• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:38
CET 19:38
KST 03:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies1ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2011 users

[Patch 1.0.0.128: Shyvana] General Discussion - Page 72

Forum Index > LoL General
Post a Reply
Prev 1 70 71 72 73 74 187 Next
Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.

- Neo, 9:49 KST, Nov 9th
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 04 2011 19:48 GMT
#1421
On November 05 2011 04:43 Skipper240 wrote:
I think Ez will get alot more play after these changes.

How do you figure? He's already pretty good, do you think the Flash nerf will make his built in Flash that much more appealing?
It's your boy Guzma!
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
Last Edited: 2011-11-04 19:50:16
November 04 2011 19:49 GMT
#1422
On November 05 2011 04:42 JBright wrote:
I worry about the redundancy of the new surge summoner and Taric's ultimate if surge is just the mobile version of rally. Maybe it won't affect anything since I don't see it being picked by that many people.

Taric's Ult at max level practically gives everyone on your team a Baron Buff (minus the regen). Stacking that means you could have some REALLY scary teamfights. Of course, all theorycraft.

On November 05 2011 04:48 Requizen wrote:
Show nested quote +
On November 05 2011 04:43 Skipper240 wrote:
I think Ez will get alot more play after these changes.

How do you figure? He's already pretty good, do you think the Flash nerf will make his built in Flash that much more appealing?

Mobility is powerful. A Flash nerf would likely make any champion with inbuilt mobility pretty good imoimo.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Woony
Profile Blog Joined August 2010
Germany6657 Posts
November 04 2011 19:52 GMT
#1423
Duh I hope the flash nerfs are minor. I'd rather see some ghost buffs than flash nerfs tbh.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 04 2011 19:53 GMT
#1424
On November 05 2011 04:49 MoonBear wrote:
Show nested quote +
On November 05 2011 04:42 JBright wrote:
I worry about the redundancy of the new surge summoner and Taric's ultimate if surge is just the mobile version of rally. Maybe it won't affect anything since I don't see it being picked by that many people.

Taric's Ult at max level practically gives everyone on your team a Baron Buff (minus the regen). Stacking that means you could have some REALLY scary teamfights. Of course, all theorycraft.

Show nested quote +
On November 05 2011 04:48 Requizen wrote:
On November 05 2011 04:43 Skipper240 wrote:
I think Ez will get alot more play after these changes.

How do you figure? He's already pretty good, do you think the Flash nerf will make his built in Flash that much more appealing?

Mobility is powerful. A Flash nerf would likely make any champion with inbuilt mobility pretty good imoimo.

Will they be stackable? Or will it be like "unique" flat increase? Like, if Taric ults and then hits Surge, will it be a massive buff, or will you have to chain them?

A lot of AD carries have mobility, short of Kog. Trist's is good, it's super high range will be even better with Flash being shorter range. Tumble will be better because Flash may not immediately overtake it, same with Cait's jump. Graves' E is already stupid good with the built in CDR, probably as good or better than Ez's.
It's your boy Guzma!
Gahlo
Profile Joined February 2010
United States35164 Posts
November 04 2011 19:55 GMT
#1425
On November 05 2011 04:53 Requizen wrote:
]A lot of AD carries have mobility, short of Kog. Trist's is good, it's super high range will be even better with Flash being shorter range. Tumble will be better because Flash may not immediately overtake it, same with Cait's jump. Graves' E is already stupid good with the built in CDR, probably as good or better than Ez's.


Ashe has none.
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
November 04 2011 19:55 GMT
#1426
I'm kind of scared of the Flash nerf. I have a good sense of which walls I could flash over and which ones I can't, so hopefully this won't change too much
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 04 2011 19:57 GMT
#1427
On November 05 2011 04:55 Gahlo wrote:
Show nested quote +
On November 05 2011 04:53 Requizen wrote:
]A lot of AD carries have mobility, short of Kog. Trist's is good, it's super high range will be even better with Flash being shorter range. Tumble will be better because Flash may not immediately overtake it, same with Cait's jump. Graves' E is already stupid good with the built in CDR, probably as good or better than Ez's.


Ashe has none.

Ah, yes, also Ashe. However, this is also a buff to Ashe in a sense. Flash kind of lets you "ignore" her slow by just Flashing the distance even though you're slowed, the shorter range makes her slow better for escapes, I'd say.
It's your boy Guzma!
Ryuu314
Profile Joined October 2009
United States12679 Posts
November 04 2011 20:05 GMT
#1428
On November 05 2011 04:53 Requizen wrote:
Show nested quote +
On November 05 2011 04:49 MoonBear wrote:
On November 05 2011 04:42 JBright wrote:
I worry about the redundancy of the new surge summoner and Taric's ultimate if surge is just the mobile version of rally. Maybe it won't affect anything since I don't see it being picked by that many people.

Taric's Ult at max level practically gives everyone on your team a Baron Buff (minus the regen). Stacking that means you could have some REALLY scary teamfights. Of course, all theorycraft.

On November 05 2011 04:48 Requizen wrote:
On November 05 2011 04:43 Skipper240 wrote:
I think Ez will get alot more play after these changes.

How do you figure? He's already pretty good, do you think the Flash nerf will make his built in Flash that much more appealing?

Mobility is powerful. A Flash nerf would likely make any champion with inbuilt mobility pretty good imoimo.

Will they be stackable? Or will it be like "unique" flat increase? Like, if Taric ults and then hits Surge, will it be a massive buff, or will you have to chain them?

A lot of AD carries have mobility, short of Kog. Trist's is good, it's super high range will be even better with Flash being shorter range. Tumble will be better because Flash may not immediately overtake it, same with Cait's jump. Graves' E is already stupid good with the built in CDR, probably as good or better than Ez's.

It's probably going to be a unique increase. Taric isn't the only person with AoE buffs to team stats btw
TieN.nS)
Profile Joined August 2003
United States2131 Posts
November 04 2011 20:09 GMT
#1429
I would expect Surge to not stack with other Surge summoners; it'll probably give a debuff similar to the Heal debuff. However, there is also zero reason to think that it wouldn't stack with other auras such as Taric's ult, which is what Requizen was asking. Like, do you think hitting Surge means you lose WotA, Stark's, and Aegis as well? lol
Noocta
Profile Joined June 2010
France12578 Posts
November 04 2011 20:15 GMT
#1430
Back to playing Ez Cleanse ghost like i did in Beta. =]
" I'm not gonna fight you. I'm gonna kick your ass ! "
Qualm
Profile Joined December 2009
721 Posts
November 04 2011 20:15 GMT
#1431
Thank god for the incoming SS changes. It's about time.

I'm still wondering why they aren't doing anything to Clarity tho, as it's by far the worse of them all. XD
TheYango
Profile Joined September 2008
United States47024 Posts
November 04 2011 20:17 GMT
#1432
On November 05 2011 05:15 Qualm wrote:
Thank god for the incoming SS changes. It's about time.

I'm still wondering why they aren't doing anything to Clarity tho, as it's by far the worse of them all. XD

IMO Clarity should be % max mana, rather than a flat amount restored.
Moderator
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
November 04 2011 20:17 GMT
#1433
On November 05 2011 04:55 Chairman Ray wrote:
I'm kind of scared of the Flash nerf. I have a good sense of which walls I could flash over and which ones I can't, so hopefully this won't change too much

Btw, just something interesting. If you blink into illegal terain (with Ez, Kass, Flash, etc.) the game engine will freak out and push you into the closest possible legal terain. This lets you blink a little further than you should be able to. Dash moves (Rocket Jump, Valk, etc.) don't follow this rule because they count as movement so you just crash into the wall.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Qualm
Profile Joined December 2009
721 Posts
November 04 2011 20:24 GMT
#1434
On November 05 2011 05:17 TheYango wrote:
Show nested quote +
On November 05 2011 05:15 Qualm wrote:
Thank god for the incoming SS changes. It's about time.

I'm still wondering why they aren't doing anything to Clarity tho, as it's by far the worse of them all. XD

IMO Clarity should be % max mana, rather than a flat amount restored.


Definitely. They could also try adding some other cool effect to it, like having it reduce your cooldowns by a second or something.
Phrost
Profile Blog Joined May 2010
United States4008 Posts
November 04 2011 20:25 GMT
#1435
On November 05 2011 05:15 Noocta wrote:
Back to playing Ez Cleanse ghost like i did in Beta. =]


Ezreal wasnt available in beta, he was released well after it ( http://leagueoflegends.wikia.com/wiki/List_of_champions )

udyr was the first champion introduced after LoL went live
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
overt
Profile Blog Joined June 2010
United States9006 Posts
November 04 2011 20:25 GMT
#1436
Uh, the only AD carries with good mobility spells are Ez, Trist, and Corki imo. Yeah, Vayne and Cait have some minor ones but they certainly aren't as good as Flash and as such a Flash nerf hurts them (Vayne can't even use tumble to get across walls).

The only way a nerf to Flash will change AD carry preferences is it might make people play more Ez, Trist, Corki while creating a slight de-emphasis on Kog, Vayne, Cait, maybe Graves (haven't played him, can't comment on him). But this all depends on how much of a range nerf Flash is getting and how big of an increase the CD is going to be.
Noocta
Profile Joined June 2010
France12578 Posts
November 04 2011 20:28 GMT
#1437
On November 05 2011 05:25 Phrost wrote:
Show nested quote +
On November 05 2011 05:15 Noocta wrote:
Back to playing Ez Cleanse ghost like i did in Beta. =]


Ezreal wasnt available in beta, he was released well after it ( http://leagueoflegends.wikia.com/wiki/List_of_champions )

udyr was the first champion introduced after LoL went live


Yeah, i meant the period in beetwen Beta and Season 1.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-11-04 20:30:24
November 04 2011 20:28 GMT
#1438
Well the thing is, Flash nerf hurts both sides. The AD carry loses a flash but so does the enemy bruiser/mage. I'm not saying the tradeoff is the same for all roles but my point of view is that ghost vs ghost makes it slightly easier for the AD carry to live vs bruiser/nuker than flash vs flash, since there's a longer reaction time allowed.
Phunkapotamus
Profile Joined April 2010
United States496 Posts
Last Edited: 2011-11-04 20:30:19
November 04 2011 20:29 GMT
#1439
On November 05 2011 05:17 MoonBear wrote:
Show nested quote +
On November 05 2011 04:55 Chairman Ray wrote:
I'm kind of scared of the Flash nerf. I have a good sense of which walls I could flash over and which ones I can't, so hopefully this won't change too much

Btw, just something interesting. If you blink into illegal terain (with Ez, Kass, Flash, etc.) the game engine will freak out and push you into the closest possible legal terain. This lets you blink a little further than you should be able to. Dash moves (Rocket Jump, Valk, etc.) don't follow this rule because they count as movement so you just crash into the wall.


Is it the closest possible valid point from where you are penetrating collision from?
Or is it the closest valid position along a ray starting from where you flashed from, pointing to where you flashed to? I think you always end up along that ray.

Maybe I haven't noticed how it works close enough.
"Do a barrel roll"
Ryuu314
Profile Joined October 2009
United States12679 Posts
November 04 2011 20:29 GMT
#1440
I'm more worried about how Flash will affect the champs that need flash to initiate like Galio and Annie.
Prev 1 70 71 72 73 74 187 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#35
RotterdaM905
TKL 395
IndyStarCraft 199
SteadfastSC186
BRAT_OK 119
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 905
mouzHeroMarine 482
TKL 395
IndyStarCraft 199
SteadfastSC 186
MaxPax 119
BRAT_OK 119
trigger 27
DivinesiaTV 23
StarCraft: Brood War
Larva 415
Light 252
Dewaltoss 139
firebathero 125
910 28
Yoon 24
Dota 2
XcaliburYe1106
BananaSlamJamma297
Counter-Strike
adren_tv169
fl0m98
Heroes of the Storm
Khaldor244
Other Games
Grubby7133
FrodaN2051
Beastyqt661
ceh9622
B2W.Neo459
Lowko263
ToD257
QueenE97
Mew2King75
Trikslyr52
C9.Mang040
RushiSC10
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 99
• StrangeGG 42
• iHatsuTV 4
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• 80smullet 14
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV1953
League of Legends
• Nemesis2881
• TFBlade975
Other Games
• imaqtpie911
• Shiphtur238
Upcoming Events
WardiTV Invitational
1d 17h
Replay Cast
2 days
WardiTV Invitational
2 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.