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Interview with Liquid'Sheth on Heroes of the Storm

Forum Index > Heroes of the Storm
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GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2014-09-24 18:30:21
September 24 2014 17:02 GMT
#1
[image loading]
Hey Sheth, I think everyone on TL knows who you are, but tell us a little about your experience in Heroes of the Storm, what teams you've played on, and in general how its been.

Hey there, I've been playing Heroes now for around 2 months. I started off teamless and playing with several teams that were around at the time. I'd subbed for Excellsior and Snowflake quite a bit. Eventually I ended up playing with Snowflake, which has some people you might know on it. Lzgamer and IdrA both play on it. They are absolutely amazing to play with, as well as the rest of the team (Faye and Keylax), but in the end I moved on and right now I'm still looking around. Asking in general how it's been, I'd say it's been a great experience and a game I'm happy to have found (Thanks KadaverBB)..


Snowflake is a really cool team and they're super fun to watch, do you have a prefered role you like to play within a team?

At the moment I prefer to play either a ranged damage hero or the support role. Support is pretty much anything that heals or has a lot of utility. Basically I like anything that can do things from a good range away. I enjoy dodging and trying to guess where I should put skill shots quite a bit. Anyway either of those I really enjoy.


That's interesting, because the argument that the hardest skill to master in heroes is positioning is something that's been discussed often. Is there any hero in particular you enjoy the most? A hero you would maybe call your signature hero?

Um honestly not really. I've had to switch around in roles quite a lot. Many players have 1 or two favorite heroes that they level up to 10, which requires quite a few games, maybe around 70 or so. I have 7 level 10 heroes, so I just try and play a lot and whenever I find a permanent team I'll figure out which of those 7 to focus on and hopefully make it something like a signature hero.


That's a lot of games played. Seguing a little from that topic, do you have a favorite map? A least favorite?

Yeah, I definitely have preferences in maps. I personally enjoy Dragon Shire the most. You can become a dragon and shoot fire which is pretty cool, and there are a lot of objectives to fight over. It just is a map with constant straightforward action. I'm not really sure what my least favorite map would be, but probably either Cursed hollow or Garden of Terror. They can both feel a little bit slower in fights, action and just game play overall.


So it seems you think that overall maps with with lots of different objectives that force the teams into a lot of interesting decisions are the ones you prefer, is that right? Are there map features you would like Blizzard to include in future maps maybe?

Yeah the maps that keep things constantly changing and don't lead to stagnant endgames are the ones I enjoy the most. There are a lot of cool mechanics that I'd like to see in the future. Lava rising like in SC2 campaign games, more interactive maps, where a map is almost similar to a raid in WoW, where you have to do the "safety dance" or something similar. Abilities to strengthen keeps or strengthen allies for a short period of time would also be cool. That's just a few basic ideas, there are so many possibilities with this game, and the fact that a map editor will be released for it just adds to those possibilities.


On the topic of maps, how map dependent do you find team compositions? As of right now there's no way to choose what map will appear when in a scrim so lineups tend to be generic, do you think that being able to choose maps will severely affect the metagame, or are good heroes just good and will always be picked?

Hm, there are plenty of reasons why being able to choose the map will change the way people pick heroes or value heroes. A basic one, is whether the map will have 2 lanes or 3, or how many minion camps there will be to bribe or merc lord.


That seems reasonable, on the topic of picking heroes, what do you feel are the strongest heroes for professional play right now? Is there any reason why you feel they are the strongest?

Tychus, Tassadar, Uther, Tyreal, and probably Arthas. Tychus has two health bars and can do some insane damage. Tassadar also gains an insane amount of health with his ultimate and his escape is pretty great. Uther is just the all-around best healer in the game at the moment I believe (n some situations he won't be the best, but in general). and Tyreal has a long range initiation and several displacements. Arthas can just be really hard to kill and still deal a solid amount of damage.


If those are the strongest, it lends itself that there are weaker heroes, are there any heroes you feel could use attention from Blizzard? The game is in alpha so there's obviously a lot of tweaking going on.

I feel like many heroes are in the second tier of heroes. There aren't that many heroes that I think are considerably weaker. Lili is probably one I'd like to see changed, and I'd like some heroic abilities changed, because some heroes only have one really good viable ultimate. I'm sure they will tweak a lot of things, but I think even in competitive play most of the heroes have some situational play.


One thing that got thrown around a lot early in life of Heroes of the Storm was how "casual" it is and that it might not be competitive enough as an esport. Since you're playing it at the highest level, do you think that it is mechanically challenging and deep enough both to watch and to play at a high level?

Well, to play it is definitely challenging and difficult. You can also tell the difference between someone who is good and someone who is great pretty easily once you spend some time watching. There are a lot of small things that you can do that would make you stand out. Just dodging abilities and aiming yours well can be very tough, and there are plenty of other things you have to be worried about too. Watching is also really entertaining at least for me. It probably takes some knowledge about the game, but once you have it, its a lot of fun.


So its a process of refinement. What would you say is the biggest difference between playing in a pub and in a team?

The single biggest difference is communication, which leads to better preparation for team fights and for getting together for objectives. Timing of ultimates to better coordinate who you can all focus is a huge part of this.


Because a lot of people ask this question, what do you think is the best way to improve at heroes?

If you're brand new to the game, the best way is just to play with someone who is better then you and try and learn from them. Even as you get better, if you can find that person who will help you learn, you should try and play with them as much as possible. Watching streams of players who play the role you are interested in, and who are doing well in competitive leagues would also be great to learn from.


Since you mentioned new players, how do you feel about the business model of Heroes of the Storm , where you pay for heroes and need to play a certain amount of games before unlocking talents?

I think it's a fine business model in general. They have a gate that you must pass (level 4) to unlock all of the talents of a hero. in the past they had it where you just had to have your account at a certain level to unlock all of the talents and I think that was the best way of doing it. The business model could have a little bit more gold per win or per quest, but I don't think it's too bad.


There are two questions that we agreed on as staff we absolutely could not let you go without asking. The first, how's your wrist doing? Its great to see that you're playing competitively again.

Aw thanks for asking. At the moment my hands and wrists are doing better. I can play Heroes for over 8 hours a day without it bothering me much. I've come to grips that there will always be some pain, and I just liken it to having a headache constantly. I will just have to get used to having that headache because I just enjoy playing competitively too much. ^^


The second, do you have any tips for surviving solo queue? We sometimes see you stream solo games, which many of us struggle to play consistently without succumbing to negativity.

The key for me is to play heroes that I can enjoy and challenge myself with, no matter how my team does. Finding heroes that are fun just to play and test your mechanical limits with them, is something I really enjoy.


Well, that's it for questions from us, do you have anything you'd like to add? Any shoutouts?

Just thanks to everyone on TL, and everyone who reads these articles. Come say hi on Heroes sometime and lets play a few games together. : )


Awesome, that's a wrap, thanks a ton for the interview Sheth, we'll all be watching your stream. ^^


Follow Sheth on Twitter: https://twitter.com/LiquidSheth
Watch Sheth's Stream: http://www.twitch.tv/liquidsheth

[image loading]
Interviewer: GMarshal
Graphics: shiroiusagi,
Special Thanks: shiroiusagi, KadaverBB, ZeromuS, shz,
Image Credit: Blizzard
Editor(s): GMarshal, heyoka
Moderator
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
September 24 2014 17:52 GMT
#2
Nice interview. It's good to know that sheth is doing fine.

I just want this game to come out already. Just like he said, there is a TON of potential with the maps and the heroes they can add, and i'm excited to see where it all goes.

I haven't played it yet, but i've heard Diablo kind of sucks, is that true?
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
Tenks
Profile Joined April 2010
United States3104 Posts
September 24 2014 17:54 GMT
#3
Diablo does terrible DPS but he's a good hero. He is very good at getting enemies out of position and body blocking them. He also has the most potential HP pool in the game with his trait which adds HP per creep/hero kill (up to 100 charges, talentable up to 200 [500HP / 1000HP])
Wat
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
September 24 2014 18:09 GMT
#4
He was super insane for like a week when one of his skills was bugged and you could do 4k damage to a hero by using 2 of his abilities.
@RealHeyoka | ESL / DreamHack StarCraft Lead
KadaverBB
Profile Blog Joined June 2009
Germany25657 Posts
September 24 2014 18:14 GMT
#5
Especially because that was around the time artfacts were in the game. He was an unkillable killing machine
AdministratorLaws change depending on who's making them, but justice is justice
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
September 24 2014 18:44 GMT
#6
Sheth why you no play with us anymore I miss winning
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
September 24 2014 19:33 GMT
#7
On September 25 2014 03:09 Heyoka wrote:
He was super insane for like a week when one of his skills was bugged and you could do 4k damage to a hero by using 2 of his abilities.


Was it his flame stomp hitting on every frame or something like that if you headbutted them into it? I know he 1 shot me a couple times <_<

Anyway, good to see the pros taking an interest. I ran into a "Sheth" quite a few times in solo queue but was never sure if it was the real deal or some spoofer. Hopefully this game develops a following, because I'm having a blast with it.
Liquid`Sheth
Profile Blog Joined March 2010
United States2095 Posts
September 24 2014 20:57 GMT
#8
On September 25 2014 03:44 Jer99 wrote:
Sheth why you no play with us anymore I miss winning


Just been really busy lately. Really really busy, hit me up sometime and we can play : )
Team LiquidUnderneath it all they were really quite nice. They just got screwed up. Mostly by stuff that wasn't entirely their fault.
KenCalDi
Profile Joined June 2011
Costa Rica8 Posts
September 24 2014 22:04 GMT
#9
Really glad to hear again from you, also good to know your hand is getting better.
Tenks
Profile Joined April 2010
United States3104 Posts
September 24 2014 23:25 GMT
#10
On September 25 2014 04:33 deth2munkies wrote:
Show nested quote +
On September 25 2014 03:09 Heyoka wrote:
He was super insane for like a week when one of his skills was bugged and you could do 4k damage to a hero by using 2 of his abilities.


Was it his flame stomp hitting on every frame or something like that if you headbutted them into it? I know he 1 shot me a couple times <_<

Anyway, good to see the pros taking an interest. I ran into a "Sheth" quite a few times in solo queue but was never sure if it was the real deal or some spoofer. Hopefully this game develops a following, because I'm having a blast with it.



You'd basically take the talent to have fire stomp return to Diablo. You'd use stomp and charge then flip the opponent behind you. That way every single fire stomp projectile would be behind you and returning to you and all would hit the opponent. I think it did like 3000HP or something. Maybe even more.
Wat
Arghmyliver
Profile Blog Joined November 2011
United States1077 Posts
Last Edited: 2014-09-24 23:28:32
September 24 2014 23:27 GMT
#11
For victory we ride, Heroes of the Storm.

Now witness their attempts to fly from tree to tree. Notice they do not so much fly as plummet.
ReachTheSky
Profile Joined April 2010
United States3294 Posts
September 24 2014 23:31 GMT
#12
Faye[Rush]?
TL+ Member
The_Masked_Shrimp
Profile Joined February 2012
425 Posts
Last Edited: 2014-09-25 00:45:04
September 25 2014 00:43 GMT
#13
I have been playing the alpha for a while too and I really don't see this becoming competitive. Of course pros will say otherwise because that would be shooting a bullet at their own feet.
ETisME
Profile Blog Joined April 2011
12396 Posts
September 25 2014 01:09 GMT
#14
Take care of your wrist
You can be competitive in things that won't kill your wrist
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
werynais
Profile Joined October 2010
Germany1780 Posts
September 25 2014 01:57 GMT
#15
Yeah ... no.

User was warned for this post
Gaius Longinus
Profile Joined October 2013
United States38 Posts
September 25 2014 02:03 GMT
#16
The game is fun to play, but it'll never be more competitive than DotA2 or even League of Legends. That being said, it's fun for a busy student like myself to play. Games are faster paced, and generally don't last as long. Interesting hero pool, but it's going to need to expand and improve itself to help keep the novelty of the game from stagnating.
Know every solution to every problem ever solved.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
September 25 2014 03:20 GMT
#17
On September 25 2014 11:03 Gaius Longinus wrote:
The game is fun to play, but it'll never be more competitive than DotA2 or even League of Legends. That being said, it's fun for a busy student like myself to play. Games are faster paced, and generally don't last as long. Interesting hero pool, but it's going to need to expand and improve itself to help keep the novelty of the game from stagnating.


I dunno, competitive Ping Pong is still a fairly large thing despite the fact it's just a simpler, scaled down version of Tennis (which is, granted, a much more popular sport). I think it'll find an audience, but it will come down to how accessible the game turns out to be on launch, because popularity of a game's competitive scene is highly correlative to number of people actually playing the game.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44337 Posts
September 25 2014 03:37 GMT
#18
Sheth and Lzgamer and IdrA = EG'TL

Glad to read an interview on this... haven't really followed Heroes at all.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
September 25 2014 04:15 GMT
#19
Why would league be more competitive? I don't think people is using the correct definition.

In heroes and lol you play against other people in a ladder, or tournament or CWs or whatever. You compete vs other people. That what makes it competitive. So heroes is as competitive as lol StarCraft or hearthstone.

Now it could need less skill, but as we've seen with BW, SC2, Lol dota and hearhtstone, it doesnt have anything to do as to which one is more successful in tournaments and number of players
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
FrozenProbe
Profile Joined March 2012
Italy276 Posts
September 25 2014 13:08 GMT
#20
On September 25 2014 13:15 [SXG]Phantom wrote:
Why would league be more competitive? I don't think people is using the correct definition.

In heroes and lol you play against other people in a ladder, or tournament or CWs or whatever. You compete vs other people. That what makes it competitive. So heroes is as competitive as lol StarCraft or hearthstone.

Now it could need less skill, but as we've seen with BW, SC2, Lol dota and hearhtstone, it doesnt have anything to do as to which one is more successful in tournaments and number of players


Absolutely, it's not the mechanical skill required to play a game that made it competitive. After the League of Legends phenomenon it's clear that is not how much a game is difficult to play that makes it big, but it's how many people plays it, and I can assure you that mechanical difficulties are what take away people from games, you know.. DotA was a "dumbed down" version of WarCraft III that was a "dumbed down" version of StarCraft that was a "dumbed down" version of Dune, or at least this is what people would say nowadays, because they claim that Heroes is a "dumbed down" version of other mobas.

Mechanical Skill Required !== Competitiveness

Aside of that, the game lacks something to be a real competitor to DotA or League, I don't think it will be huge as them but I can see it big as Hearthstone without any problem.
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2014-09-25 16:11:45
September 25 2014 16:10 GMT
#21
On September 25 2014 11:03 Gaius Longinus wrote:
The game is fun to play, but it'll never be more competitive than DotA2 or even League of Legends. That being said, it's fun for a busy student like myself to play. Games are faster paced, and generally don't last as long. Interesting hero pool, but it's going to need to expand and improve itself to help keep the novelty of the game from stagnating.

The game is as hard as your opponent.

This is a MOBA, and like other MOBA such as Dota 2 and LoL, the mechanical skill required is very low. Instead, playing competitively to win is about communication, teamwork, making the right decisions, getting the objectives, landing skill-shots, focusing the right target, positioning and winning teamfights.

The esports scene is beyond all expectations at this stage of development (look at the dozens of esports posts http://www.reddit.com/r/heroesofthestorm), professional teams are popping up all over the place despite the game only being in Alpha.
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2014-09-25 16:14:24
September 25 2014 16:14 GMT
#22
On September 25 2014 12:20 deth2munkies wrote:
Show nested quote +
On September 25 2014 11:03 Gaius Longinus wrote:
The game is fun to play, but it'll never be more competitive than DotA2 or even League of Legends. That being said, it's fun for a busy student like myself to play. Games are faster paced, and generally don't last as long. Interesting hero pool, but it's going to need to expand and improve itself to help keep the novelty of the game from stagnating.


I dunno, competitive Ping Pong is still a fairly large thing despite the fact it's just a simpler, scaled down version of Tennis (which is, granted, a much more popular sport). I think it'll find an audience, but it will come down to how accessible the game turns out to be on launch, because popularity of a game's competitive scene is highly correlative to number of people actually playing the game.

Even sprinting, which is as simple as it can possibly get (run down a 100m straight lane) with zero mechanics, is a huge Olympic sport that is extremely competitive.
Tenks
Profile Joined April 2010
United States3104 Posts
September 25 2014 19:21 GMT
#23
Wait who says SC is a dumbed down version of Dune? SC has way more going on than Dune.
Wat
Quakie
Profile Joined October 2008
Norway725 Posts
September 25 2014 20:48 GMT
#24
Sooo, I guess Sheth is never coming back to SC2, and he is instead going Heroes? Never really read anything about it since several months...
Lunchador
Profile Joined April 2010
United States776 Posts
September 26 2014 08:21 GMT
#25
Sheth and friends always giving me a hard time every time I solo queue against them. I just go, "Ahh, gerrd, waii?"

That said, I've actually been playing HotS alpha a lot, even sitting through endless, 6 minute queue times because of high MMR and low player population for the sole reason that it's a fun game to play. I eagerly await when I can bring all my friends into this game when it finally goes live... or at least open beta. =P This game has a lot of potential, and I foresee great things in the future for it.

On September 26 2014 04:21 Tenks wrote:
Wait who says SC is a dumbed down version of Dune? SC has way more going on than Dune.


StarCraft is "dumbed down" from Dune because controlling your units and buildings is much more fluid and easier in StarCraft than in Dune. StarCraft is also "dumbed down" from Warcraft 2. There wasn't even an attack-move command in the original War2. That's what he means by "dumbed down". And all these mechanical improvements have served their main purpose: to make the game more fun to play.
Defender of truth, justice, and noontime meals!
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-09-26 09:12:49
September 26 2014 09:10 GMT
#26
On September 26 2014 17:21 Lunchador wrote:
Sheth and friends always giving me a hard time every time I solo queue against them. I just go, "Ahh, gerrd, waii?"

That said, I've actually been playing HotS alpha a lot, even sitting through endless, 6 minute queue times because of high MMR and low player population for the sole reason that it's a fun game to play. I eagerly await when I can bring all my friends into this game when it finally goes live... or at least open beta. =P This game has a lot of potential, and I foresee great things in the future for it.


Yeah, 6+ minute queue times have been driving me away from playing it very much lately. Can't really grind games when you have to wait almost 10 minutes and end up with a 3x assassin 2x specialist team where 1 of the specialists is lvl 4 vs. some super balanced team with multiple master skins (this happened 3-5 games in the last couple days). Think I'll just wait for the wipe, hopefully a new wave of people will be coming in.
Kosak
Profile Joined August 2013
Czech Republic193 Posts
September 26 2014 19:12 GMT
#27
how can you possibly call some teams competitive when the game is not even public and all the invited players are washed-up blizzlovers, its really weird
it's good to be the king
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2014-09-26 20:11:54
September 26 2014 20:04 GMT
#28
On September 27 2014 04:12 Kosak wrote:
how can you possibly call some teams competitive when the game is not even public and all the invited players are washed-up blizzlovers, its really weird


Seems like there is a fair amount of not "washed up Blizzlovers" or w/e. For example the captain of the team that's wrecking everyone atm (Symbiote) is a former LoL pro named Arthelon. In fact the only ones that fit that category are 4 players out of dozen+ teams that are formed at this point.

As for how you determine who is good, the game has a (invisible) MMR system. You know you are getting high MMR when you have long ques and keep hitting the same group of 100~ other high mmr players.

After that the players form teams, and some are better than others. Right now even the #6 team in NA (ESV Tempest) basically cannot lose to anyone that's not Top 5 (Symbiote, Snowflake, ESV Wildifire, Clairvoyant, Glorious!) When for example I watch Tempest play in normal que as a 5 man group (which pairs you vs other 4 or 5 man groups), they have around a 90%+ winrate (except vs Top 5) and most games have a 3+ level lead before the 12 minute mark.

Team scrim vs either other daily and spend much time discussing strat, etc. If you were to play vs one of those teams you would get roflstomped, they are that good already.

As for "HERP DERP ALPHA" complaint that I see almost every day, SC2 competitive scene started when the game was SUPER EARLY beta and access was very limited. I for example had to buy a battle.net account off Craigslist for $100 (which was cheap, going rate was $300-$400). Yet the limited nature did not hamper it. In fact most of the same players that were big beta stars ended up having long careers in SC2. Players like HuK, QXC, CatZ, IdrA, LzGaMeR, etc.

Hope that helps, but honestly your complaint seems to be the one made by people without access. If that is the case, trust me when I say the scene is already hyper competitive and very likely some of the people you are seeing play now will be the same ones that are big names for years to come.

On September 26 2014 18:10 deth2munkies wrote:
Show nested quote +
On September 26 2014 17:21 Lunchador wrote:
Sheth and friends always giving me a hard time every time I solo queue against them. I just go, "Ahh, gerrd, waii?"

That said, I've actually been playing HotS alpha a lot, even sitting through endless, 6 minute queue times because of high MMR and low player population for the sole reason that it's a fun game to play. I eagerly await when I can bring all my friends into this game when it finally goes live... or at least open beta. =P This game has a lot of potential, and I foresee great things in the future for it.


Yeah, 6+ minute queue times have been driving me away from playing it very much lately. Can't really grind games when you have to wait almost 10 minutes and end up with a 3x assassin 2x specialist team where 1 of the specialists is lvl 4 vs. some super balanced team with multiple master skins (this happened 3-5 games in the last couple days). Think I'll just wait for the wipe, hopefully a new wave of people will be coming in.


I got to imagine the que's will get better when more people are invited (except for the top .01%). You should not be gettin 10 minute que's unless you are canceling the que before 6 mins and doing it again. If i cancel/re-que I get 15-20 min que's, but I have yet to ever go over 7 if I don't cancel.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
JimmyJRaynor
Profile Blog Joined April 2010
Canada16710 Posts
September 26 2014 20:52 GMT
#29
it is a bad decision to live with chronic pain for the indefinite future.
Hopefully, Sheth makes some decision and physical changes that will make his life pain free.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
September 26 2014 21:07 GMT
#30
Queue timers at higher mmr brackets is a common issue, even in LoL many top players had like 30min queues for a long time even when the game was incredibly popular.

HotS seems relatively interesting but honestly I don't really see any actual reason to play it over LoL, DotA or Smite. It feels like this idea would have been much more successful 5 years ago(When LoL came out).
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
tadL
Profile Joined September 2010
Croatia679 Posts
September 26 2014 21:50 GMT
#31
On September 27 2014 04:12 Kosak wrote:
how can you possibly call some teams competitive when the game is not even public and all the invited players are washed-up blizzlovers, its really weird


nothing better than having blizzard lovers so you dont need to force them by lcs contracts to just talk positive about the game
klipik12
Profile Joined March 2012
United States241 Posts
September 26 2014 22:27 GMT
#32
What, nothing about a Liquid Heroes team?
<(^_^)> || Axiom - CoL - mYi - Prime - ROOT - EG - Acer || WCS Teamleague pls ;-;
tadL
Profile Joined September 2010
Croatia679 Posts
October 08 2014 10:47 GMT
#33
lets hope their beta advantage will keep them for some time at the top...till korea strikes again.
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