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Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2011-02-28 18:53:10
February 28 2011 18:52 GMT
#8241
1. Nunu/Olaf/Trundle
2. Rammus/Udyr/WW
3. Amumu/Shaco
4. no one else viable in jungle

IMO

EDIT: for arranged 5s that is. Shaco is a solo queue super-star.
mogwaismusings.wordpress.com
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
February 28 2011 18:53 GMT
#8242
I honestly dont know what to do about ranked. I have nearly 400 games played, and JUST peaked at 1340. My problem was I started playing ranked too soon back when I did actually suck, I burned through all of my acceleration, and now need to mass game to raise myself up.

Some problems with elo:

1: in most elo or ranking systems, if you win like a bunch of games straight, you start getting accelerated gains. LoL doesnt do this. It would really help bump people like me who go 6-0, then 4-4, then 9-0, up faster to where w-l would be at 50%.

2: There needs to be a legitimate split between people who have played more than 50 ranked games and those who havent. As I said yesterday, the games I had at 1.1k were MUCH better than those I play now at 1.3k. Why? Because the people at 1.1 had played long enough for their elo to stabilize. They were bad, but they knew they were bad, and were willing to listen. Now? Pure smacktalk as people with 3 ranked wins blow up on each other after first blood. I've had 3 straight games with ragequits because of smalktalk on my own team. And its all from people with like 4 games played, and are absolutely terrible, but think they are the shit.

Sure, the people who are at 1100 with 200 games played are bad. I was there 2 weeks ago before I learned how to win. But if you're there, its because you are missing some fundamental piece of how to play and win at lol, and you just need to figure out what it is before you skyrocket up. But the players with 3 wins at 1300 are MUCH worse overall. They got lucky, think they're hot shit, and play overly recklessly and blame others for their mistakes.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
HazMat
Profile Blog Joined October 2009
United States17077 Posts
February 28 2011 19:51 GMT
#8243
On February 28 2011 18:10 Brees wrote:
think im going to take a break from this game, it is decidedly not fun anymore atm.


Become #1 starcraft2 player while you're gone imo.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2011-02-28 20:02:34
February 28 2011 20:00 GMT
#8244
What do you guys think of the team comp of:
Top: Tank
Mid: AP Carry
Jungle: Tanky DPS
Bot: Support/AD
That everyone in EU seems to take as law, though I saw some Support/tank with AD mid and AP top on us, the template is the same. There seems to be no place for champs like shaco and akali, or melee carries. Think this is a metagame problem is a design fault?
What about DPS tanks like garen, mundo, and morde? Think they just need buffs or are just not viable by definition?

Perhaps there should be some other defensive advantage other than tower hits, and towers can become less beefy later on, to remove how important AD ranged carries are?
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 28 2011 20:07 GMT
#8245
On March 01 2011 05:00 Slayer91 wrote:
What do you guys think of the team comp of:
Top: Tank
Mid: AP Carry
Jungle: Tanky DPS
Bot: Support/AD
That everyone in EU seems to take as law, though I saw some Support/tank with AD mid and AP top on us, the template is the same. There seems to be no place for champs like shaco and akali, or melee carries. Think this is a metagame problem is a design fault?
What about DPS tanks like garen, mundo, and morde? Think they just need buffs or are just not viable by definition?

*shrugs* it makes a lot of sense but it has counters imo. Like, tanks and AP scale better off of levels than Ranged DPS, who scale the best off of farm (hence they technically make the most sense bot with support). However, I don't think a Ashe + Janna lane is gonna do anything but take it in the ass vs. the sort of setup CLG runs (Cho + Sion or some gay shit like that), since ranged carries can't really do much to stop the support from getting insta-gibbed at early levels.
mogwaismusings.wordpress.com
zalz
Profile Blog Joined February 2011
Netherlands3704 Posts
February 28 2011 20:10 GMT
#8246
Top has got to be either a tank or a tanky champ. In my opinion Irelia is the best top by far. She is tough, has lane staying power and will dish out high damage.

In the jungle it has got to be Rammus, he is way too strong for anyone to compete. He can gank like nobody else.

Mid i don't see AP carry working but then again i rarely see AP champs carry games. Something like MF seems more solid imo.

Bot needs strong laners. I personally dislike a lot of support champs, but most of that has to do with people pretending like it's enough to buff or heall you. Best support champs are powerfull laners like Zilean or Taric, starting off with helping you get a strong lane phase and later on being there to support whoever is the most vital to your team.

Irelia - MF - Rammus - Janna + Pantheon.

That would probably be my dream team but no way in hell that any ranked match will let you get that settup.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-02-28 20:15:17
February 28 2011 20:13 GMT
#8247
On March 01 2011 05:00 Slayer91 wrote:
What do you guys think of the team comp of:
Top: Tank
Mid: AP Carry
Jungle: Tanky DPS
Bot: Support/AD
That everyone in EU seems to take as law, though I saw some Support/tank with AD mid and AP top on us, the template is the same. There seems to be no place for champs like shaco and akali, or melee carries. Think this is a metagame problem is a design fault?
What about DPS tanks like garen, mundo, and morde? Think they just need buffs or are just not viable by definition?

Perhaps there should be some other defensive advantage other than tower hits, and towers can become less beefy later on, to remove how important AD ranged carries are?

TBH from my limited experience of watching EU games, my impression is that the reason for this is that the bottom lane in US games is effectively a solo due to supports roaming very early in US games, while in EU, bot lane is effectively a babysit lane, where the support generally stays in lane.

The logic for both setups seems to be the same--you give the AD carry the safest lane so they can freefarm, and you give the tank the riskiest lane because they're beefy and the hardest to gank/dive. It's just that on the US, mid is safest because of the short distance, and bot is the most dangerous because with non-roamer teams, bot is a 1v2; on EU, bot is the safest because it's a babysit lane, and top is the most dangerous because of the long distance between the towers.
Moderator
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 28 2011 20:15 GMT
#8248
Pantheon has no place on an arranged 5s team IMHO. At least not the current iteration of him.
mogwaismusings.wordpress.com
r33k
Profile Blog Joined March 2009
Italy3402 Posts
Last Edited: 2011-02-28 20:23:53
February 28 2011 20:19 GMT
#8249
On March 01 2011 03:52 Mogwai wrote:
1. Nunu/Olaf/Trundle
2. Rammus/Udyr/WW
3. Amumu/Shaco
4. no one else viable in jungle

IMO

EDIT: for arranged 5s that is. Shaco is a solo queue super-star.


Yi also solo queue superstar.

On March 01 2011 05:00 Slayer91 wrote:
What do you guys think of the team comp of:
Top: Tank
Mid: AP Carry
Jungle: Tanky DPS
Bot: Support/AD
That everyone in EU seems to take as law, though I saw some Support/tank with AD mid and AP top on us, the template is the same. There seems to be no place for champs like shaco and akali, or melee carries. Think this is a metagame problem is a design fault?
What about DPS tanks like garen, mundo, and morde? Think they just need buffs or are just not viable by definition?

Perhaps there should be some other defensive advantage other than tower hits, and towers can become less beefy later on, to remove how important AD ranged carries are?

Tank can be traded for support in a solo lane. This is mostly to give bluebuff priority and higher CDR to the cc that the supports bring. And by support I basically mean janna/cho.

In EU this is pretty much the law tho, bot is the babysit lane with the small river brush being the most contested ward spot. The only somewhat uncommon but still accepted alternative for an AD carry mid is TF.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
February 28 2011 20:23 GMT
#8250
On March 01 2011 05:10 zalz wrote:
Top has got to be either a tank or a tanky champ. In my opinion Irelia is the best top by far. She is tough, has lane staying power and will dish out high damage.

In the jungle it has got to be Rammus, he is way too strong for anyone to compete. He can gank like nobody else.

Mid i don't see AP carry working but then again i rarely see AP champs carry games. Something like MF seems more solid imo.

Bot needs strong laners. I personally dislike a lot of support champs, but most of that has to do with people pretending like it's enough to buff or heall you. Best support champs are powerfull laners like Zilean or Taric, starting off with helping you get a strong lane phase and later on being there to support whoever is the most vital to your team.

Irelia - MF - Rammus - Janna + Pantheon.

That would probably be my dream team but no way in hell that any ranked match will let you get that settup.

And people still wonder why noone takes "that's really good strategy on the EU" argument seriously
Speaking of which, as usually Europe has problems with Chat and starting games, yay...

Something i dislike about AD carry bottom is - you may not need levels as much as champs than AP carry but at the same time 2 lvls DO make a difference in HP so you can have some problems vs assassins. And like Smash said - ranged dps + support will have problems vs tanky-cc laners (blitz, cho, alistar, sion, taric) which dominate bottom.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 28 2011 20:24 GMT
#8251
My ideal team comp is Annie/Ashe/Zilean/Malphite/Olaf for whatever it's worth. Strong solos for mid game who both flawlessly transform into CC bots to let Zilean + Olaf go nuts with the late game. And Malphite + Zilean is a mean spirited bot lane.
mogwaismusings.wordpress.com
r33k
Profile Blog Joined March 2009
Italy3402 Posts
Last Edited: 2011-02-28 20:28:57
February 28 2011 20:27 GMT
#8252
Annie is easily top tier for arranged games, and US is finally catching up with the fact that with trist and MF out of the way Ashe is easily the top AD carry, easily countering the 2nd most popular choice Corki mid and being able to kite stuff with mercs falling out of favor.

But personally I prefer double stun bot. I feel like the best bot combos have been CLG's cho/alistar and the classic Janna/Taric for the CC on demand. With harassment coming onto zilean and the huge shield nerf of last patch Zil/Malph seems a lot weaker of a lane choice to me.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
February 28 2011 20:27 GMT
#8253
Ashe/Udyr/Taric/Sion/whatever is a good teamcomp with lots of cc. 5th person can be yi, i really don't care at this point ;x
r33k
Profile Blog Joined March 2009
Italy3402 Posts
February 28 2011 20:31 GMT
#8254
On March 01 2011 05:27 Kaniol wrote:
Ashe/Udyr/Taric/Sion/whatever is a good teamcomp with lots of cc. 5th person can be yi, i really don't care at this point ;x

Udyr needs the kickstart even more than amumu, Ashe and Sion are the best solo laners for the easy ganks but if the opponents field kennen/urgot or an equally ungankable choice of solo lanes the udyr pick is almost wasted. I suppose in such a circumstance I would be really aggressive around dragon, but I would have to be on blue side for it to work.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
Last Edited: 2011-02-28 20:35:33
February 28 2011 20:34 GMT
#8255
On March 01 2011 05:27 Kaniol wrote:
Ashe/Udyr/Taric/Sion/whatever is a good teamcomp with lots of cc. 5th person can be yi, i really don't care at this point ;x

Chaox absolutely hates udyr for some reason. I think a big part of it is he rapes when fed, but is useless otherwise since pheonix nerf means he cant just build pure tank and still jungle like an absolute boss.

Wriggles Tri Udyr is scary, but you have to be retarded to let him get that fed, as evidenced by what he did to solomid. Still dont get how they let him do that.

Edit: Amumu teir 3 Mog? Really? He jungles super fast, and his ulti is still the best ulti on a tank in game.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
r33k
Profile Blog Joined March 2009
Italy3402 Posts
February 28 2011 20:39 GMT
#8256
On March 01 2011 05:34 Two_DoWn wrote:
Show nested quote +
On March 01 2011 05:27 Kaniol wrote:
Ashe/Udyr/Taric/Sion/whatever is a good teamcomp with lots of cc. 5th person can be yi, i really don't care at this point ;x

Chaox absolutely hates udyr for some reason. I think a big part of it is he rapes when fed, but is useless otherwise since pheonix nerf means he cant just build pure tank and still jungle like an absolute boss.

Wriggles Tri Udyr is scary, but you have to be retarded to let him get that fed, as evidenced by what he did to solomid. Still dont get how they let him do that.

Edit: Amumu teir 3 Mog? Really? He jungles super fast, and his ulti is still the best ulti on a tank in game.

Watch the ESL finals and look at what happens if a team facing an amumu is not retarded. Just have a random champion sit at their blue and he has no way of doing it. If a team with an amumu wins a game it's only because the opposing team failed.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-02-28 20:49:24
February 28 2011 20:42 GMT
#8257
On March 01 2011 05:24 Mogwai wrote:
My ideal team comp is Annie/Ashe/Zilean/Malphite/Olaf for whatever it's worth. Strong solos for mid game who both flawlessly transform into CC bots to let Zilean + Olaf go nuts with the late game. And Malphite + Zilean is a mean spirited bot lane.

How about Zilean solo top, and putting another support like Janna or Taric bot?

I dunno, like, I understand that bot lane support Zilean is perfectly fine, but the fact that he competes with your AP for blue buff just rubs me the wrong way--and if you don't get blue buff, you spend the whole game building items for the stats that you could just get from a blue buff (CDR, mana regen, etc.). And a farmed blue buff Zilean is just scary as hell.

On March 01 2011 05:39 r33k wrote:
Watch the ESL finals and look at what happens if a team facing an amumu is not retarded. Just have a random champion sit at their blue and he has no way of doing it. If a team with an amumu wins a game it's only because the opposing team failed.

To be fair, they also sent Taric to lane, meaning that he had to run all the way back across the map before he could help to drive Alistar away. Hotshot would have been way less disruptive if he knew there was a greater risk of him getting caught and killed.
Moderator
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-02-28 20:45:07
February 28 2011 20:44 GMT
#8258
double post
Moderator
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 28 2011 20:48 GMT
#8259
On March 01 2011 05:42 TheYango wrote:
Show nested quote +
On March 01 2011 05:24 Mogwai wrote:
My ideal team comp is Annie/Ashe/Zilean/Malphite/Olaf for whatever it's worth. Strong solos for mid game who both flawlessly transform into CC bots to let Zilean + Olaf go nuts with the late game. And Malphite + Zilean is a mean spirited bot lane.

How about Zilean solo top, and putting another support like Janna or Taric bot?

I dunno, like, I understand that bot lane support Zilean is perfectly fine, but the fact that he competes with your AP for blue buff just rubs me the wrong way. And a farmed blue buff Zilean is just scary as hell.

viable but not my cup of tea.

I don't like Zilean solo, sry. He can't carry shit, the only reason jiji makes him look so good top is that all his other lanes win anyway, lol. At least that's my take on it.
mogwaismusings.wordpress.com
LightRailCoyote
Profile Blog Joined January 2008
United States982 Posts
February 28 2011 20:49 GMT
#8260
On March 01 2011 05:39 r33k wrote:
Show nested quote +
On March 01 2011 05:34 Two_DoWn wrote:
On March 01 2011 05:27 Kaniol wrote:
Ashe/Udyr/Taric/Sion/whatever is a good teamcomp with lots of cc. 5th person can be yi, i really don't care at this point ;x

Chaox absolutely hates udyr for some reason. I think a big part of it is he rapes when fed, but is useless otherwise since pheonix nerf means he cant just build pure tank and still jungle like an absolute boss.

Wriggles Tri Udyr is scary, but you have to be retarded to let him get that fed, as evidenced by what he did to solomid. Still dont get how they let him do that.

Edit: Amumu teir 3 Mog? Really? He jungles super fast, and his ulti is still the best ulti on a tank in game.

Watch the ESL finals and look at what happens if a team facing an amumu is not retarded. Just have a random champion sit at their blue and he has no way of doing it. If a team with an amumu wins a game it's only because the opposing team failed.


Couldn't you just 5man mummies blue and then give him lvl 2 off a lane before he goes back to jungling? I thought that's what ppl did in wcg finals a while back, wouldn't that be the safest way to ensure mummy's jungle?
AKA SurfSolar ----- This is the product of a DIY inadequate home
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