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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.
Thanks. Happy Gaming. |
On March 18 2012 04:59 Shikyo wrote: One could also say that champions like Gangplank and Warwick actually have a stronger lategame and are more difficult to dislodge early as well =P I really wonder what the point of irelia will be now, they can just counter with something like Udyr and probably even with Warwick or Olaf and she can barely farm
Olaf already demolished her in lane, probably the 3rd hardest lane for her after Udyr and Nasus. WW was ok before, but now he is just going to laugh at her whenever a fight breaks out.
I'll say this again, I would be perfectly fine with this if they made W last longer.
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The already strong counter picks will not demolish her.
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How does Irelia vs nasus lane supposed to work? I always here that nasus is the counter to irelia, but when ever i try nasus, it goes like:
i go Q a minion, irelia jumps on me, starts hitting me with W, if i wither he uses E, we back off. if i go Q a minion he does the same again etc.
Granted, i have only played the lane 3 times (where once the irelia was really passive and i carried, once he attacked me and zoned me out but i still carried, and once i went like 0/100) so i don't know how to play it. But still, it feels too hard for my noob brains.
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Wither when she W. She can't kill you, you freefarm, you win.
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You basically farm with Q. She shouldn't be able to harrass like that... you just run away and heal the damage she deals, she doesn't have infinite mana etc. and is going to fall behind in farm.
After a while, especially after these irelia nerfs, Nasus can just W and double Q every time Irelia comes close and Irelia can't do anything.
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Shikyo can I just give you my general feelings about jax? I cannot overstate how much I have played him in the past couple weeks, I'm absolutely certain about what to do with jax at the moment:
Jax is very good. His laning vs other melee heroes is excellent because W is very strong maxed first and his E and Q give him gank resistence, and he is acceptable at worst vs ranged heroes. If you go defense masteries his trading and base damage is excellent.
Triforce sucks big ol' dicks. His abilities scale very nicely, triforce is like an item that has scaling almost independent of your hero so you buy it on guys without big steroids. Gunblade is... lol. It's so bad.
I agree with slayer that the reason jax is viewed as weak in teamfights is because people fly into the face of the enemy squishies and dive their team expecting their E to protect them. He cannot just balls out like this, he'll do plenty of work playing more circumspectly.
I do not agree with slayer that wriggles rageblade warmogs is the right build. I was running that for some time but by far the strongest build on him is wriggles wit's end rylais. I cannot overstate how much better this is. Wit's end is absolutely abusive on jax if they have any reasonable amount of magic damage, it's a core item imo.
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You guys are crazy saying irelia nerfs are unwarranted and that she has bad matchups You can rune irelia to beat literally anyone in lane and her strong lanes are really really strong She now just takes more skill to play she isn't faceroll anymore
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You can. Reason for Gunblade is simply that I don't think Wriggles is nearly enough sustain in fights especially as almost none of his damage is physical and he gets very little +AD so it ends up giving him very little health. It might not be the best but <_< That's the idea.
And yeah that build seems good but I'm pretty sure it again has the issue of dealing 0 damage though I am not sure how many times I've tried that specific one. I still don't think Jax is very strong though and I still don't think his laning is that good
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On March 18 2012 05:41 Shikyo wrote: You can. Reason for Gunblade is simply that I don't think Wriggles is nearly enough sustain in fights especially as almost none of his damage is physical and he gets very little +AD so it ends up giving him very little health. It might not be the best but <_< That's the idea.
And yeah that build seems good but I'm pretty sure it again has the issue of dealing 0 damage though I am not sure how many times I've tried that specific one. I still don't think Jax is very strong though and I still don't think his laning is that good
Almost all of Jax's damage is physical now. They changed his Q and E to dealing physical damage. His only magic damage is from W and R. His W resets his auto attack timer, so it also has a physical damage component.
I don't see why Witt's End would be so great on Jax. He doesn't really benefit much from attack speed, and with zero offensive stats there is nothing for his ultimate to multiply. If you really want an offensive item that gives MR, get Abyssal or Hexdrinker.
Edit: Ah, I see you meant physical in regards to spell vamp vs. lifesteal. I agree that life steal does not work that well on Jax, since most of his damage are physical damage spells.
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On March 18 2012 05:40 gtrsrs wrote: You guys are crazy saying irelia nerfs are unwarranted and that she has bad matchups You can rune irelia to beat literally anyone in lane and her strong lanes are really really strong She now just takes more skill to play she isn't faceroll anymore
So how do you rune vs Udyr? He rapes your face at pretty much every stage in lane.
Olaf I can see by building more HPs. Hes still going to zone you for a little bit though, since he just gets to E all day.
Nasus is her worst lane. She does not have the ability to play aggressive early in lane, and you really need to against him. Worst part is you just lose to him more and more as the lane goes on.
She isn't faceroll material until she WE and has maxed W. Even then, she has some close duels with a lot of champions.
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On March 18 2012 05:44 GreenManalishi wrote:Show nested quote +On March 18 2012 05:41 Shikyo wrote: You can. Reason for Gunblade is simply that I don't think Wriggles is nearly enough sustain in fights especially as almost none of his damage is physical and he gets very little +AD so it ends up giving him very little health. It might not be the best but <_< That's the idea.
And yeah that build seems good but I'm pretty sure it again has the issue of dealing 0 damage though I am not sure how many times I've tried that specific one. I still don't think Jax is very strong though and I still don't think his laning is that good Almost all of Jax's damage is physical now. They changed his Q and E to dealing physical damage. His only magic damage is from W and R. His W resets his auto attack timer, so it also has a physical damage component. I don't see why Witt's End would be so great on Jax. He doesn't really benefit much from attack speed, and with zero offensive stats there is nothing for his ultimate to multiply. If you really want an offensive item that gives MR, get Abyssal or Hexdrinker. Oh I totally missed they changed his Q. No wonder it deals no damage now. But either way that doesn't lifesteal so I don't get your point either way? It's just a nerf because Jax doesn't get penetration and everyone has higher armor than mres. Which was the point - lifesteal doesn't help him much because his autos don't deal almost any of his damage.
TYPO FIXED
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From http://www.lolpro.com/news/252-lulu-patch-skills-details-champions-and-items
Glitterlance Lulu and Pix each fire a piercing bolt dealing 80/130/180/230/280 (+0.7) magic damage, slowing enemies hit by 80% for 1/1.3/1.5/1.8/2 second(s). This slow decays over time.
Cost 40/45/50/55/60 Mana Range 25000
Wait, what?....
A lvl 1 80 damage ability that costs 40 Mana? And it slows by 80% for 1 second, and it has range 25000? That can't be right, that is full map. Maybe it is 2500 (half TF ult), but even then, does it move at snails pace? That seems absolutely ridiculous. Snipe enemy blue while standing at tower. And don't get me started on lvl 1 teamfight utility.
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On March 18 2012 05:59 Condor wrote:From http://www.lolpro.com/news/252-lulu-patch-skills-details-champions-and-itemsShow nested quote + Glitterlance Lulu and Pix each fire a piercing bolt dealing 80/130/180/230/280 (+0.7) magic damage, slowing enemies hit by 80% for 1/1.3/1.5/1.8/2 second(s). This slow decays over time.
Cost 40/45/50/55/60 Mana Range 25000
Wait, what?.... A lvl 1 80 damage ability that costs 40 Mana? And it slows by 80% for 1 second, and it has range 25000? That can't be right, that is full map. Maybe it is 2500 (half TF ult), but even then, does it move at snails pace? That seems absolutely ridiculous. Snipe enemy blue while standing at tower. And don't get me started on lvl 1 teamfight utility. I often see this before a champ is released. The range numbers are wrong.
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most likely havent put the range in...
Def wasnt going that far when i was watching nhat
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On March 18 2012 05:59 Condor wrote:From http://www.lolpro.com/news/252-lulu-patch-skills-details-champions-and-itemsShow nested quote + Glitterlance Lulu and Pix each fire a piercing bolt dealing 80/130/180/230/280 (+0.7) magic damage, slowing enemies hit by 80% for 1/1.3/1.5/1.8/2 second(s). This slow decays over time.
Cost 40/45/50/55/60 Mana Range 25000
Wait, what?.... A lvl 1 80 damage ability that costs 40 Mana? And it slows by 80% for 1 second, and it has range 25000? That can't be right, that is full map. Maybe it is 2500 (half TF ult), but even then, does it move at snails pace? That seems absolutely ridiculous. Snipe enemy blue while standing at tower. And don't get me started on lvl 1 teamfight utility.
The range is off. From what I've seen it looks like ~800 range. It is a very narrow, but very fast, skill shot. 80 damage seems about right for a level 1 skill shot, but 40 mana does seem a bit low.
On March 18 2012 05:48 Shikyo wrote:Show nested quote +On March 18 2012 05:44 GreenManalishi wrote:On March 18 2012 05:41 Shikyo wrote: You can. Reason for Gunblade is simply that I don't think Wriggles is nearly enough sustain in fights especially as almost none of his damage is physical and he gets very little +AD so it ends up giving him very little health. It might not be the best but <_< That's the idea.
And yeah that build seems good but I'm pretty sure it again has the issue of dealing 0 damage though I am not sure how many times I've tried that specific one. I still don't think Jax is very strong though and I still don't think his laning is that good Almost all of Jax's damage is physical now. They changed his Q and E to dealing physical damage. His only magic damage is from W and R. His W resets his auto attack timer, so it also has a physical damage component. I don't see why Witt's End would be so great on Jax. He doesn't really benefit much from attack speed, and with zero offensive stats there is nothing for his ultimate to multiply. If you really want an offensive item that gives MR, get Abyssal or Hexdrinker. Oh I totally missed they changed his Q. No wonder it deals no damage now. But either way that doesn't lifesteal so I don't get your point either way? It's just a nerf because Jax doesn't get penetration and everyone has higher armor than mres. Which was the point - lifesteal doesn't help him much because his autos don't deal almost any of his damage. TYPO FIXED
Haha, yeah. I didn't understand when I skimmed your post the first time. I edited my post to show that. Agreed that lifesteal isn't that brilliant on Jax, but Gunblade isn't efficient enough right now to be viable either. I think Wriggle's is still the best early option. And about penetration, I usually go 9/21/0 on Jax, and grab the 10% physical penetration mastery. I also start with flat AD quints and ArPen marks, so I do have some armour penetration. late game, as a 6th item, Last Whisper is really strong on Jax.
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On March 18 2012 05:44 GreenManalishi wrote:Show nested quote +On March 18 2012 05:41 Shikyo wrote: You can. Reason for Gunblade is simply that I don't think Wriggles is nearly enough sustain in fights especially as almost none of his damage is physical and he gets very little +AD so it ends up giving him very little health. It might not be the best but <_< That's the idea.
And yeah that build seems good but I'm pretty sure it again has the issue of dealing 0 damage though I am not sure how many times I've tried that specific one. I still don't think Jax is very strong though and I still don't think his laning is that good Almost all of Jax's damage is physical now. They changed his Q and E to dealing physical damage. His only magic damage is from W and R. His W resets his auto attack timer, so it also has a physical damage component. I don't see why Witt's End would be so great on Jax. He doesn't really benefit much from attack speed, and with zero offensive stats there is nothing for his ultimate to multiply. If you really want an offensive item that gives MR, get Abyssal or Hexdrinker. Edit: Ah, I see you meant physical in regards to spell vamp vs. lifesteal. I agree that life steal does not work that well on Jax, since most of his damage are physical damage spells. Jax does want a bit of attack speed. He needs it so he can get his passive stacks up asap; it also increases his overall damage by a TON since his R accounts for a good portion of his dps.
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so both bolts do 280+0.7AP damage. AP Lulu best if you have god-like skiilshot skills.
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United States47024 Posts
On March 18 2012 06:15 anmolsinghmzn2009 wrote: so both bolts do 280+0.7AP damage. AP Lulu best if you have god-like skiilshot skills. That doesn't seem that out there. Recall from the reveal article:
An enemy can only be damaged by one bolt. I'm guessing how this works out is that one bolt hits the first target, and then the second bolt passes through that target and hits the next one. In a nutshell, it's a Lux Q that slows instead of rooting, but applies full damage and duration to both targets.
Easily quite reasonable if they get the CD and range right, even if it costs 40 mana at level 1.
EDIT: Also, the other relevant question is how Pix being attached to someone else affects the targeting (maybe they each fire from their respective cast points?).
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On March 18 2012 06:15 anmolsinghmzn2009 wrote: so both bolts do 280+0.7AP damage. AP Lulu best if you have god-like skiilshot skills.
only one can hit a target and do damage
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It's piercing, so it'll hit any unit on the path, they just take damage only once, kinda like the blades of Talon's ult.
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