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[Patch 1.0.0.129: Fizz] General Discussion - Page 17

Forum Index > LoL General
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Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.
TheYango
Profile Joined September 2008
United States47024 Posts
November 15 2011 21:00 GMT
#321
On November 16 2011 05:41 Sandster wrote:
EDIT: who are you referring to that outlane AND outscale her? I can't really think of anyone.

Didn't mean outscale her, but rather keep up with her scaling. Tryndamere has a pretty decent matchup against her, while also being able to at least keep up with her and stay ahead with his advantage.
Moderator
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
November 15 2011 21:01 GMT
#322
Opponents go Akali/LB first two picks, so I put my trollface on and pick mid galio.
Ended up laning against LB.

Result:
[image loading]
Midlane Galio ftw (Yes Gtrsrs, you can laugh at me for buying a Galio skin)
Survival is winning, everything else is bullshit.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 15 2011 21:02 GMT
#323
I don't see Riven's late game as even close to as strong as you guys see it. She's a fucking bitch to lane against as Melee though.
mogwaismusings.wordpress.com
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
November 15 2011 21:03 GMT
#324
On November 16 2011 06:02 Mogwai wrote:
I don't see Riven's late game as even close to as strong as you guys see it. She's a fucking bitch to lane against as Melee though.

Unless you are Irelia!
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
November 15 2011 21:04 GMT
#325
as Irelia it's still kinda scary. then you get a wriggle's and zone her out of xp range. such is life.
mogwaismusings.wordpress.com
zer0das
Profile Blog Joined May 2007
United States8519 Posts
November 15 2011 21:04 GMT
#326
Fizz's gap closing is freaking ridiculous. If you get behind, there's not an awful lot you can do.
Sabin010
Profile Joined September 2010
United States1892 Posts
November 15 2011 21:05 GMT
#327
With the Jungle changes how viable are the following, jungle blitz, jungle renekton, jungle irelia, jungle leona, jungle veigar, jungle xerath.
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
November 15 2011 21:06 GMT
#328
On November 16 2011 06:05 Sabin010 wrote:
With the Jungle changes how viable are the following, jungle blitz, jungle renekton, jungle irelia, jungle leona, jungle veigar, jungle xerath.

Veigar would be counterjungled so hard, so very very hard.
Hoban
Profile Blog Joined February 2011
United States1600 Posts
November 15 2011 21:08 GMT
#329
For the Riven vs Top lane discussion.

If it means anything, I seem to get beaten by Lee Sin and Wukong quite a bit. Olaf is very hit-or-miss. Either I get an early advantage and carry it or just get stomped. I think Garen can out-bully her. I haven't played a good one yet but I definitely think it is possible. When I am a little more focused I will try to come up with some good ways to win a lane vs Riven.

Some thing I haven't run into in ranked that I think would be troublesome as Riven. Warwick and Udyr. More so Udyr. Early game you can make him angry but eventually he will be super scary. Here's to hoping I find a decent lane Udyr on ladder in the next few days. I need to prove Riven isn't OP so she doesn't get nerfed!
"I am a leaf on the wind."
broz0rs
Profile Joined July 2008
United States2294 Posts
November 15 2011 21:09 GMT
#330
On November 16 2011 02:55 Slayer91 wrote:
Show nested quote +
On November 16 2011 00:32 Iplaythings wrote:
On November 16 2011 00:28 AsianEcksDragon wrote:
What does everyone think of these Masteries setups?

Sustaining Top: 0/21/9 < - get everything that gives regen
AP Carry: 21/0/9 <- XD dat Annie burst! Get runic mastery on utility to extend the duration of blue.
Support: 8/0/22 <- Mental Force + Sorcery on Offense
AD Carry: 24/6/0
Sustaining Jungle: 0/21/9 <- Most Junglers should take this
Ganking Jungle: 21/0/9 <- Shaco must run this. Other junglers run this if the team is weak in the early game or the other team is super strong early.

Dont see why you'd run 0/21/9 on any jungler other than amumu tbh..

All benefit soo much from the old 21/0/9, doubt that's gonna change


Udyr. Rammus. Possibly Skarner. You'd never ever want to go 21 offense on pheonix udyr and rammus and skarner is debateable.
Prepatch pheonix udyr with mostly utility spec and movement quints clears full jungle in 3:20, and all the offense masteries suck o him. Tiger udyr is a different story though. Rammus I'm not sure about because just getting spiked shell and going 21 offense might be interesting in the wriggles builds. But juggernaught veteran scars and even mercenary are all really nice when you're going warmogs as well.

Show nested quote +
On November 16 2011 02:18 RoieTRS wrote:
lol
below 1500 is low elo?
1800 is still low elo
please quit kidding yourselves.


I'm around the top 100 at 1900 on EU west so statistically calling 1800 low elo is way off. I think 99.9% of players are probably below 1800 so technically 1800+ is like the elite if we are looking from a game design perspective Especially when we're talking about champions like yi tryndamere and xin. it's ridiculous to say that they are good around 1500, we're talking below 1200 where they're getting stompy.


here's a relevant discussion over at lol boards

http://na.leagueoflegends.com/board/showthread.php?t=1485556

might lead to Rammus getting banned at SR all over again.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 15 2011 21:14 GMT
#331
On November 16 2011 06:02 Mogwai wrote:
I don't see Riven's late game as even close to as strong as you guys see it. She's a fucking bitch to lane against as Melee though.

I laned Teemo vs Riven top. I was going Wriggles + Chainmail, setting up huge fields of shrooms, blinding her, and yet she still burst me down SO HARD.
Worst part: I ran MSpd Quints, she only had the 2% from her 9 utility. But god was it hard to stay away from her... She doesn't give a damn about shrooms...
If you have a good reason to disagree with the above, please tell me. Thank you.
GARO
Profile Blog Joined November 2010
United States2255 Posts
Last Edited: 2011-11-15 21:17:35
November 15 2011 21:17 GMT
#332
I can run 0/21/9 on xin and still clear as fast as old 21/0/9

Oh boy, maybe I can build glass cannon for real now!
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
Last Edited: 2011-11-15 21:22:57
November 15 2011 21:18 GMT
#333
On November 16 2011 04:46 TheYango wrote:
Show nested quote +
On November 16 2011 04:41 mr_tolkien wrote:
WTF are you saying dude.

Phœnix Udyr maxes R > E > Q > W, with 1 point in W at lvl2. Phœnix Udyr doesn't even need sustain in the jungle, just begin cloth 5 pots and with this 5 pots you can stay long enough in the jungle to buy your Wriggle XD

Late game Phœnix Udyr switching betwee R and Q lvl 5 is just craze, and ganks are WAY more powerful with E. As well as faster clear times.

Jatt, SV, and Oddone all verifiably go R>W>E>Q. W isn't about the sustainability, it's about the fact that it's a retarded amount of free HP in teamfights.

On November 16 2011 04:43 Ryuu314 wrote:
Show nested quote +
On November 16 2011 04:41 mr_tolkien wrote:
On November 16 2011 03:30 Sandster wrote:
On November 16 2011 03:22 Iplaythings wrote:
On November 16 2011 02:55 Slayer91 wrote:
On November 16 2011 00:32 Iplaythings wrote:
On November 16 2011 00:28 AsianEcksDragon wrote:
What does everyone think of these Masteries setups?

Sustaining Top: 0/21/9 < - get everything that gives regen
AP Carry: 21/0/9 <- XD dat Annie burst! Get runic mastery on utility to extend the duration of blue.
Support: 8/0/22 <- Mental Force + Sorcery on Offense
AD Carry: 24/6/0
Sustaining Jungle: 0/21/9 <- Most Junglers should take this
Ganking Jungle: 21/0/9 <- Shaco must run this. Other junglers run this if the team is weak in the early game or the other team is super strong early.

Dont see why you'd run 0/21/9 on any jungler other than amumu tbh..

All benefit soo much from the old 21/0/9, doubt that's gonna change


Udyr. Rammus. Possibly Skarner. You'd never ever want to go 21 offense on pheonix udyr and rammus and skarner is debateable.
Prepatch pheonix udyr with mostly utility spec and movement quints clears full jungle in 3:20, and all the offense masteries suck o him. Tiger udyr is a different story though. Rammus I'm not sure about because just getting spiked shell and going 21 offense might be interesting in the wriggles builds. But juggernaught veteran scars and even mercenary are all really nice when you're going warmogs as well.

I'm talking about tiger udyr since i haven't played phoenix in ages, maybe I should try it out, do people still only get 3 points in phoenix as a norm for the early game?
I can't not see it justified to run 21 offense, you're like the old udyr which levels faster than solo lanes as long as you have jungle to clear.
Skarner is debatable, I'd say it depends on what runes you're running and who your opposing jungler is (as if, the more offensive jungler the more defensive you build skarner).


Phoenix udyr maxes R > W > E > Q (3 in Q vs 3 in E is debatable). 21 offense is pointless as phoenix because you clear so freaking fast anyway, and points 10-20 in offense doesn't do much for him. Meanwhile the health, move speed, damage reduction, and Juggernaut are all insanely good for Udyr for the entire game.

For almost every other jungler you have a suboptimal rune/mastery set to clear jungle faster, but Udyr is so fast that you can build him normally.

EDIT: points 10-20 gives you crit/lethality, lifesteal, and flat armor pen / AP. None of those stats are are particularly good, since you'd rather have attack speed instead. If you plan on using tiger then yes, 21 offense is the way to go, but phoenix is considered stronger right now in jungle.

WTF are you saying dude.

Phœnix Udyr maxes R > E > Q > W, with 1 point in W at lvl2. Phœnix Udyr doesn't even need sustain in the jungle, just begin cloth 5 pots and with this 5 pots you can stay long enough in the jungle to buy your Wriggle XD

Late game Phœnix Udyr switching betwee R and Q lvl 5 is just craze, and ganks are WAY more powerful with E. As well as faster clear times.

Erm...I'm pretty sure top Udyrs like Jatt go R>W>E>Q with 1 in E at 4. The sustain and tankiness W gives is just too good to pass up. You don't really get W so you can sustain in jungle, you get it because a 200+hp shield every 3-5 seconds is ridiculously strong for you durability. Also, getting Wriggles on Phoenix Udyr isn't necessarily core. I know Jatt never gets Wriggles on Phoenix Udyr except in edge cases.

On November 16 2011 04:45 travis wrote:
Apparently everyone has differing opinions on phoenix udyr.

I go rerw in that order

it takes a long time before i take a point in q, and i max r then e then w unless I think i need the tankiness in which case I probably max w before e

The 4 first skills are RWRE for everyone, I agree, but past this, I see a lot of Udyr's MAXING E over W. Buy the time the teamfights happen, you'll be 12-13 already, which means at least 2 or 3 points in another skill ! It can be turtle if you want, your 3 lvl 5s are personnal choices I feel.

On November 16 2011 04:56 Sandster wrote:
Show nested quote +
On November 16 2011 04:50 Two_DoWn wrote:
On November 16 2011 04:46 TheYango wrote:
On November 16 2011 04:41 mr_tolkien wrote:
WTF are you saying dude.

Phœnix Udyr maxes R > E > Q > W, with 1 point in W at lvl2. Phœnix Udyr doesn't even need sustain in the jungle, just begin cloth 5 pots and with this 5 pots you can stay long enough in the jungle to buy your Wriggle XD

Late game Phœnix Udyr switching betwee R and Q lvl 5 is just craze, and ganks are WAY more powerful with E. As well as faster clear times.

Jatt, SV, and Oddone all verifiably go R>W>E>Q. W isn't about the sustainability, it's about the fact that it's a retarded amount of free HP in teamfights.

This. The diminishing return on e makes it not nearly as worthwhile as w, and q is useless since it doesnt scale with any items you are going to get. The "correct" (read high elo) way to play phoenix udyr is R>W>E>Q.



^

Also -

Wriggle is almost entirely pointless, and simply delays your REAL farm item (wit's end).

You will rarely have time to switch between R/Q in late game. You are one of the tanks for your team, and need to use bear every few seconds to stun, so more likely than not you'll swap between R/W/E. If you have time to swap R/Q/E then you probably aren't doing your job and your carries are getting crushed (or you're ahead so much it doesn't matter).

Wriggle-Wit's + Udyr Aspd passive buff is just ridiculous, if you max E to move between camp you can do a full clear in about 30s, and kill the drake in less than 10s. 14 or so minutes into the game. And after those 2 items, you can go full tanky and be just fine for the time when teamfights happen.

But well, I guess Phœnix Udyr in jungle is still evolving, I've never seen 2 people agree on it. Maxing W is very counter intuitive though, it's useless in the jungle AND in ganks, it only has uses in teamfights if your opponents decide for whatever reason to focus you a little bit, but not enough to kill you...
The legend of Darien lives on
Sponkz
Profile Joined May 2011
Denmark4564 Posts
November 15 2011 21:27 GMT
#334
On November 16 2011 06:01 57 Corvette wrote:
Opponents go Akali/LB first two picks, so I put my trollface on and pick mid galio.
Ended up laning against LB.

Result:
[image loading]
Midlane Galio ftw (Yes Gtrsrs, you can laugh at me for buying a Galio skin)



If you want armor get a frozen heart, not thormail lol.
hi
TheYango
Profile Joined September 2008
United States47024 Posts
November 15 2011 21:33 GMT
#335
On November 16 2011 06:18 mr_tolkien wrote:
Wriggle-Wit's + Udyr Aspd passive buff is just ridiculous, if you max E to move between camp you can do a full clear in about 30s, and kill the drake in less than 10s. 14 or so minutes into the game. And after those 2 items, you can go full tanky and be just fine for the time when teamfights happen.

The thing is, Wriggle's doesn't really do anything for you except take Red buff or Dragon. Phoenix already clears small camps fast enough that a Wriggle's proc won't affect your speed (e.g. Wriggle's proccing on the big wraith doesn't make you do wraiths that much faster because then you hit small wraiths that would have just died to your Phoenix stance anyway), and you should be giving away 2nd blue buff, so the chance of a Wriggle's proc forcing you to stop hitting blue at like 700 HP arguably makes it SLOWER for you to give away blue because you have to wait for your mid AP to dps 700 HP by himself.

The only times that Wriggle's is situationally useful is if you feel you need the early Razors to force the enemy off their 2nd blue or red, or that you want to be a super-early Dragon threat. That doesn't happen every game.
Moderator
DoXa
Profile Blog Joined August 2010
Switzerland1448 Posts
November 15 2011 21:38 GMT
#336
On November 16 2011 06:27 Sponkz wrote:
Show nested quote +
On November 16 2011 06:01 57 Corvette wrote:
Opponents go Akali/LB first two picks, so I put my trollface on and pick mid galio.
Ended up laning against LB.

Result:
[image loading]
Midlane Galio ftw (Yes Gtrsrs, you can laugh at me for buying a Galio skin)



If you want armor get a frozen heart, not thormail lol.


works well with galio ult
Sponkz
Profile Joined May 2011
Denmark4564 Posts
November 15 2011 21:38 GMT
#337
Still having 25% CDR and the attack speed slow for ad's are so much more better than a thornmail that gives you 100 armor and 30% dmg returned.
hi
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-11-15 21:42:50
November 15 2011 21:40 GMT
#338
On November 16 2011 06:27 Sponkz wrote:
Show nested quote +
On November 16 2011 06:01 57 Corvette wrote:
Opponents go Akali/LB first two picks, so I put my trollface on and pick mid galio.
Ended up laning against LB.

Result:
[image loading]
Midlane Galio ftw (Yes Gtrsrs, you can laugh at me for buying a Galio skin)



If you want armor get a frozen heart, not thormail lol.

Randuin's IMO. You have a resist steroid, which increases the duration of the active, and a taunt which forces people to proc the passive slow on themselves (so after your ulti, some or all of the people caught in it are slowed for another 3 seconds). FHeart aura is not that much better than Randuin's passive/active when you can force like 8 seconds of the Randuin mspd/aspd slow on the relevant targets anyway.
Moderator
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
November 15 2011 21:41 GMT
#339
On November 16 2011 06:18 mr_tolkien wrote:
Show nested quote +
On November 16 2011 04:46 TheYango wrote:
On November 16 2011 04:41 mr_tolkien wrote:
WTF are you saying dude.

Phœnix Udyr maxes R > E > Q > W, with 1 point in W at lvl2. Phœnix Udyr doesn't even need sustain in the jungle, just begin cloth 5 pots and with this 5 pots you can stay long enough in the jungle to buy your Wriggle XD

Late game Phœnix Udyr switching betwee R and Q lvl 5 is just craze, and ganks are WAY more powerful with E. As well as faster clear times.

Jatt, SV, and Oddone all verifiably go R>W>E>Q. W isn't about the sustainability, it's about the fact that it's a retarded amount of free HP in teamfights.

Show nested quote +
On November 16 2011 04:43 Ryuu314 wrote:
On November 16 2011 04:41 mr_tolkien wrote:
On November 16 2011 03:30 Sandster wrote:
On November 16 2011 03:22 Iplaythings wrote:
On November 16 2011 02:55 Slayer91 wrote:
On November 16 2011 00:32 Iplaythings wrote:
On November 16 2011 00:28 AsianEcksDragon wrote:
What does everyone think of these Masteries setups?

Sustaining Top: 0/21/9 < - get everything that gives regen
AP Carry: 21/0/9 <- XD dat Annie burst! Get runic mastery on utility to extend the duration of blue.
Support: 8/0/22 <- Mental Force + Sorcery on Offense
AD Carry: 24/6/0
Sustaining Jungle: 0/21/9 <- Most Junglers should take this
Ganking Jungle: 21/0/9 <- Shaco must run this. Other junglers run this if the team is weak in the early game or the other team is super strong early.

Dont see why you'd run 0/21/9 on any jungler other than amumu tbh..

All benefit soo much from the old 21/0/9, doubt that's gonna change


Udyr. Rammus. Possibly Skarner. You'd never ever want to go 21 offense on pheonix udyr and rammus and skarner is debateable.
Prepatch pheonix udyr with mostly utility spec and movement quints clears full jungle in 3:20, and all the offense masteries suck o him. Tiger udyr is a different story though. Rammus I'm not sure about because just getting spiked shell and going 21 offense might be interesting in the wriggles builds. But juggernaught veteran scars and even mercenary are all really nice when you're going warmogs as well.

I'm talking about tiger udyr since i haven't played phoenix in ages, maybe I should try it out, do people still only get 3 points in phoenix as a norm for the early game?
I can't not see it justified to run 21 offense, you're like the old udyr which levels faster than solo lanes as long as you have jungle to clear.
Skarner is debatable, I'd say it depends on what runes you're running and who your opposing jungler is (as if, the more offensive jungler the more defensive you build skarner).


Phoenix udyr maxes R > W > E > Q (3 in Q vs 3 in E is debatable). 21 offense is pointless as phoenix because you clear so freaking fast anyway, and points 10-20 in offense doesn't do much for him. Meanwhile the health, move speed, damage reduction, and Juggernaut are all insanely good for Udyr for the entire game.

For almost every other jungler you have a suboptimal rune/mastery set to clear jungle faster, but Udyr is so fast that you can build him normally.

EDIT: points 10-20 gives you crit/lethality, lifesteal, and flat armor pen / AP. None of those stats are are particularly good, since you'd rather have attack speed instead. If you plan on using tiger then yes, 21 offense is the way to go, but phoenix is considered stronger right now in jungle.

WTF are you saying dude.

Phœnix Udyr maxes R > E > Q > W, with 1 point in W at lvl2. Phœnix Udyr doesn't even need sustain in the jungle, just begin cloth 5 pots and with this 5 pots you can stay long enough in the jungle to buy your Wriggle XD

Late game Phœnix Udyr switching betwee R and Q lvl 5 is just craze, and ganks are WAY more powerful with E. As well as faster clear times.

Erm...I'm pretty sure top Udyrs like Jatt go R>W>E>Q with 1 in E at 4. The sustain and tankiness W gives is just too good to pass up. You don't really get W so you can sustain in jungle, you get it because a 200+hp shield every 3-5 seconds is ridiculously strong for you durability. Also, getting Wriggles on Phoenix Udyr isn't necessarily core. I know Jatt never gets Wriggles on Phoenix Udyr except in edge cases.

Show nested quote +
On November 16 2011 04:45 travis wrote:
Apparently everyone has differing opinions on phoenix udyr.

I go rerw in that order

it takes a long time before i take a point in q, and i max r then e then w unless I think i need the tankiness in which case I probably max w before e

The 4 first skills are RWRE for everyone, I agree, but past this, I see a lot of Udyr's MAXING E over W. Buy the time the teamfights happen, you'll be 12-13 already, which means at least 2 or 3 points in another skill ! It can be turtle if you want, your 3 lvl 5s are personnal choices I feel.


except i dont, I don't agree. I think RE is better almost always. what is the point of lvl 2 w again?

I can see going W lvl 2 if im not starting blue.. but if im starting blue i simply want E to be able to run faster or gank at lvl 2/3 if there is some kind of weird great opportunity. I don't need w at lvl 2!
Sponkz
Profile Joined May 2011
Denmark4564 Posts
November 15 2011 21:42 GMT
#340
On November 16 2011 06:40 TheYango wrote:
Show nested quote +
On November 16 2011 06:27 Sponkz wrote:
On November 16 2011 06:01 57 Corvette wrote:
Opponents go Akali/LB first two picks, so I put my trollface on and pick mid galio.
Ended up laning against LB.

Result:
[image loading]
Midlane Galio ftw (Yes Gtrsrs, you can laugh at me for buying a Galio skin)



If you want armor get a frozen heart, not thormail lol.

Randuin's IMO. You have a resist steroid, which increases the duration of the active, and a taunt which forces people to proc the passive slow on themselves (so after your ulti, some or all of the people caught in it are slowed for another 3 seconds).


The other item's you will be getting as galio does not provide cdr, so get as much as you can from 1 item. Blue buff shouldn't be given to you anyways
hi
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