New Expansion: Whispers of the Old Gods - Page 94
| Forum Index > Hearthstone General |
|
Schelim
Austria11528 Posts
| ||
|
Kaniol
Poland5551 Posts
On April 21 2016 02:32 Hellonslaught wrote: Since juglers do not trade with 1 mana 1/3 minions anymore i am fine with this nerf Agree that bladefurry as 4 mana is a bit too harsh, should cost 3, but i think they are taking Preparation into consideration. I agree, i wasn't thinking about prep as well. Only proves that Rouge is indeed really hard to balance, like Brode said. I wonder if they are gonna give some REALLY strong but not situational cards to Rogue now (don't get me wrong, i think current cards are good but require building decks with them in mind, while some classes get cards that are just good with everything) | ||
|
Drazerk
United Kingdom31255 Posts
On April 21 2016 02:34 Schelim wrote: Master of Disguise nerf makes me so excited for future card announcements I mean we kind of knew it was happening with all the "Deal with it or your lose" cards | ||
|
Hellonslaught
Brazil0 Posts
On April 21 2016 02:36 Kaniol wrote: I agree, i wasn't thinking about prep as well. Only proves that Rouge is indeed really hard to balance, like Brode said. I wonder if they are gonna give some REALLY strong but not situational cards to Rogue now (don't get me wrong, i think current cards are good but require building decks with them in mind, while some classes get cards that are just good with everything) Exactly. Now that a think about it, i guess developers want rogues to actually use preparation to something else then Sprint. Rogues carefully have to think whenever is better to be greedy and get more cards or use it to clear the board. I believe its a good change, since preparation is super cost effective and should also be nerfed, but they decided to nerf Blade Flurry in its place. Nice move. The rogue as we know would just derp Sprint everytime lol. | ||
|
Noidberg
United States17 Posts
| ||
|
Ansinjunger
United States2451 Posts
| ||
|
Wuster
1974 Posts
| ||
|
Noidberg
United States17 Posts
On April 21 2016 03:02 Ansinjunger wrote: I think it'll at least be easier to tech against shaman aggro without weighing you down too much vs other stuff. No more Harrison dying to a shredder, for instance. You could always tech against face shaman the problem was drawing the cards you need before dying on turn 5-6. | ||
|
Schelim
Austria11528 Posts
On April 21 2016 03:02 Ansinjunger wrote: I think it'll at least be easier to tech against shaman aggro without weighing you down too much vs other stuff. No more Harrison dying to a shredder, for instance. well they do lose Crackle and the 3/2 windfury bro. and probably something else i'm forgetting. and if it's still too strong they can always nerf it later. | ||
|
Drazerk
United Kingdom31255 Posts
On April 21 2016 03:20 Schelim wrote: well they do lose Crackle and the 3/2 windfury bro. and probably something else i'm forgetting. and if it's still too strong they can always nerf it later. In curse trials Face shaman did awfully | ||
|
dAPhREAk
Nauru12397 Posts
| ||
|
phyvo
United States5635 Posts
On April 21 2016 02:50 Hellonslaught wrote: Exactly. Now that a think about it, i guess developers want rogues to actually use preparation to something else then Sprint. Rogues carefully have to think whenever is better to be greedy and get more cards or use it to clear the board. I believe its a good change, since preparation is super cost effective and should also be nerfed, but they decided to nerf Blade Flurry in its place. Nice move. The rogue as we know would just derp Sprint everytime lol. This is not going to reduce the prevalence of prep sprint. The new blade flurry is just too awful to see play so what blizz is doing is removing a competitor to prep sprint, not adding one. Rogues would rather contest the board earlier or rely on other board clears than spend a precious preparation on a card that already relies on a buffed weapon to clear the board. BF's only chance is if Blizzard gives rogues a really efficient weapon or buff to use with it. Otherwise rogues would rather build their decks completely differently than run such a high cost, situational board clear. | ||
|
Origence
Spain0 Posts
Most nerfs are okay, only Blade Furry and Keeper of Grove feel too harsh. | ||
|
Noidberg
United States17 Posts
On April 21 2016 03:22 dAPhREAk wrote: this comment is lol: "They buffed Holy Wrath guys! Now you can get 25 damage off of it when you draw Molten Giant." This is a BIG DEAL! Means maly + holy wrath is otk right? | ||
|
Cricketer12
United States13990 Posts
If this is just a preview I am fine with this. Scariest cards left unnerfed include Kill Command Savage Roar among others. The molten nerf still perplexes me, it actually might make the card worthless... | ||
|
Wuster
1974 Posts
In a sense this is very similar to what happened to Patron Warrior, instead of letting Warsong Commander turn Patrons into OTK machines the deck went to a more midrange style. I think this is what they're hoping happens with FoN, but I do think it's a little underwhelming now... | ||
|
mordek
United States12705 Posts
| ||
|
Dromar
United States2145 Posts
That said, I'm fine with it. edit: Also feel that new Keeper of the Grove is worse than Spellbreaker or basically any stats-based 4 drop. Though I'm fine with that too. | ||
|
mordek
United States12705 Posts
Dreams really do come true! | ||
|
Hier
2391 Posts
| ||
| ||
