I like everything but the hero kill gold changes. Im seriously wtfing at those.
I wish riot would do things to make the game more aggressive instead of a farmfest.
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red_b
United States1267 Posts
June 22 2011 16:01 GMT
#2141
I like everything but the hero kill gold changes. Im seriously wtfing at those. I wish riot would do things to make the game more aggressive instead of a farmfest. | ||
rwrzr
United States1980 Posts
June 22 2011 16:46 GMT
#2142
They made it easier to catchup if you are dying by making multi-deaths worth so much less. BUT they made it harder to catchup by decreasing bounty on large kill-streaks. I guess if you combine this with EXP changes it might make more sense. But is EXP > Gold? | ||
Southlight
United States11761 Posts
June 22 2011 16:48 GMT
#2143
The multi-death also makes a bit of sense in that you can't farm the same person, but I also feel like this makes it harder to carry solo queue type games where you have to demolish a crappy person. That said it kinda equates out because it also means your feeder over yonder isn't going to dish 3000 gold to their carry. | ||
rwrzr
United States1980 Posts
June 22 2011 16:52 GMT
#2144
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Two_DoWn
United States13684 Posts
June 22 2011 16:52 GMT
#2145
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Southlight
United States11761 Posts
June 22 2011 16:53 GMT
#2146
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Niton
United States2395 Posts
June 22 2011 17:56 GMT
#2147
![]() Old: 30 / 15 ![]() Old: 12% / 10 seconds | ||
Mogwai
United States13274 Posts
June 22 2011 18:04 GMT
#2148
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Zato-1
Chile4253 Posts
June 22 2011 18:17 GMT
#2149
On June 23 2011 03:04 Mogwai wrote: can you confirm that that's actually how it's working and not that they accidentally updated the tooltips before making the real changes for Kayle? Huge changes to Kayle. Testing her out atm, but I can confirm that her passive was nerfed, Reckoning was buffed, Righteous Fury changed completely, etc. Will edit this post in a bit with my findings. | ||
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MoonBear
Straight outta Johto18973 Posts
June 22 2011 18:20 GMT
#2150
On June 23 2011 03:17 Zato-1 wrote: Show nested quote + On June 23 2011 03:04 Mogwai wrote: can you confirm that that's actually how it's working and not that they accidentally updated the tooltips before making the real changes for Kayle? Huge changes to Kayle. Testing her out atm, but I can confirm that her passive was nerfed, Reckoning was buffed, Righteous Fury changed completely, etc. Will edit this post in a bit with my findings. Are the Kayle changes already live? I was told they weren't going to be this patch. Ima go investigate. | ||
Niton
United States2395 Posts
June 22 2011 18:22 GMT
#2151
On June 23 2011 03:17 Zato-1 wrote: Show nested quote + On June 23 2011 03:04 Mogwai wrote: can you confirm that that's actually how it's working and not that they accidentally updated the tooltips before making the real changes for Kayle? Huge changes to Kayle. Testing her out atm, but I can confirm that her passive was nerfed, Reckoning was buffed, Righteous Fury changed completely, etc. Will edit this post in a bit with my findings. As a beginning update, here's the new numbers for Q and W: Reckoning: 1.0 AP Ratio, 8 Second CD Rank | Damage% | Damage | Cost 1 | 8 | 80 | 70 2 | 10 | 130 | 75 3 | 12 | 180 | 80 4 | 14 | 230 | 85 5 | 16 | 280 | 90 Divine Blessing .25 AP Ratio, 12 Second CD Rank | Move% | Heal | Cost 1 | 18 | 60 | 75 2 | 21 | 115 | 90 3 | 24 | 170 | 105 4 | 27 | 225 | 120 5 | 30 | 280 | 135 | ||
spinesheath
Germany8679 Posts
June 22 2011 18:31 GMT
#2152
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Niton
United States2395 Posts
June 22 2011 18:35 GMT
#2153
On June 23 2011 03:31 spinesheath wrote: .25 AP ratio on a heal? Really? ![]() | ||
Seuss
United States10536 Posts
June 22 2011 18:39 GMT
#2154
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Niton
United States2395 Posts
June 22 2011 18:46 GMT
#2155
Righteous Fury is now 17 sec CD at all ranks, with a mana cost of 55. It scales from 20% to 40% damage as splash, with a bonus 10 to 50 magic damage dealt per swing. | ||
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MoonBear
Straight outta Johto18973 Posts
June 22 2011 18:52 GMT
#2156
Description of changes to Kayle:
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Zato-1
Chile4253 Posts
June 22 2011 18:55 GMT
#2157
Holy Fervor now converts 20% of Kayle's Attack Damage to Ability Power, and 10% of Ability Power to Attack Damage, down from 30% and 15% respectively. Reckoning: Mana cost reduced from 80/85/90/95/100 to 70/75/80/85/90 Damage increased from 60/110/160/210/260 (+0.8 *AP) to 80/130/180/230/280 (+1.0 *AP). Slow increased from 25% to 35% (still 4 sec duration) at all levels Divine Blessing: Mana cost increased from 60/65/70/75/80 to 75/90/105/120/135 Healing amount rebalanced from 65/100/135/170/205 (+0.5 *AP) to 60/115/170/225/280 (+0.25 *AP) Movement speed buff increased from 12% to 18/21/24/27/30%, duration remains at 4 seconds Cooldown increased from 10 to 12 seconds Righteous Fury: Mana cost reduced from 65 to 50 at all levels Bonus magic splash damage increased from 4/10/16/22/28 (+0.3 *AP) to 10/20/30/40/50 (+0.3 *AP). Cooldown reduced from 22/21/20/19/18 to 17 at all levels. EDIT: Added in mana cost reduction to Reckoning. On June 23 2011 03:58 Niton wrote: Divine Blessing's duration used to be 10 seconds, otherwise perfect. No, no it wasn't. leagueoflegends.com is wrong on that count. | ||
Niton
United States2395 Posts
June 22 2011 18:58 GMT
#2158
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GranDim
Canada1214 Posts
June 22 2011 19:03 GMT
#2159
Kayle's heal 0.25 ratio ![]() | ||
BlueBird.
United States3889 Posts
June 22 2011 19:12 GMT
#2160
On June 23 2011 04:03 GranDim wrote: Nidalee's heal 1.25 ratio Kayle's heal 0.25 ratio ![]() Yeah I feel like they just nerfed Kayle more, which is really bad considering position she was in as far as tier level/ playability.. I mean her heal wasn't her best feature, but it was really useful, and added utility. The cool thing about Kayle was how much utility she brought to table with her Ult, her slow, her speed boost, the amount of damage she dished out. | ||
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