[Patch 1.0.0.130: Volibear] General Discussion - Page 133
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epoc
Finland1190 Posts
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mordek
United States12704 Posts
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Requizen
United States33802 Posts
On December 07 2011 06:19 epoc wrote: Well this one game I played riven and had 3 bloodthirsters. Enemy trynd was 15/4/14 and had ie and 2 pds. Couldn't do shit against him. I don't think riven beats trynd in duel. Wasn't even close. Well yeah, almost no one can duel Trynd unless you have hard CC for his ult. Riven has more disruptive CC than anything. | ||
Mogwai
United States13274 Posts
On December 07 2011 06:21 mordek wrote: So crazy idea popped in my head. At low levels its not uncommon to see 2-1-2 lane setup (even more so wtih jungle changes). Is there a reason not to do Wolves -> Blue with leash using 2-3 people, giving blue to whoever could use it most, and then the other 2-3 people do golems -> Red in similar fashion, giving red to the AD? Everyone shows up at lane but with more xp, gold, and two people have buffs... welcome to the meta of 21 months ago. | ||
Noocta
France12578 Posts
On December 07 2011 06:19 epoc wrote: Well this one game I played riven and had 3 bloodthirsters. Enemy trynd was 15/4/14 and had ie and 2 pds. Couldn't do shit against him. I don't think riven beats trynd in duel. Wasn't even close. in a duel yep, because tryn ult and ad debuff always gonna make him win that kind of ad carry fight. But Riven hit almost as hard, can aoe way more, and have 2 cc (one being a aoe stun). Get a late IE on her too. I usualy do doran blade mercury BT GA IE. I think an IE lategame is always better than another BT. I made some 1400 hit with passive charge up during ult, was pretty ridiculous. | ||
Craton
United States17250 Posts
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Navi
5286 Posts
On December 07 2011 06:19 epoc wrote: Well this one game I played riven and had 3 bloodthirsters. Enemy trynd was 15/4/14 and had ie and 2 pds. Couldn't do shit against him. I don't think riven beats trynd in duel. Wasn't even close. that's why you push with your team and attack with your 3 AOE AD SCALING ABILITIES HRM HRM of course on 6 items people for whom the majority of their kits are designed around 1v1ing will beat those who are not i.e. jax trynda her 1v1 is strong, but her greatest strength is in her teamfighting, and this also happens to be a team game lol | ||
Requizen
United States33802 Posts
On December 07 2011 06:15 Mogwai wrote: I expect megaman weapon nods with all of his abilities. Alright, this is a crazy idea, but what if his abilities changed with buffs? Like, you get blue, and he has the Ice Slasher look, red has Fire Storm, and dual buff has like, Rolling Cutter? I'd lol so hard and instabuy so fast my fingers would break. | ||
mordek
United States12704 Posts
Heh, thanks Smash ![]() Edit: Also jungle respawns a lot faster so even if you had a jungler the impact is smaller. Is it too easily invaded? | ||
Mogwai
United States13274 Posts
On December 07 2011 06:26 mordek wrote: Heh, thanks Smash ![]() Edit: Also jungle respawns a lot faster so even if you had a jungler the impact is smaller. Is it too easily invaded? well, the people who care about mix/maxing all play with junglers now, so no one but the casual crowd plays 2-1-2 and none of them really think about how to utilize the jungle without a jungler. at least that's my take on it. | ||
JackDino
Gabon6219 Posts
On December 07 2011 06:25 Requizen wrote: Alright, this is a crazy idea, but what if his abilities changed with buffs? Like, you get blue, and he has the Ice Slasher look, red has Fire Storm, and dual buff has like, Rolling Cutter? I'd lol so hard and instabuy so fast my fingers would break. Great idea, most likely too hard to implement for riot:p. | ||
WaveofShadow
Canada31494 Posts
On December 07 2011 06:25 Requizen wrote: Alright, this is a crazy idea, but what if his abilities changed with buffs? Like, you get blue, and he has the Ice Slasher look, red has Fire Storm, and dual buff has like, Rolling Cutter? I'd lol so hard and instabuy so fast my fingers would break. AMG WHAT IF WHEN HE DIES HE EXPLODES INTO ROUND PARTICLES I don't even own Ez and prob wouldn't buy for this anyway, but on that note, wasn't there a Megaman Tristana skin in the game files forever? What the hell happened to that? | ||
mordek
United States12704 Posts
On December 07 2011 06:32 Mogwai wrote: well, the people who care about mix/maxing all play with junglers now, so no one but the casual crowd plays 2-1-2 and none of them really think about how to utilize the jungle without a jungler. at least that's my take on it. That's true. Let's say you are running 1-1-2 and your jungler is a strong counterjungler. Why not do the above, jungler goes wraiths, wraith jack/kill enemy jungler. Heck, give the jungler the red so he can do it more easily. I'm just trying to think of new approaches with the faster jungle respawn. After the jungler invades wolves/golems/wraiths are all up again. | ||
JackDino
Gabon6219 Posts
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Blitzkrieg0
United States13132 Posts
On December 07 2011 07:01 JackDino wrote: The problem with running 2-1-2 no jungler is that if your opponent does have a jungler and you fail to deny top lane you're most likely gonna be behind. Even if you deny top, your mid is going to lose cause their middle will have a blue. Your bottom gets ganked and falls behind? screwed for the rest of the game. | ||
Unentschieden
Germany1471 Posts
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shinarit
Hungary900 Posts
On December 07 2011 05:39 Ryuu314 wrote: You're not gonna use her w for damage late game cause it's too suicidal. And lb has great ratios...much much better than brands Wait, you said someone has better AP ratios than Brand? Really? AP ratio is additive through skills in effectiveness, and you make mostly aoe dmg with him. | ||
mordek
United States12704 Posts
On December 07 2011 07:18 Blitzkrieg0 wrote: Even if you deny top, your mid is going to lose cause their middle will have a blue. Your bottom gets ganked and falls behind? screwed for the rest of the game. In the scenario given, blue could be given to mid first and then you have timer on it so you know when to come back. And isn't there a tradeoff of top lane getting ahead while bot lane gets behind? It really comes down to what extent bot gets behind and how far ahead the two up top get of course. I'm not trying to argue but rather re-think things. If it's a dumb idea I want to know why so I can be a better player as I'm comparitively very new to most in this forum. | ||
turdburgler
England6749 Posts
On December 07 2011 07:01 JackDino wrote: The problem with running 2-1-2 no jungler is that if your opponent does have a jungler and you fail to deny top lane you're most likely gonna be behind. just run volibear top and tower dive lvl 1 ezpz | ||
red_
United States8474 Posts
On December 07 2011 07:26 mordek wrote: In the scenario given, blue could be given to mid first and then you have timer on it so you know when to come back. And isn't there a tradeoff of top lane getting ahead while bot lane gets behind? It really comes down to what extent bot gets behind and how far ahead the two up top get of course. I'm not trying to argue but rather re-think things. If it's a dumb idea I want to know why so I can be a better player as I'm comparitively very new to most in this forum. Almost no mids can take blue solo when it comes back up at 7 minutes without taking significant damage, using a ton(all of their) mana, and a lot of time. They'll certainly lose out on a wave even if they pushed the lane. You'd have to have someone top come down to help, which kills the advantage you have there(and may even lead to a death because you are now 1v1 top against someone who probably has a level or 2 on you). | ||
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