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New Expansion: Whispers of the Old Gods - Page 94

Forum Index > Hearthstone General
Post a Reply
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Schelim
Profile Blog Joined January 2011
Austria11528 Posts
April 20 2016 17:34 GMT
#1861
Master of Disguise nerf makes me so excited for future card announcements
TY <3 Cure <3 Inno <3 Special <3
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
April 20 2016 17:36 GMT
#1862
On April 21 2016 02:32 Hellonslaught wrote:
Show nested quote +
On April 21 2016 02:21 Kaniol wrote:
(not sure about Juggler, but IMO it's the only thing they can change to make him less annoying without destroying the card warsong commander style)

Since juglers do not trade with 1 mana 1/3 minions anymore i am fine with this nerf

Agree that bladefurry as 4 mana is a bit too harsh, should cost 3, but i think they are taking Preparation into consideration.

I agree, i wasn't thinking about prep as well. Only proves that Rouge is indeed really hard to balance, like Brode said. I wonder if they are gonna give some REALLY strong but not situational cards to Rogue now (don't get me wrong, i think current cards are good but require building decks with them in mind, while some classes get cards that are just good with everything)
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 20 2016 17:37 GMT
#1863
On April 21 2016 02:34 Schelim wrote:
Master of Disguise nerf makes me so excited for future card announcements

I mean we kind of knew it was happening with all the "Deal with it or your lose" cards
Hellonslaught
Profile Joined June 2014
Brazil0 Posts
Last Edited: 2016-04-20 18:00:58
April 20 2016 17:50 GMT
#1864
On April 21 2016 02:36 Kaniol wrote:
Show nested quote +
On April 21 2016 02:32 Hellonslaught wrote:
On April 21 2016 02:21 Kaniol wrote:
(not sure about Juggler, but IMO it's the only thing they can change to make him less annoying without destroying the card warsong commander style)

Since juglers do not trade with 1 mana 1/3 minions anymore i am fine with this nerf

Agree that bladefurry as 4 mana is a bit too harsh, should cost 3, but i think they are taking Preparation into consideration.

I agree, i wasn't thinking about prep as well. Only proves that Rouge is indeed really hard to balance, like Brode said. I wonder if they are gonna give some REALLY strong but not situational cards to Rogue now (don't get me wrong, i think current cards are good but require building decks with them in mind, while some classes get cards that are just good with everything)

Exactly.

Now that a think about it, i guess developers want rogues to actually use preparation to something else then Sprint.
Rogues carefully have to think whenever is better to be greedy and get more cards or use it to clear the board. I believe its a good change, since preparation is super cost effective and should also be nerfed, but they decided to nerf Blade Flurry in its place. Nice move.

The rogue as we know would just derp Sprint everytime lol.

Priest
Noidberg
Profile Joined June 2011
United States17 Posts
April 20 2016 17:51 GMT
#1865
Face Shaman not nerfed? Its more cancerous than current druid. They need to buff some classes basic sets like paladin as well.
Ansinjunger
Profile Joined November 2010
United States2451 Posts
Last Edited: 2016-04-20 18:04:01
April 20 2016 18:02 GMT
#1866
I think it'll at least be easier to tech against shaman aggro without weighing you down too much vs other stuff. No more Harrison dying to a shredder, for instance.
Wuster
Profile Joined May 2011
1974 Posts
April 20 2016 18:06 GMT
#1867
I'm most fascinated by the Ancient of Lore nerf. Why? Because Brode said it was intentionally created to have a higher power curve because it was part of the classic set and supposed to be core to every Druid deck. It's good to see them backup on that attitude and realize that having a class dominated by the classic set turned out to be kind of boring.
Noidberg
Profile Joined June 2011
United States17 Posts
April 20 2016 18:07 GMT
#1868
On April 21 2016 03:02 Ansinjunger wrote:
I think it'll at least be easier to tech against shaman aggro without weighing you down too much vs other stuff. No more Harrison dying to a shredder, for instance.


You could always tech against face shaman the problem was drawing the cards you need before dying on turn 5-6.
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
April 20 2016 18:20 GMT
#1869
On April 21 2016 03:02 Ansinjunger wrote:
I think it'll at least be easier to tech against shaman aggro without weighing you down too much vs other stuff. No more Harrison dying to a shredder, for instance.

well they do lose Crackle and the 3/2 windfury bro. and probably something else i'm forgetting. and if it's still too strong they can always nerf it later.
TY <3 Cure <3 Inno <3 Special <3
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 20 2016 18:22 GMT
#1870
On April 21 2016 03:20 Schelim wrote:
Show nested quote +
On April 21 2016 03:02 Ansinjunger wrote:
I think it'll at least be easier to tech against shaman aggro without weighing you down too much vs other stuff. No more Harrison dying to a shredder, for instance.

well they do lose Crackle and the 3/2 windfury bro. and probably something else i'm forgetting. and if it's still too strong they can always nerf it later.

In curse trials Face shaman did awfully
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
April 20 2016 18:22 GMT
#1871
this comment is lol: "They buffed Holy Wrath guys! Now you can get 25 damage off of it when you draw Molten Giant."
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2016-04-20 18:25:50
April 20 2016 18:25 GMT
#1872
On April 21 2016 02:50 Hellonslaught wrote:
Show nested quote +
On April 21 2016 02:36 Kaniol wrote:
On April 21 2016 02:32 Hellonslaught wrote:
On April 21 2016 02:21 Kaniol wrote:
(not sure about Juggler, but IMO it's the only thing they can change to make him less annoying without destroying the card warsong commander style)

Since juglers do not trade with 1 mana 1/3 minions anymore i am fine with this nerf

Agree that bladefurry as 4 mana is a bit too harsh, should cost 3, but i think they are taking Preparation into consideration.

I agree, i wasn't thinking about prep as well. Only proves that Rouge is indeed really hard to balance, like Brode said. I wonder if they are gonna give some REALLY strong but not situational cards to Rogue now (don't get me wrong, i think current cards are good but require building decks with them in mind, while some classes get cards that are just good with everything)

Exactly.

Now that a think about it, i guess developers want rogues to actually use preparation to something else then Sprint.
Rogues carefully have to think whenever is better to be greedy and get more cards or use it to clear the board. I believe its a good change, since preparation is super cost effective and should also be nerfed, but they decided to nerf Blade Flurry in its place. Nice move.

The rogue as we know would just derp Sprint everytime lol.



This is not going to reduce the prevalence of prep sprint. The new blade flurry is just too awful to see play so what blizz is doing is removing a competitor to prep sprint, not adding one. Rogues would rather contest the board earlier or rely on other board clears than spend a precious preparation on a card that already relies on a buffed weapon to clear the board. BF's only chance is if Blizzard gives rogues a really efficient weapon or buff to use with it. Otherwise rogues would rather build their decks completely differently than run such a high cost, situational board clear.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Origence
Profile Joined June 2014
Spain0 Posts
April 20 2016 18:26 GMT
#1873
I don't understand why Spellbreaker is untouched. It's miles better than Keeper of Grove too.
Most nerfs are okay, only Blade Furry and Keeper of Grove feel too harsh.
Thinking ahead
Noidberg
Profile Joined June 2011
United States17 Posts
April 20 2016 18:35 GMT
#1874
On April 21 2016 03:22 dAPhREAk wrote:
this comment is lol: "They buffed Holy Wrath guys! Now you can get 25 damage off of it when you draw Molten Giant."

This is a BIG DEAL! Means maly + holy wrath is otk right?
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
Last Edited: 2016-04-20 18:51:24
April 20 2016 18:45 GMT
#1875
Uhhhhhhh FoN changed by Savage Skill didn't? Am I the only one who finds this worrisome? Wtf blizzard. Please tell me more nerfs are happening...

If this is just a preview I am fine with this. Scariest cards left unnerfed include Kill Command Savage Roar among others. The molten nerf still perplexes me, it actually might make the card worthless...
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Wuster
Profile Joined May 2011
1974 Posts
April 20 2016 19:05 GMT
#1876
FoN and Arcane Golem got nerfed because they don't like Charge being so common. If they nerf Savage Roar, then wacky stuff like Raid Leader / Power of the Wild / future card will end up taking it's place.

In a sense this is very similar to what happened to Patron Warrior, instead of letting Warsong Commander turn Patrons into OTK machines the deck went to a more midrange style. I think this is what they're hoping happens with FoN, but I do think it's a little underwhelming now...
mordek
Profile Blog Joined December 2010
United States12705 Posts
April 20 2016 19:23 GMT
#1877
But now FoN is like a slightly bigger wisp spell lol.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Dromar
Profile Blog Joined June 2007
United States2145 Posts
Last Edited: 2016-04-20 19:43:11
April 20 2016 19:36 GMT
#1878
I feel like the new Force of Nature is worse than Soul of the Forest now in many situations.

That said, I'm fine with it.

edit: Also feel that new Keeper of the Grove is worse than Spellbreaker or basically any stats-based 4 drop. Though I'm fine with that too.
mordek
Profile Blog Joined December 2010
United States12705 Posts
April 20 2016 19:52 GMT
#1879
On April 19 2016 06:01 Drazerk wrote:
Show nested quote +
On April 19 2016 05:54 mordek wrote:
I see a particular brawl in our future...

Still no Raven Idol brawl

Dreams really do come true!
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Hier
Profile Blog Joined November 2009
2391 Posts
April 20 2016 20:06 GMT
#1880
Blade Flurry nerf is too much, I feel. It's unplayable now.
"But on a more serious note..." -everyone on this forum at some point.
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