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General Discussion/Off-topic - Page 921

Forum Index > LoL General
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Fishcakes
Profile Joined May 2010
United States149 Posts
June 23 2011 19:19 GMT
#18401
Good luck getting 4 hours on the main stage on the last day of Dreamhack.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
June 23 2011 19:28 GMT
#18402
What if you did a normal best of 3, but gave a different advantage to the upper bracket team? Like getting 4 bans and the losers bracket only getting 2?
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Phrost
Profile Blog Joined May 2010
United States4008 Posts
Last Edited: 2011-06-23 19:33:41
June 23 2011 19:29 GMT
#18403
On June 24 2011 03:42 Shikyo wrote:
Show nested quote +
On June 24 2011 03:00 Mogwai wrote:
My biggest concerns are really just that the competitive scene is such a goddamn clusterfuck. Marcou isn't an engineer and as far as I can tell doesn't pull a whole hell of a lot of water at Riot, so maybe he really just can't get anything done on the code side. Fine, WHATEVER, I'm not happy about that idea, but in the same breath, I can get over it. Still, how fucking hard would it be to pause the game while waiting for a DC to rejoin when in spectator mode? Assuming very hard, how hard would it be to get some people to play on the hardware your sponsor provided and weed out the shitty comps that are going to crash mid semi-finals for thousands of dollars and just fucking GG a team through no fault of their own. Uhg...

Actually pause is super easy to implement, you'd just make it halt the program loop... eh even I can program pause into programs o_O That definitely isn't the problem


Now you're just speaking without actually thinking about the problem.

Implementing a pause feature that doesn't explode the entire code is extremely difficult to do.

Have you noticed how buggy the reconnect feature is? It would probably be just as bad with a pause.

I am coding a game right now for school and I still can't get my head wrapped around everything that needs to be done to make a pause function that doesn't break the program (and it's a simple game).

A lot of the problems with the coding aspect of the game is that the first iterations of the code were not written well enough to allow for future features to be added. In many cases to add seemingly simple things, much of the program has to be rewritten to accommodate that. that's largely due to the fact that LoL was not made to be such a large concurrent game but there is no real reason to harp on that.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
crate
Profile Blog Joined May 2009
United States2474 Posts
Last Edited: 2011-06-23 19:36:22
June 23 2011 19:30 GMT
#18404
Yeah, Riot deciding to go on the main stage is mutually excusive with a more sensible format for the finals. Can't do two Bo3's at all, and extended series hits a huge wall if the two finals teams didn't meet in the winner's bracket.

Riot chose two Bo1's and in the end I think that's a reasonable tradeoff if you value being on the main stage more than a perfect format. It didn't bother me much as a spectator because I personally felt like the tournament was too long to begin with and by the end I just wanted a result.

You can't play extra games in the downtime either, obviously, since the main stage is scheduled.

edit: Single elimination solves this problem and also handily cuts the time of the tournament roughly in half, so I actually feel like from that perspective single-elim is superior for LoL tournaments.

---

What really I don't understand is how the qualification process for Dreamhack was possibly so messed up. Like Smash said you have all the points at the start of the season, and in fact I believe at least WCG happened even before the Season One circuit was announced. Then you have EG being allowed to pick up Doublelift and Westrice at effectively the last minute and the seeding fiasco on top of that. I agree that EG was clearly a very strong team and their results speak for themselves, but the way they got to Dreamhack was ridiculous.

To top it off I couldn't find anywhere a list of where teams earned their Season One Circuit points, so it was basically impossible to anyone to follow the circuit.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 23 2011 19:31 GMT
#18405
On June 24 2011 04:15 BlueBird. wrote:
Also for gtsrs, post on page before this. I'm extremely worried about the new map being 4v4. Having 3 different modes with various numbers of players is really really bad for competitive play. It's great for casual fun, cause you can mix things up. But if I have a team of 5, then I want to play a tournament that's a 4v4, that causes internal turmoil. It also makes it so the big competitions are still stuck at one 5v5 map and that's not changing in the next 2 years as far as I can tell.

Just make every map for 5v5 imo, and make it so you can change the team sizes for custom games, for example, make it so you could play 8v8 in customs, why not right?


wat?
i would PREFER magma chamber was 4v4 but it's been confirmed 5v5
i play ... hearthstone =\^.^/= Winterfox
BlueBird.
Profile Joined August 2008
United States3889 Posts
Last Edited: 2011-06-23 19:36:51
June 23 2011 19:36 GMT
#18406
On June 24 2011 04:31 gtrsrs wrote:
Show nested quote +
On June 24 2011 04:15 BlueBird. wrote:
Also for gtsrs, post on page before this. I'm extremely worried about the new map being 4v4. Having 3 different modes with various numbers of players is really really bad for competitive play. It's great for casual fun, cause you can mix things up. But if I have a team of 5, then I want to play a tournament that's a 4v4, that causes internal turmoil. It also makes it so the big competitions are still stuck at one 5v5 map and that's not changing in the next 2 years as far as I can tell.

Just make every map for 5v5 imo, and make it so you can change the team sizes for custom games, for example, make it so you could play 8v8 in customs, why not right?


wat?
i would PREFER magma chamber was 4v4 but it's been confirmed 5v5


really? I heard it was 4v4 a ton, I guess my entire post is mute then, I prefer 5v5, with 4v4 option in customs, sorry. The game needs to have an established team size for competitive events, and needs to stick with it. Why do you want it to be 4v4? I'm really curious, since you seem to actually play tournaments, what do pros think?

Also, the main stage > having a real tournament format is absolutely not true.

First, it happened at Midnight in sweden, and from what I heard most of the people that watched the games, watched at the lol area, and not at the main stage, could be wrong though. And also, I'm almost 100% sure that quite a lot of people would prefer an actual tournament format with more games, and more games than a few games on a big stage. I know I would if I was there. Epic Grand Finals with actual tournament format, and more games, sounds a lot better than, really silly format, where it could possibly be ONE GAME, but it's on the big stage.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
crate
Profile Blog Joined May 2009
United States2474 Posts
June 23 2011 19:38 GMT
#18407
I'm not saying that being on the main stage is superior; I'm saying if you accept that fact then the format Riot chose was okay. Riot made that decision, I don't really have an opinion or care one way or the other.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
Unentschieden
Profile Joined August 2007
Germany1471 Posts
June 23 2011 19:39 GMT
#18408
On June 24 2011 04:28 Two_DoWn wrote:
What if you did a normal best of 3, but gave a different advantage to the upper bracket team? Like getting 4 bans and the losers bracket only getting 2?


That unfortunately doesn´t result in a timewarp that makes 3 lol matches last guarranteed less than 4 hours.


On June 24 2011 04:30 crate wrote:
What really I don't understand is how the qualification process for Dreamhack was possibly so messed up. Like Smash said you have all the points at the start of the season, and in fact I believe at least WCG happened even before the Season One circuit was announced. Then you have EG being allowed to pick up Doublelift and Westrice at effectively the last minute and the seeding fiasco on top of that. I agree that EG was clearly a very strong team and their results speak for themselves, but the way they got to Dreamhack was ridiculous.

To top it off I couldn't find anywhere a list of where teams earned their Season One Circuit points, so it was basically impossible to anyone to follow the circuit.


I´m curious, how SHOULD Team roster changes be handled? EG was actually the FIRST team to finalize their members.
crate
Profile Blog Joined May 2009
United States2474 Posts
Last Edited: 2011-06-23 19:46:43
June 23 2011 19:43 GMT
#18409
Well most professional team sports have some sort of trading deadline, so I'd suggest the same thing for LoL. It doesn't feel right to me that Westrice and Doublelift can basically get a free ride to the Dreamhack qualifier despite not being on EG until weeks at most before the qualifier because the rest of EG won an event that happened in 2010.

I seem to recall Marcou saying there actually was a rule of this sort on the books but he just chose not to enforce it (lol).

edit: Of course it also feels a lot more ridiculous than it should because of the fact that a team was actually able to qualify for the Dreamhack qualifier by grabbing points in one event that happened more than half a year before the qualifier and then just showing up to a couple other events even if you lose immediately, at least as far as I understand the rules.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
TheYango
Profile Joined September 2008
United States47024 Posts
June 23 2011 19:50 GMT
#18410
On June 24 2011 04:43 crate wrote:
Well most professional team sports have some sort of trading deadline, so I'd suggest the same thing for LoL. It doesn't feel right to me that Westrice and Doublelift can basically get a free ride to the Dreamhack qualifier despite not being on EG until weeks at most before the qualifier because the rest of EG won an event that happened in 2010.

I seem to recall Marcou saying there actually was a rule of this sort on the books but he just chose not to enforce it (lol).

I just don't see a nice way to resolve that. Sure it seems unfair for Westrice and Doublelift to go to Dreamhack like that but wouldn't it suck just as much to tell Dan and Salce "Sorry guys, your circuit points start from zero because Araragi and Xcessiv don't play with you anymore"?
Moderator
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
June 23 2011 19:51 GMT
#18411
On June 24 2011 04:39 Unentschieden wrote:
Show nested quote +
On June 24 2011 04:28 Two_DoWn wrote:
What if you did a normal best of 3, but gave a different advantage to the upper bracket team? Like getting 4 bans and the losers bracket only getting 2?


That unfortunately doesn´t result in a timewarp that makes 3 lol matches last guarranteed less than 4 hours.

No, but a GRAND FINAL needs to at least be a bo3, and this sort of thing lets you do that while still giving an advantage to the winners bracket team
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
crate
Profile Blog Joined May 2009
United States2474 Posts
June 23 2011 19:57 GMT
#18412
On June 24 2011 04:50 TheYango wrote:
Show nested quote +
On June 24 2011 04:43 crate wrote:
Well most professional team sports have some sort of trading deadline, so I'd suggest the same thing for LoL. It doesn't feel right to me that Westrice and Doublelift can basically get a free ride to the Dreamhack qualifier despite not being on EG until weeks at most before the qualifier because the rest of EG won an event that happened in 2010.

I seem to recall Marcou saying there actually was a rule of this sort on the books but he just chose not to enforce it (lol).

I just don't see a nice way to resolve that. Sure it seems unfair for Westrice and Doublelift to go to Dreamhack like that but wouldn't it suck just as much to tell Dan and Salce "Sorry guys, your circuit points start from zero because Araragi and Xcessiv don't play with you anymore"?

No, but I think the timeframe is what's wrong (coupled with the point distribution like I said). If EG picked up Westrice and Doublelift two months before they actually did, fine, at least then they've been on the team for a reasonable time. It's clearly subjective and I don't know exactly when Doublelift and Westrice joined EG because I wasn't keeping track of this stuff.

From my perspective though I see Doublelift playing on CLG one day and then going with a completely different team to what amounts to the playoffs like a week later?
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
TheYango
Profile Joined September 2008
United States47024 Posts
June 23 2011 19:58 GMT
#18413
On June 24 2011 04:19 Fishcakes wrote:
Good luck getting 4 hours on the main stage on the last day of Dreamhack.

I think prioritizing getting the main stage at the cost of format integrity was a bad move. The main stage is nice when you want the publicity and to build viewership, but thats not what competitive LoL needs right now. The viewership is phenomenal right now, but the tournament infrastructure sucks.
Moderator
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
June 23 2011 20:01 GMT
#18414
On June 24 2011 02:56 Avius wrote:
SK new lineup:

Wickd
WetDreaM
CandyPanda
Nyph
ocelote

source: http://www.sk-gaming.com/content/33672-SKLoL_announce_new_lineup


I wonder how much wickd was behind these changes, he obviously hated playing support so much in SK and always felt it was his team letting him down. They got a strong lineup now, stealing the best parts of gamed.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
June 23 2011 20:11 GMT
#18415
Wickd isn't even really a support player in solo queue, he does it because he has to, might as well have a dedicated support player.
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 23 2011 20:20 GMT
#18416
On June 24 2011 04:36 BlueBird. wrote:
really? I heard it was 4v4 a ton, I guess my entire post is mute then, I prefer 5v5, with 4v4 option in customs, sorry. The game needs to have an established team size for competitive events, and needs to stick with it. Why do you want it to be 4v4? I'm really curious, since you seem to actually play tournaments, what do pros think?


i heard it was 4v4 frequently too and i was really excited then it got confirmed 5v5 and i posted here how disappointed i was and everyone was like "lolwat it's always been 5v5 they were never considering 4v4" and i was confused

i would prefer a 4v4 map with longer lanes and more passageways from jungles to lanes because as the jungler for my team, i understand the futility of ganks on SR. they just rarely happen successfully. longer lanes means ganks are more likely to happen

as for 4v4 compared to 5v5 it's just hard to get 5 people on all the time and i like mixing it up. i like 3s and i would like 4s too
i play ... hearthstone =\^.^/= Winterfox
TelV
Profile Joined March 2011
Germany121 Posts
June 23 2011 20:58 GMT
#18417
Im so sick and tired of this Game.The EU Servers are fucked up all the time and even if you get ingame to play some Rankeds,you get Bad Teammates in your Team.I mean,i dropped from 1570 to 1410 in around 2 Weeks and its not like I think i changed anything in my Playstyle or anything.Just my Teammates got worse.Kinda deppresses me to know that its most of the time not me winning cause I was playin good , but me playing kinda good and having good Teammates.
zalz
Profile Blog Joined February 2011
Netherlands3704 Posts
June 23 2011 21:02 GMT
#18418
In the end people only play 5v5, the 3v3 map is horribly underplayed. Changing the ammount of champions in a game just leads to horrible balancing problems.

Twisted treeline will never get taken serious given how OP certain champions are on that map. Meanwhile Riot itself has admitted there are OP champs in Twisted but they also can't fix it because nobody is waiting for balance in an underplayed map.
Unentschieden
Profile Joined August 2007
Germany1471 Posts
Last Edited: 2011-06-23 21:24:44
June 23 2011 21:13 GMT
#18419
On June 24 2011 05:20 gtrsrs wrote:
Show nested quote +
On June 24 2011 04:36 BlueBird. wrote:
really? I heard it was 4v4 a ton, I guess my entire post is mute then, I prefer 5v5, with 4v4 option in customs, sorry. The game needs to have an established team size for competitive events, and needs to stick with it. Why do you want it to be 4v4? I'm really curious, since you seem to actually play tournaments, what do pros think?


i heard it was 4v4 frequently too and i was really excited then it got confirmed 5v5 and i posted here how disappointed i was and everyone was like "lolwat it's always been 5v5 they were never considering 4v4" and i was confused

i would prefer a 4v4 map with longer lanes and more passageways from jungles to lanes because as the jungler for my team, i understand the futility of ganks on SR. they just rarely happen successfully. longer lanes means ganks are more likely to happen

as for 4v4 compared to 5v5 it's just hard to get 5 people on all the time and i like mixing it up. i like 3s and i would like 4s too


Absolutely nothing is confirmed. There is a concept art of some neutrals and a overall map. It has 3 lanes though as far as I could tell and last time they talked about it it had more jungle, was bigger and had one way teleports towards the front (so you don´t spend all the time walking despite a bigger map).

On June 24 2011 04:58 TheYango wrote:
Show nested quote +
On June 24 2011 04:19 Fishcakes wrote:
Good luck getting 4 hours on the main stage on the last day of Dreamhack.

I think prioritizing getting the main stage at the cost of format integrity was a bad move. The main stage is nice when you want the publicity and to build viewership, but thats not what competitive LoL needs right now. The viewership is phenomenal right now, but the tournament infrastructure sucks.


You are missing the point of the whole exercise then though. Elimination tournaments are poor for maximum "fairness" since some teams don´t play against each other while in this case some even play several sets.
The point is ultimately to get progressivly "better" matches and a exciting, all or nothing finale.

What I want to say is that if they didn´t have the finals at the main stage they could have saved a lot of money and just not went to dreamhack in the first place.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
June 23 2011 21:21 GMT
#18420
why is there another 100 mb patch?
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