like: put the ball into the middle of the enemy team. Press R. Everyone dies.
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which is why ori + tiamat shyv + tiamat twitch OP
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On April 20 2012 11:09 UniversalSnip wrote: every time I've been impressed by ori the gameplan has been like: put the ball into the middle of the enemy team. Press R. Everyone dies.
Gotta go balls deep. Rule of life.
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On April 20 2012 11:09 UniversalSnip wrote: every time I've been impressed by ori the gameplan has been like: put the ball into the middle of the enemy team. Press R. Everyone dies.
Nah, put ball on like Alistar. Then Ali flash knockups and you follow up with the R.
Too good.
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On April 20 2012 11:25 iCanada wrote:Show nested quote +On April 20 2012 11:09 UniversalSnip wrote: every time I've been impressed by ori the gameplan has been like: put the ball into the middle of the enemy team. Press R. Everyone dies. Nah, put ball on like Alistar. Then Ali flash knockups and you follow up with the R. Too good. wouldn't it make more sense to R first since it tends to pull champs closer together then knockup?
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I am a bit surprised mundorianna combo hasn't popped up. He generally stacks hp so the resists fromthe ball would be stellar on him, and he doesn't have a problem getting inside the enemy team to position her ult. I bet it'll start surfacing soon
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Well if you put the ball on Alistar you get more range for Ori's ultimate when Alistar can control where the ball is with his headbutt like Malphite Orianna. I suppose if you really wanted to be fancy you could use Alistar headbutt then immediately after he hits someone with headbutt Ori ultimate to prevent the enemy champ from flying away. Then use Alistar pulverize to get the double knock up and the extra range.
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On April 20 2012 11:49 gtrsrs wrote: I am a bit surprised mundorianna combo hasn't popped up. He generally stacks hp so the resists fromthe ball would be stellar on him, and he doesn't have a problem getting inside the enemy team to position her ult. I bet it'll start surfacing soon
Played this the other day with a friend.
Other team was shit, but it served the same purpose.
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On April 20 2012 11:51 BlackMagister wrote: Well if you put the ball on Alistar you get more range for Ori's ultimate when Alistar can control where the ball is with his headbutt like Malphite Orianna. I suppose if you really wanted to be fancy you could use Alistar headbutt then immediately after he hits someone with headbutt Ori ultimate to prevent the enemy champ from flying away. Then use Alistar pulverize to get the double knock up and the extra range.
People miss Ali's combo enough, imagine how often they would screw up if two people had to coordinate the combo xD
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On April 20 2012 10:53 Treadmill wrote:Show nested quote +On April 20 2012 10:44 koreasilver wrote:On April 20 2012 10:11 Berailfor wrote: Apparently top kayle is pretty damn good now. Also recently I think dignitas ran lulu top soraka mid and owned. Then every consecutive game both lulu and soraka were banned. Nothing has changed about the viability of top lane Kayle due to the patch. Seriously nothing. If something changed it's only the fact that people actually clicked on her icon and played her in games and realized that she actually is viable in some circumstances when played in some ways. I still think she's better as a jungler. Not that that makes top Kayle less viable, or anything, but I am surprised to see toplane Kayle pick up steam before jungle Kayle. Though I have yet to have the confidence to try her in anything but normals. Too busy learning Orianna. Speaking of which, can someone please convince me to stop buying Nashor's Tooth on Ori? It... seems to work. Lets you get max CDR without ionians, meaning you can keep your sorcs or switch to merc's, gives you a little bit of mreg (though not really noticeable), and gives you a respectable amount of AP. And the attack speed is nice because Ori's attacks hurt. I've been getting it after my Deathcap and sometimes RoA or Abyssal depending on matchup, at least in games that I can get in range to use my AA's. Also I'm seriously considering Gunblade. So, please help. edit: Show nested quote +On April 20 2012 10:55 gtrsrs wrote: You're trying to play a zone-controlling caster as an autoattcker. Don't. ok. Manliest ori build is max E first rush malady. Throw triangle frisbees all day!
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On April 20 2012 11:55 zodde wrote:Show nested quote +On April 20 2012 11:51 BlackMagister wrote: Well if you put the ball on Alistar you get more range for Ori's ultimate when Alistar can control where the ball is with his headbutt like Malphite Orianna. I suppose if you really wanted to be fancy you could use Alistar headbutt then immediately after he hits someone with headbutt Ori ultimate to prevent the enemy champ from flying away. Then use Alistar pulverize to get the double knock up and the extra range. People miss Ali's combo enough, imagine how often they would screw up if two people had to coordinate the combo xD Well as long as you headbutt near 2-3 other people it will be fine and you will only miss out on the person headbutted. I'm curious if this could actually work. Ori's ultimate has very slightly more aoe than Alistar pulverize so maybe... Still the original suggestion of headbutt pulverize than Orinna ultimate has proven to be effective with champions like Malphite.
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On April 20 2012 12:00 Haemonculus wrote:Show nested quote +On April 20 2012 10:53 Treadmill wrote:On April 20 2012 10:44 koreasilver wrote:On April 20 2012 10:11 Berailfor wrote: Apparently top kayle is pretty damn good now. Also recently I think dignitas ran lulu top soraka mid and owned. Then every consecutive game both lulu and soraka were banned. Nothing has changed about the viability of top lane Kayle due to the patch. Seriously nothing. If something changed it's only the fact that people actually clicked on her icon and played her in games and realized that she actually is viable in some circumstances when played in some ways. I still think she's better as a jungler. Not that that makes top Kayle less viable, or anything, but I am surprised to see toplane Kayle pick up steam before jungle Kayle. Though I have yet to have the confidence to try her in anything but normals. Too busy learning Orianna. Speaking of which, can someone please convince me to stop buying Nashor's Tooth on Ori? It... seems to work. Lets you get max CDR without ionians, meaning you can keep your sorcs or switch to merc's, gives you a little bit of mreg (though not really noticeable), and gives you a respectable amount of AP. And the attack speed is nice because Ori's attacks hurt. I've been getting it after my Deathcap and sometimes RoA or Abyssal depending on matchup, at least in games that I can get in range to use my AA's. Also I'm seriously considering Gunblade. So, please help. edit: On April 20 2012 10:55 gtrsrs wrote: You're trying to play a zone-controlling caster as an autoattcker. Don't. ok. Manliest ori build is max E first rush malady. Throw triangle frisbees all day! YES. YES YES YES. THIS EXACTLY. Glad I'm not the only one who's crazy.
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On April 20 2012 12:05 BlackMagister wrote:Show nested quote +On April 20 2012 11:55 zodde wrote:On April 20 2012 11:51 BlackMagister wrote: Well if you put the ball on Alistar you get more range for Ori's ultimate when Alistar can control where the ball is with his headbutt like Malphite Orianna. I suppose if you really wanted to be fancy you could use Alistar headbutt then immediately after he hits someone with headbutt Ori ultimate to prevent the enemy champ from flying away. Then use Alistar pulverize to get the double knock up and the extra range. People miss Ali's combo enough, imagine how often they would screw up if two people had to coordinate the combo xD Well as long as you headbutt near 2-3 other people it will be fine and you will only miss out on the person headbutted. I'm curious if this could actually work. Ori's ultimate has very slightly more aoe than Alistar pulverize so maybe... Still the original suggestion of headbutt pulverize than Orinna ultimate has proven to be effective with champions like Malphite.
Oh yeah, it would definitely work if you don't necessarily have to get the headbutt target in Ori's ult. Orianna is such a cool champion, should really test out some teamfight combos for her. She kind of needs someone who can get in the other team with her ball.
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My low level friend tells me that low levels are just swamped with Hecarim's. Like every game is hecarim, and there are like six dodges just because someone else picked Hecarim.
Horseman in the new Annie...
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On April 20 2012 12:50 iCanada wrote: My low level friend tells me that low levels are just swamped with Hecarim's. Like every game is hecarim, and there are like six dodges just because someone else picked Hecarim.
Horseman in the new Annie...
That's how it normally is when a new champ comes out though? :s Rhav has been raging so hard cause every single one has been horrible lolol.
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Well'p, maybe all these game breaking bugs will have the silver lining of helping me get shit (work) done.
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