[Patch 1.0.0.132: Sejuani] General Discussion - Page 44
Forum Index > LoL General |
Public Service Announcement Use the Champion threads whenever appropriate. Don't use General Discussion simply out of ease. ===== If you want to whine about server lag, use the QQ thread. We all suffer alike when Riot servers kaput. No need to make a post about it in GD. | ||
Promises
Netherlands1821 Posts
| ||
Bleaurgh
United States21 Posts
| ||
jadoth
694 Posts
On January 19 2012 18:38 Bleaurgh wrote: Does anyone know if sejuani's w ability (northern wind) applies her passive? I am trying to decide whether to max her W or her E while jungling. In the case of her W applying the passive, i will most definately be maxing E. If in fact however; it does not apply her passive, i feel it would be much better to max her W. I've been searching for this answer for the past 30 minutes so if anyone could provide me with an answer, and a link to how they came across this answer, I would be very grateful. her w says it does 50% increased damage to targets that have the passive applied so no it does not apply the passive it self | ||
Craton
United States17250 Posts
| ||
r.Evo
Germany14080 Posts
On January 19 2012 09:53 Alaric wrote: Well I guess I could pick Shyvanna as 3rd jungler, the sad thing is I'm in love with Maokai's cc/peeling, so even if Shyvanna's damn tanky and clears fast enough for you to establish a lot of presence, she may not fill with my playstyle in teamfights. Really should give it a go tho. I'm currently playing Shyv/Maokai as my main junglers and they are incredibly strong in both solo Q and arranged. Maokai has probably one of the strongest ganks out there (unless someone baits your w by flashing into his tower, netting him a nice doublebuff --v), still clears decently fast and carries teamfights by peeling/initiating/using his ult+saplings properly. Shyv however has just INSANELY fast clears. Her ganks aren't that cool (I used to main a WW who ganked pre-6 a lot, so it's kinda okay), but where she really shines is farm up -> carry teamfights/countergank like a monster. Just make absolutely sure, that your lanes understand that they have to be rather gankproof. Buy wards for people, buy an early Oracle if all enemy lanes seem to ward properly. Once you're like lvl 6-8 you should already be ahead of the enemy jungler and can start warding his jungle+countergank. On January 19 2012 10:17 Seiuchi wrote: Does anyone have any suggestions to make Sejuani jungle safer without going Cloth + 5 pot? I've been going Attack Speed Reds/Armor Quints and Yellows on runes, and 0/21/9 masteries. I figured that'd be enough to make Regrowth + Pot a safe opening, but I need a MAN LEASH to even make it through doubles properly. Anyone have any thoughts? I think jungling her is stupid. Yes, she does okay, but her clearspeed is NOWHERE near good enough to be a huge threat. Maokai does everything she does in the jungle, just better. ...and no, her W doesn't apply her passive or she'd be horribly broken probably. Your way of clearing big camps/waves is Q all of them -> W/E, that's also why I rarely use her R to initiate and go Q->E/W instead. If you initiate via R, you have to Q in to use E/W anyway. I rather initiate with the Q into permaslow and safe the ulti for a crucial moment in the teamfight. PS: I played in a team with Sej (me) top, Cass mid, Sona/Cait bot and Shyvanna jungle.. so. fucking. stupid. Shyv got early oracle so top was an easy gank for her all day (permaslow+her dmg, k thx), bot was even/ahead all early game and once teamfights came around we just DESTROYED them. Cass ult -> Sej Q/E -> Shyv ult -> Sona ult = AoE rapefest. Got that off from a brush once, was fun for us. =D PPS: While Sej seems to have some bad matchups top, I think she's slightly too strong because of her HUGE escapability+ability to assist your own jungle when ganking. | ||
Psyonic_Reaver
United States4336 Posts
Since her Remake I've been playing Sivir and been having a blast. Mind telling me how you run/play her? I always get a Tiamat and then stack BTs. It's fun in team fights when you're doing like 300-350 damage to a single target and almost 200 damage in splash alone. =p | ||
spinesheath
Germany8679 Posts
The most common Sivir build at high elo seems to be standard ranged AD: DBlades, IE or BT, then PD/LW. | ||
R04R
United States1631 Posts
| ||
DoXa
Switzerland1448 Posts
On January 19 2012 20:47 R04R wrote: ^ yeah and if you ever see a reason to fit Trinity Force in there, go for it. i feel like it is an awesome Item after your core (BT/IE, PD, LW if needed). gives you so much utility, i.e. chasing power for cleaning up after teamfights. You don't need QSS that early if you're good with your shield. edit: IEM Kiev is on btw http://iemkiev.leagueoflegends.com/ | ||
Alaric
France45622 Posts
On attack speed, I remember reading somewhere that all buffs/debuffs are only applied to the base as of a champ. Does this mean that they're all calculated as flat values, then added to/substracted from the base ? | ||
DoXa
Switzerland1448 Posts
On January 19 2012 21:13 Alaric wrote: What would you max first on support Nunu, W or E? I tend to prefer E since W scales so slowly for attack speed, which would be more useful in teamfights anyway, whereas E damage scales nicely, especially earlygame, even tho it depletes your manapool quite fast (I tend to to philo because of that, I'd get dring if I could afford it to get some more damage). On attack speed, I remember reading somewhere that all buffs/debuffs are only applied to the base as of a champ. Does this mean that they're all calculated as flat values, then added to/substracted from the base ? I would max E, because of the stuff you explained. It also really helps with ganks. Philo is really good yeah. you can also try to hit some full HP creeps to get your passive going, but thats rather gimmicky. i think you're right about the attack speed buff, but im not 100% sure. | ||
Alaric
France45622 Posts
![]() | ||
R04R
United States1631 Posts
| ||
![]()
TheYango
United States47024 Posts
On January 19 2012 21:35 R04R wrote: btw on 21 offense AD champs I skip the +6 arpen and get 3 in Havoc. Does everyone else do this? No, because the math on doing that isn't that good. 6 ArPen is worth more than a 1.5% damage increase until the target has ~300 armor, which means excepting some rare circumstances, 6 ArPen is almost always going to be better. | ||
seRapH
United States9756 Posts
On January 19 2012 21:39 TheYango wrote: No, because the math on doing that isn't that good. 6 ArPen is worth more than a 1.5% damage increase until the target has ~300 armor, which means excepting some rare circumstances, 6 ArPen is almost always going to be better. Speaking of which are we going to have a list of trash masteries? Havoc seems to be one of the weaker ones in offense, as is evasion in defense and the starting gold etc... More specifically is the 1mp5/point in meditation worth it if I'm playing 21/4/5 ranged ads? | ||
| ||
turdburgler
England6749 Posts
On January 19 2012 20:28 Psyonic_Reaver wrote: Question about Sivir. I guess towards TwoDown. Since her Remake I've been playing Sivir and been having a blast. Mind telling me how you run/play her? I always get a Tiamat and then stack BTs. It's fun in team fights when you're doing like 300-350 damage to a single target and almost 200 damage in splash alone. =p i am number 1 baddie but i think im in love with early brutaliser on pretty much every AD, and since sivir is quite ability dependant i like it even more. i try to buy boots 1, 1 dorans (optional) and brutaliser on my first back. then go into either IE, BT or triforce depending on my mood. im not sure if this is actually any good but its always 'felt' good playing it. | ||
Shiv.
3534 Posts
On January 19 2012 23:11 turdburgler wrote: i am number 1 baddie but i think im in love with early brutaliser on pretty much every AD, and since sivir is quite ability dependant i like it even more. i try to buy boots 1, 1 dorans (optional) and brutaliser on my first back. then go into either IE, BT or triforce depending on my mood. im not sure if this is actually any good but its always 'felt' good playing it. Brutalizer is not the bestest of ideas, basically because it delays your core by a good bit while not offering the trading capabilities Doran's stacking offers. IF you really want to spend 1400 gold on something else than boots before your BF sword, I'd consider getting 2 Doran's blades, because they cost 387 gold less than your Bruta and while they don't offer ArP or CDR, the tiny bit of life steal and ESPECIALLY the HP are really appreciated in lane. | ||
Requizen
United States33802 Posts
This was a good decision. | ||
turdburgler
England6749 Posts
On January 19 2012 23:30 Shiv. wrote: Brutalizer is not the bestest of ideas, basically because it delays your core by a good bit while not offering the trading capabilities Doran's stacking offers. IF you really want to spend 1400 gold on something else than boots before your BF sword, I'd consider getting 2 Doran's blades, because they cost 387 gold less than your Bruta and while they don't offer ArP or CDR, the tiny bit of life steal and ESPECIALLY the HP are really appreciated in lane. but hp and life steal are of limit value if you have a healer support. im not saying 0 value but 20 arp and 20 cdr 'feel' real stronk, again though i only have feelings. against low armor targets, so pretty much everyone in the laning phase, 20 arp is like 20% more damage. only takes a q and w from sivir to get like 100 extra damage out of that. | ||
| ||