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I kinda disagree. I've recently been playing rammus and it feels like he works best as follow up/follow through initiate with his taunt on some carry but he gets poked too hard after getting his roll stopped by a tank to initiate himself effectively I find. (You had irelia and she's good for going in first with Q E and can always disengage with passive)
He jungles very fast runed correctly especially once you get wriggles and ganks well, has good dps (especially with atmas, or phantom dancer, or even just zeal) good cc, and naturally tanky.
Like, if we still have definitions for tank and off tank I would put rammus as off tank with udyr and trundle.
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I'll just disregard most of your jungling opinions since you did said Trundle's ganks are weak. I'll just say that Trundle has one of the most fearsome ganks of the game, just behind Rammus and Xin Zhao.
Map control in League of Legends, from the jungler point of view, is to control map objectives (having timers) and control the enemy jungler's movement. If Leona was ganking, that opens the possibility of invasion or counter-ganking, depending where you're at the map. If you just stay farming at your own jungle and not being active, you're as good as an AFK. If you like SC2, think of the jungler as a pack of zerglings. They're useless when inactive, so you have to constantly run them through the map and pressure some weak spots of the enemy. If I see the enemy jungler ganking a lane I can't reach, I just go and invade, ward his jungle, gank another lane. Control the game and setup for some gank when his buff respawns. A good example is the tournament game #1, where I CV'ed Lee Sin doing his red at the 9:30ish min mark (that should be the time when he respawns for the first time) and me, Astar and Soniv invaded and ganked him. From that point onwards, we controlled his red buff for the rest of the game and snowballed from there (this and that fail Malzahar gank @ bot). What you can't do is to cower under your jungle under the pretense that the "gank wasn't safe". Go do something else in the enemy territory then. The only time when its acceptable to stay focused in your own jungle when lanes need you, is when you have been severily counterjungled and need to keep up on levels.
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Meh, I even heard saint say trundle isn't the best ganker, but I guess you're #1.
Rammus, nocturne/gp/amumu level 6, udyr, lee sin, fiddle xin all stronger gankers than trundle. Running out of gankers trundle is better than, pre 6 warwick, olaf, pre 6 gp and amumu debateably (amumu ganks mid really well because a stun is often enough with ap carries)
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On October 20 2011 20:37 Slayer91 wrote: I kinda disagree. I've recently been playing rammus and it feels like he works best as follow up/follow through initiate with his taunt on some carry but he gets poked too hard after getting his roll stopped by a tank to initiate himself effectively I find. (You had irelia and she's good for going in first with Q E and can always disengage with passive)
He jungles very fast runed correctly especially once you get wriggles and ganks well, has good dps (especially with atmas, or phantom dancer, or even just zeal) good cc, and naturally tanky.
Like, if we still have definitions for tank and off tank I would put rammus as off tank with udyr and trundle.
Uh...okay. Thank you for your opinion I guess?
This is probably something more suited for general discussion if you want to continue it, as it's not adding much to the team discussion. We've gone over the picks from that game, and we figured it out. It's also a little abrasive because it's a very unsolicited opinion. We're pretty open to critique, but yours is a bit random and comes out of nowhere...not to mention the first post you made threw a lot of people off. We appreciate the attempt to help, but it's a little unwarranted and comes off as condescending. Seriously, though - we don't mind being critiqued, but try to make it relevant and get the whole story before you make hugewalloftexts. 
The Rammus comment, in particular, is just insulting and came out of nowhere. The map control discussion is also a bit random and didn't address the issue with Tap still needing to work on his ganks. Your input about the team synergy is pretty harsh for only basing it off of a few games. We know what we need to work on, and we're worried about solutions - you just presented a problem (and an old, tired one at that we know about and are working on). Sure, you can think our opinions on certain things are wrong, but none of what you posted is actually helping the team. I think you're generally a good poster with lots of valid points, but what you want to talk about and what TL B is focusing on are very different things.
EDIT: Like, why are you and necrosed even fighting in this thread? D: Take that shit to PM bros, but I don't think either of you really care that much.
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Oh, I'll just say I heard TheOddOne say <insert relevant quote for my point here>, but I guess you're #1. Please keep the discussion rational, without personal attacks (even mild as "I guess you're #1") and without information pulled from nothing. Besides, even if saintvicious said that, that's his opinion and he's entitled to it. Ask stonewall008, 5HITCOMBO, TheOddOne or Jatt what they think about Trundle's gank. Hell, go to the Trundle discussion page here on TL to see the general consensus on Trundle ganking when someone said his ganks weren't good.
EDIT: And yeah, like I said, I'll just disregard his opinions from jungling. Stopping discussion here.
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I honestly don't know what I'm doing in this thread. I'm just gonna stop posting lol. Sry for being an ass I guess.
edit: the rammus reference was basically metagame of about 1 month ago everyone thinks rammus is awful even me and then people started playing again less like amumu and jarvan and realizes how OP stronk he is.
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On October 20 2011 21:21 Slayer91 wrote: I honestly don't know what I'm doing in this thread. I'm just gonna stop posting lol. Sry for being an ass I guess.
NP! Everyone gets carried away. I think you had the right idea, just went about it in the wrong way. Like, I really think there's a lot we can learn from having outside opinions, it just needs to be through the right channels and with the right type of preparation from both sides.
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Good news! I just got this bad boy out of the mail: . Now I just need to wait for my MoBo to come back. She had some circuit problems ):
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Nice, I've got a 560 gtx. I pumped about $400 worth of upgrades into my rig this past summer.
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On October 20 2011 20:41 necrosed wrote: I'll just disregard most of your jungling opinions since you did said Trundle's ganks are weak. I'll just say that Trundle has one of the most fearsome ganks of the game, just behind Rammus and Xin Zhao.
Map control in League of Legends, from the jungler point of view, is to control map objectives (having timers) and control the enemy jungler's movement. If Leona was ganking, that opens the possibility of invasion or counter-ganking, depending where you're at the map. If you just stay farming at your own jungle and not being active, you're as good as an AFK. If you like SC2, think of the jungler as a pack of zerglings. They're useless when inactive, so you have to constantly run them through the map and pressure some weak spots of the enemy. If I see the enemy jungler ganking a lane I can't reach, I just go and invade, ward his jungle, gank another lane. Control the game and setup for some gank when his buff respawns. A good example is the tournament game #1, where I CV'ed Lee Sin doing his red at the 9:30ish min mark (that should be the time when he respawns for the first time) and me, Astar and Soniv invaded and ganked him. From that point onwards, we controlled his red buff for the rest of the game and snowballed from there (this and that fail Malzahar gank @ bot). What you can't do is to cower under your jungle under the pretense that the "gank wasn't safe". Go do something else in the enemy territory then. The only time when its acceptable to stay focused in your own jungle when lanes need you, is when you have been severily counterjungled and need to keep up on levels.
-Shrug- I'll ask for Yangho's opinion regarding trundle ganks.
Trundle's ganking choices in soloQ and in organized games are vastly different. Personally I feel like trundle is a very strong ganker IF they can't just run away. He has a very shitty way of forcing ganks on people who can expect him, and I would much rather practice ganking under the assumpion that if they're fucking pushed up to our tower, that they have a lot of stuff warded; even if they didn't, I'm still going to my ganks as if they had. That's how I expect things to work out in more "serious" games. Jatt's ganks as trundle that end up being successful are very often when he ganks down a lane.
I could have forced a lot of ganks mid but BP was laning against a Brand that was afk for the first 9 minute of the game when he was playing Kassadin. I would feel like a dick for ganking that lane. Likewise, I left Leona's jungle alone because they had an afker...why would I take advantage of that? It's annoying when it happens to me. I'm hella aggressive when it comes to counterjungling; Ioae knows this because I lost a game when I went in too deep xP. I just chose not to do it this game.
As for top....it was Teemo vs Cho Gath. I could have done something there early before cho became a fatty, but bot was so volatile that I couldn't go.
Heck, I'm not even claiming to be a good jungler, but I'm feeling more than adequate. If you claim to be a better jungler than I am, I'm not going to agree to that either. My ganks are too conservative, I agree, but generally when I go to a lane I go when I'm 100% confident that something will get done. I had a gameplan going into that game, which is to get 6 + wriggles ASAP and force their jungler to give up on top half of the map since they can't stop me from taking soloing dragon if Leona so much as shows up past Baron pit. You bitching at me for playing trundle wrong and not ganking bot was pretty damn annoying when you lost your lane at level ONE. I started vamp scepter, I cannot gank your lane at very low levels.
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trundle es #1 jungle brasil huehue jajaja
seriously though he is behind several junglers in gank power
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On October 20 2011 23:11 jcarlsoniv wrote: Nice, I've got a 560 gtx. I pumped about $400 worth of upgrades into my rig this past summer. Thats more than my whole computer cost!
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United States47024 Posts
On the topic of Trundle ganks, I will note that Saintvicious tends to be very conservative in how he ganks as Trundle--he'll go for obvious kills, but in general, he tries not to spend too much time waiting in a brush for a gank if he's got camps up (admittedly Saint tends to farm fairly hard as junglers in general, so he won't wait too long for ganks in general--he tends to gank rather quickly and decisively). Trundle is a jungler that you really have to get your farm going, and find your tempo as, in order to keep your pace going midgame, so if you wait around too long for ganks that turn into bluepills and just blown flashes (or worse, turn into nothing because you failed to notice that you were ganking past a ward), it can be awkward--good for getting your laners into a good place in the midgame, but sort of rough for you, as it puts you in a situation where you have to try really hard to find farm to clean up midgame, when Trundle is not that good at cleaning up/shoving lanes quickly compared to junglers like Udyr or Nocturne.
One thing to note about ganking in 5s--sometimes you just have to try light ganks to try and get a feel for ward presence. Ideally your laners can tell you the positions of the wards that get placed and their timings, but in practice, knowing ward positions is something you can't be sure about 100%. So pre-oracles, if you don't lose too much camp time doing so, you can try light ganks with the intent of seeing how the opponents respond to you. If they're unwarded you'll get kills/summoner spells/bluepills out of it, and if they have it warded, you at least can try to glean some knowledge about their ward coverage.
On October 20 2011 23:55 Juicyfruit wrote: Trundle's ganking choices in soloQ and in organized games are vastly different. Personally I feel like trundle is a very strong ganker IF they can't just run away. He has a very shitty way of forcing ganks on people who can expect him, and I would much rather practice ganking under the assumpion that if they're fucking pushed up to our tower, that they have a lot of stuff warded; even if they didn't, I'm still going to my ganks as if they had. That's how I expect things to work out in more "serious" games. Jatt's ganks as trundle that end up being successful are very often when he ganks down a lane.
Related to this, it's probably most helpful not to practice ganking assuming that they have shit warded, but rather gank with the intent of trying to TELL if they have stuff warded depending on their reaction to your approach.
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On October 21 2011 00:57 TheYango wrote:On the topic of Trundle ganks, I will note that Saintvicious tends to be very conservative in how he ganks as Trundle--he'll go for obvious kills, but in general, he tries not to spend too much time waiting in a brush for a gank if he's got camps up (admittedly Saint tends to farm fairly hard as junglers in general, so he won't wait too long for ganks in general--he tends to gank rather quickly and decisively). Trundle is a jungler that you really have to get your farm going, and find your tempo as, in order to keep your pace going midgame, so if you wait around too long for ganks that turn into bluepills and just blown flashes (or worse, turn into nothing because you failed to notice that you were ganking past a ward), it can be awkward--good for getting your laners into a good place in the midgame, but sort of rough for you, as it puts you in a situation where you have to try really hard to find farm to clean up midgame, when Trundle is not that good at cleaning up/shoving lanes quickly compared to junglers like Udyr or Nocturne. One thing to note about ganking in 5s--sometimes you just have to try light ganks to try and get a feel for ward presence. Ideally your laners can tell you the positions of the wards that get placed and their timings, but in practice, knowing ward positions is something you can't be sure about 100%. So pre-oracles, if you don't lose too much camp time doing so, you can try light ganks with the intent of seeing how the opponents respond to you. If they're unwarded you'll get kills/summoner spells/bluepills out of it, and if they have it warded, you at least can try to glean some knowledge about their ward coverage. Show nested quote +On October 20 2011 23:55 Juicyfruit wrote: Trundle's ganking choices in soloQ and in organized games are vastly different. Personally I feel like trundle is a very strong ganker IF they can't just run away. He has a very shitty way of forcing ganks on people who can expect him, and I would much rather practice ganking under the assumpion that if they're fucking pushed up to our tower, that they have a lot of stuff warded; even if they didn't, I'm still going to my ganks as if they had. That's how I expect things to work out in more "serious" games. Jatt's ganks as trundle that end up being successful are very often when he ganks down a lane.
Related to this, it's probably most helpful not to practice ganking assuming that they have shit warded, but rather gank with the intent of trying to TELL if they have stuff warded depending on their reaction to your approach.
Well put, Yango. I had about 70-75% winrate on Trundle season 1 (50+ games or so on him) and I can definitely say that his ganks are not weak at all, but you have to be decisive. You either go in with W/E and run right to their tower, or you leave and keep farming, otherwise Trundle falls too far behind. Ganking with ward coverage often means just showing up in the brush or a little past it, pretending you're going for a full gank just to keep the enemy lane on their toes and letting them know if they step even a little out of line there will be a pillar up their ass. Trundle's map presence is very good if you can hang onto blue for a little so you can spam W, and he is a very strong invader due to cc/regen. What he is NOT is a jungler who can sit around and wait for opportunity like WW post-6, Noc, or Lee Sin. He has no burst and requires assistance with his kills for the post part.
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We vs lgl next.
Their AP mid (EHomda) has been spammign Xerath game. I honestly think Xerath is banworthy this match considering he's 17-1 in ranked with Xerath :x
Their jungler (Tempestual) mainly played ww, udyr, trundle recently. ww looks like his strongest.
Bot lane (OriginalNames + Oohmouse) they like to run cait taric or vayne taric. Often will replace Taric with Ali if they can't run taric. We'll need chobz instead of Rhav as AD this time I think so we can run kog if needed.
Their top (3o0) likes bruisers for the most part. Renekton, nasus, gp and such. He does not play irelia from the looks of it. Might be a good pick to vs him.
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is the game today?
maybe it won't be one sided smash this time
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By rules we're not supposed to play until Friday. So we'll be playing friday night.
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I hope it's not today. I'm not sure I can dedicate the time to tournament games today. Might be able to work something out if absolutely necessary.
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I won't be on Friday night either... ~_~
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What time is the game? Also, I'm not so sure if I'llbe available, since my dad is doing heart surgery tomorrow/gotta a lot of papers due next week in college. If he likes Renek, I think its risky to pick Irelia. Actually, I'm not very sure of what counters Renek. I'm fine with giving WW to the jungler if we can grab Nocturne. I'd ban Xerath/Udyr/Renek.
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