• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:22
CEST 20:22
KST 03:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy12ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple5Aligulac acquired by REPLAYMAN.com/Stego Research3Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational Weekly Cups (March 23-29): herO takes triple Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash BGH Auto Balance -> http://bghmmr.eu/ Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
🌍 Weekly Foreign Showmatches [ASL21] Ro24 Group E [Megathread] Daily Proleagues [ASL21] Ro24 Group D
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1987 users

[Patch 1.0.0.128: Shyvana] General Discussion - Page 129

Forum Index > LoL General
Post a Reply
Prev 1 127 128 129 130 131 187 Next
Want to rage about your latest loss?
Use the QQ thread.
If you whine in GD, you'll get warned.

- Neo, 9:49 KST, Nov 9th
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2011-11-09 19:02:21
November 09 2011 19:00 GMT
#2561
IE is very underrated on EZ. It's not like you never auto attack. IE vastly vastly increases your ability to burst down bruisers when you arcane shift away and have 5 stacks of passive. BT is nice if you don't have wriggles as it helps you in the poke war though, so I can see the argument. I'd almost definitely say IE is better if you already have lifesteal, though.

Infact, It vastly helps against everyone. Get a few IE crits when you E Q auto hit combo someone and they lose half their hp.
TheYango
Profile Joined September 2008
United States47024 Posts
November 09 2011 19:01 GMT
#2562
On November 10 2011 03:59 Alzadar wrote:
How true is true damage? Are true damage spells affected at all by things like Exhaust, Urgot's passive, Poppy's passive, Alistar ultimate, stacked Leviathan, etc?

And on the topic of Poppy's passive, is it calculated before or after resistances?

True damage ignores all % damage reductions, not just armor/MR.
Moderator
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 09 2011 19:02 GMT
#2563
On November 10 2011 04:00 Slayer91 wrote:
IE is very underrated on EZ. It's not like you never auto attack. IE vastly vastly increases your ability to burst down bruisers when you arcane shift away and have 5 stacks of passive. BT is nice if you don't have wriggles as it helps you in the poke war though, so I can see the argument. I'd almost definitely say IE is better if you already have lifesteal, though.

BT would still be better, IMO. Straight AD on it is higher, which effects Q and R, where your damage is coming from. The crit (and crit % passive) only effects your autos. And the lifesteal actually makes you a monster 1v1er against some champs.
It's your boy Guzma!
Sabin010
Profile Joined September 2010
United States1892 Posts
November 09 2011 19:03 GMT
#2564
On November 10 2011 04:01 TheYango wrote:
Show nested quote +
On November 10 2011 03:59 Alzadar wrote:
How true is true damage? Are true damage spells affected at all by things like Exhaust, Urgot's passive, Poppy's passive, Alistar ultimate, stacked Leviathan, etc?

And on the topic of Poppy's passive, is it calculated before or after resistances?

True damage ignores all % damage reductions, not just armor/MR.


Yeah I loved playing against bad alistars that wait until they got 200 hp to blow the ultimate so you can just ignite them, and lol.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
November 09 2011 19:04 GMT
#2565
It's not like blowing ultimate when they were at 200 hp wasn't terrible anyway, lol.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
November 09 2011 19:05 GMT
#2566
On November 10 2011 04:02 Requizen wrote:
Show nested quote +
On November 10 2011 04:00 Slayer91 wrote:
IE is very underrated on EZ. It's not like you never auto attack. IE vastly vastly increases your ability to burst down bruisers when you arcane shift away and have 5 stacks of passive. BT is nice if you don't have wriggles as it helps you in the poke war though, so I can see the argument. I'd almost definitely say IE is better if you already have lifesteal, though.

BT would still be better, IMO. Straight AD on it is higher, which effects Q and R, where your damage is coming from. The crit (and crit % passive) only effects your autos. And the lifesteal actually makes you a monster 1v1er against some champs.

If you already have lifesteal then crit is more valuable, as slayer stated. Not only because the 2 scale together, but because having non repeating damage patterns makes it much easier to 1v1 someone without them escaping.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
November 09 2011 19:12 GMT
#2567
On November 10 2011 03:55 Slayer91 wrote:
Show nested quote +
On November 10 2011 03:40 ArC_man wrote:
On November 10 2011 03:34 Slayer91 wrote:
On November 10 2011 03:25 barbsq wrote:
On November 10 2011 03:22 Slayer91 wrote:
I dunno, I only bought yi a couple weeks ago but whenever I play him I just go like SUPER FARM JUNGLE IN 1 Q and have decent ganks if I save my Q for flash, then I go wriggles-->warmogs atmas or wriggles-->avarice-->warmogs atmas. Yi has such fucking good steriods I have no idea why people cling on to the low elo bullshit of being glass cannon melee.


it depends on your overall goal, atmogs is a team-fight oriented build, glass cannon is basically the rest of my team holds them 4v5 under tower while i split push, and if 1 person comes to stop me, i can kill him, and if 2 ppl come, i can run away while my team crushes them 4v3. u can do the same thing with shaco, atmogs is acceptable if you want to be in teamfights making things happen (tho this isn't common). shaco also has a bit better kit for assassination


"If 1 person comes to stop me, i can kill him". Any bruiser can say that. If it's an AD carry, that is. If it's an AP carry with a stun you'll probably die if you tower dive. If it's another bruiser, even if you're lucky enough that he's not someone who rapes you you still won't be able to tower dive him since he'll be too tanky.

Yi is good at backdooring because he can kill towers fast and then run away, I don't buy into your trying to play it off as a legitimate strat against a coordinated team.

"Glass cannon" Yi would be like going Wriggles->Ghostblade(->Triforce) which imo is a perfectly fine build.


I never see any sucessful Yi players. All the yi players I do see go wriggles/berserkers (seriously lol)/ghostblade-->more damage shit like triforce, ie etc).

I don't understand your post. You just explained to me your version of glass cannon yi and then told me its fine without any justification. You are putting yourself in the position to be attacked by every member their team in teamfights as a melee if you want to do damage. Every other sustained damage melee in the game except tryndamere (who has his ultimate) builds lots of tank items due to this. What makes yi different? Why do you insist on building so much damage so fast when in terms of 1v1 potential it doesn't help that much because you rape ad carries with either tank items or damage items and ap carries will 1 combo you with squishy builds. You end up doing MORE damage when you have enough survivability to go for squishies without worrying about getting instant killed.

And i'm not saying split pushing isn't effective. I'm saying split pushing with that yi build isn't all that amazing since most bruisers can stop you pushing because hybrid builds are way more efficient for 1v1ing than pure damage builds and generally all you need to do it hold tower. Being squishy and having lots of damage is great for killing towers before solo queue teams can react but I'm saying I'd prefer to be tankier that the risk of getting 1 combo'd and giving free baron is much less. A typical solo top with teleport is actually generally more effective at split pushing because he's insanely hard to kill but can also TP to fights whereas smite flash yi can't really do that.

You've never seen saintvicious' Yi? He goes Wriggles -> Mercs -> Ghostblade -> Triforce -> Atmogs (yes he starts building Atmogs after he completes Triforce) almost every game I've seen him play Yi and I've basically never seen him do poorly (or even lose). I was telling you his build (which is a glass cannon build up until super late game) since you were so stubbornly sure that only low elo people use glass cannon builds with Yi.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-11-09 19:17:04
November 09 2011 19:16 GMT
#2568
Let's be fair though, SV is crazy. Don't imitate his build unless you plan on imitating his craziness.
gtrsrs
Profile Joined June 2010
United States9109 Posts
November 09 2011 19:18 GMT
#2569
On November 10 2011 03:36 Two_DoWn wrote:
Bloodrazor proc is 4%. That means in order to take 1 extra bar of health the opponent needs to have 2500 health- and thats with no mr. To take 2 bars it takes 5000 health. And NO ONE gets 5000 health. So basically what you are seeing is the ad reflected in the sheen and scaling, NOT the madreds proc. And to make that q and sheen proc bigger, what do you need? Thats right, damage.


you're kidding in this post, right, two_downs?
i play ... hearthstone =\^.^/= Winterfox
Sabin010
Profile Joined September 2010
United States1892 Posts
Last Edited: 2011-11-09 19:24:07
November 09 2011 19:20 GMT
#2570
My EZ is something like 2x dorans or a Wriggle's. Then brutalizer, sheen, boots 2 fit some where, you eventually get triforce and BT if you were dorans stacking, or you wait until after you get banshee's veil and go IE selling brutalizer for last whisper and selling wriggles for BT, so a final build usually looks like Triforce, BT, IE, LW, Boots2, banshee's veil. This way you have the armour penatration and cdr for the early game giving you a spammy spammy global ult while later in team fights the ult is more for when you've lined them up and are out of q range.

Edit: I'm going to try a mid game pub stomp build going like 3x dorans, brutalizer, sheen, ghost blade, brutalizer, and zerkers some where in the mix.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
November 09 2011 19:24 GMT
#2571
On November 10 2011 04:18 gtrsrs wrote:
Show nested quote +
On November 10 2011 03:36 Two_DoWn wrote:
Bloodrazor proc is 4%. That means in order to take 1 extra bar of health the opponent needs to have 2500 health- and thats with no mr. To take 2 bars it takes 5000 health. And NO ONE gets 5000 health. So basically what you are seeing is the ad reflected in the sheen and scaling, NOT the madreds proc. And to make that q and sheen proc bigger, what do you need? Thats right, damage.


you're kidding in this post, right, two_downs?

eh, you know what I meant. 1 bar is not a big enough visual feedback when someone has 25 to demonstrate tons of damage coming from a madreds, so if you actually do notice a chunk coming when you hit someone, it is from other sources which scale from damage (his q) or LW (his q and sheen proc).
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Eiii
Profile Blog Joined April 2009
United States2566 Posts
November 09 2011 19:27 GMT
#2572
I'm not 100% sure this is what you're implying, but sheen procs only double *base* damage, not total.
:3
Kyhron
Profile Blog Joined October 2011
United States945 Posts
November 09 2011 19:29 GMT
#2573
On November 10 2011 04:24 Two_DoWn wrote:
Show nested quote +
On November 10 2011 04:18 gtrsrs wrote:
On November 10 2011 03:36 Two_DoWn wrote:
Bloodrazor proc is 4%. That means in order to take 1 extra bar of health the opponent needs to have 2500 health- and thats with no mr. To take 2 bars it takes 5000 health. And NO ONE gets 5000 health. So basically what you are seeing is the ad reflected in the sheen and scaling, NOT the madreds proc. And to make that q and sheen proc bigger, what do you need? Thats right, damage.


you're kidding in this post, right, two_downs?

eh, you know what I meant. 1 bar is not a big enough visual feedback when someone has 25 to demonstrate tons of damage coming from a madreds, so if you actually do notice a chunk coming when you hit someone, it is from other sources which scale from damage (his q) or LW (his q and sheen proc).

Wow i didnt realize that when i read it originally but completely understood what you meant
Slayer91
Profile Joined February 2006
Ireland23335 Posts
November 09 2011 19:32 GMT
#2574
On November 10 2011 04:16 Juicyfruit wrote:
Let's be fair though, SV is crazy. Don't imitate his build unless you plan on imitating his craziness.


He also does the same build in solo queue on shaco. He also jungles janna. Let's not take things out of context here.
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
November 09 2011 19:32 GMT
#2575
On November 10 2011 03:16 Kyhron wrote:
Show nested quote +
On November 10 2011 03:10 dnastyx wrote:
On November 10 2011 03:06 Kyhron wrote:
On November 10 2011 03:05 Mogwai wrote:
On November 10 2011 02:56 Zdrastochye wrote:
Would any of you buy MBR if the tanks had 300 armor and 40 mr?

HAH.

no, I'd just tell my AP Carry to 1 shot their tanks.

What if your AP carry is doing crap cuz they have no farm/kills and have done nothing but fail? just some theorycrafting to your response


You are trying to point out the worst possible edge cases, when your original line of thought was that it was a good item to help Ez scale into late game.

Do you see why this isn't helpful to your point?

I usually dont get MBR on Ez unless the other team starts building alot of health into the 3k plus range of health. Obviously LW is a better choice but saying that MBR isnt good because of MR while ignoring the champs that get large amounts of health without getting MR or when someone gets an Atmogs and no MR item doesnt disprove it


You don't get it. The scenario you pointed out will almost never happen, so it's not useful for thinking about the effectiveness of the item.

I didn't say that bloodrazor was bad because of MR. You picked what is literally the worst edge case for when you should buy bloodrazor: Tanks on the enemy didn't build any MR, your AP carry is failing mid...

TIME TO BUILD BLOODRAZOR! At that point you probably lost the game if the other team is that ahead, so it doesn't really matter what you build.

As for your point about the Atmogs/no MR thing, it's been addressed already.

On November 10 2011 03:38 Kyhron wrote:
Show nested quote +
On November 10 2011 03:36 Two_DoWn wrote:
Bloodrazor proc is 4%. That means in order to take 1 extra bar of health the opponent needs to have 2500 health- and thats with no mr. To take 2 bars it takes 5000 health. And NO ONE gets 5000 health. So basically what you are seeing is the ad reflected in the sheen and scaling, NOT the madreds proc.

Like I said lets leave it at agreeing to disagree. Ill play my way you play yours and theres less arguing


But apparently you're not interested in actually discussing by merits, so you decide to cop out and leave.

Dude.We're not trying to bash on you here. (Well, that last sentence was kind of a dig at you I guess?) We're trying to have a real discussion, and your points have basically been 1) well here's a worst case scenario and 2) anecdotes.

The plural of anecdotes still isn't data.
Kyhron
Profile Blog Joined October 2011
United States945 Posts
November 09 2011 19:40 GMT
#2576
On November 10 2011 04:32 dnastyx wrote:
Show nested quote +
On November 10 2011 03:16 Kyhron wrote:
On November 10 2011 03:10 dnastyx wrote:
On November 10 2011 03:06 Kyhron wrote:
On November 10 2011 03:05 Mogwai wrote:
On November 10 2011 02:56 Zdrastochye wrote:
Would any of you buy MBR if the tanks had 300 armor and 40 mr?

HAH.

no, I'd just tell my AP Carry to 1 shot their tanks.

What if your AP carry is doing crap cuz they have no farm/kills and have done nothing but fail? just some theorycrafting to your response


You are trying to point out the worst possible edge cases, when your original line of thought was that it was a good item to help Ez scale into late game.

Do you see why this isn't helpful to your point?

I usually dont get MBR on Ez unless the other team starts building alot of health into the 3k plus range of health. Obviously LW is a better choice but saying that MBR isnt good because of MR while ignoring the champs that get large amounts of health without getting MR or when someone gets an Atmogs and no MR item doesnt disprove it


You don't get it. The scenario you pointed out will almost never happen, so it's not useful for thinking about the effectiveness of the item.

I didn't say that bloodrazor was bad because of MR. You picked what is literally the worst edge case for when you should buy bloodrazor: Tanks on the enemy didn't build any MR, your AP carry is failing mid...

TIME TO BUILD BLOODRAZOR! At that point you probably lost the game if the other team is that ahead, so it doesn't really matter what you build.

As for your point about the Atmogs/no MR thing, it's been addressed already.

Show nested quote +
On November 10 2011 03:38 Kyhron wrote:
On November 10 2011 03:36 Two_DoWn wrote:
Bloodrazor proc is 4%. That means in order to take 1 extra bar of health the opponent needs to have 2500 health- and thats with no mr. To take 2 bars it takes 5000 health. And NO ONE gets 5000 health. So basically what you are seeing is the ad reflected in the sheen and scaling, NOT the madreds proc.

Like I said lets leave it at agreeing to disagree. Ill play my way you play yours and theres less arguing


But apparently you're not interested in actually discussing by merits, so you decide to cop out and leave.

Dude.We're not trying to bash on you here. (Well, that last sentence was kind of a dig at you I guess?) We're trying to have a real discussion, and your points have basically been 1) well here's a worst case scenario and 2) anecdotes.

The plural of anecdotes still isn't data.

So youre saying that youve never had games where the AP failed but you as an AD carry has dominated your lane to the extent your AP has failed where its balanced out and the opposing tank has delayed there MR items for more health/armor to counter your AD? Thats not that farfetched of a senario, sure i made it a little exaggerated, but ive run into that exact situation and MBR has helped. Its one thing to say its not optimal and another to say its completely worthless which is what people have been saying.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
November 09 2011 19:44 GMT
#2577
You should be building last whisper instead of paying 4k gold for an item that the enemy tank can counter with 740g on TOP of which it just makes your AP carry even more fucked
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
November 09 2011 19:46 GMT
#2578
On November 10 2011 03:59 Alzadar wrote:
How true is true damage? Are true damage spells affected at all by things like Exhaust, Urgot's passive, Poppy's passive, Alistar ultimate, stacked Leviathan, etc?

And on the topic of Poppy's passive, is it calculated before or after resistances?

  • Leviathan will lower true damage taken as it blocks all forms of damage instead of providing mitigation.
  • Urgot's passive was fixed to not affect true damage.
  • Alistar Ultimate will not block true damage as it provides mitigation stats, not damage blocking.
  • Spell shields will block any spell that has a true damage component so will block the damage.
  • Exhaust will not lower the true damage component of any spell damage, but will lower the rest of the damage.
  • Poppy's passive should not block true damage.
  • Kayle Ult and Panth Passive blocks all form of damage and so will block True Damage.

Re Poppy's Passive: Afaik it is based on actual damage dealt and not pre-mitigation damage, so armour and resistances are taken into account first. Her passive also only applies to the component of the damage that exceeds 10% of her current health. So it doesn't apply to the entire attack, only the part that does more damage than the 10% threshold.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
broz0rs
Profile Joined July 2008
United States2294 Posts
November 09 2011 19:47 GMT
#2579
Happy Birthday MB!
unichan
Profile Blog Joined March 2011
United States4223 Posts
November 09 2011 19:48 GMT
#2580
mbr is just a fun item you buy when you want to see even more numbers on top of the enemys head when playing teemo
:)
Prev 1 127 128 129 130 131 187 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5h 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 415
ProTech137
UpATreeSC 112
JuggernautJason48
MindelVK 44
StarCraft: Brood War
EffOrt 1267
Mini 231
ggaemo 212
actioN 194
Dewaltoss 134
PianO 132
Aegong 70
hero 70
IntoTheRainbow 21
Dota 2
capcasts82
Counter-Strike
fl0m1731
Heroes of the Storm
Liquid`Hasu0
Other Games
Grubby3512
FrodaN3308
ceh9603
Beastyqt527
QueenE102
Hui .100
RotterdaM99
C9.Mang088
Mew2King75
Trikslyr65
Organizations
StarCraft 2
angryscii 37
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Reevou 13
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• 80smullet 10
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV1005
League of Legends
• Nemesis3663
• TFBlade1202
Other Games
• imaqtpie751
• Shiphtur276
Upcoming Events
PiGosaur Cup
5h 38m
Replay Cast
14h 38m
Afreeca Starleague
15h 38m
BeSt vs Leta
Queen vs Jaedong
Kung Fu Cup
16h 38m
Replay Cast
1d 5h
The PondCast
1d 15h
OSC
2 days
RSL Revival
2 days
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
3 days
RSL Revival
3 days
Maru vs MaxPax
[ Show More ]
BSL
4 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
BSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS6
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.