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[Patch 1.0.0.124: Talon] General Discussion - Page 139

Forum Index > LoL General
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Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
September 06 2011 05:16 GMT
#2761
Good rant, but 1v2 bruiser vs ad carry/support bot doesnt really work. At least, not well enough to keep the roam meta alive in the roam vs ad/support a while back. Not to say the rest of it isnt good, but because of the changes riot has made, running a 1v2 is EXTREMELY hard to pull off without failing miserably. Plus not having drag control kinda sucks.

As far as I can see, 1-1-2+jungle is going to be the superior lane simply because any set up that isnt 1-1-2+j is going to be at a tremendous disadvantage. That doesnt mean that the champions and their spots need to be set in stone like they are currently.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
mrgerry
Profile Joined September 2008
United States1508 Posts
September 06 2011 05:38 GMT
#2762
5 days of grinding solo ranked from 1709 and back to PLAT. I'd like to thank acynic, rawrz, grey, 5hit and whoever else for aiding me during my 18 game duo q losing streak. And FU Enzyme.
rwrzr
Profile Joined February 2010
United States1980 Posts
September 06 2011 05:40 GMT
#2763
On September 06 2011 14:38 mrgerry wrote:
5 days of grinding solo ranked from 1709 and back to PLAT. I'd like to thank acynic, rawrz, grey, 5hit and whoever else for aiding me during my 18 game duo q losing streak. And FU Enzyme.


fucking spudboy <3
FADC
r.Evo
Profile Joined August 2006
Germany14081 Posts
September 06 2011 05:48 GMT
#2764
On September 06 2011 14:16 Two_DoWn wrote:
Good rant, but 1v2 bruiser vs ad carry/support bot doesnt really work. At least, not well enough to keep the roam meta alive in the roam vs ad/support a while back. Not to say the rest of it isnt good, but because of the changes riot has made, running a 1v2 is EXTREMELY hard to pull off without failing miserably. Plus not having drag control kinda sucks.

As far as I can see, 1-1-2+jungle is going to be the superior lane simply because any set up that isnt 1-1-2+j is going to be at a tremendous disadvantage. That doesnt mean that the champions and their spots need to be set in stone like they are currently.


I think we can agree on 2 mid being stupid, simply because of how short the lane is.

I agree with you on the 1v2 vs ad/support not being viable right now - if you look at it as the lane being isolated.


However, all you need for 1n2 bot to be viable is that your 2n1 top shuts down their solo harder than their 2n1 can at bot. That is basicly all you need for it to be viable.

For this to work you'd need:

a) a duo top that can deny and punish early levels hard as fuck (stuff like Panth/Janna comes to mind)

b) the plan to be unexpected to avoid 50 pot starts from their top

c) a 1n2 bot that can deal with being denied for a while and gaining more from the few cs he'll get than their solo top.

( d) a plan to deal with the lowered dragon control )


Once those points are met (pretty sure this just takes carefull planning in the pick/ban phase), the enemy team has two choices:

1) Deal with having a horrible underfed top solo top against a just badly underfed solo bot
2) Hoping that the dragon control advantage is strong enough to make it even again (becomes fun when stuff like TPs and e.g. Pantheon top are involved)
3) Changing their lanesetup to adjust and somehow get lanes even again.

Why it would work? All of the points above include the enemy team having to adjust to your playstyle. If you played against these adjustments 100 times from practice, but it's the first time for the enemy to make these decisions in an important game you gain momentum and their margin of error is way bigger than yours.

That's how games are won.



(Sidenote: You might lose out a bit of dragon control, however if you find ways to deal with that there might be ways to abuse the extended amount of control over the top jungle. Once again, you're forcing the enemy (the jungle in this case) in a position he's not used to and that's an advantage in itself.)
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
September 06 2011 05:49 GMT
#2765
Is this realplat or fakeplat?
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
rigwarl
Profile Joined January 2011
United States540 Posts
September 06 2011 05:49 GMT
#2766
so season1 is ending tomorrow confirmed?
Cixah
Profile Joined July 2010
United States11285 Posts
Last Edited: 2011-09-06 06:06:14
September 06 2011 05:56 GMT
#2767
Considering it is now September, and we were told the last weekend in August, I wouldn't be surprised if we get another week.

Edit: Marinedom has been achieved :D
Hug The Goat! Hug the Goat! Hug the Goat!
radmax86
Profile Joined September 2004
United States437 Posts
September 06 2011 06:31 GMT
#2768
On September 06 2011 14:48 r.Evo wrote:

I think we can agree on 2 mid being stupid, simply because of how short the lane is.


In my limited experience running 1-2-1 the enemy team will spaz out 90% of the time and just try to match you after a minute or 2 of their mid crying about getting zoned/pushed. If they do this, you have gained a significant advantage by causing them to react to your style of play since they wasted time swapping lanes and their lineups weren't picked with 1-2-1 in mind.

When the enemy team keeps 2 in bot, you can usually take down mid tower before you lose bot if you put an aoe farmer like nasus/cho/morg down there with some mana regen. Yes, you will probably be giving up free farm in bot, but sometimes that is an OK trade for map control and their mid player getting denied farm/xp.

I think it was CLG that ran a 1-2-1 setup a few months back in competitive play and won pretty convincingly. I'm not saying it is superior in every situation, but I certainly wouldn't call it stupid. Honestly I'm surprised we don't see it more often :\
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2011-09-06 06:41:06
September 06 2011 06:40 GMT
#2769
I think it was CLG that ran a 1-2-1 setup a few months back in competitive play and won pretty convincingly. I'm not saying it is superior in every situation, but I certainly wouldn't call it stupid. Honestly I'm surprised we don't see it more often :\


They ran that setup against Rock Solid because RS picked Garen/Taric so that they could destroy Ashe/Soraka bottom. Instead they sent HSGG's Cho'Gath bot and sent Ashe/Soraka mid against Malzahar. It worked partially because RS responded poorly by sending Taric mid to help Malz and leaving Garen bot to solo against Cho'Gath.

Unrelated note, I went from two days in a row of losing horribly to winning every game today and getting a penta kill as Caitlyn. Happy day.
Craton
Profile Blog Joined December 2009
United States17303 Posts
September 06 2011 06:55 GMT
#2770
Well I had a nice run to 186X until I ran into duo queue trolls. So much for fake plat.
twitch.tv/cratonz
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
September 06 2011 06:55 GMT
#2771
On September 06 2011 13:24 HazMat wrote:
http://na.leagueoflegends.com/board/showthread.php?p=13999511#post13999511

FUUUUU, also http://esporteye.net/free-caitlyn-skin-pc-game a rumour about patch coming out on 08.09.2011 :<

On September 06 2011 14:12 Ryuu314 wrote:
-sigh-
Remind me again, elo decay doesn't start until a month right? 'Cause I got gold like 1-2 weeks ago. Don't want to have to risk losing it 'cause of decay and late august actually not being late august.

Altho Moonbear's "expect the unexpected" came true. I was expecting a patch. No patch = unexpected :[

Decay starts after 3 weeks then happens every 2 weeks. Ya expect the unexpected
BlackMagister
Profile Joined October 2008
United States5834 Posts
September 06 2011 07:04 GMT
#2772
I'm playing normals at summoner level 20 and having trouble with Fiddlesticks and aggressive champions like Xin, Lee Sin and Talon in laning phase, worse when they're together. I have a feeling my teams have just had worse compositions, but I'm just wondering what would be the heroes that counter or at least do well vs these heroes. Even if I do well and don't die either my lane partner does or I just see my teammates constantly die in another lane to them
SagaZ
Profile Blog Joined May 2009
France3460 Posts
September 06 2011 07:15 GMT
#2773
TL inhouses on 6v6 Twisted treeline so fun
we need to do this more often guys!
Be nice, buy wards and don't feed double buff.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
September 06 2011 07:18 GMT
#2774
On September 06 2011 14:48 r.Evo wrote:
Show nested quote +
On September 06 2011 14:16 Two_DoWn wrote:
Good rant, but 1v2 bruiser vs ad carry/support bot doesnt really work. At least, not well enough to keep the roam meta alive in the roam vs ad/support a while back. Not to say the rest of it isnt good, but because of the changes riot has made, running a 1v2 is EXTREMELY hard to pull off without failing miserably. Plus not having drag control kinda sucks.

As far as I can see, 1-1-2+jungle is going to be the superior lane simply because any set up that isnt 1-1-2+j is going to be at a tremendous disadvantage. That doesnt mean that the champions and their spots need to be set in stone like they are currently.


I think we can agree on 2 mid being stupid, simply because of how short the lane is.

I agree with you on the 1v2 vs ad/support not being viable right now - if you look at it as the lane being isolated.


However, all you need for 1n2 bot to be viable is that your 2n1 top shuts down their solo harder than their 2n1 can at bot. That is basicly all you need for it to be viable.

For this to work you'd need:

a) a duo top that can deny and punish early levels hard as fuck (stuff like Panth/Janna comes to mind)

b) the plan to be unexpected to avoid 50 pot starts from their top

c) a 1n2 bot that can deal with being denied for a while and gaining more from the few cs he'll get than their solo top.

( d) a plan to deal with the lowered dragon control )


Once those points are met (pretty sure this just takes carefull planning in the pick/ban phase), the enemy team has two choices:

1) Deal with having a horrible underfed top solo top against a just badly underfed solo bot
2) Hoping that the dragon control advantage is strong enough to make it even again (becomes fun when stuff like TPs and e.g. Pantheon top are involved)
3) Changing their lanesetup to adjust and somehow get lanes even again.

Why it would work? All of the points above include the enemy team having to adjust to your playstyle. If you played against these adjustments 100 times from practice, but it's the first time for the enemy to make these decisions in an important game you gain momentum and their margin of error is way bigger than yours.

That's how games are won.



(Sidenote: You might lose out a bit of dragon control, however if you find ways to deal with that there might be ways to abuse the extended amount of control over the top jungle. Once again, you're forcing the enemy (the jungle in this case in a position he's not used to and that's an advantage in itself.)



you make like 5 posts in a row saying people dont experiment and then open a post with "we can just agree in fact x"

maybe im just a random noob but isnt it entirely possible that 2 mid would be good because it would allow you to make earlier pokes on the tower while still remaining safer? im not saying thats even my opinion it just seems odd that you say stuff hasnt been tried, but then you make other blanket statements.
Craton
Profile Blog Joined December 2009
United States17303 Posts
September 06 2011 07:35 GMT
#2775
You need bush control, which mid lane lacks.
twitch.tv/cratonz
sylverfyre
Profile Joined May 2010
United States8298 Posts
September 06 2011 08:17 GMT
#2776
Eh, no patch today doesn't mean delayed til next week - could just be delayed by days rather than a full week! *Hopeful*
Craton
Profile Blog Joined December 2009
United States17303 Posts
September 06 2011 09:22 GMT
#2777
On September 06 2011 17:17 sylverfyre wrote:
Eh, no patch today doesn't mean delayed til next week - could just be delayed by days rather than a full week! *Hopeful*

more time to grind
twitch.tv/cratonz
Slayer91
Profile Joined February 2006
Ireland23447 Posts
Last Edited: 2011-09-06 09:33:24
September 06 2011 09:29 GMT
#2778
My problem with AD mids is that they are pretty terrible midgame compared to AP mid which can singlehandly carry a game if they get 1 kill on their opposing mid they just dominate the lane and then can control dragon and gank top and bottom.

I'm not going to be scared stealing enemy junglers wraiths if they have caitlyn mid.#

My meta would be triple bruiser and AP mid possibly a tank instead of 1 of the bruisers for initiate. More like just have nocturne and other bruisers who can initiate. Control dragons/barons and split push because very little poke power lol.
And ban janna xD
aka Teutonica
r.Evo
Profile Joined August 2006
Germany14081 Posts
September 06 2011 09:36 GMT
#2779
On September 06 2011 16:18 turdburgler wrote:
Show nested quote +
On September 06 2011 14:48 r.Evo wrote:
On September 06 2011 14:16 Two_DoWn wrote:
Good rant, but 1v2 bruiser vs ad carry/support bot doesnt really work. At least, not well enough to keep the roam meta alive in the roam vs ad/support a while back. Not to say the rest of it isnt good, but because of the changes riot has made, running a 1v2 is EXTREMELY hard to pull off without failing miserably. Plus not having drag control kinda sucks.

As far as I can see, 1-1-2+jungle is going to be the superior lane simply because any set up that isnt 1-1-2+j is going to be at a tremendous disadvantage. That doesnt mean that the champions and their spots need to be set in stone like they are currently.


I think we can agree on 2 mid being stupid, simply because of how short the lane is.

I agree with you on the 1v2 vs ad/support not being viable right now - if you look at it as the lane being isolated.


However, all you need for 1n2 bot to be viable is that your 2n1 top shuts down their solo harder than their 2n1 can at bot. That is basicly all you need for it to be viable.

For this to work you'd need:

a) a duo top that can deny and punish early levels hard as fuck (stuff like Panth/Janna comes to mind)

b) the plan to be unexpected to avoid 50 pot starts from their top

c) a 1n2 bot that can deal with being denied for a while and gaining more from the few cs he'll get than their solo top.

( d) a plan to deal with the lowered dragon control )


Once those points are met (pretty sure this just takes carefull planning in the pick/ban phase), the enemy team has two choices:

1) Deal with having a horrible underfed top solo top against a just badly underfed solo bot
2) Hoping that the dragon control advantage is strong enough to make it even again (becomes fun when stuff like TPs and e.g. Pantheon top are involved)
3) Changing their lanesetup to adjust and somehow get lanes even again.

Why it would work? All of the points above include the enemy team having to adjust to your playstyle. If you played against these adjustments 100 times from practice, but it's the first time for the enemy to make these decisions in an important game you gain momentum and their margin of error is way bigger than yours.

That's how games are won.



(Sidenote: You might lose out a bit of dragon control, however if you find ways to deal with that there might be ways to abuse the extended amount of control over the top jungle. Once again, you're forcing the enemy (the jungle in this case in a position he's not used to and that's an advantage in itself.)



you make like 5 posts in a row saying people dont experiment and then open a post with "we can just agree in fact x"

maybe im just a random noob but isnt it entirely possible that 2 mid would be good because it would allow you to make earlier pokes on the tower while still remaining safer? im not saying thats even my opinion it just seems odd that you say stuff hasnt been tried, but then you make other blanket statements.



You completely got me there. For example I didn't know about the CLG game mentioned right above, that's a great example of a case where it was a great idea.

Basicly I just can't think of a duolane that can properly deny an AP mid like it could deny someone top, that was kinda what I was trying to say. If someone finds those on a high level of play, by all means, tell about it.

(No brush + short lane makes it horribly hard to deny stuff when you consider what's known to be strong 2v1 lanes.)


Also it's more fun for you guys proving me wrong when I make a blank statement like that, isn't it? =D


@Teut: Tripple bruiser, zilean, new meta gg. =P
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
r.Evo
Profile Joined August 2006
Germany14081 Posts
September 06 2011 09:41 GMT
#2780
Sidenote: I'm still missing updates from some streamers for the stream thread (e.g. LoCiero, SmashGizbro etc.).

Someone bug them to update their info please. =P


http://www.teamliquid.net/forum/viewmessage.php?topic_id=259585
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
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