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United States47024 Posts
On June 01 2011 10:17 NeoIllusions wrote: In 5s setting, Brand is definitely up there with Swain. People are starting to notice how ridiculous Swain is. It's more intricate than your average champion's kit. Brand is pretty much the same situation. Give it a month or two, have someone like Salce or jiji who excel at casters play him, then we welcome the next FotM. The thing that feels different about it to me is that Swain has an inherently strong kit. He has a slow, a strong AoE root, and a pretty much on-demand sustainability skill that gives consistent healing both in fights and in lane. Brand's kit just doesn't feel strong. He has an iffy conditional stun, and then 3 skills that ONLY do damage. He's just 100% dependent on the numbers behind his skills to be good, because 3/4 of his skills don't DO anything.
Maybe it's just me being unreceptive because I dislike the idea of a champ with so little utility.
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On June 01 2011 10:24 TheYango wrote:Show nested quote +On June 01 2011 10:17 NeoIllusions wrote: In 5s setting, Brand is definitely up there with Swain. People are starting to notice how ridiculous Swain is. It's more intricate than your average champion's kit. Brand is pretty much the same situation. Give it a month or two, have someone like Salce or jiji who excel at casters play him, then we welcome the next FotM. The thing that feels different about it to me is that Swain has an inherently strong kit. He has a slow, a strong AoE root, and a pretty much on-demand sustainability skill that gives consistent healing both in fights and in lane. Brand's kit just doesn't feel strong. He has an iffy conditional stun, and then 3 skills that ONLY do damage. He's just 100% dependent on the numbers behind his skills to be good, because 3/4 of his skills don't DO anything. Maybe it's just me being unreceptive because I dislike the idea of a champ with so little utility.
IMO, Brand can also be just as viable - A champion doesn't need a good kit to do well. Take some of the dps, for example, they excel at just purely doing damage. If Brand can do enough damage when protected well in a 5's, then Brand can just kill the enemy before they can kill him!
Just my thoughts o.o
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On June 01 2011 07:12 TheYango wrote:Show nested quote +On June 01 2011 07:06 Nafaltar wrote: I wouldn't call it way more utility, a 2 second stun on a 4 second cd (with CDR) is rather useful to have aswell. A 2 second skillshot stun that requires you to hit someone that's ablaze, and can get disrupted by a non-ablaze target tanking the skillshot. It has all the weaknesses of a skillshot CC (namely it's unreliability), and it throws away the prime advantage of most skillshot CCs (range), because you have to get close enough to proc your passive before Qing in order to get the stun. Get a Rylai's, and the initial conflagration you use to get Blaze up on your target also makes your skillshot super easy to land.
@MoonBear: Very nice analysis of Vlad. I think a way to keep Tides of Blood's cost relevant with Spellvamp, while still keeping it useable without any spellvamp, would be to ramp up the health cost more quickly with successive spellcasts.
To illustrate what I mean, here are two ways to ramp up Tides of Blood's health cost- the current one and a harsher one:
.............Current cost | Harsher cost 1st cast.........70..................70 2nd cast.......105................112 3rd cast........140................179 4th cast........175................287 5th+ cast......210................459
Second proposed system is a compound 60% increase on the health cost. The idea here being, without any spellvamp, the 'sweet spot' for Tides (# of casts where you can cast it comfortably without feeling the health cost too much) might be 2 successive casts, maybe 3 tops; with spellvamp, that sweet spot could be 3 or 4 consecutive casts.
The numbers are all tentative of course, but I think making Vlad capable of 'running out of steam' as far as his spell spamming goes (even after he gets a Revolver) is a good thing and something along these lines should fix that.
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On June 01 2011 10:24 TheYango wrote:Show nested quote +On June 01 2011 10:17 NeoIllusions wrote: In 5s setting, Brand is definitely up there with Swain. People are starting to notice how ridiculous Swain is. It's more intricate than your average champion's kit. Brand is pretty much the same situation. Give it a month or two, have someone like Salce or jiji who excel at casters play him, then we welcome the next FotM. The thing that feels different about it to me is that Swain has an inherently strong kit. He has a slow, a strong AoE root, and a pretty much on-demand sustainability skill that gives consistent healing both in fights and in lane. Brand's kit just doesn't feel strong. He has an iffy conditional stun, and then 3 skills that ONLY do damage. He's just 100% dependent on the numbers behind his skills to be good, because 3/4 of his skills don't DO anything.Maybe it's just me being unreceptive because I dislike the idea of a champ with so little utility.
So you basicly say Brand is the equivalent of MF in AP and therefor he's horrible? Wait... something feels wrong here...
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Brand's W can be spammed really well as a strong poke, which is nice.
Has riot told us when the new champ is coming out?
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I was just going to say that but r.Evo beat me to it.
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United States47024 Posts
On June 01 2011 11:02 r.Evo wrote: So you basicly say Brand is the equivalent of MF in AP and therefor he's horrible? Wait... something feels wrong here... Was going to say Kog'Maw, but yeah. Hence why I say it's just me being unreceptive and not really making good sense.
Though to be fair, AD carries generally have less utility than AP carries. Being low utility is less of a strike against you when you're matching up against Corki and Caitlyn than when you're being compared to Annie and Anivia. Having a bunch of utility is a nice bonus on AD carries, whereas having multiple forms of strong CC is pretty much par for the course on AP carries.
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AD carries like miss fortune don't suffer as much from having less cc because they can actually use the time inbetween casts for autoattacks.
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On June 01 2011 11:54 Navi wrote: AD carries like miss fortune don't suffer as much from having less cc because they can actually use the time inbetween casts for autoattacks.
Hmm... so basicly MF/Brand want stuff like taric/janna jarv/singed amu/olaf/nunu as the other 3 in their team to combine heavy cc with imba damage?
I'm kinda wondering how Brand would compare to e.g. anivia or annie if you throw him into a already CC-heavy team.
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Straight outta Johto18973 Posts
On June 01 2011 11:19 TL Blazeraid wrote: Has riot told us when the new champ is coming out? Soon. If you're interested, her League Judgement has been released. Spotlight has been made and should be uploaded very soon.
+ Show Spoiler +Observation
The workshop is a disaster. Parts lay haphazardly among the fabrication equipment. Mystical substances and materials are strewn everywhere. Plates of half-eaten food grow mold in the corners.
If there were mirrors, Corin would probably be frightened by his own reflection. Disheveled, wild-eyed, and manic, he puts what appear to be the finishing touches on his creation. It is beautiful and intricate, a facsimile of a girl in elegant clockwork.
All that remains is to give it life. However, the enchantment of an Infinity Gear is purely theoretical. Corin is the first to come this close to making it a reality. He gently removes the Gear from the catalyst fluid. It pulses with energy. He smiles a too-wide smile as he places it inside of his creation. The reaction is immediate.
The gears inside the clockwork girl begin to turn, slowly at first. His creation begins to jerk, as life floods to every end of every limb. It is like watching a death spasm in reverse.
Corin clutches a picture of a pretty young girl to his chest as he watches, tears in his eyes.
Reflection
The clockwork girl was not the first created being to have entered the halls of the Institute of War. The Great Steam Golem had done so years before. However, there was something noble about Blitzcrank, something alive in the way he moved and expressed himself.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Senior Summoner Montrose appraised the thing that had introduced itself as Orianna. She reached behind her back, unnaturally flexible, and wound the giant key in her back. It's not that she didn't have facial expressions – they were just wrong. There was something in everything she did that was just a little bit off, off enough to be just this side of completely alien.
Then there was The Ball. One might assume that it was her pet, but the relationship was deeper than that. It was as if the two were symbiotically linked. The Ball was just that – a floating ball, equal parts clockwork and some kind of electrical techmaturgy. From time to time, a strange eye on a stalk would emerge from within the sphere, examining the surroundings.
“I wish to be a champion. It will be fun,” said Orianna, in a voice that was some approximation of human.
Summoner Carin looked at Senior Summoner Montrose. “Is this even going to work?”
Orianna's body turned, while her head stayed riveted on them. “Of course it will work. I will be a good champion.”
Montrose responded. “Orianna, in order to admit you into the League of Legends, we must explore your mind. We are wondering if you have the kind of mind we can explore.”
Back in the right orientation, the clockwork girl's skirt began to tick. “My father says yes. I have a mind. Do so. If The Ball is okay with it.” The Ball chimes and clicks, but makes no hostile move.
There was a rush of what felt like wind, and then darkness, and then light. There was a young girl dressed like a ballerina. She danced in front of an audience. She was quite gifted. However, this memory was muted, disconnected emotionally.
Colors blur. The Institute of War comes back into focus.
“Orianna, are those your memories?” asked Senior Summoner Montrose.
The clockwork girl laughed. It wasn't playful. It was cold and mechanical. “Those are Orianna's memories. I am Orianna. My father says so.”
The younger summoner looked to Montrose for his cue. His composure unshaken, he nodded his head. “Then we'll try again.”
Shadows, lights, colors. Someone had constructed what appeared to be a lane from Summoner's Rift. The young girl was much older now, and quite agile. She seemed to be training as a champion. There was a tower and it appeared to be fully armed.
The one-eyed trainer coaxed her on with a gruff voice. “Come on, Orianna. Time to learn how to tower dive. I've goosed the power down, but it'll hurt if you get hit.”
The girl smiled naïvely. She readied herself, the picture of agility and poise. She began the run as the tower fired bolts at her. It was immediately clear that something was wrong. The blasts from the tower did not seem benign, as they chewed up the ground around her. Her natural grace kept her one step ahead, for the moment, as they began to come more and more frequently. The trainer mashed his controls, trying desperately to turn it off, yelling at her the whole time. However, Orianna was too engrossed in her exercise to notice.
The first blast took her off her feet, knocking her into the ground. Winded, she attempted to get up. The second blast wasn't far behind. She tried weakly to get up, blood trickling from the corners of her mouth. After the third, she didn't get up.
Colors blur. The Institute of War came back into focus.
“Yes, I died,” offered Orianna.
Carin, ever the one for formality, replied. “We have entered your mind, Orianna. How did this make you feel?”
The clockwork girl giggled in an inhuman way. “It was fun. I like memories. Don't you?”
Senior Summoner Montrose cleared his throat. “Why do you want to be a part of the League of Legends?”
“Because it is what I have always wanted. Because my father designed me to do so. Because The Ball is impatient to play on the Fields of Justice.” As if in answer, she turned to pet The Ball, which began to crackle with energy.
Montrose continued. “And you understand the conditions of such admission?”
“Yes,” replied Orianna. “I will play by the rules of your Institute. I will be a good girl.”
The Ball whirred and clicked. Orianna added, “And The Ball will, too. Be a good ball, that is.”
Clearly uneasy by the experience, Summoner Carin remained silent. Senior Summoner Montrose, however unsettled himself, maintained his air of authority. “Then you shall be a Champion, clockwork girl. The arrangements will be made.”
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.
As for Brand.. This is more my opinion than anything else but think of him like an AP Garen. He's pretty early-game lane-phase orientated. He wins lane, bullies and zones. Then mid-game when his power starts dropping off a bit, it's okay because the carry he laned against is underfarmed and not so useful. Straight up compared to many other AP carries, he's less attractive. What he does though is have a powerful early game and denies his lane opponent giving your team the farm/lane advantage instead of giving your team the skillset/utility advantage. So mid-game you want to have a 5v4.5 because you lane opponent being denied is only half as useful.
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What is with all the people now wanting to put a carry bottom lane now. Do they think the euro play style is good? I love eating a carry in a 2v2 bottom, a support can't protect a carry from 2 good champions in a 2v2 bot (which I think is a more important couple of picks than the carries that are soloing or the jungler).
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chalice of harmony, someone give me an excuse to build it plz
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This one time I had 137 armor and 2k HP as Nasus and jiji 100 to zero me with a single bloodthirster with Vayne because he hit me against a wall, and I thought, "now that is a balanced champion."
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On June 01 2011 13:05 UniversalSnip wrote: chalice of harmony, someone give me an excuse to build it plz when you are doing a blue/yellow theme
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On June 01 2011 13:05 UniversalSnip wrote: chalice of harmony, someone give me an excuse to build it plz
Vsing a high magic burst lane where you only need mana to sustain yourself. An example is lanewick vs a caster solo top because it gives him the MR vs an AP carry top + the mana regen to sustain with q.
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On June 01 2011 13:05 UniversalSnip wrote: chalice of harmony, someone give me an excuse to build it plz
Chalice of Harmony + archangels + blue buff. Good troll build on swain/anivia to keep your ult up for like ever.
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On May 31 2011 13:39 rwrzr wrote:Show nested quote +On May 31 2011 11:04 unichan wrote:On May 31 2011 11:00 Arthemesia wrote:On May 31 2011 10:53 unichan wrote:On May 31 2011 10:49 Arthemesia wrote: does anyone have the math for the gold per 5 items? I'm looking but I can't seem to find it. I'm too lazy to do the real math and was wondering how long it takes for a philosopher's stone to become profitable. http://www.teamliquid.net/forum/viewmessage.php?topic_id=224651it was on the first page, lol lol thanks i fail at scanning my bad. it's quite all right i miss shit too and then people rage at me "WHY DON'T YOU USE FORUM SEARCH IDIOT" and then i cry and people wonder why i am emo ![[image loading]](http://i.imgur.com/M5v1v.jpg) ![[image loading]](http://i.imgur.com/3HXbr.jpg) ![[image loading]](http://i.imgur.com/BUKZK.jpg) Yo unibro why joo bail on us? EDIT: Link to 2PD Team Game screen shots: http://imgur.com/a/LD1vh Included inside: Janna Rampage 500+ CS Mordekaiser Selling Items and going AP/AD 2xPD on all Champions 4x Thornmail UNIBRO #1 AFK JANNA
here is a replay of the fun you missed. http://www.filedropper.com/phantomdance i quote this for my 4-0 janna <3
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Why not quote you leaving us to 4v5 tryhards.
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On June 01 2011 13:56 HazMat wrote: Why not quote you leaving us to 4v5 tryhards. my mom took my wireless card T_T
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