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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.
Thanks. Happy Gaming. |
CLG scrimming Goose.
CLG Mundo (jungle), soraka, corki, chogath, ziggs. SV forced jiji to play him because he said he has no bad matchups. Team disagrees though.
Goose Janna, Ashe, Veigar, Udyr and Rammus (jungle)
Jiji kills Veiger for FB even with Rammus coming to help, team goes crazy. "What have you done with jiji? Jiji doesn't kill people in lane."
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On February 22 2012 14:18 HazMat wrote:Gonna stream 2 Elo Welfare games. Around 1400 Elo. I'm just testing out streaming and stuff. I'll pick up welfare and stream the games soon :-) http://www.own3d.tv/ShakeDrizzlehows the sound? Music okay?
Well, at least we know that Day9 gets some reps in your games... mysteriously. No music. You're a bit quiet. -Edit- To avoid spam: You're quality improved, so maybe I just got used to you. Still 0 music. -Edit2- Music now.
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On February 22 2012 14:35 Fuzzmosis wrote:Show nested quote +On February 22 2012 14:18 HazMat wrote:Gonna stream 2 Elo Welfare games. Around 1400 Elo. I'm just testing out streaming and stuff. I'll pick up welfare and stream the games soon :-) http://www.own3d.tv/ShakeDrizzlehows the sound? Music okay? Well, at least we know that Day9 gets some reps in your games... mysteriously. No music. You're a bit quiet. Yeah I have problems with sound, I'll get that fixed. thanks for watching. DayJ getting owned.
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On February 22 2012 14:18 HazMat wrote:Gonna stream 2 Elo Welfare games. Around 1400 Elo. I'm just testing out streaming and stuff. I'll pick up welfare and stream the games soon :-) http://www.own3d.tv/ShakeDrizzlehows the sound? Music okay?
Sound quality is very muffled. Can't hear music.
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Don't forget to report the entire enemy team for trolling
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On February 22 2012 14:02 Seiuchi wrote:Show nested quote +On February 22 2012 13:20 NeoIllusions wrote: Sejuani's ulti has such a huge hitbox. wtf This is why after I saw a bunch of people going "OMG NAUTILUS REPLACES SEJUANI WHY RELEASE HER OMG" I kept laughing. Sejuani's ult is pretty much the most ridiculous in the game. (Also her W scaling is secretly absurd 200 damage a second np np) Yeah Sejuani's probably secretly a very solid tourney-viable pick. She's held back by her slow jungle clear speed in the beginning and her laning is not too good. But the scaling on her W is really strong if you get enough HP, which isn't too hard even with diminished jungle farm. And dat ultimate mang.
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Dude, hotshot with the sick plays. Jukes a Janna whirlwind, flashes out of an Ahse arrow, then knocks up whole enemy team to escape and live 1v5.
That was sick man...
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Lol. SV and HS just cant do the cho/smite combo.
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Lol CLG practicing getting Baron with Chogath, gets it stolen again. Jiji got caught so it was a high pressure situation and was prefect for the practice. Looks like they're still going to win though.
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jiji and saint dying to baron pretty hilarious.
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On February 22 2012 14:56 Two_DoWn wrote: Lol. SV and HS just cant do the cho/smite combo.
I think their problem is they trying to sync two different skills together when the game can't do two actions at the same time.I think it'd be smarterl if they both just try and vy for it at 800 like you normally would with smite. Thing is with the two skills and small error in timing leaves time for another skill (regardless of the deeps) to grab it ezpz depending on when the client processes the commands.
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Why would they want to try it at 800 and risk a smite steal. Trying to smite+feast at 1900 health is a good strategy they just didn't get the execution right.
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On February 22 2012 15:09 BlackMagister wrote: Why would they want to try it at 800 and risk a smite steal. Trying to smite+feast at 1900 health is a good strategy they just didn't get the execution right.
It is a good strategy just the feast animation is fast and has a funky delay, it not like smite that is instant. Try playing Chogath, it is like a half second delay so it will be almost impossible for them to sync em up together. Hell, just the chogath Ult's 1k is more likely to secure the kill than them doing the combo.
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Yeah I know Cho has a feast animation delay which is why you need to cordinate with voice chat. A pro team should be able to do this especially with arguably the best chogath player in the world.
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On February 22 2012 15:13 iCanada wrote:Show nested quote +On February 22 2012 15:09 BlackMagister wrote: Why would they want to try it at 800 and risk a smite steal. Trying to smite+feast at 1900 health is a good strategy they just didn't get the execution right. It is a good strategy just the feast animation is fast and has a funky delay, it not like smite that is instant. Try playing Chogath, it is like a half second delay so it will be almost impossible for them to sync em up together. Hell, just the chogath Ult's 1k is more likely to secure the kill than them doing the combo.
If that's the case why don't co-ordinate it so all dps stops at 1.9k, saint smites then HSGG feasts, enemy can't take it with smite and you gets the baron?
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United States47024 Posts
On February 22 2012 15:13 iCanada wrote:Show nested quote +On February 22 2012 15:09 BlackMagister wrote: Why would they want to try it at 800 and risk a smite steal. Trying to smite+feast at 1900 health is a good strategy they just didn't get the execution right. It is a good strategy just the feast animation is fast and has a funky delay, it not like smite that is instant. Try playing Chogath, it is like a half second delay so it will be almost impossible for them to sync em up together. Hell, just the chogath Ult's 1k is more likely to secure the kill than them doing the combo. The half second delay is the exact reason you CAN sync them, because the start of the Feast animation cues the jungler to Smite.
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On February 22 2012 15:15 BlackMagister wrote: Yeah I know Cho has a feast animation delay which is why you need to cordinate with voice chat. A pro team should be able to do this especially with arguably the best chogath player in the world.
Really? The time in which 1800 gets passed at a teamfight at baron is maybe half a second... The average human reaction time is 220 milliseconds, or 0.2 seconds. Add in a delay from Skype/Teamspeak, and suddenly you are just playing russian roulette with baron if there is anyone from not your team who uses virtually any skill in that timeframe based on which action gets used first.
If they both just go for it at 800 (cho at 1000) then they have two chances at securing the baron buff as compared to the one with them going at 1800 which as we have seen is very difficult to pull off.
I think it is a higher pecentage play, less chance involved because you have the 1 chance where only Cho (unless the other team can guesstimate with a high damage ult like Ziggs) can grab it, and if he misses then you have a 50/50 go between Saint and the other jungler.
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Thanks for those who watched. I'll get everything working tomorrow and start a stream thread. I'll also play more seriously, I was fooling around those games while testing stream stuff.
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United States47024 Posts
On February 22 2012 15:24 iCanada wrote:Show nested quote +On February 22 2012 15:15 BlackMagister wrote: Yeah I know Cho has a feast animation delay which is why you need to cordinate with voice chat. A pro team should be able to do this especially with arguably the best chogath player in the world. Really? The time in which 1800 gets passed at a teamfight at baron is maybe half a second... The average human reaction time is 220 milliseconds, or 0.2 seconds. Add in a delay from Skype/Teamspeak, and suddenly you are just playing russian roulette with baron if there is anyone from not your team who uses virtually any skill in that timeframe based on which action gets used first. If they both just go for it at 800 (cho at 1000) then they have two chances at securing the baron buff as compared to the one with them going at 1800 which as we have seen is very difficult to pull off. I think it is a higher pecentage play, less chance involved because you have the 1 chance where only Cho (unless the other team can guesstimate with a high damage ult like Ziggs) can grab it, and if he misses then you have a 50/50 go between Saint and the other jungler. Strictly speaking, if we're talking percentage chance, the best way is for them to mix it up.
Reasoning: if they always try it at 1800 together, the junglers playing against them will always try to smite at 1800 with them. If they always try at 1000 together, the junglers playing against them will always try to smite at 1000 with them. If they're predictable about when they smite/feast, the enemy junglers will be able to learn from watching them when they do it, and adapt accordingly. If they mix it up, the enemy jungler has to guess--if they smite at 1800, and Saint/HS were planning on doing it together at 1000, then the enemy jungler smites early and misses it. If the enemy jungler waits to smite at 1000, and Saint/HS do it together at 1800, then they'll get it before he reacts.
Regardless of which way they choose, if the enemy jungler smites at about the same time as Saint, there's a chance he'll get it. But if they're unpredictable, there's always going to be a 50% chance that the enemy jungler smites at the completely wrong time.
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On February 22 2012 15:27 TheYango wrote:Show nested quote +On February 22 2012 15:24 iCanada wrote:On February 22 2012 15:15 BlackMagister wrote: Yeah I know Cho has a feast animation delay which is why you need to cordinate with voice chat. A pro team should be able to do this especially with arguably the best chogath player in the world. Really? The time in which 1800 gets passed at a teamfight at baron is maybe half a second... The average human reaction time is 220 milliseconds, or 0.2 seconds. Add in a delay from Skype/Teamspeak, and suddenly you are just playing russian roulette with baron if there is anyone from not your team who uses virtually any skill in that timeframe based on which action gets used first. If they both just go for it at 800 (cho at 1000) then they have two chances at securing the baron buff as compared to the one with them going at 1800 which as we have seen is very difficult to pull off. I think it is a higher pecentage play, less chance involved because you have the 1 chance where only Cho (unless the other team can guesstimate with a high damage ult like Ziggs) can grab it, and if he misses then you have a 50/50 go between Saint and the other jungler. Strictly speaking, if we're talking percentage chance, the best way is for them to mix it up. Reasoning: if they always try it at 1800 together, the junglers playing against them will always try to smite at 1800 with them. If they always try at 1000 together, the junglers playing against them will always try to smite at 1000 with them. If they're predictable about when they smite/feast, the enemy junglers will be able to learn from watching them when they do it, and adapt accordingly. If they mix it up, the enemy jungler has to guess--if they smite at 1800, and Saint/HS were planning on doing it together at 1000, then the enemy jungler smites early and misses it. If the enemy jungler waits to smite at 1000, and Saint/HS do it together at 1800, then they'll get it before he reacts.
But the enemyh jungler can't do it at 1k, he can only do it at 800 because smite doesn't do that much deeps. It is only russian roulette when there are three skills vying for it at 1800 if they go perfectly.
I dunno, I guess at the end of the day it doesn't matter so long as they figures it out.
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