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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.
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On March 13 2012 03:15 Two_DoWn wrote: Last season 1900 was the top .2% of lol players in the world.
And 1900 players still suck. Ive hit 1800 and I still cant play a laner to save my life.
I wish Riot wouldn't classify it as a % of the total population though, it would make the rankings easier to read. SC2 Ladder doesn't take into account the people who have never played on it(only play campaign/customs).
Top .2% sounds like 'pro' or at least near-pro to someone on the outside, when in reality(in part due to the small scene, to be completely fair) the pros in LoL are like, a tenth of that, probably less?
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Your looking at probably about 50-100 people in each server who you could qualify as pro, and 1900 streatches down to about 2000 people I think.
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On March 13 2012 03:27 Two_DoWn wrote: Your looking at probably about 50-100 people in each server who you could qualify as pro, and 1900 streatches down to about 2000 people I think. it's fewer actual "people" too because of all the multiple accounts.
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On March 13 2012 03:25 spinesheath wrote:Show nested quote +On March 13 2012 03:10 Dandel Ion wrote: At the highest level, MOBA games are all about teamplay and positioning. Those are not both skills you learn from Starcraft, and LoL positioning is not the same as SC2 positioning either.
That's why most sc2 pros are mediocre, Destiny sucks (teamplay, hahaha) and the thought that every random idiot could be a pro is so dominant: Because they could if they have a team they are in the flow with. There's way more to it. Just because your single hero offers limited room for mechanical proficience it doesn't mean that LoL is all about coordination/positioning. For "perfect" LoL play, you have to keep all the timers in your head. From Dragon, Baron and buffs over summoner spells, wards and ultimates and all the way down to every single spell every single hero in the game has. Properly adjusted by cooldown reduction and other crap. This is by no means an easy task. And that's just one aspect. Sure, it still doesn't require fast fingers, but I don't think anyone will argue that SC2 is better because it requires more muscle work.
That many sc2 players don't even realize some of the really close similarities is baffling though. In LoL, one of the things that clearly separates great players is their ability to realize an advantage and capitalize on it. Hey wait, isn't that what great SC players do? Like, 'anyone'(used somewhat facetiously) can get a 20 cs advantage in lane, but they don't really do anything with it, then derp away a kill somewhere and lose it instantly; pros take that 20 cs advantage and turn it into a 50 cs advantage, or map control for objectives, or even just to clear vision.
There are so many nuances to the game that can only be understood by actually playing it(or at least very actively being taught it while spectating), but they are so quick to completely ignore that possibility because 'it's low APM, farm creeps kill people kill base ezpz.'
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On March 13 2012 03:27 Mogwai wrote:Show nested quote +On March 13 2012 03:27 Two_DoWn wrote: Your looking at probably about 50-100 people in each server who you could qualify as pro, and 1900 streatches down to about 2000 people I think. it's fewer actual "people" too because of all the multiple accounts. Thats true. Do you think you could slice a full 500 accounts off of those 2k? I actually wouldnt be suprised.
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According to http://sc2ranks.com/stats/league/am/1/all, GM represents about .1% of NA
Based on the stats Riot gave at the end of S1, there were 424,000 people playing ranked at that time. It's very likely gone up.
At the time 1900 represented 848 people and was the top .2% of players, which in turn makes 424 the cutoff for top .1%, or NA Grand Masters. The current Elo distribution seems similar to that at the end of S1 from looking at the ladder page (end of S1 top Elo was jiji and Voyboy at 2550, current #1 is scarra at 2490 and no meaningful gap going down the list).
The current #424 2039 Elo, which makes Grand Masters roughly equivalent to 2050+, give or take a bit.
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On March 13 2012 03:30 Two_DoWn wrote:Show nested quote +On March 13 2012 03:27 Mogwai wrote:On March 13 2012 03:27 Two_DoWn wrote: Your looking at probably about 50-100 people in each server who you could qualify as pro, and 1900 streatches down to about 2000 people I think. it's fewer actual "people" too because of all the multiple accounts. Thats true. Do you think you could slice a full 500 accounts off of those 2k? I actually wouldnt be suprised. Yea, I wouldn't be surprised either.
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On March 13 2012 01:40 TheYango wrote: Once again, people refuse to disjoint the difficulty of the competition from the inherent difficulty of the game.
It's hilarious that someone can presume to know what "perfect play" is for a game that has existed for such a short period of time. Then again, people in 2003 thought they knew what "perfect play" in BW was, and would never conceive of the fact that someone could ever be as good as Flash is.
It's also hilarious that people can fault Riot for making their game "easy" when there are so many more legitimate things you can actually fault them for if you even have a passing familiarity with LoL's development history. Like how that PvP.net client is the worst client ever.
Related: have they fixed the bug where you can't see someone's ranked stats without tabbing over to another tab in their profile and tabbing back yet?
the client used to be garbage, for sure, but now I think it's pretty good, they've made a lot of good steps in the right direction. Now, i might consider it to be one of the better game clients, tbh. There are a few weird bugs still in there tho.
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K so I just checked. 1,471 is the lowest 1900. You can probably safely slice off about 100 accounts from there for smurfs, so we are looking about 1,400 actual players above 1900 in the US server.
Thats pretty damn elite, especially when you consider that a good portion of those players are STILL terrible at the game.
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Vancouver14381 Posts
On March 13 2012 03:30 Two_DoWn wrote:Show nested quote +On March 13 2012 03:27 Mogwai wrote:On March 13 2012 03:27 Two_DoWn wrote: Your looking at probably about 50-100 people in each server who you could qualify as pro, and 1900 streatches down to about 2000 people I think. it's fewer actual "people" too because of all the multiple accounts. Thats true. Do you think you could slice a full 500 accounts off of those 2k? I actually wouldnt be suprised.
Currently, there are only ~650 players (Source) >2k on NA. Maybe you can cut it in half? The NA server has some players from other servers (China or Korea) who can get to 2k.
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The amount of high elo accounts that are duplicates is highly overblown in this thread. The only people who actually make smurfs and get them to high elo are the very top handful of players. It's certainly not 500 people.
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On March 13 2012 03:50 Craton wrote: The amount of high elo accounts that are duplicates is highly overblown in this thread. The only people who actually make smurfs and get them to high elo are the very top handful of players. It's certainly not 500 people. I dunno. Doublift has 5. Jiji has 2-3. Maknoon has 3. Thats three players with 10+ accounts. Even people like Feel a Fear used to have 2 accounts floating around 1900.
500 is probably high, but I wouldnt be suprised if that was the number that ended up being the true number.
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to give you an idea nubbypoohbear has 4-5 2k elo accounts and he's not even big time. make of that what you will. many players have at least 2-3 in 2k + and even more people have several accounts 1800+
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I know more 1900+ players with smurfs at or above 1900 than 1900+ players without lol. (not that this proves anything)
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I was wondering what is better for a ranged AD carry, AD marks and AD quints, or armour pen marks and AD quints, or some sort of half and half and why this is better. Some people tell me one thing and some people tell me another.
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I know spam happy has more than 1 account as well.
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On March 13 2012 04:30 Mementoss wrote: I was wondering what is better for a ranged AD carry, AD marks and AD quints, or armour pen marks and AD quints, or some sort of half and half and why this is better. Some people tell me one thing and some people tell me another. Armpen marks with Ad quints are the most efficient.
The only other real option is Ad reds with Ad quints. Not as efficient, but easier to last hit with.
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On March 13 2012 04:30 Mementoss wrote: I was wondering what is better for a ranged AD carry, AD marks and AD quints, or armour pen marks and AD quints, or some sort of half and half and why this is better. Some people tell me one thing and some people tell me another. they're pretty interchangeable. Double AD makes last hitting easier and plays more nicely with Last Whisper, so that's what people have been trending towards on Ranged Carries, but ArPen Reds + AD Quints will do more damage PvP pre-Last Whisper in more circumstances.
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On March 13 2012 03:58 Glaceau wrote: to give you an idea nubbypoohbear has 4-5 2k elo accounts and he's not even big time. make of that what you will. many players have at least 2-3 in 2k + and even more people have several accounts 1800+ pretty sure nubby was captain of coL before they folded that team. i could be wrong but i wouldnt exactly call that a small thing....
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On March 13 2012 02:45 red_ wrote:Show nested quote +On March 13 2012 01:10 BlueSpace wrote:What kills me is the first sentence: It's not elitism when you want to preserve the continued success of your beloved, more challenging and stimulating game. If somebody asks me from now on to define elitism in computer games I will just quote that. Absolutely priceless. I have yet to see an SC2 pro stream LoL or DotA2 that didn't look mediocre at best, and some of them have a ton of games played. I'm sure they'd be quick to defend themselves as 'not trying' but that's the point, they act as if they shouldn't have to try because the game is so easy, then still suck.
I remember I was pretty impressed back when Tyler streamed LoL, but I was substantially worse back then. Man, I haven't seen him post here since... the Riven GD, I think? Too bad, he's entertaining at everything he does.
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