[Patch 1.0.0.135: Fiora] General Discussion - Page 23
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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content. Thanks. Happy Gaming. | ||
Gorsameth
Netherlands21736 Posts
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Synystyr
United States1446 Posts
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barbsq
United States5348 Posts
On March 02 2012 00:23 Gorsameth wrote: In a lategame teamfights 2 lvls arnt going to make a difference, Items do. and since you dont get farm in lane anyway supports might aswell be roaming to put down/clear wards. i disagree, on multiple levels actually. Mostly, the difference between level 2 and 3 ultimate can be quite significant. Ofc, the significance doesn't really end up entitling the support to any solo farming, but it does make a difference, being a level or two ahead of the enemy support is a pretty big deal imo. Secondly is regarding farm, as I routinely end games with 60 or so cs, about 10-20 of which come from laning phase. I do agree, though, that some items (in particular reverie) make a fuckton more of a difference than nearly an entire support kit, tho this is debatable ![]() | ||
mr_tolkien
France8631 Posts
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Mogwai
United States13274 Posts
On March 02 2012 01:28 mr_tolkien wrote: What if Fiora E gave her tenacity ? Would it make her viable ? she's been out for less than a day, give her some time for people to figure her out before crying for a buff. as I now understand her passive, it's pretty brutal for trades in lane and it seems like she might be a lot better than I previously thought simply because it seems that she can trade as well as wukong can in lane, but also has strong innate low level sustain. | ||
TheKefka
Croatia11752 Posts
Build full glass cannon as people suggested already,with trinity or FA for a slow.The hard part is to get through the lane phase and not get behind too much,need jungler help against most lanes. When the team fights start that's when the fun begins,run in ult,assassinate the carry,die(you WILL die),revive,teleport back and clean up:D I still think she is wack but this is actually a pretty funny way to play and not too trollish. | ||
wei2coolman
United States60033 Posts
On March 02 2012 01:33 Mogwai wrote: she's been out for less than a day, give her some time for people to figure her out before crying for a buff. as I now understand her passive, it's pretty brutal for trades in lane and it seems like she might be a lot better than I previously thought simply because it seems that she can trade as well as wukong can in lane, but also has strong innate low level sustain. Her level 1 fighting potential is really good too. Should always be trying to trade at level 1. | ||
emperorchampion
Canada9496 Posts
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Shikyo
Finland33997 Posts
It feels like the second you finish Triforce you just don't give a shit and can just run around and oneshot people. Need to experiment a bit more than just one game though but | ||
qanik
Denmark1899 Posts
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Shikyo
Finland33997 Posts
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Gorsameth
Netherlands21736 Posts
Biggest thing i have found from playing is that the passive sounds meaningless but really does give suprising amounts of sustain even against notable sustainers like irelia. Still not entirely sure what to build after Wriggles since the gap to BT is pretty big and i feel like im dropping behind waiting for it unless im really getting fed. | ||
Two_DoWn
United States13684 Posts
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Mogwai
United States13274 Posts
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sob3k
United States7572 Posts
His jungle after first clear is among the fastest in the game. His ganks are incredibly powerful. With dredge he gets a total of about 4 seconds of stun and snare plus %40 slow after that with an absurd gap closer. His teamfighting CC is better than Sejuani, 50% slow on everyone every 6 seconds + 500 damage, knocks up the entire team with ult and 2 second stun on target, plus snares on anyone attempting to get near the carry for free, AND a pull that pulls divers off of your squishies and initatiates. I can completely shut down an entire teams nonranged DPS. Nautilus plus any decent AD is just a win. | ||
nojok
France15845 Posts
On March 02 2012 02:37 Shikyo wrote: After trying spamhappy's guide and going 20-1 in ranked in my first game with Poppy testing that, I'm starting to feel like poppy might be decently powerful... Win trades vs Riven easily, 40% of her hp per Q. Annie, Alistar and Riven towerdive? Np, kill Annie and survive at 50 hp with health pot regen for like 5 seconds and kill Alistar as well, would have killed the Riven too but I failed hard there. It feels like the second you finish Triforce you just don't give a shit and can just run around and oneshot people. Need to experiment a bit more than just one game though but I've got some success with it too. And it feels so good to be able to win a game where a lane fed hard and you can just kill the fed guy with so much ease!! It also works surpprisingly well versus some vlad or morde getting mres blue & quints, once you hit 6 and have sheen, iving is so easy!! Then it is so good to jump in 5 people, kill the 2 carries and escape with the op passive and W & tr'iforce. | ||
Requizen
United States33802 Posts
Sure, she can pump out a butt ton of damage, but the lack of an escape (aside from sort of her ult) really starts to hurt after a while. The speed thing is nice, but I don't think it's enough in most cases if you need to escape or dodge something. No Fizz pole/Akali shroud/Talon ult type thing really hurts her, imo, or even something like Highlander to help her gtfo. But, like I said, her damage is pretty crazy once built and stuck to a target, it's just getting to that point that's really, really bad. She doesn't feel like, Eve level of bad, but I can think of more than a handful of other champs I'd rather have fill her role and do it better/with more utility. The only thing I thought really sucked was her Parry thingy. It just seemed so useless past early game skirmishes. Yeah, neglecting one hit can be big later on, but it's not enough damage or anything to discourage them from just attacking you again and killing you. It just takes a half second longer. And against any AP/caster champs (Rumble/Morde/Kennen/Yorick/Panth for example), it's nigh-useless. Anyway, just my $0.02. I think she's alright and fine in normals, but doesn't have enough to make me say "wow" or be afraid of her in any capacity. | ||
Mogwai
United States13274 Posts
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Glaceau
Wales333 Posts
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qanik
Denmark1899 Posts
On March 02 2012 02:50 Gorsameth wrote: Its not a 1.5 sec shield tho since it only blocks the first hit. Would be so good if it blocked all during the duration lol Biggest thing i have found from playing is that the passive sounds meaningless but really does give suprising amounts of sustain even against notable sustainers like irelia. Still not entirely sure what to build after Wriggles since the gap to BT is pretty big and i feel like im dropping behind waiting for it unless im really getting fed. Yes it only blocks the first hit, but it negate the full dmg, where as any other shield in the game will only absorb a certain amount of dmg, and doesn't do dmg back to the attacker. At lvl 9 if your opponent decide to trade with you, they will miss an auto attack and get 250 dmg back to themself, on top of the 35 attack passive bonus. That makes her, if I may, a great dualist. | ||
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