• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:26
CET 09:26
KST 17:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1626 users

[Patch 1.0.0.131: Ahri] General Discussion - Page 115

Forum Index > LoL General
Post a Reply
Prev 1 113 114 115 116 117 202 Next
Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.

=====

+ Show Spoiler +
If your [Stream] thread was moved to the general TL Stream subforum (aka SC stream land), find your thread and PM it to me and I'll move it back to LoL territory. I can argue with staff that moving a non-SC thread into a SC subforum is just asking for that thread to get buried.

- Neo, Dec. 15 2011, 6:33 KST

I have admin approval. I'll be moving LoL streams back to the subforum. Stream name will be based on Summoner name.

- Neo 7:07 KST
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
December 19 2011 19:18 GMT
#2281
On December 20 2011 04:06 Slayer91 wrote:
No he's always like that. People watch him because the whole league of legends community is also convinced that they are diamonds in the rough while every one of their teammembers are pants on head retards.

To be fair, he had a period of pretty decent behaviour just a couple of days ago. Admitting mistakes and taking the blame even.

You see 4 times as much bad play from allies than you see from yourself simply because they are 4 and you are 1, and a bad play by an enemy is interpreted as a good play by yourself. Because of this ratio you tend to think that you are better than your allies. I guess that's just how humans are.

And it's a fact that either you grab first blood by yourself or your allies will feed it to the enemy for free.
If you have a good reason to disagree with the above, please tell me. Thank you.
Sabin010
Profile Joined September 2010
United States1892 Posts
Last Edited: 2011-12-19 19:40:50
December 19 2011 19:23 GMT
#2282
Sometimes I feed FB by being too aggressive, misjudging my damage, or flat out burning flash to wiff a skill shot, and my team reminds me of my incompetence for the next 15-45 minutes.

We've all fed first blood, and if you haven't fed first blood you will some day. It can be due to poor positioning during a level 1 jungle invasion, or much later into the game during a gank. By the law of averages you should feed fb and get fb 10% of the time. Unless you're the support.
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
December 19 2011 19:35 GMT
#2283
On December 20 2011 04:23 Sabin010 wrote:
Sometimes I feed FB by being too aggressive, misjudging my damage, or flat out burning flash to wiff a skill shot, and my team reminds me of my incompetence for the next 15-45 minutes

Any excuse to get themselves out of any responsibility to win as soon as possible. It's an important skill to have.
3.
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 19 2011 19:40 GMT
#2284
If you give up FB you fucking suck no one is expected to give FB, no one should ever die and scores should always be 0-0 and the game will be demanded by who can farm up the fastest to destroy the raid boss.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
barbsq
Profile Joined November 2009
United States5348 Posts
December 19 2011 19:41 GMT
#2285
On December 20 2011 03:57 Sabin010 wrote:
Shouldn't Alistar be leveling his q over the e anyway? I would think reduced cd on knock up would be more important than heal, and to be honest all the support heals suck now a days.

Show nested quote +
On December 20 2011 03:56 S[o]ul wrote:
How's trundle and jarvan in the new jungle? Are they still viable over junglers like udyr and rammus?

and also, why don't people play urgot top lane? It seems like he would be able to do pretty well up there, being able to zone melee champs.


I'll try top lane Urgot now that there is strength of spirit in the utility tree. The only problem I see is if you go 21 utility you're not going to be able to get any cdr from the masteries, but cdr boots, brutalizer, glacial shroud will bring you to the cap, so cdr shouldn't be an issue. 9-0-21 will give you more teleport opportunities to teleport in and ult to turn a 2v2 into a 2v1 for a second then a 3v2. I could see it working, but when approaching the end game you're going to end up with some weird senarios where you need to sell off the cdr boots for the ghostblade/frozen heart and get some merc's in there leaving you at 35% cdr until you can recap once you've finished the build and start triple potting.


uh, i wouldn't ever not go 21-0-9, i see no reason to go deep into the util tree as urgot. Old util mastery was pretty good with 15-0-15, but i wouldn't sink 15 into util anymore. the 9 in util is good for mana, but other than that, the rest is pretty unnecessary. In terms of items, i've pretty much always found that manamune + bruta into bloodthirsters, Last Whisper and GA is typically what i want to do if i'm going to AD carry. Otherwise, if you have some1 as AD carry bot, an alternative is manamune + bruta into frozen heart + bveil, typically going cata + shroud before finishing the two, then finally either bloodthirster or LW depending, and finally selling bruta for bloodthirster.

note this is for solo lane, i dont get manamune anymore in a duo, but that's the only real difference. TP + flash for solo, some combination of cleanse, heal, exhaust, ignite or flash for bot lane.

dont get cdr boots, mercs better nearly 100% of the time.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Alaric
Profile Joined November 2009
France45622 Posts
December 19 2011 19:45 GMT
#2286
I found Trundle pretty slow (and only jungled Maokai since) but that was only one try and I was facing a skarner. Perhaps he's not that bad objectively, but he's so underwhelming compared to his feats in the old jungle that I always felt behind and less and less relevant in the game (always happen at some point as I tend to gank a lotand counterjungle when I don't feel like going all the way back to my camps, but it was more a mid-late game thing in the old jungle and in that one game I felt like that all game long).
I probably should give it another try, but a buddy just played it and had the same opinion—next game from me had a jungling Trundle that did well, but that was a normal on my level 25 smurf with no enemy jungler.

Offtopic, in a game yesterday as Pantheon I regularly had a "blocked!" pop up when I had to hold against Ahri and her Q would touch me, but only on the return trip. That may be a bug because I didn't seem to take the true damage either (and my passive was effectively "consumed"), I'm going to test that with a friend, I'll report back.
Cant take LMS hipsters serious.
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 19 2011 19:46 GMT
#2287
Falling behind because you gank a lot and counterjungle is in fact because you gank a lot and counterjungle. Don't counterjungle if it's not worth it.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
December 19 2011 19:50 GMT
#2288
On December 20 2011 04:06 Slayer91 wrote:
No he's always like that. People watch him because the whole league of legends community is also convinced that they are diamonds in the rough while every one of their teammembers are pants on head retards.

succintly put
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Cloud9157
Profile Joined December 2010
United States2968 Posts
December 19 2011 19:50 GMT
#2289
On December 19 2011 20:23 daemir wrote:
"On a scale to one to frigging ninja, that's a sona" chaox

Show nested quote +
I also don't see how Nunu/MF bot would beat Taric/Cait bot. Stun->trap->udead


stun -> snowball on cait, cait gets 1 hit free before stun end, BB on mf, mf W, MF shoots 3 times faster than cait, get faceraped.


Why would Caitlyn even stay within range after the Snowball got her? All she has to do is 90 cal net backwards and let Taric heal her. Nunu doesn't heal MF, so I'm pretty sure Cait/Taric will trade with them until MF is too low, even if Nunu/MF trade better.

Sustain>all. gg.
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
Sabin010
Profile Joined September 2010
United States1892 Posts
Last Edited: 2011-12-19 20:11:20
December 19 2011 19:53 GMT
#2290
On December 20 2011 04:41 barbsq wrote:
Show nested quote +
On December 20 2011 03:57 Sabin010 wrote:
Shouldn't Alistar be leveling his q over the e anyway? I would think reduced cd on knock up would be more important than heal, and to be honest all the support heals suck now a days.

On December 20 2011 03:56 S[o]ul wrote:
How's trundle and jarvan in the new jungle? Are they still viable over junglers like udyr and rammus?

and also, why don't people play urgot top lane? It seems like he would be able to do pretty well up there, being able to zone melee champs.


I'll try top lane Urgot now that there is strength of spirit in the utility tree. The only problem I see is if you go 21 utility you're not going to be able to get any cdr from the masteries, but cdr boots, brutalizer, glacial shroud will bring you to the cap, so cdr shouldn't be an issue. 9-0-21 will give you more teleport opportunities to teleport in and ult to turn a 2v2 into a 2v1 for a second then a 3v2. I could see it working, but when approaching the end game you're going to end up with some weird senarios where you need to sell off the cdr boots for the ghostblade/frozen heart and get some merc's in there leaving you at 35% cdr until you can recap once you've finished the build and start triple potting.


uh, i wouldn't ever not go 21-0-9, i see no reason to go deep into the util tree as urgot. Old util mastery was pretty good with 15-0-15, but i wouldn't sink 15 into util anymore. the 9 in util is good for mana, but other than that, the rest is pretty unnecessary. In terms of items, i've pretty much always found that manamune + bruta into bloodthirsters, Last Whisper and GA is typically what i want to do if i'm going to AD carry. Otherwise, if you have some1 as AD carry bot, an alternative is manamune + bruta into frozen heart + bveil, typically going cata + shroud before finishing the two, then finally either bloodthirster or LW depending, and finally selling bruta for bloodthirster.

note this is for solo lane, i dont get manamune anymore in a duo, but that's the only real difference. TP + flash for solo, some combination of cleanse, heal, exhaust, ignite or flash for bot lane.

dont get cdr boots, mercs better nearly 100% of the time.



Urgot likes to get 4 swords off of the single e though, which is why you need that 40% cdr earlier than later. If you're relying on the swords for your damage more than auto attacks, I can see the points in red from 10-16 being pretty useless as you're not trying to get damage from crits, and havoc is pretty lackluster.
Alaric
Profile Joined November 2009
France45622 Posts
December 19 2011 19:58 GMT
#2291
On December 20 2011 04:46 JackDino wrote:
Falling behind because you gank a lot and counterjungle is in fact because you gank a lot and counterjungle. Don't counterjungle if it's not worth it.


Ah, I wasn't clear enough, sorry. I meant that considering Trundle needs farm, I knew I got behind because of all the ganking and counterjungling I did, in the old jungle. In the new one, even without any of it, and moreover ganking very scarcely later and farming as much as I could to catch up, I was behind Skarner. He did some ganks and stuff too, not only farming his jungle, and while only dying one time more than him I ended up two levels and a lot of gold behind him. He didn't get fed or anything. Considering the old jungle's performances for Trundle, that was quite depressing.
Cant take LMS hipsters serious.
barbsq
Profile Joined November 2009
United States5348 Posts
December 19 2011 20:11 GMT
#2292
On December 20 2011 04:53 Sabin010 wrote:
Show nested quote +
On December 20 2011 04:41 barbsq wrote:
On December 20 2011 03:57 Sabin010 wrote:
Shouldn't Alistar be leveling his q over the e anyway? I would think reduced cd on knock up would be more important than heal, and to be honest all the support heals suck now a days.

On December 20 2011 03:56 S[o]ul wrote:
How's trundle and jarvan in the new jungle? Are they still viable over junglers like udyr and rammus?

and also, why don't people play urgot top lane? It seems like he would be able to do pretty well up there, being able to zone melee champs.


I'll try top lane Urgot now that there is strength of spirit in the utility tree. The only problem I see is if you go 21 utility you're not going to be able to get any cdr from the masteries, but cdr boots, brutalizer, glacial shroud will bring you to the cap, so cdr shouldn't be an issue. 9-0-21 will give you more teleport opportunities to teleport in and ult to turn a 2v2 into a 2v1 for a second then a 3v2. I could see it working, but when approaching the end game you're going to end up with some weird senarios where you need to sell off the cdr boots for the ghostblade/frozen heart and get some merc's in there leaving you at 35% cdr until you can recap once you've finished the build and start triple potting.


uh, i wouldn't ever not go 21-0-9, i see no reason to go deep into the util tree as urgot. Old util mastery was pretty good with 15-0-15, but i wouldn't sink 15 into util anymore. the 9 in util is good for mana, but other than that, the rest is pretty unnecessary. In terms of items, i've pretty much always found that manamune + bruta into bloodthirsters, Last Whisper and GA is typically what i want to do if i'm going to AD carry. Otherwise, if you have some1 as AD carry bot, an alternative is manamune + bruta into frozen heart + bveil, typically going cata + shroud before finishing the two, then finally either bloodthirster or LW depending, and finally selling bruta for bloodthirster.

note this is for solo lane, i dont get manamune anymore in a duo, but that's the only real difference. TP + flash for solo, some combination of cleanse, heal, exhaust, ignite or flash for bot lane.

dont get cdr boots, mercs better nearly 100% of the time.



Urgot likes to get 4 swords off of the single e though, which is why you need that 40% cdr earlier than later.


if you're doing a primarly dmg based build, cdr cap is overrated, cause you're typically not going to get all 4, or even 3 off regardless during the mid to late game. 4 missiles is primarily useful during the laning phase. Also, i think you only need 30 ish% cdr (may be wrong) for 4, and past that is unnecessary.

if you're doing the fr heart + bveil build, iirc, you hit 4 missiles without cdr boots anyways, so no need there.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
wintergt
Profile Joined February 2010
Belgium1335 Posts
December 19 2011 20:24 GMT
#2293
On December 20 2011 04:23 Sabin010 wrote:
Sometimes I feed FB by being too aggressive, misjudging my damage, or flat out burning flash to wiff a skill shot, and my team reminds me of my incompetence for the next 15-45 minutes.

We've all fed first blood, and if you haven't fed first blood you will some day. It can be due to poor positioning during a level 1 jungle invasion, or much later into the game during a gank. By the law of averages you should feed fb and get fb 10% of the time. Unless you're the support.

What mainly sucks is how this can snowball in a lane.. I went top as GP and was up vs a mundo. Now, you almost never see this guy so I didn't really know what he was capable of and at one point thought I could kill him but he pulled some skills and killed me (FB).. after that I got ganked by their jungler.. after that I just got bullied in lane, it was really no fun. Our jungler did good ganking mid and bot and we won the game but I was totally useless. The game before I carried as GP, it can vary so much XD.
here i am
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 19 2011 20:27 GMT
#2294
Mundo real strong presses E and you lose lane if he gets a crit, just dont melee him unless you've gotten him low and it should be all ok.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
December 19 2011 20:27 GMT
#2295
Why isn't Galio mid a more common strategy? He counters every single one of the common mid laners, and unlike Kassadin he isn't necessarily going to be be countered if they do a change up and he has to lane against a Ranged AD.

Was duoing with my friend with him Galio and me Ryze, the other team had Singed and Leblanc so we did a switcheroo and both of our opponents were under 30 cs at 20 minutes.
I am the Town Medic.
Sabin010
Profile Joined September 2010
United States1892 Posts
Last Edited: 2011-12-19 20:44:12
December 19 2011 20:28 GMT
#2296
With the old masteries you would hit 38% cdr with ghostblade and frozen heart which is the threshold for hitting 4 q's off of an e. You can only get 3 with 37%. The point I was trying to make is SoS was so good in the old tree on Urgot. If you were to do a 21 attack variation on him I would problebly end up skipping the crit damage mastery in favor of cdr, as he isn't going to be building IE and PD to make use of those crit stats. There must be some way to make use of SoS with 19 in utility and 11 in attack, but mastermind is still good on Urgot because having flash makes your ult stronger, like you can ult flash over the wall and weq some one from a spot you can't be touched from.

Actually come to thing about it 9-0-21 is problebly best because you're going to need to dominate your lane and make the other guy useless. Urgot falls off pretty hard, but 5% xp mastery will let you out level the enemy solo and will really show if you're forcing him back more because you're running teleport with the cdr masteries on the spell with the sustain from SoS you shouldn't have to leave lane at all. Once in team fights you're going to be trying the eq a carry or support with out even getting in auto attack range, but if you miss you're going to be q'ing the closest target who is going to be the tank with over 40% health most of the time. Your job is going to bring some one down to 50% so your bursters can take them down instantly.
sylverfyre
Profile Joined May 2010
United States8298 Posts
December 19 2011 20:35 GMT
#2297
On December 20 2011 04:53 Sabin010 wrote:
Show nested quote +
On December 20 2011 04:41 barbsq wrote:
On December 20 2011 03:57 Sabin010 wrote:
Shouldn't Alistar be leveling his q over the e anyway? I would think reduced cd on knock up would be more important than heal, and to be honest all the support heals suck now a days.

On December 20 2011 03:56 S[o]ul wrote:
How's trundle and jarvan in the new jungle? Are they still viable over junglers like udyr and rammus?

and also, why don't people play urgot top lane? It seems like he would be able to do pretty well up there, being able to zone melee champs.


I'll try top lane Urgot now that there is strength of spirit in the utility tree. The only problem I see is if you go 21 utility you're not going to be able to get any cdr from the masteries, but cdr boots, brutalizer, glacial shroud will bring you to the cap, so cdr shouldn't be an issue. 9-0-21 will give you more teleport opportunities to teleport in and ult to turn a 2v2 into a 2v1 for a second then a 3v2. I could see it working, but when approaching the end game you're going to end up with some weird senarios where you need to sell off the cdr boots for the ghostblade/frozen heart and get some merc's in there leaving you at 35% cdr until you can recap once you've finished the build and start triple potting.


uh, i wouldn't ever not go 21-0-9, i see no reason to go deep into the util tree as urgot. Old util mastery was pretty good with 15-0-15, but i wouldn't sink 15 into util anymore. the 9 in util is good for mana, but other than that, the rest is pretty unnecessary. In terms of items, i've pretty much always found that manamune + bruta into bloodthirsters, Last Whisper and GA is typically what i want to do if i'm going to AD carry. Otherwise, if you have some1 as AD carry bot, an alternative is manamune + bruta into frozen heart + bveil, typically going cata + shroud before finishing the two, then finally either bloodthirster or LW depending, and finally selling bruta for bloodthirster.

note this is for solo lane, i dont get manamune anymore in a duo, but that's the only real difference. TP + flash for solo, some combination of cleanse, heal, exhaust, ignite or flash for bot lane.

dont get cdr boots, mercs better nearly 100% of the time.



Urgot likes to get 4 swords off of the single e though, which is why you need that 40% cdr earlier than later. If you're relying on the swords for your damage more than auto attacks, I can see the points in red from 10-16 being pretty useless as you're not trying to get damage from crits, and havoc is pretty lackluster.

People keep saying that Havoc isn't a good mastery because when it came out people were doing the math on AD autoattacks for it. It's a fuck of a lot better on abilities with good base damage than it is on an autoattack. Urgot's abilities are a prime example. At level 4 Acid Hunter with ZERO bonus AD, 1 point in havoc is more damage to Acid Hunter than 1 point in brute force, and brute force is a pretty good gold/point mastery. This also applies to corrosive charge at level 2 corrosive charge. Havoc doesn't suck.
Ryuu314
Profile Joined October 2009
United States12679 Posts
December 19 2011 20:35 GMT
#2298
On December 20 2011 05:27 Alzadar wrote:
Why isn't Galio mid a more common strategy? He counters every single one of the common mid laners, and unlike Kassadin he isn't necessarily going to be be countered if they do a change up and he has to lane against a Ranged AD.

Was duoing with my friend with him Galio and me Ryze, the other team had Singed and Leblanc so we did a switcheroo and both of our opponents were under 30 cs at 20 minutes.

he's good, but he can't carry as hard as other champs can. his damage drops off unless you go balls to teh wall AP and even then his damage isn't amazing and you get really squishy.

galio ult is gamebreaking if landed well, but asides from that it's not as easy to carry with him as say Kassadin or other standard AP carries.
Yiruru
Profile Blog Joined January 2009
Canada690 Posts
December 19 2011 20:36 GMT
#2299
Did anyone else suddenly get 9k IP? o.o

I still have my dodge runes @ _ @
Sponkz
Profile Joined May 2011
Denmark4564 Posts
December 19 2011 20:37 GMT
#2300
On December 20 2011 05:27 Alzadar wrote:
Why isn't Galio mid a more common strategy? He counters every single one of the common mid laners, and unlike Kassadin he isn't necessarily going to be be countered if they do a change up and he has to lane against a Ranged AD.

Was duoing with my friend with him Galio and me Ryze, the other team had Singed and Leblanc so we did a switcheroo and both of our opponents were under 30 cs at 20 minutes.



I like him top against some bullshit AD. Farm up, get frozen heart, farm more up -> win game
hi
Prev 1 113 114 115 116 117 202 Next
Please log in or register to reply.
Live Events Refresh
Next event in 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Sea 1284
Zeus 595
PianO 458
Soma 257
JulyZerg 102
Killer 77
soO 36
Sharp 28
Sacsri 13
League of Legends
JimRising 541
Reynor61
Counter-Strike
shoxiejesuss295
Other Games
summit1g19711
WinterStarcraft545
ceh9275
Mew2King267
NeuroSwarm116
Hui .116
Models5
Organizations
Other Games
gamesdonequick771
BasetradeTV7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1691
• HappyZerGling298
Upcoming Events
OSC
34m
Wardi Open
3h 34m
Wardi Open
7h 34m
Replay Cast
14h 34m
WardiTV Korean Royale
1d 3h
Replay Cast
2 days
Kung Fu Cup
2 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
3 days
RSL Revival
3 days
Solar vs Zoun
MaxPax vs Bunny
[ Show More ]
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
Replay Cast
3 days
RSL Revival
4 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
4 days
CranKy Ducklings
5 days
RSL Revival
5 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.