• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:40
CEST 09:40
KST 16:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence5Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups3WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
Team Liquid Map Contest #21 - Presented by Monster Energy #1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
WardiTV TL Team Map Contest #5 Tournaments Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
[ASL20] Ro16 Preview Pt2: Turbulence Diplomacy, Cosmonarchy Edition BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion
Tourneys
[ASL20] Ro16 Group D [Megathread] Daily Proleagues [ASL20] Ro16 Group C [IPSL] ISPL Season 1 Winter Qualis and Info!
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread Nintendo Switch Thread Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1619 users

On the Subject of Muradins E "Dwarf Toss"

Forum Index > Heroes of the Storm
Post a Reply
Hyperion95
Profile Blog Joined September 2015
United States16 Posts
October 25 2015 07:35 GMT
#1
Muradin is strong warrior that can get into the middle of a team fight and disrupt a lot of abilities. His kit makes him very easy to play with a ton of CC and a built in escape that many other warriors do not have. His passive lets him stay in lane a bit longer than other heroes and he was nuisance to many Auto Attack Heroes(he can get two ways to slow attack speed) and he is basically an unstoppable wall that the enemy team has to deal with. His use in the N.A. Championship in Las Vegas a few weeks ago should be enough for any player to give him a try; I would suggest to anyone to pick up Muradin as one of their go to tanks for Hero League.

Dwarf Toss is Muradins E ability. It allows him to leap a small distance and deal a small bit of damage to any enemy he is close two when he lands. This ability is why I think Muradin is such a strong hero; on top of being one of the best ways to get away from a fight or to engage a fight in the entire hero roster the amount of distance you travel nor the leap itself can be interrupted once its cast. A Muradin player that maybe got too greedy for a kill or is in a bad spot can use this ability to make negate a lot of the C.C. that an enemy could put onto him. Recently I saw just how effective this ability is; I was playing a Dragon Shire game and the enemy team had a Judgement Tyrael. Sometimes the Tyrael would try to engage on me with his ultimate (Judgement) and try to get me out of the fight quickly while the rest of my team was just slaughtered. On a few occasion he was able to get the full duration of the stun on me and by the time the stun was over I was already dead over very close to dying and unable to reengage for a bit. However there were a few times where I Dwarf Tossed at the right moment; I took some damage but I was not stunned. When I was able to pull this trick off I was able to engage on the enemy and help win the team fight.

If any person is trying to play Muradin please remember to hold the Dwarf Toss until there is a lot of CC that can be negated. I've been in games where the Muradin would not be affected by stuns, slows, roots, and a lot of other painful crowd control effects because he knew when and where to use his E ability. Perfecting the use of Dwarf Toss could mean the difference between being a living dwarf or a really really dead one.

Again thank you so much for reading my post! It means a lot to me to see the view rate go up and up every single day. I promise that I will continue to do my best to analyze the game and maybe even help improve both our games in the future! :D
DID SOMEBODY SAY HYPE?!?!
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
Last Edited: 2015-10-25 16:46:38
October 25 2015 16:46 GMT
#2
Seriously dude, post these in the Heroes forums. They're good discussion starters.

The biggest mistake I see Muradin players making is trying to use Dwarf Toss to engage, which isn't usually a good idea unless you can catch a squishy out of position with a stun. When they jump in, they just get stunned to hell and take a shitton of damage while the enemy team just repositions and threatens a turn. On the flip side, if you manage to get close enough to pick up a stun or force the enemy team to engage you as Muradin, you have that back pocket escape at your disposal to jump away and let someone else soak the damage for a bit. Makes a big difference, imo.

EDIT: Moved to Heroes of the Storm forum.
StrategyAllyssa Grey <3<3
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
October 25 2015 17:03 GMT
#3
Dwarf Toss is great, but I prefer stoneform as muradin's best talent.

Muradin is by far one of my best heroes. The thing about playing a great muradin, being a great tank & leader; you really need a great healer for team fights. I normally soak up a lot of the damage done to my team, but if my healer can't keep up, then there is no point and my team will die. This is why stoneform is the best talent in the game for muradin. In a team fight if a healer can't keep up, it's just so easy to use stoneform and jump right back into the fight.

But yea, by the time I'm at 30% and my healer hasn't healed me well enough and my team mates haven't killed anybody. It's pretty over for that fight and dwarf toss my ass out of there.
Life?
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
October 25 2015 17:30 GMT
#4
Dwarf Toss should generally be reserved as the escape (especially jumping over walls/impassable terrain) but can be used to secure a kill if it looks unlikely that you'll be punished for it.

Best way to get out of dodge if all your abilities are off cooldown is to stun the enemy with the best chase first, then ground stomp with W to slow everyone near you and then jump out. Just jumping a little distance on its own depending on who the enemy team has won't always be enough.

Muradin (especially in the lategame) is one of those tanks that shouldn't die very often.
He has a lot of mobility with Dwarf Toss whilst also having a slow and a stun.
Add to that Avatar, Spell Shield, Stoneform and Hardened Shield and you should just not die except to % based attacks.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 25 2015 23:09 GMT
#5
Dwarfs don't escape ! so Dwarf Toss should be only used to charge into one direction and in team fights its mostly the one away from the opposition. Usually to trigger your trait and get Stone form running.
It is important though that you don't expose your team while doing those back jumps though.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
November 04 2015 20:00 GMT
#6
Something I wanted to say here but forgot is that saying "Only use this ability to escape" is also wrong.

It's like a short guide that, while it will work a lot of the time, even more than if you say "engage everytime with it", only tells half the story.

So I wouldn't say that you should always save Dwarf Toss, but instead that you should use it smartly and that it is not necessary to always start the engage with it. There are times that using Dwarf Toss offensively will enable you to secure kills you wouldn't have otherwise got. If you are playing with a dive comp, I would even say it's crucial you use it offensively.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
November 04 2015 22:09 GMT
#7
On November 05 2015 05:00 [Phantom] wrote:
Something I wanted to say here but forgot is that saying "Only use this ability to escape" is also wrong.

It's like a short guide that, while it will work a lot of the time, even more than if you say "engage everytime with it", only tells half the story.

So I wouldn't say that you should always save Dwarf Toss, but instead that you should use it smartly and that it is not necessary to always start the engage with it. There are times that using Dwarf Toss offensively will enable you to secure kills you wouldn't have otherwise got. If you are playing with a dive comp, I would even say it's crucial you use it offensively.


This is more or less correct. In pro play, you often see Muradins jumping forward to secure a stun on someone who's out of position like a Valla or Zagara, but it's always followed up by their teammates. In QM and HL, it's a lot harder for people to follow up on your stun like that, and if you keep chasing afterwards, you might force your team into a really bad engagement.

So...in terms of a "general rule", I think it's not bad to say "don't use offensively", especially when uncoordinated teams can't follow through on your plays consistently. Like everything risky, there is a balance, and it's better to veer on the safer side when you're on your own.
StrategyAllyssa Grey <3<3
Please log in or register to reply.
Live Events Refresh
Next event in 2h 20m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
actioN 817
firebathero 181
Hyuk 113
Hyun 83
soO 71
Dewaltoss 67
Sharp 33
Bale 14
Dota 2
XcaliburYe144
NeuroSwarm129
BananaSlamJamma87
League of Legends
JimRising 563
Counter-Strike
Stewie2K648
shoxiejesuss337
allub65
Other Games
summit1g6119
C9.Mang0344
ceh9331
Trikslyr33
Organizations
Other Games
gamesdonequick704
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH226
• LUISG 25
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• iopq 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Lourlo1507
• Rush1364
• Stunt471
• HappyZerGling105
Upcoming Events
Sparkling Tuna Cup
2h 20m
Afreeca Starleague
2h 20m
Light vs Speed
Larva vs Soma
2v2
3h 20m
OSC
5h 20m
PiGosaur Monday
16h 20m
LiuLi Cup
1d 3h
RSL Revival
2 days
Maru vs Reynor
Cure vs TriGGeR
The PondCast
2 days
RSL Revival
3 days
Zoun vs Classic
Korean StarCraft League
3 days
[ Show More ]
BSL Open LAN 2025 - War…
4 days
RSL Revival
4 days
BSL Open LAN 2025 - War…
5 days
RSL Revival
5 days
Online Event
5 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.