• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:40
CEST 07:40
KST 14:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?131Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Team Liquid Map Contest #22: Results and Winners Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Broodwar Prediction Market Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war BGH Auto Balance -> http://bghmmr.eu/ Terran or Protoss
Tourneys
[ASL22] Ro16 Group B Escore Tournament - Season 3 [ASL22] Ro16 Group A Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Nintendo Switch Thread Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9496 users

On the Subject of Muradins E "Dwarf Toss"

Forum Index > Heroes of the Storm
Post a Reply
Hyperion95
Profile Blog Joined September 2015
United States16 Posts
October 25 2015 07:35 GMT
#1
Muradin is strong warrior that can get into the middle of a team fight and disrupt a lot of abilities. His kit makes him very easy to play with a ton of CC and a built in escape that many other warriors do not have. His passive lets him stay in lane a bit longer than other heroes and he was nuisance to many Auto Attack Heroes(he can get two ways to slow attack speed) and he is basically an unstoppable wall that the enemy team has to deal with. His use in the N.A. Championship in Las Vegas a few weeks ago should be enough for any player to give him a try; I would suggest to anyone to pick up Muradin as one of their go to tanks for Hero League.

Dwarf Toss is Muradins E ability. It allows him to leap a small distance and deal a small bit of damage to any enemy he is close two when he lands. This ability is why I think Muradin is such a strong hero; on top of being one of the best ways to get away from a fight or to engage a fight in the entire hero roster the amount of distance you travel nor the leap itself can be interrupted once its cast. A Muradin player that maybe got too greedy for a kill or is in a bad spot can use this ability to make negate a lot of the C.C. that an enemy could put onto him. Recently I saw just how effective this ability is; I was playing a Dragon Shire game and the enemy team had a Judgement Tyrael. Sometimes the Tyrael would try to engage on me with his ultimate (Judgement) and try to get me out of the fight quickly while the rest of my team was just slaughtered. On a few occasion he was able to get the full duration of the stun on me and by the time the stun was over I was already dead over very close to dying and unable to reengage for a bit. However there were a few times where I Dwarf Tossed at the right moment; I took some damage but I was not stunned. When I was able to pull this trick off I was able to engage on the enemy and help win the team fight.

If any person is trying to play Muradin please remember to hold the Dwarf Toss until there is a lot of CC that can be negated. I've been in games where the Muradin would not be affected by stuns, slows, roots, and a lot of other painful crowd control effects because he knew when and where to use his E ability. Perfecting the use of Dwarf Toss could mean the difference between being a living dwarf or a really really dead one.

Again thank you so much for reading my post! It means a lot to me to see the view rate go up and up every single day. I promise that I will continue to do my best to analyze the game and maybe even help improve both our games in the future! :D
DID SOMEBODY SAY HYPE?!?!
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
Last Edited: 2015-10-25 16:46:38
October 25 2015 16:46 GMT
#2
Seriously dude, post these in the Heroes forums. They're good discussion starters.

The biggest mistake I see Muradin players making is trying to use Dwarf Toss to engage, which isn't usually a good idea unless you can catch a squishy out of position with a stun. When they jump in, they just get stunned to hell and take a shitton of damage while the enemy team just repositions and threatens a turn. On the flip side, if you manage to get close enough to pick up a stun or force the enemy team to engage you as Muradin, you have that back pocket escape at your disposal to jump away and let someone else soak the damage for a bit. Makes a big difference, imo.

EDIT: Moved to Heroes of the Storm forum.
StrategyAllyssa Grey <3<3
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
October 25 2015 17:03 GMT
#3
Dwarf Toss is great, but I prefer stoneform as muradin's best talent.

Muradin is by far one of my best heroes. The thing about playing a great muradin, being a great tank & leader; you really need a great healer for team fights. I normally soak up a lot of the damage done to my team, but if my healer can't keep up, then there is no point and my team will die. This is why stoneform is the best talent in the game for muradin. In a team fight if a healer can't keep up, it's just so easy to use stoneform and jump right back into the fight.

But yea, by the time I'm at 30% and my healer hasn't healed me well enough and my team mates haven't killed anybody. It's pretty over for that fight and dwarf toss my ass out of there.
Life?
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
October 25 2015 17:30 GMT
#4
Dwarf Toss should generally be reserved as the escape (especially jumping over walls/impassable terrain) but can be used to secure a kill if it looks unlikely that you'll be punished for it.

Best way to get out of dodge if all your abilities are off cooldown is to stun the enemy with the best chase first, then ground stomp with W to slow everyone near you and then jump out. Just jumping a little distance on its own depending on who the enemy team has won't always be enough.

Muradin (especially in the lategame) is one of those tanks that shouldn't die very often.
He has a lot of mobility with Dwarf Toss whilst also having a slow and a stun.
Add to that Avatar, Spell Shield, Stoneform and Hardened Shield and you should just not die except to % based attacks.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 25 2015 23:09 GMT
#5
Dwarfs don't escape ! so Dwarf Toss should be only used to charge into one direction and in team fights its mostly the one away from the opposition. Usually to trigger your trait and get Stone form running.
It is important though that you don't expose your team while doing those back jumps though.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
November 04 2015 20:00 GMT
#6
Something I wanted to say here but forgot is that saying "Only use this ability to escape" is also wrong.

It's like a short guide that, while it will work a lot of the time, even more than if you say "engage everytime with it", only tells half the story.

So I wouldn't say that you should always save Dwarf Toss, but instead that you should use it smartly and that it is not necessary to always start the engage with it. There are times that using Dwarf Toss offensively will enable you to secure kills you wouldn't have otherwise got. If you are playing with a dive comp, I would even say it's crucial you use it offensively.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
November 04 2015 22:09 GMT
#7
On November 05 2015 05:00 [Phantom] wrote:
Something I wanted to say here but forgot is that saying "Only use this ability to escape" is also wrong.

It's like a short guide that, while it will work a lot of the time, even more than if you say "engage everytime with it", only tells half the story.

So I wouldn't say that you should always save Dwarf Toss, but instead that you should use it smartly and that it is not necessary to always start the engage with it. There are times that using Dwarf Toss offensively will enable you to secure kills you wouldn't have otherwise got. If you are playing with a dive comp, I would even say it's crucial you use it offensively.


This is more or less correct. In pro play, you often see Muradins jumping forward to secure a stun on someone who's out of position like a Valla or Zagara, but it's always followed up by their teammates. In QM and HL, it's a lot harder for people to follow up on your stun like that, and if you keep chasing afterwards, you might force your team into a really bad engagement.

So...in terms of a "general rule", I think it's not bad to say "don't use offensively", especially when uncoordinated teams can't follow through on your plays consistently. Like everything risky, there is a balance, and it's better to veer on the safer side when you're on your own.
StrategyAllyssa Grey <3<3
Please log in or register to reply.
Live Events Refresh
Next event in 4h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 109
StarCraft: Brood War
Hyuk 1511
Shinee 88
yabsab 21
ajuk12(nOOB) 19
SilentControl 9
Noble 6
Dota 2
NeuroSwarm165
League of Legends
JimRising 675
Reynor27
Other Games
summit1g9934
C9.Mang0185
Hui .137
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 22
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21808
• lizZardDota271
League of Legends
• Jankos854
• Stunt276
Upcoming Events
CranKy Ducklings
4h 21m
WardiTV Invitational
5h 21m
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
AI Arena Tournament
11h 21m
OSC
14h 51m
Sparkling Tuna Cup
1d 4h
WardiTV Invitational
1d 5h
Shopify Rebellion Sundays
1d 9h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 10h
Serral vs Rogue
BlizzCon
1d 12h
IdrA vs MC
Replay Cast
1d 18h
[ Show More ]
Afreeca Starleague
2 days
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Snow vs Shinee
Shine vs EffOrt
GSL
3 days
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
Replay Cast
4 days
KCM Race Survival
5 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
IntoTheTV X SOOP
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.