[Patch 1.0.0.136: Lulu] General Discussion - Page 207
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Remember guys, this is the general discussion thread. Keep whine/QQ posts in the appropriate QQ memorial thread! Thanks! | ||
obesechicken13
United States10467 Posts
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GARO
United States2255 Posts
On April 06 2012 11:15 TwoToneTerran wrote: New hero, Hecarim the horsedude who goes fast Abilities: Warpath (Passive) – Hecarim ignores unit collision and gains attack damage equal to a percentage of his bonus movement speed. Rampage – Hecarim cleaves nearby enemies dealing physical damage. Spirit of Dread - Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains health equal to a percentage of any damage those enemies suffer. Devastating Charge - Hecarim gains increasing movement speed for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability. Onslaught of Shadows (Ultimate) - Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge dealing additional magic damage to nearby enemies causing them to flee in terror. Boots 3 will finally have a use! Probably still worse than merc treads, though. Oh no, 20 extra speed is going to be viable on him just because of the passive? Are you kidding? | ||
iCanada
Canada10660 Posts
On April 06 2012 11:15 TwoToneTerran wrote: New hero, Hecarim the horsedude who goes fast Abilities: Warpath (Passive) – Hecarim ignores unit collision and gains attack damage equal to a percentage of his bonus movement speed. Rampage – Hecarim cleaves nearby enemies dealing physical damage. Spirit of Dread - Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains health equal to a percentage of any damage those enemies suffer. Devastating Charge - Hecarim gains increasing movement speed for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability. Onslaught of Shadows (Ultimate) - Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge dealing additional magic damage to nearby enemies causing them to flee in terror. Boots 3 will finally have a use! Probably still worse than merc treads, though. I really want jangle him. Two AoE abilities, a synergy with movespeed, and a fear? Bossmode man. I can feel the rammus like ganks with that E. | ||
Qualm
721 Posts
I mean his passive is probably awesome, but his Q/W/E are just the most generic tanky dps skills you could possibly go for. | ||
gtrsrs
United States9109 Posts
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phyvo
United States5635 Posts
Besides, coming up with something fun like Mundo and Singed is hard. (for real, though his skills may seem pretty bland they'll have some interesting flavors if Riot saves more of the power for the unique parts). | ||
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NeoIllusions
United States37500 Posts
Rammus, armor => AD Galio, MR => AP Vlad, AP <=> HP Hecarim, MS => AD | ||
phyvo
United States5635 Posts
edit: well, maybe it doesn't work that way since it says bonus movespeed. IDK. | ||
HazMat
United States17077 Posts
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GARO
United States2255 Posts
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Amui
Canada10567 Posts
That said his skills look pretty generic, and a charge ulti with voli fear at the end. | ||
DoctorHelvetica
United States15034 Posts
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DoctorHelvetica
United States15034 Posts
On April 06 2012 11:42 GARO wrote: He's probably getting a decent percentage from bonus then. Boots 2/3 give 70/90, zeal/PD give him maybe 20? Most of the time you'd expect to have around 100ish at best? ghostblade + pdancer with all the CC this guy has that should be core force of nature too maybe but its only 8%, sounds/looks like he'll build tanky though | ||
UniversalSnip
9871 Posts
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Shikyo
Finland33997 Posts
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Juicyfruit
Canada5484 Posts
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Parnage
United States7414 Posts
On April 06 2012 11:52 UniversalSnip wrote: I'll be honest, I don't really understand why people are always so interested in/curious about/excited to discuss every new champion. Like, who cares? They get added when they get added and there's not really any point going on about them until then. The odds are fairly good that within a week of release you won't be any more interested in the fact he's been added than you are now about the fact sejuani is in the game. Gives people something to do, and for every Sejuani you get a Riven or a Ziggs. | ||
BlackPaladin
United States9316 Posts
Not "percentage of his percent bonus MS" lol | ||
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TheYango
United States47024 Posts
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UniversalSnip
9871 Posts
On April 06 2012 12:06 TheYango wrote: Does anyone else think his passive, E, and R makes him sound like Spiritbreaker from DotA? Pretty much everyone who has ever heard of spiritbreaker I would guess :{ | ||
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