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Kharazim & Infernal Shrines - First Impressions

Forum Index > Heroes of the Storm
Post a Reply
KendricSwissh
Profile Joined January 2014
Germany133 Posts
Last Edited: 2015-08-12 13:24:00
August 12 2015 12:21 GMT
#1
Hey guys,

In this video I'd like to show you some first impressions of the new and upcoming map Infernal Shrines, as well as Kharazim who feels very smooth and fun to play.

More Kharazim to come in the near future!

EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
Last Edited: 2015-08-15 14:14:11
August 15 2015 14:13 GMT
#2
I realized that this thread was completely dead, so I just wanted to let you know that I watched the video and enjoyed getting a firsthand look at the Monk. Thanks for your videos!
StrategyAllyssa Grey <3<3
KendricSwissh
Profile Joined January 2014
Germany133 Posts
August 16 2015 09:14 GMT
#3
Thank you John,

that means a lot!
KobraKay
Profile Joined March 2010
Portugal4380 Posts
August 16 2015 10:15 GMT
#4
Nice video. Great to see the monk in action. Cool video.

Does the more support specs allow him to be an effective healer? Or more of a mid range healer such a Tyrande for instance, with a mix of off and support?
CJ Fighting! (--.--)
KendricSwissh
Profile Joined January 2014
Germany133 Posts
August 16 2015 12:36 GMT
#5
He's got quite powerful numbers and great utility, however, he lacks precise burst heal. This makes him a mid range heal like Tyrande. I could totally see him and Tyrande (or Tassadar) replace a full support like Malf or Uther tho.
KobraKay
Profile Joined March 2010
Portugal4380 Posts
August 16 2015 13:32 GMT
#6
On August 16 2015 21:36 KendricSwissh wrote:
He's got quite powerful numbers and great utility, however, he lacks precise burst heal. This makes him a mid range heal like Tyrande. I could totally see him and Tyrande (or Tassadar) replace a full support like Malf or Uther tho.


Ok, thanks for the info that seems good as he seems to be able to put up a lot of damage. So it will introduce so versatility to comps.
CJ Fighting! (--.--)
Superbanana
Profile Joined May 2014
2369 Posts
Last Edited: 2015-08-16 19:56:45
August 16 2015 19:55 GMT
#7
Tyrande and Tassadar heals are burst, even if its a small one. Its not just a lack of total numbers, the main problem is that they let the team die from pokes, even if they have a burst heal/shield to save someone. Even Uther can suffer from that.
The monk gives the extra sustain that tass and Tyrande cannot provide, but his burst heal is still small (and not precise). He is quite unique as an off healer.
My guess: Melee assassin meta with monk + Uther or Rhegar will be huge. Uther, Monk and Kerrigan. Thrall is the dream.
In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
August 16 2015 21:16 GMT
#8
On August 17 2015 04:55 Superbanana wrote:
Tyrande and Tassadar heals are burst, even if its a small one. Its not just a lack of total numbers, the main problem is that they let the team die from pokes, even if they have a burst heal/shield to save someone. Even Uther can suffer from that.
The monk gives the extra sustain that tass and Tyrande cannot provide, but his burst heal is still small (and not precise). He is quite unique as an off healer.
My guess: Melee assassin meta with monk + Uther or Rhegar will be huge. Uther, Monk and Kerrigan. Thrall is the dream.


Personally, I see him as kind of Illidan-esque, where his mobility and decent damage/tankiness allow him to fragment fights a bit and divert a lot of attention away from squishier targets. With that in mind, I don't think anyone can really replace Reghar/Uther/Malfurion as full-time healers at the moment, but the Monk can make their job a little easier by breaking the fights up into a lot of small engagements.

I see some synergy with a lot of melee assassins like Zeratul, Illidan, The Butcher, and Kerrigan due to the ability to split up fights, and I think Divine Palm on top of something like Ancestral or Divine Shield might end up turning one of those Heroes invincible during fights, which might be really scary. Seven-Sided Strike (SSS or 777) will end up being a great tank breaker for teams that have double or triple warrior, if the meta ends up shifting that way, but it's hard to tell if it will actually end up having more impact than Divine Palm.
StrategyAllyssa Grey <3<3
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