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On January 22 2015 02:18 hariooo wrote: $40 for 3 heroes and everyone on the subreddit is defending that model to the death. Damn man. Blizzard is gonna make mad bank. Well played.
I don't think anyone is defending it but if Blizzard is putting it out there and people are buying it clearly they're on the mark in some fashion
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Kyrgyz Republic1462 Posts
On January 22 2015 02:18 hariooo wrote: $40 for 3 heroes and everyone on the subreddit is defending that model to the death. Damn man. Blizzard is gonna make mad bank. Well played.
Charging for early access is fine IMO, impatient people will pay and everyone else will just wait until release / until they get their beta invitation.
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Valve did the exact same thing with DotA 2 except that you actually get more value out of HotS invite due to getting 3 heroes and gold for 4th hero instead of just a few cosmetic items.
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On January 22 2015 02:51 Vaelone wrote: Valve did the exact same thing with DotA 2 except that you actually get more value out of HotS invite due to getting 3 heroes and gold for 4th hero instead of just a few cosmetic items.
You can't be serious.
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Valve sold DOTA2 beta access as well? I got alpha access to that one as well. I never heard they charged.
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On January 22 2015 03:11 Tenks wrote: Valve sold DOTA2 beta access as well? I got alpha access to that one as well. I never heard they charged. If I remember correctly, you could and you got that first buy set of the Witch-Doctor with it. I don't remember the price though.
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On January 22 2015 02:51 Vaelone wrote: Valve did the exact same thing with DotA 2 except that you actually get more value out of HotS invite due to getting 3 heroes and gold for 4th hero instead of just a few cosmetic items.
Well if you are going to compare them, at least do it right. Buying into Dota2 got you 100 heroes and cosmetics! It's not really comparable. The $40 price tag on Heroes right now is for people that want to buy in, comparing it to the cost of 3 individual heroes is silly.
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On January 22 2015 02:25 Immersion_ wrote: Sybarite 2581 if anyone wants some games on eu. New to the game.
Added you.
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On January 22 2015 00:51 ZasZ. wrote: So I bought into the founder's pack last night because I've been wanting to give this a try for a while. Only had an hour or two to get a couple of matches in, but I like what I see so far. After over 2,000 hours in Dota (which is not a lot compared to some people I know), I am definitely a little burned out and enticed by the shorter match length. Anyway, a couple of questions:
1) What are your guys' purchase strategies? Coming from dota and not lol, I'm not used to having to buy heroes using real money or otherwise. We'll see how sucked in I get, but right now I don't plan (and haven't budgeted for) spending any additional cash on this game. Do you guys just go for the heroes on sale whenever you get enough gold? That seems like the most efficient way to get everything eventually, but new heroes like Thrall are ridiculously expensive. How soon does the price come down usually?
2) Anyone want to group up? I'm ZasZ314#1317. If I'm on during the week it will be at night, MST.
Like I said, I had a lot of fun with the little bit of time I gave to it last night, but I was a little annoyed at all of the level walls. No dailies until 6, no ranked until 30, etc. etc. I understand the reasoning for them, but it doesn't make it any less annoying.
I also noticed that in the couple of MM games I played, everyone was pretty nice to each other. Not a great sample size, but is the community any better to one another than Dota or LoL? New heroes start at 15k gold, then drop to 10k two weeks later. We don't know for sure what'll happen to older heroes over time, but since Stitches has recently dropped from 10k to 7k we can assume that prices will go down eventually.
You don't need to spend real money ,but the grind for 10 good heroes (which is the bare minimum to enter Hero League) is going to last for 2-4 months - a bit less for those who have purchased the Founder's Pack. F2P players usually avoid the 10k heroes and focus on the cheap ones, like Valla and Tychus (2k and 4k, those are probably the best assassins right now) and Tassadar (4k). Malf and Muradin at 2k gold are decent picks, otherwise for 7k you get the best tanks (Arthas and Stitches) and one the two best healers (Uther).
Anyway there is a weekly free hero rotation (you need account level 12 and 15 to unlock the 6th and 7th hero though), so try to take advantage of it and play as many heroes as you can. Remember that you get 500 gold for each lvl5 hero.
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Lili at 2k is a pretty decent support if you're looking to round out your roles as well on the cheap
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On January 22 2015 03:19 ZasZ. wrote:Show nested quote +On January 22 2015 02:51 Vaelone wrote: Valve did the exact same thing with DotA 2 except that you actually get more value out of HotS invite due to getting 3 heroes and gold for 4th hero instead of just a few cosmetic items. Well if you are going to compare them, at least do it right. Buying into Dota2 got you 100 heroes and cosmetics! It's not really comparable. The $40 price tag on Heroes right now is for people that want to buy in, comparing it to the cost of 3 individual heroes is silly.
Not really, since getting into Dota2 for free got you those same 100 heroes. So they really were only charging for cosmetics and access.
That of course opens up the business model differences, which is whole other can of worms.
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On January 22 2015 04:30 Wuster wrote:Show nested quote +On January 22 2015 03:19 ZasZ. wrote:On January 22 2015 02:51 Vaelone wrote: Valve did the exact same thing with DotA 2 except that you actually get more value out of HotS invite due to getting 3 heroes and gold for 4th hero instead of just a few cosmetic items. Well if you are going to compare them, at least do it right. Buying into Dota2 got you 100 heroes and cosmetics! It's not really comparable. The $40 price tag on Heroes right now is for people that want to buy in, comparing it to the cost of 3 individual heroes is silly. Not really, since getting into Dota2 for free got you those same 100 heroes. So they really were only charging for cosmetics and access. That of course opens up the business model differences, which is whole other can of worms.
That's the key part there, the access. Access to the Dota 2 beta included triple-digit heroes. Access to the Heroes beta does not. This is what makes it dishonest to compare them and say "Look! The Founder's Pack gets you 3 heroes and Dota's only gave you cosmetics so its a better deal!" You can't really compare them at all. People looking at the $40 purely in terms of how many heroes you get are being silly. The cost is for people who don't want to wait any longer for random beta invites, and the included heroes are a nice bonus.
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Mexico2170 Posts
Well, judging by all the people who say they bought the founderpack here and on reddit, i think it was a great decition by Blizzard
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On January 22 2015 02:31 Tenks wrote:Show nested quote +On January 22 2015 02:18 hariooo wrote: $40 for 3 heroes and everyone on the subreddit is defending that model to the death. Damn man. Blizzard is gonna make mad bank. Well played. I don't think anyone is defending it but if Blizzard is putting it out there and people are buying it clearly they're on the mark in some fashion
Diablo 3 sold 6 million its first day therefore the Auction House was on the mark.
You can like the game and admit that the buy-in package is kind of a joke.
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I personally didn't care about the RMAH in D3. I didn't use it and I understand why they thought there would be a demand for it because of d2jsp. D3 has much larger issues mostly from itemization and no real end game. Which you could argue stemmed from them including the AH (both G and RM) but that is a different discussion.
And I already said earlier in this thread I thought the price was absurd but just because my personal opinion is something doesn't mean it is true.
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On January 22 2015 02:51 Vaelone wrote: Valve did the exact same thing with DotA 2 except that you actually get more value out of HotS invite due to getting 3 heroes and gold for 4th hero instead of just a few cosmetic items.
It was after Valve stopped calling the game beta. and it came with extra invites, that you could give or sell.
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Like it's people opinion and whatever but there's a difference between people posting here and elsewhere that "I bought it and it was fine" versus "I bought it and it was definitely worth it and a great value". Like sometimes I'll buy a movie ticket at full price instead of finding a deal and still enjoy the movie and obviously be okay with it. But I don't go around praising the "great value" I got like I need to convince myself or something.
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You could write an entire case study for what went wrong with D3 Vanilla. + Show Spoiler + They had a lot of feedback asking for RMAH, they added Gold AH so people wouldn't complain the game was p2w (I'm assuming). They've gone on the record that Gold AH really ruined the game though by making things 'too efficient' and unrewarding for grinding.
Personally, I was in the D3 Beta and about 5 months before release they said that runes weren't working as planned, we're going to rework the talent system. This didn't effect the release date at all, which can't possibly be a good sign.
Also beta only lasted through Skeleton King, which compounded the fact that Blizzard really had no idea how Inferno was even going to play out ("it's so hard, our internal testers couldn't even beat it!")
The list goes on, but this is off topic enough
Anyways, on topic of the actual game:
I was tooling around with Stiches this morning and had a blast. I think I psyched myself over hooks and how'd they'd reveal me to be a newb. But I found them easier to land than Howling Blasts.
Now, the main question I had is if Bile was ever worth taking over Gorge? First game I played Bile seemed pretty strong with the movement speed buff / debut. Second game I took Gorge, which of course is awesome as hard CC and for securing a pick.
edit: Reaper of Souls is actually really fun
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On January 22 2015 04:55 hariooo wrote: Like it's people opinion and whatever but there's a difference between people posting here and elsewhere that "I bought it and it was fine" versus "I bought it and it was definitely worth it and a great value". Like sometimes I'll buy a movie ticket at full price instead of finding a deal and still enjoy the movie and obviously be okay with it. But I don't go around praising the "great value" I got like I need to convince myself or something.
But you seem to need to convince others this is a poor value
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About Diablo3, the problem seemed more with good drops being extremely rare, and you had to actually resort to the AH.
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