cloth + 5
small gols -> wraiths -> wolves -> blue
9/0/21
AP Quints, MPen Reds, Armor Seals, MRes Glyphs
boots and revolver -> Gunblade Rush -> GA + FoN + Rylai's + Triforce -> GGNORE.
Forum Index > LoL General |
Mogwai
United States13274 Posts
August 15 2011 19:21 GMT
#1001
cloth + 5 small gols -> wraiths -> wolves -> blue 9/0/21 AP Quints, MPen Reds, Armor Seals, MRes Glyphs boots and revolver -> Gunblade Rush -> GA + FoN + Rylai's + Triforce -> GGNORE. | ||
spinesheath
Germany8679 Posts
August 15 2011 19:24 GMT
#1002
On August 16 2011 03:44 HyperionDreamer wrote: Yeah, I wish there was something way more concrete than what exists now. That's a direction LoL would do well to take, since its competitors like HoN and dota (from what I hear/understand) are much more clear-cut in that regard. DotA probably didn't have much of a choice there. I would imagine the WC3 engine wouldn't allow them the degree of freedom Riot has for this stuff. HoN obviously is different in that regard, but since most of it is taken directly from DotA it's not surprising it's similar. On August 16 2011 04:15 STS17 wrote: I thought spell vamp worked with all magic damage. I remember it working with the damage from Bloodrazers back when I jungled Olaf quite often. Can we confirm/deny this is still the case? Spell vamp works on SPELL DAMAGE. It has nothing to do with magic damage. Of course a "damage" can be both spell damage and magic damage. | ||
HyperionDreamer
Canada1528 Posts
August 15 2011 19:55 GMT
#1003
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Shikyo
Finland33997 Posts
August 15 2011 19:56 GMT
#1004
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HyperionDreamer
Canada1528 Posts
August 15 2011 19:57 GMT
#1005
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Shikyo
Finland33997 Posts
August 15 2011 19:59 GMT
#1006
On August 16 2011 04:57 HyperionDreamer wrote: Clear time of jungle morde is so fast that it compensates for his shitty ganks pre-6. New meta amirite? I just rushed lvl 6 in like 7min and then ganked for a kill and instantly got turret and it went well from there | ||
HyperionDreamer
Canada1528 Posts
August 15 2011 20:03 GMT
#1007
On August 16 2011 04:59 Shikyo wrote: Show nested quote + On August 16 2011 04:57 HyperionDreamer wrote: Clear time of jungle morde is so fast that it compensates for his shitty ganks pre-6. New meta amirite? I just rushed lvl 6 in like 7min and then ganked for a kill and instantly got turret and it went well from there Yaya, I know what you mean. The issue for me is that stage that all junglers hit where it's like "my whole jungle is dead, I don't have that much gold to warrant going and buying," so you end up looking for ganks. Morde's ganks pre-6 are pretty shit, but if you managed to rush 6 that fast then you're probably good. =D | ||
UniversalSnip
9871 Posts
August 15 2011 20:06 GMT
#1008
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Mogwai
United States13274 Posts
August 15 2011 20:08 GMT
#1009
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UniversalSnip
9871 Posts
August 15 2011 20:09 GMT
#1010
ranked there is no way you could possibly be having less fun with ranked lately so what do you have to lose right? | ||
Mogwai
United States13274 Posts
August 15 2011 20:15 GMT
#1011
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Woony
Germany6657 Posts
August 15 2011 20:18 GMT
#1012
On August 16 2011 04:24 spinesheath wrote: Show nested quote + On August 16 2011 03:44 HyperionDreamer wrote: Yeah, I wish there was something way more concrete than what exists now. That's a direction LoL would do well to take, since its competitors like HoN and dota (from what I hear/understand) are much more clear-cut in that regard. DotA probably didn't have much of a choice there. I would imagine the WC3 engine wouldn't allow them the degree of freedom Riot has for this stuff. HoN obviously is different in that regard, but since most of it is taken directly from DotA it's not surprising it's similar. Yeah, a lot of DotA development was dictated by the limitations of the WC3 engine. On the other hand, it made Dota what it is and a lot of gameplay elements woulve never developed that way with another engine. | ||
broz0rs
United States2294 Posts
August 15 2011 20:20 GMT
#1013
damn son. mikakotabe 1st high elo player that made me want to do a double take when i saw his play on stream. | ||
HyperionDreamer
Canada1528 Posts
August 15 2011 20:29 GMT
#1014
On August 16 2011 04:55 HyperionDreamer wrote: Loci, your morg es #1 bait on dan dinh stream atm.... You caught 2 of them about 3 times in a row now? ^_^ Loci morg does so much damage, but dan aura team way too OP.... Why that vayne on your team do so little damage? At the end dan was just soaking up her shots, even with silver bolts he wasn't hurting at all...... | ||
freelander
Hungary4707 Posts
August 15 2011 20:31 GMT
#1015
On August 16 2011 04:15 STS17 wrote: I thought spell vamp worked with all magic damage. I remember it working with the damage from Bloodrazers back when I jungled Olaf quite often. Can we confirm/deny this is still the case? Just tested, this no longer works. That's a shame...you got some truly insane regen from that. back the Bloodrazer proc was simply a 400 physical damage added to your autoattacks, so lifesteal worked with it and not spellvamp | ||
LoCicero
1100 Posts
August 15 2011 20:35 GMT
#1016
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freelander
Hungary4707 Posts
August 15 2011 20:35 GMT
#1017
On August 16 2011 05:08 Mogwai wrote: spell vamp doesn't apply to his Q. but people are saying it does apply to tiamat splash *trollface.jpg* why wouldn't spell vamp apply to his q? it doesn't matter if it does physical damage or not, spell vamp definitely applies to Olaf's Q which is physical or even smite | ||
UniversalSnip
9871 Posts
August 15 2011 20:45 GMT
#1018
that's the dividing line | ||
StuffedTurkey
United States859 Posts
August 15 2011 20:49 GMT
#1019
On August 16 2011 03:51 Two_DoWn wrote: They seriously need to go back through all of their shit and figure out what the standard is. Like why akali cant jump to allies but EVERYONE else with that type of ability can jump to wards and allies. Rylais slow as well is a big one that needs to be looked at. wukong can only jump to enemies as well | ||
StuffedTurkey
United States859 Posts
August 15 2011 20:50 GMT
#1020
On August 16 2011 04:24 spinesheath wrote: Spell vamp works on SPELL DAMAGE. It has nothing to do with magic damage. Of course a "damage" can be both spell damage and magic damage. yes exactly, hence why i was specifying for anyone else reading your comment that wasnt aware of the difference double posting OP | ||
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