• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:37
CEST 18:37
KST 01:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview1[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL21 General Discussion
Tourneys
[ASL21] Semifinals B Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Semifinals A
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1634 users

[Patch 1.0.0.130: Volibear] General Discussion - Page 134

Forum Index > LoL General
Post a Reply
Prev 1 132 133 134 135 136 205 Next
Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.
mordek
Profile Blog Joined December 2010
United States12705 Posts
December 06 2011 22:37 GMT
#2661
On December 07 2011 07:35 red_ wrote:
Show nested quote +
On December 07 2011 07:26 mordek wrote:
On December 07 2011 07:18 Blitzkrieg0 wrote:
On December 07 2011 07:01 JackDino wrote:
The problem with running 2-1-2 no jungler is that if your opponent does have a jungler and you fail to deny top lane you're most likely gonna be behind.


Even if you deny top, your mid is going to lose cause their middle will have a blue. Your bottom gets ganked and falls behind? screwed for the rest of the game.

In the scenario given, blue could be given to mid first and then you have timer on it so you know when to come back. And isn't there a tradeoff of top lane getting ahead while bot lane gets behind? It really comes down to what extent bot gets behind and how far ahead the two up top get of course. I'm not trying to argue but rather re-think things. If it's a dumb idea I want to know why so I can be a better player as I'm comparitively very new to most in this forum.


Almost no mids can take blue solo when it comes back up at 7 minutes without taking significant damage, using a ton(all of their) mana, and a lot of time. They'll certainly lose out on a wave even if they pushed the lane.

You'd have to have someone top come down to help, which kills the advantage you have there(and may even lead to a death because you are now 1v1 top against someone who probably has a level or 2 on you).

I imagined someone coming down from top then. It doesn't take that long for 2 people to take blue but that's a valid point. If you zoned top well though it minimizes that impact.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
JackDino
Profile Joined July 2010
Gabon6219 Posts
Last Edited: 2011-12-06 22:41:16
December 06 2011 22:40 GMT
#2662
if you play 2-1-2 against a comp with a jungler, I'm pretty sure that 1 of the tops can help your mid with blue lol.
You just gotta ward your own jungle constantly.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
December 06 2011 22:44 GMT
#2663
I dont get it though. A 2-1-2 says "fuck it, Im going to throw 2 characters away instead of the usual 1, so all we need to do as a team is make sure that we fuck them over worse than we fucked ourselves over at the start."

Im sorry, but deliberately starting off at a disadvantage has no appeal to me whatsoever.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
December 06 2011 22:44 GMT
#2664
If you're purple team you're even more screwed though because whomever is left bottom is screwed in terms of farming unless the other team doesn't notice (your ad carry will always lose to ad carry+support basically). Assuming of course that your bottom isn't already behind in the first place since they'll never get jungle ganks. Blue team has less of an issue as already stated because of the two top thing, but still you're probably losing farm there. Of course, even if you get your mid blue it just turns into a farm fest instead of you losing the lane so it isn't even that good.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Unentschieden
Profile Joined August 2007
Germany1471 Posts
December 06 2011 22:48 GMT
#2665
On December 07 2011 07:44 Two_DoWn wrote:
I dont get it though. A 2-1-2 says "fuck it, Im going to throw 2 characters away instead of the usual 1, so all we need to do as a team is make sure that we fuck them over worse than we fucked ourselves over at the start."

Im sorry, but deliberately starting off at a disadvantage has no appeal to me whatsoever.


Actually the respective 2nd laners would have more cs than supports do now since they´d take the junglecreeps. But well since you consider the current supports "thrown away"... well thats the kind of person you are.
mordek
Profile Blog Joined December 2010
United States12705 Posts
Last Edited: 2011-12-06 23:01:33
December 06 2011 22:52 GMT
#2666
Is there anything wrong with doing both buffs at the start and jungler counter-jungling? I ask since jungle respawns so fast you can return to your own and all mini-camps are back up.

Edit: I shouldn't have prefaced my original questions with 2-1-2 low level that way we wouldn't be so de-railed. No worries it's a good discussion anyways
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
sylverfyre
Profile Joined May 2010
United States8298 Posts
December 06 2011 22:55 GMT
#2667
On December 07 2011 05:51 Blitzkrieg0 wrote:
Well RoA is a waste of gold if you don't have mana. When you only have one damaging ability it just isn't effective to make AP for damage. With his passive it's far more effective to build atmogs since that will give you extra passive damage and tankiness.

How about rylai's? It's got basically the same HP as RoA, same AP as a maxed ROA, the slow is not terrible on his Q.

I won't disagree that he definitely wants that atma's + HP items, but I think that Rylai's would be ok.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
December 06 2011 22:55 GMT
#2668
On December 07 2011 07:48 Unentschieden wrote:
Show nested quote +
On December 07 2011 07:44 Two_DoWn wrote:
I dont get it though. A 2-1-2 says "fuck it, Im going to throw 2 characters away instead of the usual 1, so all we need to do as a team is make sure that we fuck them over worse than we fucked ourselves over at the start."

Im sorry, but deliberately starting off at a disadvantage has no appeal to me whatsoever.


Actually the respective 2nd laners would have more cs than supports do now since they´d take the junglecreeps. But well since you consider the current supports "thrown away"... well thats the kind of person you are.

Well I suppose I should clarify. I meant thrown away in terms of the fact that you pick a character who you know will have no shot at carrying that game. You pick a support for utility, so that even though you know they arent going to get any gold, they will still be useful.

So basically a 2-1-2 has that same mentality, at least for bot lane- 1 person is not going to carry simply because they get no farm. But then you put someone else top, in an attempt to zone out their top lane. In order to make this actually work, their top lane not only has to farm less than your top lane, but that zoner has to farm more than the enemy jungle will. So 2 things have to go right in order for the strategy to actually even out. And given that the person top cannot possibly be more efficient than the jungler (they are not getting constant gold, and if you do send them to jungle they will not have anywhere near the same exp growth, you keep them there constantly you gimp YOUR top lane by making it so that he doesnt get leveled equal to the opponent top lane) I just dont think that it can be a viable strategy.

Combine that with the fact that there are quite a few champs who are perfectly happy to take on a 1v2 lane and win, a 2-1-2 strategy just doesnt seem anywhere near worth it to me.

And thats not even counting the loss of map control, dragon control, and lane pressure.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Yttrasil
Profile Joined April 2010
Sweden651 Posts
December 06 2011 22:59 GMT
#2669
What is the Teamliquid chat channel on EU West if there still is one or just that noone is there now, just changed regions so?
Meh
Seuss
Profile Blog Joined May 2010
United States10536 Posts
December 06 2011 22:59 GMT
#2670
On December 07 2011 06:55 WaveofShadow wrote:
Show nested quote +
On December 07 2011 06:25 Requizen wrote:
On December 07 2011 06:15 Mogwai wrote:
I expect megaman weapon nods with all of his abilities.

Alright, this is a crazy idea, but what if his abilities changed with buffs? Like, you get blue, and he has the Ice Slasher look, red has Fire Storm, and dual buff has like, Rolling Cutter?

I'd lol so hard and instabuy so fast my fingers would break.

AMG WHAT IF WHEN HE DIES HE EXPLODES INTO ROUND PARTICLES


My wallet would explode into an empty void.

On December 07 2011 07:23 Unentschieden wrote:
You don´t have to constantly farm the jungle anymore to get the most out of it: http://ggchronicle.com/under-the-hood-raw-jungle-data-and-mathcrafting/


I am trying to figure out how you came to that conclusion after reading an article that explicitly states "these data points ... unequivocally demonstrate that quickly clearing the camp yields much more gold and experience when compared with banking".
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
tobi9999
Profile Joined April 2009
United States1966 Posts
December 06 2011 23:01 GMT
#2671
On December 07 2011 07:44 Two_DoWn wrote:
I dont get it though. A 2-1-2 says "fuck it, Im going to throw 2 characters away instead of the usual 1, so all we need to do as a team is make sure that we fuck them over worse than we fucked ourselves over at the start."

Im sorry, but deliberately starting off at a disadvantage has no appeal to me whatsoever.


A team with more supports will always win teamfights up to late game, if you don't believe me try a 5 support comp and watch how despite being 20 kills down you still win fights. I didn't think this was true until I won a game running 4 support where my team somehow won despite being down 20 kills. They're not throwaway champs
"tobi is ur iq 9999? cuz i think it might be u so smart wowowow." -Artosis
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
December 06 2011 23:01 GMT
#2672
On December 07 2011 07:55 sylverfyre wrote:
Show nested quote +
On December 07 2011 05:51 Blitzkrieg0 wrote:
Well RoA is a waste of gold if you don't have mana. When you only have one damaging ability it just isn't effective to make AP for damage. With his passive it's far more effective to build atmogs since that will give you extra passive damage and tankiness.

How about rylai's? It's got basically the same HP as RoA, same AP as a maxed ROA, the slow is not terrible on his Q.

I won't disagree that he definitely wants that atma's + HP items, but I think that Rylai's would be ok.


Rylai's isn't even close to as stat efficient as RoA (granted few items are) although you do get the slow proc. Sadly with only one ability to proc the slow it's barely worth mentioning in the first place which means you're just buying Rylais for the raw stats. Ryalis might be the only item with AP and HP (Haunting Guise isn't an item), but that doesn't mean it's worth picking up. You could just buy a giants belt and NLR and have the same results basically and build them into other items like warmogs and you probably shouldn't buy AP ^_^
I'll always be your shadow and veil your eyes from states of ain soph aur.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
December 06 2011 23:03 GMT
#2673
On December 07 2011 08:01 tobi9999 wrote:
Show nested quote +
On December 07 2011 07:44 Two_DoWn wrote:
I dont get it though. A 2-1-2 says "fuck it, Im going to throw 2 characters away instead of the usual 1, so all we need to do as a team is make sure that we fuck them over worse than we fucked ourselves over at the start."

Im sorry, but deliberately starting off at a disadvantage has no appeal to me whatsoever.


A team with more supports will always win teamfights up to late game, if you don't believe me try a 5 support comp and watch how despite being 20 kills down you still win fights. I didn't think this was true until I won a game running 4 support where my team somehow won despite being down 20 kills. They're not throwaway champs

Cool. And did all of you have 0 cs, a shurelias, boots 1, and a HOG? Or did you have actual items? Becasue a carry vs a support distinction currently has jack squat to do with the character- only the amount of income they have. Hence yorick and GP being perfectly acceptable supports AND carries. Or janna being able to carry as a solo mid.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
arb
Profile Blog Joined April 2008
Noobville17922 Posts
December 06 2011 23:05 GMT
#2674
Really dont like how Rivens ult basically goes infront of you, messed me up quite a few times so far --;

really should be a cone cast like force pulse or something imo
Artillery spawned from the forges of Hell
Shiv.
Profile Joined January 2011
3534 Posts
December 06 2011 23:18 GMT
#2675
On December 07 2011 08:05 arb wrote:
Really dont like how Rivens ult basically goes infront of you, messed me up quite a few times so far --;

really should be a cone cast like force pulse or something imo

Ehh...
What?
I don't even... I mean... WHAT?

It is a cone cast and it's pretty easy to hit. Not exactly Cass R or Kass E, but not exactly Graves Q either.
currently rooting for myself.
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 06 2011 23:19 GMT
#2676
On December 07 2011 08:01 tobi9999 wrote:
Show nested quote +
On December 07 2011 07:44 Two_DoWn wrote:
I dont get it though. A 2-1-2 says "fuck it, Im going to throw 2 characters away instead of the usual 1, so all we need to do as a team is make sure that we fuck them over worse than we fucked ourselves over at the start."

Im sorry, but deliberately starting off at a disadvantage has no appeal to me whatsoever.


A team with more supports will always win teamfights up to late game, if you don't believe me try a 5 support comp and watch how despite being 20 kills down you still win fights. I didn't think this was true until I won a game running 4 support where my team somehow won despite being down 20 kills. They're not throwaway champs

A team with 5 carries wins every fight because if you have 5carries the chance to get a farmed carry is a lot higher than having 1 carry, and if an assassin jumps 1 carry you have 4 others to dish out the damage.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
overt
Profile Blog Joined June 2010
United States9006 Posts
December 06 2011 23:22 GMT
#2677
On December 07 2011 08:01 tobi9999 wrote:
Show nested quote +
On December 07 2011 07:44 Two_DoWn wrote:
I dont get it though. A 2-1-2 says "fuck it, Im going to throw 2 characters away instead of the usual 1, so all we need to do as a team is make sure that we fuck them over worse than we fucked ourselves over at the start."

Im sorry, but deliberately starting off at a disadvantage has no appeal to me whatsoever.


A team with more supports will always win teamfights up to late game, if you don't believe me try a 5 support comp and watch how despite being 20 kills down you still win fights. I didn't think this was true until I won a game running 4 support where my team somehow won despite being down 20 kills. They're not throwaway champs


Yeah, I heard CLG Canada is going to run Janna, Alistar, Taric, Soraka, and Sona at WCG.
BloodNinja
Profile Joined June 2010
United States2791 Posts
December 06 2011 23:32 GMT
#2678
On December 07 2011 08:22 overt wrote:
Show nested quote +
On December 07 2011 08:01 tobi9999 wrote:
On December 07 2011 07:44 Two_DoWn wrote:
I dont get it though. A 2-1-2 says "fuck it, Im going to throw 2 characters away instead of the usual 1, so all we need to do as a team is make sure that we fuck them over worse than we fucked ourselves over at the start."

Im sorry, but deliberately starting off at a disadvantage has no appeal to me whatsoever.


A team with more supports will always win teamfights up to late game, if you don't believe me try a 5 support comp and watch how despite being 20 kills down you still win fights. I didn't think this was true until I won a game running 4 support where my team somehow won despite being down 20 kills. They're not throwaway champs


Yeah, I heard CLG Canada is going to run Janna, Alistar, Taric, Soraka, and Sona at WCG.


Reminds me of those Pros Vs Rioters games.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
Last Edited: 2011-12-07 00:09:27
December 06 2011 23:52 GMT
#2679
On December 07 2011 08:18 Shiv. wrote:
Show nested quote +
On December 07 2011 08:05 arb wrote:
Really dont like how Rivens ult basically goes infront of you, messed me up quite a few times so far --;

really should be a cone cast like force pulse or something imo

Ehh...
What?
I don't even... I mean... WHAT?

It is a cone cast and it's pretty easy to hit. Not exactly Cass R or Kass E, but not exactly Graves Q either.

Maybe smart cast is just fucking with me

fml im so bad

smart cast was fucking with me, fuck my life
Artillery spawned from the forges of Hell
Shiv.
Profile Joined January 2011
3534 Posts
December 07 2011 00:13 GMT
#2680
On December 07 2011 08:52 arb wrote:
Show nested quote +
On December 07 2011 08:18 Shiv. wrote:
On December 07 2011 08:05 arb wrote:
Really dont like how Rivens ult basically goes infront of you, messed me up quite a few times so far --;

really should be a cone cast like force pulse or something imo

Ehh...
What?
I don't even... I mean... WHAT?

It is a cone cast and it's pretty easy to hit. Not exactly Cass R or Kass E, but not exactly Graves Q either.

Maybe smart cast is just fucking with me

fml im so bad

smart cast was fucking with me, fuck my life

You'll get used to it. I smartcast it myself and once you get the hang on it it's reaaaaally easy.
currently rooting for myself.
Prev 1 132 133 134 135 136 205 Next
Please log in or register to reply.
Live Events Refresh
BSL
16:00
RO8 TieBreaker
Artosis vs Sterling
eOnzErG vs TBD
LiquipediaDiscussion
IPSL
16:00
Ro16 Group A
Dewalt vs nOmaD
Ret vs Cross
Airneanach48
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 3488
ProTech118
BRAT_OK 38
MindelVK 12
StarCraft: Brood War
Britney 26319
firebathero 316
hero 204
ZZZero.O 168
Aegong 35
ToSsGirL 33
Shine 27
Rock 21
Hm[arnc] 18
soO 14
[ Show more ]
Terrorterran 14
Dota 2
Gorgc8798
qojqva1321
monkeys_forever136
Counter-Strike
pashabiceps2365
zeus493
Other Games
Grubby18226
singsing2161
FrodaN1023
Liquid`RaSZi954
Beastyqt774
B2W.Neo582
KnowMe291
ArmadaUGS152
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Adnapsc2 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2692
Other Games
• Shiphtur239
Upcoming Events
BSL
2h 23m
Bonyth vs Doodle
Dewalt vs TerrOr
Patches Events
6h 8m
GSL
15h 23m
Cure vs herO
SHIN vs Maru
IPSL
23h 23m
Bonyth vs Napoleon
G5 vs JDConan
BSL
1d 2h
OyAji vs JDConan
DragOn vs TBD
Replay Cast
1d 16h
Monday Night Weeklies
1d 23h
Replay Cast
2 days
The PondCast
2 days
Kung Fu Cup
2 days
[ Show More ]
GSL
3 days
Replay Cast
4 days
GSL
4 days
WardiTV Spring Champion…
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Spring Champion…
5 days
Replay Cast
6 days
RSL Revival
6 days
Classic vs SHIN
Rogue vs Bunny
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.