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On November 29 2016 06:04 Kenpark wrote: I still dont see how Jade decks are any good. The druid got Wild Growth and a free Nourish and it took still ages to win the game. The Paladin deck also seemed pretty weird. Kinda control/buff without any good minions to buff. Reno Lock is probably the first deck I wanna build. Kazakus looks really strong to me. Even the 5 mana variant which will be prob used the most. Usually games slow down a lot the first weeks. These are my thoughts exactly.
Watching Realz play the Jade Rogue the following game seemed to show an alternative, less consistent side to the Jade mechanic, though the Rogue Jade cards are obviously a LOT weaker than Druid.
What's also interesting is the matchups on stream. For instance, Realz' Hunter Goons deck got wrecked by all the freeze mechanics of Frodan's mage, but I strongly suspect would have run the Druid deck over very quickly. The slower build of that Paladin deck, and some of the very strange card choices, allowed Frodan's Jade Druid to get miles ahead. Combined with the batshit insane draw that Frodan had, you would think the game would have been half as long.
I agree with what others have said here about the return of more aggressive styles of deck, and I'm really intrigued to see how a taunt Warrior would work.
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The game will never change, only rng op and grind to legend, this is the only way.
P.S. Do I sound like person with personal disorders?
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On November 29 2016 10:47 Dromar wrote: I'm really interested to see how Sylvanas holds up after all these cards come out.
On the one hand, I think she's one of the few really strong answers a slow deck can have against the growing threat of Jade Golems. On the other hand, there are now two 5 damage board clears which can undermine her efficiency, and two more reasonably strong silence effects (5/5 for 5 with silence for Priest, and a neutral 5/7 for 6 that silences a deathrattle) that answer her very well.
Sylv is usually one of the great comeback mechanics slower decks have to fight for board. Usually the decision is go all face and risk to get the game turned completely turned around on the next turn or trade your whole board in when facing Sylv.
So the board clears arent a big problem since you usually play her when you are behind anyway and are fine with a clean board. If anything survives you even steal sth. The 5/7 is interesting. I think Trump pointed out its the only card that can trade up vs Highmane. If hunter is strong this could see some play, 5-7 body is obv great but the 6 slot is also ultra strong. Priest 5/5 is a one of in Reno imo. You have Entomb for Sylv, Highmane and stuff.
So ye I think Sylv will still be auto include in most slower decks. IF Jade becomes a thing slower N'Zoth decks also get stronger. Druid/Rogue/Shaman have a hard time vs N'Zoth. It is ofc no coincidence the classes without universal board clear got the Jade mechanic. You can have unlimited big golems all you want if Tirion, Sylv + a few extras come down in one turn. Maybe eve Eadric the Pure will see some play.
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On November 29 2016 21:20 Solmyr wrote: The game will never change, only rng op and grind to legend, this is the only way.
P.S. Do I sound like person with personal disorders?
I feel the same way. The new Hunter and Paladin decks are curvestone incarnate and the Jade Idol card just ruins control decks.
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Man, I go away on vacation and they dump all the new cards. Nice surprise for me.
So when people talk about Jade Golems wrecking control match-ups, they just mean the Druid version right? Because the Shaman and Rogue cards don't look like you can make the Jade Golem Godzilla decks people are worried about (although I do think they can throw in Golem cards for their control decks).
I'm not really sure how Rogue is going to work out... all that Stealth focus and Streetwise Investigator is printed as a tech card. Does Blizz really expect Stealth Rogue to be that good? Could be a good sign pointing to their internal testing of Stealth Rogue or just something to strangle the archetype before it can be tested out, we'll see.
If I had more gold/dust I would be excited to try out Demonlock, that looks pretty fun. Krul seems to play well towards Handlock too, not just collecting a lot of Demons to dump, but collecting the ones with really bad Battlecries lol. That's probably too slow though and you'll just use him to drop an extra Demon or two.
Another deck I want to try out is Valet Mage. Manic Soulcaster to cycle Valets and Kabal Crystal Runner for above-curve threats seem to fit nicely and would give it a more minion focus, which is how I'd prefer to play anyways (typing that out already makes me think this variant will be a dud lol).
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On November 30 2016 04:11 ViZe wrote:Show nested quote +On November 29 2016 21:20 Solmyr wrote: The game will never change, only rng op and grind to legend, this is the only way.
P.S. Do I sound like person with personal disorders? I feel the same way. The new Hunter and Paladin decks are curvestone incarnate and the Jade Idol card just ruins control decks. I don't think Jade Idol will change much. It is best against the very slow decks, but such decks already struggled against N'Zoth and C'Thun (especially with Doomcaller). Now most control decks run N'Zoth, and the one that springs to mind that doesn't is C'Thun Warrior.
Jade Idol may help a Jade Golem deck beat a 'no win con' deck but they are very rare now. Druid doesn't have the mass removal to deal with N'Zoth so you would probably want to kill any N'Zoth deck before they play N'Zoth and Jade Idol does not help you much there.
More generally, imo Jade Golem decks won't be very good. I would not bet on that though. I think they will struggle against aggressive decks, and would need good draw luck to beat curve-out decks. I think the Jade Golem mechanic is like the Inspire mechanic, where they are worried themed decks will be OP so have made most of the cards weak.
Focusing on druid: they have 5 Jade Golem cards and one of those is a legendary. Of those 5 cards, one is Jade Idol which you would not want to play early as a Jade Golem unless desperate. Jade Blossom is 3 mana and gives you an empty mana crystal, which doesn't synergise well with the 4-mana Jade Spirit. There are actually no 5-mana cards for druid to summon a Jade Golem. But then both Aya Blackpaw and Jade Behemoth are 6-mana. This means it will be very difficult to curve out well on Jade Golem cards.
So to not die against aggressive and curve-out decks you would need a good early game from your other cards. Then you are relying on Jade Golems to kill slow decks, but slow decks are rare and should be able to easily manage your early Jade Golems so it would come down to when the control deck draws their finisher.
All in all, it seems to me like a Jade Golem Druid deck would not be any better than other druid decks. And no matter what you wanted your deck to do, you could find a better deck than a Jade Golem Druid deck to do it.
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There is not enough jade cards to be a thing.
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On November 30 2016 08:39 Hellonslaught wrote: There is not enough jade cards to be a thing. I would agree with that except the legendary summons 2 which I think might make them good enough for druid and maybe shaman though I don't see them working in rouge(2 cards instead of 3 and one of them requires combo :/) I don't expect to see anything bigger than a 5/5 from them in a normal game though.
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I highly doubt Jade minions will see much play in Shaman - the class that demands to dominate everything nowadays.
Instead Doppelgangster with Evolve as well as White Eyes are gonna be prioritized candidates. Anything that already seems broken on paper without prior testing most likely is. Add the other broken cr*p that is currently run in Midrange and there are no more slots left for anything slow and effectively less competitive.
Jade mechanic will eventually get measured by Druid, the class that wasn't given new tools to deal with Aggrodecks.
Although I've tried to remain optimistic earlier but after seeing the entire set I also can't imagine this whole thing to work out within a fast meta environment.
Hunter being fast by default and when smashing curve, will do better than people expect, and probably be the only class that will give Shaman a run for the money.
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I am pretty hopeful that the expansion at least will change the decks that are played. I was looking at the whole set and it was hard to find cards that fit in current decks. Kun maybe for druid, Crystalweaver for Zoo, which could be a sleeper op card. I mean Dark Iron Dwarf is played in Zoo for comparison and Crystalweaver is kind of similar. Zoo has alot of demons these days and the synergy with Imp Gang Boss is pretty nuts on curve since the 1/1 are also demons.
Midrange shaman basically gets nothing, same for tempo mage, control warrior, (current) rogue in general or the paladin control decks. Instead we get these new mechanics that remain to be seen how good they are.
So that leaves us with Hunter for the meta decks. Some sticky beasts that should help them. Rat Pack looks really strong.
For new decks I can imagine a pretty strong aggro/tempo warrior deck with weapons, buffs and chargers. The buff cards seem to be able to generate a lot of tempo if you can dump your hand quick with lets say Southsea Deckhand and Kor'kron Elite. Maybe pirate variant.
(Dragon) Priest gets a lot of love. Drakonid Operative is pretty nuts and Dragonfire Potion should crush decks like Shaman. Pint-Size Potion for sure will see play and Potion of Madness probably as well. Wrathion looks alright.
Last but not least Reno decks. Kazakus could be the strongest card in the set in a vacuum. Reno demon lock might be a thing. Abyssal Enforcer is basicaly Hellfire with a 6/6 for 3 attached to it and Hellfire is a staple in every warlock control deck since forever. Might be too slow, but again looks good vs Shaman.
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Anywhere confirmed that we gonna get the newest packs from Arena right away?
Can't get all that much from 2500g but might stretch it to 3500 value with a fair bit of luck.
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Since the new expansion releases at the start of december, it might be a good idea to wait with playing the game on release day until the expansion has released, as you might get some of the new cards from your ranked rewards
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I think its the first time i am not a bit excited about ANY of the new cards
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On December 01 2016 02:23 Hellonslaught wrote:I think its the first time i am not a bit excited about ANY of the new cards  I thought Whispers was pretty boring, the most so of any expansion thus far honestly. This looks more like GvG to me, where it's trying more powerful cards, that also want you to build new decks around them. Whispers had the old gods themselves, but the way you built a deck for them was just uninteresting to me, and most of the cards were pretty weak. At this point I'm less excited about flashy cards and more so for ones that look strong.
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On December 01 2016 01:43 Inzan1ty wrote: Anywhere confirmed that we gonna get the newest packs from Arena right away?
Can't get all that much from 2500g but might stretch it to 3500 value with a fair bit of luck. As long as you don't complete your run before the set if officially released, you should get MSG reward packs.
From the Adv Rulebook:
The guaranteed card pack given each run will always be from the most recently released expansion set. If the player earns a second card pack from the same run, they will always be from a different Standard format set.
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On December 01 2016 02:23 Hellonslaught wrote:I think its the first time i am not a bit excited about ANY of the new cards  But you're Mr. Priest??!!
Not excited for Reno/Kazakus/Raza Shadow Priest?
Or Dragon Priest?
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On December 01 2016 21:56 Hearken wrote:Show nested quote +On December 01 2016 02:23 Hellonslaught wrote:I think its the first time i am not a bit excited about ANY of the new cards  But you're Mr. Priest??!! Not excited for Reno/Kazakus/Raza Shadow Priest? Or Dragon Priest?
Other than Brian Kibler most people that enjoy priest overall are pretty bored by dragon priest.
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71 packs for me initially (pre-order + 21 from saved-up gold). And since I'm in Europa I'll get to open them tomorrow. But if that means stable servers so be it.
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your Country52797 Posts
I'm buying 24 packs with gold. Should probably have started saving up earlier.
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