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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.
Thanks. Happy Gaming. |
On February 19 2012 09:53 TheYango wrote: The main thing about Triforce is that it's not suited to a bot lane AD. If we still had AD mids (e.g. Corki mid), it would be useful because they would be playing aggressively midgame and carrying the tempo of the game, so small items that help them incrementally in their ganks/fights would be useful. If all you're going to do is sit and farm bottom, that just misses the window of time where Triforce is good--using it just to control your lane isn't getting enough out of it's build-ability and earlier advantage.
I actually run corki mid a lot and I still don't like triforce as much as i edge on him.
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Why would you get triforce if your mid and can get fed blue buff?
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You go trin force bot, not as ad mid. You don't even go IE mid, you go cheaper items.
Trin force is good bot because you can get lower items that are stronger in lane than stuff like bf sword. Sheen is more cost effective than anything else dmgwise for its cost. Phage is stronger than anything you can get for its cost as an ad too. Then you can use the lower tier, stronger items to get advantages.
You can't get IE mid because ap just scales better with less gold, and it's impossible to farm up dorans, IE, tier 2 boots mid without being way shittier than the other dude mid. It's just stronger to get BC and get that atk speed, dmg, and armor reduc to actually chunk someone's health off, opposed to doing nothing with parts of that IE.
You can farm IE top maybe, if you can manage to force a farmfest. Easier to afk farm top then mid.
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They can't really stop you from farming mid, you're a pretty abusive pusher. I just go chalice and a dorans instead of the usual wriggles in solo lane and just clear waves in perfect safety and never run out of mana, if they try to fight me I have better poke and eventually they get in burst range. It's really stupid, reminds me of the old days with sivir where you just afk farmed mid with Q and they really couldn't do anything about it.
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United States47024 Posts
On February 19 2012 12:25 UniversalSnip wrote: They can't really stop you from farming mid, you're a pretty abusive pusher. I just go chalice and a dorans instead of the usual wriggles in solo lane and just clear waves in perfect safety and never run out of mana, if they try to fight me I have better poke and eventually they get in burst range. It's really stupid, reminds me of the old days with sivir where you just afk farmed mid with Q and they really couldn't do anything about it. Why would you want to go mid though if you're not going to exert map control? You could just push sure, but once the other mid gets blue buff, they'll just instaclear stuff too and you won't even accomplish much as far as stopping their farm. If you want to just AFK farm for big items, go top or bottom, because there's no expectation of you being able to carry the tempo of the game.
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On February 19 2012 09:53 TheYango wrote: The main thing about Triforce is that it's not suited to a bot lane AD. If we still had AD mids (e.g. Corki mid), it would be useful because they would be playing aggressively midgame and carrying the tempo of the game, so small items that help them incrementally in their ganks/fights would be useful. If all you're going to do is sit and farm bottom, that just misses the window of time where Triforce is good--using it just to control your lane isn't getting enough out of it's build-ability and earlier advantage. I don't really agree tho. You definitely can play bot lane as just sit and farm all day, but you can also try to exert lane dominance or help your team secure objectives. At the last IEM and also when watchign some current streams a lot of AD players are opting for triple dorans+wriggles with more early game oriented champs like MF to exert lane dominance. Triforce follows that train of thought imo.
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pushing does exert map control because it keeps your opponent from roaming. Remember when morde didn't have any scaling but there was literally nobody who could kill him 1 vs 1 in laning? You'd end up pinned to your tower spending all your time trying not to lose cs. Utimately it didn't go anywhere because A) morde didn't do shit with all those items and B) he didn't have an escape so you'd be free as soon as the jungler showed up, but it was pretty annoying while it lasted.
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One other thing is that Triforce is the best item to increase tower dps as Corki, since his two "steroids" (true damage/armor reduction) don't effect towers, nor do the crits from IE/PD.
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I usually rush a manamune on corki then add a frozen heart and banshee veil. you are super tanky and dealing dps. what is not to love? I love this build and I think you will too.
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On Ezreal or Corki, who are the only ADs I ever build Trinity on, I always feel like I absolutely have to make shit happen with Trinity. Because if I don't make big plays and get my team ahead the enemy AD carry will outscale me and become more powerful than me. For me Trinity just feels like a really big risk that I only go if I'm absolutely certain I can make it pay off before the opposing AD can get IE/PD.
Building tanky Corki just sounds silly. If you want to play a bruiser play one, if you want to play a semi-tanky AD carry just play Graves and keep your passive stacks up. Graves is stronger than Corki is anyways imo.
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On February 19 2012 13:00 UniversalSnip wrote: pushing does exert map control because it keeps your opponent from roaming. Remember when morde didn't have any scaling but there was literally nobody who could kill him 1 vs 1 in laning? You'd end up pinned to your tower spending all your time trying not to lose cs. Utimately it didn't go anywhere because A) morde didn't do shit with all those items and B) he didn't have an escape so you'd be free as soon as the jungler showed up, but it was pretty annoying while it lasted. is this old old morde? if you let that shit farm 3 sunfires the enemy was fucked cause morde would literally never die
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On February 19 2012 14:03 Glaceau wrote: I usually rush a manamune on corki then add a frozen heart and banshee veil. you are super tanky and dealing dps. what is not to love? I love this build and I think you will too.
i think i should win the shikyo award for having actually already tried this
sucked
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On February 19 2012 14:03 Glaceau wrote: I usually rush a manamune on corki then add a frozen heart and banshee veil. you are super tanky and dealing dps. what is not to love? I love this build and I think you will too.
You misspelled Urgot.
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Oh my god, jungling for like 10 games just totally ruins my ability to CS, I like completely forget how. Anyone else have this problem?
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lolz We have a TL member trolling the IPL stream.
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New thought:
Every autoattacker should throw a single crit red into their rune page. It unlocks the possibility to crit, with minimal cost. even 1% crit is infinitely better than 0% simply because you enable the possibility.
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On February 19 2012 14:22 Two_DoWn wrote: New thought:
Every autoattacker should throw a single crit red into their rune page. It unlocks the possibility to crit, with minimal cost. even 1% crit is infinitely better than 0% simply because you enable the possibility.
it's like buying a lottery ticket once a year, you never know man.
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On February 19 2012 14:30 Kaneh wrote:Show nested quote +On February 19 2012 14:22 Two_DoWn wrote: New thought:
Every autoattacker should throw a single crit red into their rune page. It unlocks the possibility to crit, with minimal cost. even 1% crit is infinitely better than 0% simply because you enable the possibility. it's like buying a lottery ticket once a year, you never know man. Its more unlocking the mechanic. You go from never criting to being able to crit. Its practically invaluable, especially when you consider that actually buying crit is a proposition that typically comes much latter in the game.
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On February 19 2012 14:33 Two_DoWn wrote:Show nested quote +On February 19 2012 14:30 Kaneh wrote:On February 19 2012 14:22 Two_DoWn wrote: New thought:
Every autoattacker should throw a single crit red into their rune page. It unlocks the possibility to crit, with minimal cost. even 1% crit is infinitely better than 0% simply because you enable the possibility. it's like buying a lottery ticket once a year, you never know man. Its more unlocking the mechanic. You go from never criting to being able to crit. Its practically invaluable, especially when you consider that actually buying crit is a proposition that typically comes much latter in the game.
1% crit is just as much better than 0% crit as 2% is better than 1%. There is no such thing as "unlocking the mechanic"...
its EXACTLY the same as buying a lottery ticket, its not a good idea to buy a lottery ticket to "unlock the mechanic" of winning the lottery. In fact its almost always a better idea to invest you money in more stable returns elsewhere. Ex, an armor pen red that gives you benefit every time you attack.
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