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New Expansion: Whispers of the Old Gods - Page 97

Forum Index > Hearthstone General
Post a Reply
Prev 1 95 96 97 98 99 126 Next
Aceace
Profile Joined June 2011
Turkey1305 Posts
April 21 2016 18:48 GMT
#1921
Wp Drazerk....
Dün dündür, bugün bugündür. (Yesterday was yesterday, today is today)
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 21 2016 18:48 GMT
#1922
That said I probably missed cards so if you see one please call me names
Real_Joy
Profile Joined January 2014
United States0 Posts
April 21 2016 18:53 GMT
#1923
On April 22 2016 03:45 Kenpark wrote:
Show nested quote +
On April 22 2016 03:38 Real_Joy wrote:
I'm looking forward to control/cthun rogue so much. Shadowcastering blade of cthun is pretty crushing, shadow step synergizes insanely well with all 3 of the cards i've mentioned. I mean a shadowcaster and 2 shadow steps in your hand with a blade of cthun on the board is essentially, destroy 3 minions and make your cthun impossibly huge. also shadowcaster with xaril is going to be off the hook. Then add the insane brann synergy (not sure how that interacts with blade of cthun.) also, I'm curious how gang up would work with a shadow caster, though i'd guess it wouldn't work. Still though. I feel like you can run 3 cards to make it a cthun rogue (cthun+2 BoC), and other than that just run a bunch of battlecry value synergy and stuff to keep yourself alive.


Yep looked quite intriguing on stream. These decks were quite slow though. There was no face shaman, tempo mage etc. which I'm pretty sure will still be viable.


Yeah, I think that the best hope for this is the relative weakening of early game cards, both through nerfs and rotations, and the vast increase in what your big drops do. Surviving against an aggro deck to play rag/ysera/alex/nefarian is often not enough. Playing the old gods probably will be. Cthun in particular will shine most against aggro decks. He will be a full board wipe+at worst next turn lethal if you're running a proper cthun deck with all of the buff minions, which will be more consistent than the rogue nonsense i was talking about earlier. Surviving till 10 is still going to be hard (though I think relatively easier) but the ability to turn a game around after 10 will be significantly increased.
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
malcram
Profile Joined November 2010
2752 Posts
Last Edited: 2016-04-21 19:02:18
April 21 2016 18:55 GMT
#1924
are discarded cards counted as dead?

nvm, probably is. lol...

doomcaller's text says if c'thun is dead. but if he was discard he didn't die!
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 21 2016 19:01 GMT
#1925
On April 22 2016 03:55 malcram wrote:
are discarded cards counted as dead?

I believe that is the cast for Resurrect
malcram
Profile Joined November 2010
2752 Posts
April 21 2016 19:05 GMT
#1926
hmm, so that means cthun cannot be called back by doomcaller if it was discarded.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 21 2016 19:08 GMT
#1927
Origence
Profile Joined June 2014
Spain0 Posts
April 21 2016 19:19 GMT
#1928
So Fandral Staghelm is pretty disappointing, it's like Brann for Druids but 1 mana more expensive.
I simply think Brann should have worked with Choose One effects too and Fandral wouldn't have been needed.

Overall I see tons of taunt and heal cards. I feel aggro decks are being pushed out of the meta with this expansion.
Only paladin divine shield stuffs can make sick aggro decks. And Zoo will always be there, but zoo is in between midrange and aggro.
Thinking ahead
malcram
Profile Joined November 2010
2752 Posts
Last Edited: 2016-04-21 19:27:43
April 21 2016 19:23 GMT
#1929
i for one welcome aggro decks being pushed out of the meta.

personally, I find aggro decks super unfun and boring to play and to play against.

speaking of brann. i was hoping to see a legendary card that could trigger the battlecries of minions already on the board again. maybe next time :D
Kenpark
Profile Joined March 2012
Germany2350 Posts
April 21 2016 19:24 GMT
#1930
On April 22 2016 04:19 Origence wrote:
So Fandral Staghelm is pretty disappointing, it's like Brann for Druids but 1 mana more expensive.
I simply think Brann should have worked with Choose One effects too and Fandral wouldn't have been needed.

Overall I see tons of taunt and heal cards. I feel aggro decks are being pushed out of the meta with this expansion.
Only paladin divine shield stuffs can make sick aggro decks. And Zoo will always be there, but zoo is in between midrange and aggro.


Well its for spells too. Living roots, Wrath or Raven Idol are good on their own and amazing with this guy on turn 5/6 or even earlier with innervate. I think its really good. 10/10 taunt for 7 also not too bad. Ancient of War will prob in lots of Druid decks with Lore being nerfed and no Boom at the 7th slot.
Maybe we even see other choose cards playable.
Dromar
Profile Blog Joined June 2007
United States2145 Posts
Last Edited: 2016-04-21 19:31:34
April 21 2016 19:28 GMT
#1931
On April 22 2016 04:19 Origence wrote:

Overall I see tons of taunt and heal cards.


Yeah there are actually a ton of new taunt options that previously didn't really exist.

The neutral common 7 mana 6/8 taunt competes with Ancient of Lore in terms of quality. The druid 6 mana 5/7 taunt, the C'Thun neutral 7 mana for 2 4/6 taunts. The 4 mana 3/3 taunt with +0/1 for each enemy minion.

There are so many taunts. I have a feeling TBK is coming back. Then again, it's possible that aggro will be so dead the taunts won't get played very much. As far as I can remember there were 0 spells that hit face in this expansion.

edit: my bad. On the Hunt 1 mana deal 1 damage. lol.
Nakara
Profile Joined January 2015
United States0 Posts
April 21 2016 19:48 GMT
#1932
On April 22 2016 04:28 Dromar wrote:
Show nested quote +
On April 22 2016 04:19 Origence wrote:

Overall I see tons of taunt and heal cards.


Yeah there are actually a ton of new taunt options that previously didn't really exist.

The neutral common 7 mana 6/8 taunt competes with Ancient of Lore in terms of quality. The druid 6 mana 5/7 taunt, the C'Thun neutral 7 mana for 2 4/6 taunts. The 4 mana 3/3 taunt with +0/1 for each enemy minion.

There are so many taunts. I have a feeling TBK is coming back. Then again, it's possible that aggro will be so dead the taunts won't get played very much. As far as I can remember there were 0 spells that hit face in this expansion.

edit: my bad. On the Hunt 1 mana deal 1 damage. lol.

The rouge 3 mana deal 5 damage can hit face if they are still at full health for what little that matters(actually matters a lot with Majordomo / Jaraxxus).
malcram
Profile Joined November 2010
2752 Posts
April 21 2016 19:49 GMT
#1933
divine strength has similar art to unholy strength and similar stats to holy strength from mtg
Acritter
Profile Joined August 2010
Syria7637 Posts
Last Edited: 2016-04-21 20:09:09
April 21 2016 20:07 GMT
#1934
I'm so glad I kept faith in my TBK. It's all right buddy, you're coming home.

Depending on how the meta shifts, Rogues might actually have space in their lists for Assassinate. It's totally worth it for some of the trickier minions that cost over 6.

If/once I open a bunch of cards, I'll probably try out C'thun Rogue. As is, it's probably gonna be C'thun Warrior. I think it has serious potential.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
Last Edited: 2016-04-21 20:10:52
April 21 2016 20:09 GMT
#1935
I'd like to point out Grotesque Dragonhawk + Charge is a 14 damage combo

Add in inner rages...
Hellonslaught
Profile Joined June 2014
Brazil0 Posts
April 21 2016 20:17 GMT
#1936
Brann + Twin emperor = gg cancer.
Priest
Hellonslaught
Profile Joined June 2014
Brazil0 Posts
April 21 2016 20:20 GMT
#1937
On April 22 2016 03:55 malcram wrote:
are discarded cards counted as dead?

nvm, probably is. lol...

doomcaller's text says if c'thun is dead. but if he was discard he didn't die!

If he is discarded he is gone for sure. same applies to burnt cards.
Priest
ViZe
Profile Joined January 2011
United States1513 Posts
April 21 2016 20:43 GMT
#1938
great job drazerk
Real_Joy
Profile Joined January 2014
United States0 Posts
April 21 2016 20:46 GMT
#1939
On April 22 2016 05:17 Hellonslaught wrote:
Brann + Twin emperor = gg cancer.

it's strong, but no stronger than alot of other brann combos. Also, tbk will almost certainly become staple, so it will keep the twin emperor in check
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
Hellonslaught
Profile Joined June 2014
Brazil0 Posts
Last Edited: 2016-04-21 20:52:50
April 21 2016 20:50 GMT
#1940
On April 22 2016 05:46 Real_Joy wrote:
Show nested quote +
On April 22 2016 05:17 Hellonslaught wrote:
Brann + Twin emperor = gg cancer.

it's strong, but no stronger than alot of other brann combos. Also, tbk will almost certainly become staple, so it will keep the twin emperor in check

Yeah, good luck playing TBK into three 4/6 taunters + Brann in the field. Will totally work.
Jokes aside, the combo might come too late sometimes. TBK should be nerfed imo as well.
Priest
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