[Discussion] Patch Notes - Page 23
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gtrsrs
United States9109 Posts
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UniversalSnip
9871 Posts
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Navi
5286 Posts
On January 03 2011 08:46 UniversalSnip wrote: I saw a red post that said basically 'never gonna happen', I forget why :< 'slike, maximum amount of fun or whatever morgana's dark binding is a good skill in terms of "fun" output according to the red in question because juking and or landing clutch bindings is fun for both sides whereas sheepstick or guinsoo's staff is just one dude being happy that the other dude is a walking set of teeth and the other is raging that he can't do anything for 3 seconds helplessly (like a itemized equivalent of malz/ww ult, pretty rage-worthy) | ||
Kaneh
Canada737 Posts
It would also make for even safer/boring play, as with that much disable, if you screw up a tiny bit, you're gonna die. when fights turn into, zomg who's sheepstaff will go off first, then you need BKB lookalikes, etc, etc. or you could just skip the whole rigmarole. | ||
Tyrran
France777 Posts
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Goshawk.
United Kingdom5338 Posts
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Darkchylde
United States473 Posts
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TheYango
United States47024 Posts
On January 03 2011 07:21 gtrsrs wrote: they need to go ahead and make guinsoo's staff of vice or eul's scepter equivalents (both were int items with ~1-3 second disables as actives) so we can get some differentiation in caster items. The Eul's active is basically a strictly better version of the Zhonya's active (lasts longer, targetable on boh allies and enemies, not just self). In order to make Eul's/Guinsoo's balanced within the framework of LoL relative to items like these two, they'd have to make the cost of the item pointed disproportionately toward the active. | ||
ghen
United States1356 Posts
On January 03 2011 10:53 Tyrran wrote: I wonder if DeathCap and Zonya's will stack .... If yes, i guess playing Lux/Veigar/Annie in pubs is going to be incredibely fun :D Don't forget Vlad and Kennen. | ||
Slayer91
Ireland23335 Posts
Kennen passive = 3 stack stun on target. Annie passive = 5 stack stun on next cast. Annies q+w combo = kennens zap+shuriken combo Annie's ulti = aoe drop with pet usually with stun. Kennens combo = aoe ulti with stun and damage. They are both built similarly, if it wasn't for the fact that annie can keep range for all her stuff i'd almost say that kennen is just flat out better. | ||
Kaniol
Poland5551 Posts
On January 04 2011 07:09 Slayer91 wrote: I've noticed kennen is VERY VERY similar to annie except for energy mana mechanic. Kennen passive = 3 stack stun on target. Annie passive = 5 stack stun on next cast. Annies q+w combo = kennens zap+shuriken combo Annie's ulti = aoe drop with pet usually with stun. Kennens combo = aoe ulti with stun and damage. They are both built similarly, if it wasn't for the fact that annie can keep range for all her stuff i'd almost say that kennen is just flat out better. Yes, he is. Annie was considered T1 champ for a looong time and i think the main reason she's not T1 anymore is because kennen fills the same role as her while being (slightly) better than her | ||
Morzas
United States387 Posts
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ZERG_RUSSIAN
10417 Posts
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Darkchylde
United States473 Posts
Mostly all discussed in video preview. Only thing that is up for discussion is monster experience range reduced to 800 from 1250 makes zoning a lot easier and makes it so mid can't steal xp from jungler's wraiths. | ||
ZERG_RUSSIAN
10417 Posts
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phyvo
United States5635 Posts
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gtrsrs
United States9109 Posts
it's like a shittier version of madreds BRs why would they kill its damage so hard | ||
Crazazyasian1337
United States362 Posts
EDIT: Also, does Caitlyn's voice sound kinda dumb to anyone else? | ||
myopia
United States2928 Posts
Shrine (spawn) turrets now ignore all resistances and immunities Fountain diving just got a lot more heroic | ||
BlackPaladin
United States9316 Posts
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