General Discussion November 17th Patch - Page 4
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karazax
United States3737 Posts
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Leolio
France633 Posts
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Swisslink
2954 Posts
I really haven't seen a Cho'Gall team winning a game yet. | ||
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karazax
United States3737 Posts
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Freezard
Sweden1019 Posts
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Swisslink
2954 Posts
... was a close one, although we played 4v5 all game long, because one player kept rejoining just to go afk again. Seems the way to lose a game. | ||
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Ej_
47656 Posts
On November 19 2015 03:02 Ej_ wrote: yes also it looks terrifying How do you guys feel about Cho'Gall + Vikings? I had 2 games on Infernal Shrines were someone picked Cho'Gall so I just got vikings on last pick in both and we crushed. guys :[[, just need a map where someone can soak for chogal while he sits on objective with the other 2 players. I later had a game on Dragon Shires with Cho`Gall+TLV and that 1 was a complete disaster because of the nature of the objective there. | ||
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FeyFey
Germany10114 Posts
Had to take the plant terror today, Gall can skill use q and w ability, freaking awesome XD. Made everyone low, then plopped out of the terror and wombo comboed a whole team XD. | ||
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Yun-Kun
1 Post
They should make the heal solo-target, the mana double-target and the damage hit as an AoE if they want to see some other things being played. | ||
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EsportsJohn
United States4883 Posts
On November 21 2015 06:20 Yun-Kun wrote: When I'm looking at the Monk change I feel like they don't understand why you have to get the heal on hit rather than mana or damage. They should make the heal solo-target, the mana double-target and the damage hit as an AoE if they want to see some other things being played. And yet, Lowell made bruiser Kharazim work! What a man. | ||
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FeyFey
Germany10114 Posts
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Valiver
Caldeum1977 Posts
On November 22 2015 03:05 FeyFey wrote: the new carbotanimation is to epic D: Oh wow thanks for mentioning the new Carbot, it was so amazing. Here it is for everyone else | ||
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Larkin
United Kingdom7161 Posts
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zlefin
United States7689 Posts
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Larkin
United Kingdom7161 Posts
On November 21 2015 04:20 Ej_ wrote: guys :[[, just need a map where someone can soak for chogal while he sits on objective with the other 2 players. I later had a game on Dragon Shires with Cho`Gall+TLV and that 1 was a complete disaster because of the nature of the objective there. Yeah I think Dragon Shire is probably Cho'Gall's weakest map. Any combination where you can get solid push/xp, support and lockdown alongside Cho'Gall is super, super strong. Rehgar is really good with them with ancestral, same with Kharazim - the protective shield is amazing for them since it's 10% of max health and Cho'Gall has a fuckload of max health. I dread to envision how good TLV with Cho'Gall must be. Christ. | ||
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Foxxan
Sweden3427 Posts
Makes me kinda mad when i think about it. We lost but i dont think it was cuz of cho'gall pick. This hero has potential i believe but both players need to play good and probably some synergy needed which is good, cuz thats what the hero is about in the first place. | ||
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FeyFey
Germany10114 Posts
I find Chogall pretty strong on Dragonshire... you sit botlane push and push and deny the objective, while the enemy team is like what do we do ? we are getting pushed by an Azmodan without mana issues. I mean with the right timing you clear the enemy wave the moment it reaches the gate. Dealing damage to towers and gate as well. On November 22 2015 09:58 zlefin wrote: I did a test in a single player custom game: jaina can quite readily keep two lanes cleared and pushing a bit (with no enemy heroes present) from level 1. Not sure if that has any relevance in regular play, but it may, letting her play like a specialist focusing on team xp. Jaina is often used for this in pro games where 2 lanes are close to each other. In regular play those rotations can be quite scary if you are alone. On Black Hearts Bay you can do it top and mid if you control the vision. But in that case you do lose a bit of soak, with enemies on the lane. So its better to have people constantly on lane. Jaina can help heroes in 2 lanes with a bad waveclear though. | ||
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Swisslink
2954 Posts
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xDaunt
United States17988 Posts
On November 23 2015 19:45 Swisslink wrote: I think Cho'Gall has similar issues to Abathur on Dragonshire. You just lack a body for the objectives. Normally, a Cho'Gall just does not win a "Cho'Gall vs 2" encounter, imo. He beats almost everyone in "1v1" (well, Cho'Gall vs 1... basically 2v1, but whatever), but that's not gonna happen on Dragonshire, imo. If anything, I think Abathur is better than Cho'Gall on Dragonshire due to his global presence. Symbiote lets Abathur instantly apply pressure to any lane. While this isn't as a good as having an extra body in the early game, it is certainly better than Cho'Gall. | ||
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FeyFey
Germany10114 Posts
And as soon as only 1 hero is around you start murdering a fort. Also Dragonshire has 2 close lanes, so not a real rotation problem for Chogall and top lane has the bridge before the keep, which is basically a die for free to cho'gall ults. And you can clear mid lane without really leaving bot :x . Yeah you won't get the Dragon, but you don't need it x3. But in any case, most Cho'galls will go top lane and try to push alone. Which means you basically get 1 QM azmodan for the price of 2 ! | ||
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