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[Patch 1.0.0.125: Riven] General Discussion - Page 160

Forum Index > LoL General
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Slayer91
Profile Joined February 2006
Ireland23335 Posts
September 28 2011 18:57 GMT
#3181
I actually just get CDR boots with DFG for 39% cdr I just get magic resist blues on almost everything.

Definitely share the same experience with triforce poppy - shits easier to do but doesn't do nearly as much damage. It's good for poppy players if you're not really good at poppy.

Gunblade+GA finishes you out nicely since you are already tanky without resists+insane lifesteal you can easily start to shrug off poke with the lifesteal and resists.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
September 28 2011 18:58 GMT
#3182
On September 29 2011 03:51 Mogwai wrote:
lee sin just totally bullshit because all his numbers are too high. I don't even think there's a fundamental problem with the character, I just think he needs literally all of his numbers reduced.

poppy's design is just a giant pain in the ass to play against.


He is, maybe not poorly designed, but absurdly designed. This is a champion that can do pretty much everything except ranged dps and heal others. Best Jungler in the game, only nearly matched by Udyr and Nocturne. Best solo top laner except for maybe certain champs that "counter" him. If not the best, then one of the best tanky dps champions in the game. Also has burst if you want to play squishy assassin type. Second or third best mobility in the game (both offensive and defensive). Lifesteal, sheilds that he can share, and a % missing health ability. Great 1v1 and in teamfights, counters invisibility champions, has a slow and knockback.

He may not be able to do it all at once (though he can do that too), but every field that he can play, he is probably the top 1 or 2 of each one. He can fill multiple roles simultaneously, and fits strongly in nearly any team comp in the game.

I have more of a problem with Lee Sin than anything else in this game.
It's your boy Guzma!
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
September 28 2011 18:58 GMT
#3183
On September 29 2011 03:54 TheYango wrote:
Show nested quote +
On September 29 2011 03:49 TheKefka wrote:
Where did this insane argument about poppy come from.
Can't we just all focus our whines on the bruce lee in the room till he gets a nerf?

Does there need to be balance whining at all?

I expected better of TL.


I'm just kidding,but its funny to me that people are arguing about a champ that rarely gets picked if its not in the free to play lineup,while there is a champ out there that gets banned literally every single game and is just stupid all over the board.
Cackle™
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 28 2011 19:00 GMT
#3184
On September 29 2011 03:58 Requizen wrote:
Show nested quote +
On September 29 2011 03:51 Mogwai wrote:
lee sin just totally bullshit because all his numbers are too high. I don't even think there's a fundamental problem with the character, I just think he needs literally all of his numbers reduced.

poppy's design is just a giant pain in the ass to play against.


He is, maybe not poorly designed, but absurdly designed. This is a champion that can do pretty much everything except ranged dps and heal others. Best Jungler in the game, only nearly matched by Udyr and Nocturne. Best solo top laner except for maybe certain champs that "counter" him. If not the best, then one of the best tanky dps champions in the game. Also has burst if you want to play squishy assassin type. Second or third best mobility in the game (both offensive and defensive). Lifesteal, sheilds that he can share, and a % missing health ability. Great 1v1 and in teamfights, counters invisibility champions, has a slow and knockback.

He may not be able to do it all at once (though he can do that too), but every field that he can play, he is probably the top 1 or 2 of each one. He can fill multiple roles simultaneously, and fits strongly in nearly any team comp in the game.

I have more of a problem with Lee Sin than anything else in this game.

well, that's my point exactly.

no problem with being a jack of all trades, master of none, they've just made his numbers so crazy that he's a master of all trades.
mogwaismusings.wordpress.com
Noocta
Profile Joined June 2010
France12578 Posts
September 28 2011 19:01 GMT
#3185
On September 29 2011 03:52 Liquid`Tyler wrote:
imo sheen > deathfire > lich bane is best. triforce makes a lot of shit easier (farming, move speed earlier in the game, more health, slow on hit) but it's not as potent as a well played AP. CDR is also strong on poppy (good base damage on skills) and the hybrid and AD builds usually get nothing for CDR. deathfire gives 15%. with 9/0/21 and flat CDR blues, you get 29.9% with deathfire, add blue pot or buff for max 40, then have a million Q's and E's and ult always up


I usualy go for lategame ad carry poppy cause it make you do the best comebacks. ( And AP is only good at blowing up one people )
AD can just ult the ennemy support and kill everyone.
Once you have trinity IE and a zeal, you began to do more damage than a fed tryndamere.
" I'm not gonna fight you. I'm gonna kick your ass ! "
TheYango
Profile Joined September 2008
United States47024 Posts
September 28 2011 19:05 GMT
#3186
On September 29 2011 03:58 Requizen wrote:
Show nested quote +
On September 29 2011 03:51 Mogwai wrote:
lee sin just totally bullshit because all his numbers are too high. I don't even think there's a fundamental problem with the character, I just think he needs literally all of his numbers reduced.

poppy's design is just a giant pain in the ass to play against.


He is, maybe not poorly designed, but absurdly designed. This is a champion that can do pretty much everything except ranged dps and heal others. Best Jungler in the game, only nearly matched by Udyr and Nocturne. Best solo top laner except for maybe certain champs that "counter" him. If not the best, then one of the best tanky dps champions in the game. Also has burst if you want to play squishy assassin type. Second or third best mobility in the game (both offensive and defensive). Lifesteal, sheilds that he can share, and a % missing health ability. Great 1v1 and in teamfights, counters invisibility champions, has a slow and knockback.

He may not be able to do it all at once (though he can do that too), but every field that he can play, he is probably the top 1 or 2 of each one. He can fill multiple roles simultaneously, and fits strongly in nearly any team comp in the game.

I have more of a problem with Lee Sin than anything else in this game.

I've said this before, but I consider it a flaw with the other 82 champions in the game that they're not all this awesome (speaking from a design perspective, and not balance)--though IMO there are quite a few other champions that hit the mark quite well that you're ignoring.
Moderator
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
Last Edited: 2011-09-28 19:08:02
September 28 2011 19:07 GMT
#3187
Ya lee sin is fine from a design standpoint. All he really needs is a reduction in q scaling and for e movespeed and attack speed reduction to not hit so hard. As is, he does too much damage for the tank items he gets. That isnt a kit issue, its a numbers issue.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 28 2011 19:08 GMT
#3188
On September 29 2011 04:07 Two_DoWn wrote:
Ya lee sin is fine from a design standpoint. All he really needs is a reduction in q scaling and for e movespeed and attack speed reduction to not hit so hard.

and his fucking passive. jesus christ does that thing need a nerf.
mogwaismusings.wordpress.com
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
September 28 2011 19:18 GMT
#3189
On September 29 2011 04:08 Mogwai wrote:
Show nested quote +
On September 29 2011 04:07 Two_DoWn wrote:
Ya lee sin is fine from a design standpoint. All he really needs is a reduction in q scaling and for e movespeed and attack speed reduction to not hit so hard.

and his fucking passive. jesus christ does that thing need a nerf.

LOL yeah he might as well has no resource system like Riven since he never runs out of energy if played right.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
September 28 2011 19:19 GMT
#3190
On September 29 2011 04:05 TheYango wrote:
Show nested quote +
On September 29 2011 03:58 Requizen wrote:
On September 29 2011 03:51 Mogwai wrote:
lee sin just totally bullshit because all his numbers are too high. I don't even think there's a fundamental problem with the character, I just think he needs literally all of his numbers reduced.

poppy's design is just a giant pain in the ass to play against.


He is, maybe not poorly designed, but absurdly designed. This is a champion that can do pretty much everything except ranged dps and heal others. Best Jungler in the game, only nearly matched by Udyr and Nocturne. Best solo top laner except for maybe certain champs that "counter" him. If not the best, then one of the best tanky dps champions in the game. Also has burst if you want to play squishy assassin type. Second or third best mobility in the game (both offensive and defensive). Lifesteal, sheilds that he can share, and a % missing health ability. Great 1v1 and in teamfights, counters invisibility champions, has a slow and knockback.

He may not be able to do it all at once (though he can do that too), but every field that he can play, he is probably the top 1 or 2 of each one. He can fill multiple roles simultaneously, and fits strongly in nearly any team comp in the game.

I have more of a problem with Lee Sin than anything else in this game.

I've said this before, but I consider it a flaw with the other 82 champions in the game that they're not all this awesome (speaking from a design perspective, and not balance)--though IMO there are quite a few other champions that hit the mark quite well that you're ignoring.

There are a couple, you're right. I consider Irelia one (though perhaps not, I just have trouble with her), old Morde probably was one (nigh-infinite shield, great burst and lifesteal), and maybe GP when built Critplank. Others, too.

The issue is that all champions aren't like this. If all champions were fucking amazing in more than one field, then the game would be balanced around the "when everything is OP, nothing is OP" mentality. But it's not, and there are champions that just stand out as "well this champion is just plain stronger than 90% of the other ones". I'm alright with everyone being super crazy, I'm alright with everyone being super-specialized but weak elsewhere, but Lee Sin just grinds on my designer nerves.
It's your boy Guzma!
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
September 28 2011 19:30 GMT
#3191
When I was at riot i would increase the CD on Lee's W on the early levels a bit. Just so you have to decide wether you want him to be mobile+tanky or dishing out alot of damage.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Hakker
Profile Blog Joined May 2010
United States1360 Posts
September 28 2011 19:34 GMT
#3192
Why dont people play Leblanc more?

Sure, her and kassadin fill similar roles, but early-midgame leblanc's damage is probably the scariest of any champions, even if you do have a negatron or w/e. Kassadin takes a really long time to get to the point where he can 2 shot squishies, leblanc can do it from level 6.

Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
September 28 2011 19:37 GMT
#3193
Cuz LB lategame is shit. Her kit is ill suited for late game anti carry because of the combo nature it has. q-r is much harder to land than just q, and she cant match his aoe or mobility.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Gorsameth
Profile Joined April 2010
Netherlands22459 Posts
September 28 2011 19:45 GMT
#3194
On September 29 2011 04:34 Hakker wrote:
Why dont people play Leblanc more?


A lot of solo queue games go rather long. Blanc has 0 lategame influence and even with feeding early one spirals down into useless once the game gos to long.
It ignores such insignificant forces as time, entropy, and death
Flicky
Profile Blog Joined December 2008
England2673 Posts
September 28 2011 19:49 GMT
#3195
On September 29 2011 04:30 clickrush wrote:
When I was at riot i would increase the CD on Lee's W on the early levels a bit. Just so you have to decide wether you want him to be mobile+tanky or dishing out alot of damage.


While we're all chipping in to killbalance Lee Sin, I dislike how crazy the range on that thing is.
Liquipedia"I was seriously looking for a black guy" - MrHoon
BlackPaladin
Profile Joined May 2010
United States9316 Posts
September 28 2011 19:50 GMT
#3196
Yeah leblanc just can't carry lategame. A fed akali can just jump around the battlefield and assassinate your carry. Leblanc can jump around and try to assassinate the carry too, but she is super squishy and if you don't build her glass cannon she does no damage, making her even more useless lategame. If you get hit by 1 AoE spell and there goes half her health, which is different from champs like akali which have a similar role. Plus she has a high skill cap, meaning it's even harder for people to bring out her full potential.
"Your full potential does not matter if you do not use all 100% of it."
Noocta
Profile Joined June 2010
France12578 Posts
September 28 2011 20:00 GMT
#3197
On September 29 2011 04:34 Hakker wrote:
Why dont people play Leblanc more?

Sure, her and kassadin fill similar roles, but early-midgame leblanc's damage is probably the scariest of any champions, even if you do have a negatron or w/e. Kassadin takes a really long time to get to the point where he can 2 shot squishies, leblanc can do it from level 6.



Mainly because you can win a game even if the ennemy leblanc is at 20-0 at 15min. ( I idi, multiple time, leblanc 20 soulstealer stacks, 700 ap et 20min, she still can end the game by herself. )
Just drag the game and she will do nothing.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-09-28 20:20:43
September 28 2011 20:01 GMT
#3198
It's more that Leblanc is just too hard to play. All it takes is 1 kill for her to snowball out of control and between top, bot, mid, and enemy jungle, you can seriously pick one to feed on in soloQ to get yourself started. The hard part is knowing exactly how to suppress an entire enemy team off that single snowball because you can't make any mistakes and you can't be passive.

Her late-game is only bad if you arrive into late-game on par with the enemy team, which means you screwed up bad.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 28 2011 20:06 GMT
#3199
LB's late game is fine, the main problem is that people wayyyy overkill their main target. Like, you can do stuff like Q a tanky DPS -> R a carry -> W them both (Carry dies) -> E the DPS -> W back out rather than just unloading everything on the carry which makes it seem like you're just a bad assassin who immediately runs out of gas after 1 kill.
mogwaismusings.wordpress.com
Requizen
Profile Blog Joined March 2011
United States33802 Posts
September 28 2011 20:09 GMT
#3200
Well, she retains her snowball damage late game, but the big thing (in my opinion) is that she only really excels in 1v1 fights. In the later game, when everyone is doing teamfights, she might be able to pick off one target, but as soon as she gets in range of the carry she's going to get focused down and obliterated. Her escape can only serve her so well.

So basically she reigns the part of the game where 1v1s are very common and deciding, but she brings almost nothing to the table when it comes to bigger fights. By contrast, Akali has better survivability and mobility so she can get in and out more efficiently, and Kass brings that as well as a silence (always good in a fight) and decent AoE. LB just doesn't measure up.
It's your boy Guzma!
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