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On April 14 2016 22:43 itchiko wrote: Yeah but that's RNG I can deal with the difference in outcome between a 2/2 and a 4/7 is p[pretty large but it goes it the same direction. While I'd rather not have this type of RNG where a card power level is inconsistent, I don't mind it too much: Crackle, Implosion, Lightning storm, Ragnaraos... all have the issue and they are fine cards. Sure I'd rather their effect be static or based on the board state but that's ok.
No, what really tilt me is losing a game I was in good way to win or was outsmarting my opponent because one of my own cards suddenly decided to Troll me. I lost 9 games to Doomsayer coming out form Piloted Shredder (yes I kept a count of it) and while 9 games in 1 year and a half is not much each of those had me absolutely disgusted with the game for some time.
As long as Yogg-Saron is not competitive I am ok with it. My opponent will play it they will win some/ they will lose some good for them. But I really really hope I never have to play that stupid card because it is the best card in the game like I had to play the stupid Shredder. Rather interesting to see this brought up because for me I feel the exact opposite about RNG - I don't mind losing to something as uncommon as a Doomsayer off shredder, but losing on turn 4 because my opponent rolled a 4 on Implosion, 6 on Crackle, wins the 50/50 with knife juggler, etc is absolutely infuriating.
That said I doubt I'll mind Yogg-Saron if it sees play since it comes down so late in the game and assuming you're running enough spells to support it is reasonably consistent, of course it sucks to have it come down and not clear the board if you're the one playing it but at least you can laugh when it pyroblasts you in the face 3 times those times... or throw your computer across the room depending on the situation.
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Ey, now (well, I mean later) ios users can save the planet by purchasing the new, 3rd mage hero, Khadgar! Not sure if it's good or bad news for anyone, personally I don't even know who that guy is, and I'm still fine with Jaina, but there you go. Another interesting take on the hero purchase. I wonder if Blizz gets any money out of it in some way - don't get me wrong, it's still great from them, I'm just curious how these "100% of the money goes to..." stuff works. I guess the best they get out of it is promotion.
On April 14 2016 22:43 itchiko wrote: Yeah but that's RNG I can deal with the difference in outcome between a 2/2 and a 4/7 is p[pretty large but it goes it the same direction. While I'd rather not have this type of RNG where a card power level is inconsistent, I don't mind it too much: Crackle, Implosion, Lightning storm, Ragnaraos... all have the issue and they are fine cards. Sure I'd rather their effect be static or based on the board state but that's ok.
No, what really tilt me is losing a game I was in good way to win or was outsmarting my opponent because one of my own cards suddenly decided to Troll me. I lost 9 games to Doomsayer coming out form Piloted Shredder (yes I kept a count of it) and while 9 games in 1 year and a half is not much each of those had me absolutely disgusted with the game for some time.
As long as Yogg-Saron is not competitive I am ok with it. My opponent will play it they will win some/ they will lose some good for them. But I really really hope I never have to play that stupid card because it is the best card in the game like I had to play the stupid Shredder. I hear you, but you have to factor in that shredders were in every single deck, because they were so powerful, while this card has SERIOUS competition. This is why I like Blizz's new approach to rng; it's still fun to play, but not as oppressing to play against. You won't have 9 instances of losing to turn 9 (or let's say 7, with some godly Thaurissan proc) brann+this mage card summoning two arcane golems.
And the conclusion from Yogg rng is that it's basically a boardclear and card draw most of the time.
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No idea why, of all things, mages are the ones to get the newest hero, I still use and enjoy Medivh. There's only 5 other classes that have just 1 hero, anyway. Here's the post on Hearthpwn if, like I did 10 minutes ago, you have no idea what people are talking about. Mages got hero #3.
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On April 15 2016 01:17 NewSunshine wrote:No idea why, of all things, mages are the ones to get the newest hero, I still use and enjoy Medivh. There's only 5 other classes that have just 1 hero, anyway. Here's the post on Hearthpwn if, like I did 10 minutes ago, you have no idea what people are talking about. Mages got hero #3. So you'd rather shut out tons of people to even have a chance of getting the first new druid/shaman/priest/hunter/rogue hero, than slap a charity slash bonus hero onto one class which already has an obtainable hero?
Don't know about you, but I'm perfectly fine with this.
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Mage is the Teemo of Hearthstone.
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On April 15 2016 01:25 Volband wrote:Show nested quote +On April 15 2016 01:17 NewSunshine wrote:No idea why, of all things, mages are the ones to get the newest hero, I still use and enjoy Medivh. There's only 5 other classes that have just 1 hero, anyway. Here's the post on Hearthpwn if, like I did 10 minutes ago, you have no idea what people are talking about. Mages got hero #3. So you'd rather shut out tons of people to even have a chance of getting the first new druid/shaman/priest/hunter/rogue hero, than slap a charity slash bonus hero onto one class which already has an obtainable hero? Don't know about you, but I'm perfectly fine with this. How about you not put words in my mouth, please. I'm saying it would have been nice for a new hero to be made for another class, and released like the first 4, in a very obtainable fashion. People who want new heroes for another class probably don't feel too good about seeing mages getting another one.
Also if you don't have an iOS device you can easily mirror one on your PC, it's how a lot of people got the Samsung promotion done. If you really want it, you can get it. Not that I like heroes being released on one platform anyway, I think that's just dumb and probably has to do with Apple.
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The first three new hero arrived when, a year ago? Every other class should have gotten one by now, but for some reason (probably deciding the best way to handle them out) they are taking their time with this too. Two other heroes are already ready to go for months now (they were leaked/datamined with Lady Liadryn), and we have no reason to believe they haven't already finished with the heroes for the remaining classes. Also, between us, that new mage hero portrait seems rather uninspired and low-effort.
You say those people probably won't feel good about the delay, but if I ask myself if I'd rather pay 10 euros or lvl a char to lvl 20 in wow for a new hero... then suddenly I feel much better about it. We will see whether the upcoming two new heroes will have a similar accessibility to Liadryn, and then we can make a poll to see whether people are happy they can get it for basically free, or they would go back in time and just pay for it.
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You're creating an argument where none is needed. I'm not particularly invested in the subject, merely remarking that things could have been done better. I'm fine with it, and apparently so are you, so I'd appreciate it if you could leave it alone. This thread isn't really about that sort of thing to begin with.
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On April 15 2016 01:28 NewSunshine wrote:Show nested quote +On April 15 2016 01:25 Volband wrote:On April 15 2016 01:17 NewSunshine wrote:No idea why, of all things, mages are the ones to get the newest hero, I still use and enjoy Medivh. There's only 5 other classes that have just 1 hero, anyway. Here's the post on Hearthpwn if, like I did 10 minutes ago, you have no idea what people are talking about. Mages got hero #3. So you'd rather shut out tons of people to even have a chance of getting the first new druid/shaman/priest/hunter/rogue hero, than slap a charity slash bonus hero onto one class which already has an obtainable hero? Don't know about you, but I'm perfectly fine with this. How about you not put words in my mouth, please. I'm saying it would have been nice for a new hero to be made for another class, and released like the first 4, in a very obtainable fashion. People who want new heroes for another class probably don't feel too good about seeing mages getting another one. Also if you don't have an iOS device you can easily mirror one on your PC, it's how a lot of people got the Samsung promotion done. If you really want it, you can get it. Not that I like heroes being released on one platform anyway, I think that's just dumb and probably has to do with Apple.
Actually iOS is infinitely harder to emulate than Android is. If you know of a working iOS emulator let me know, cuz I would love to play around. But alas, I've never seen one that wasn't fake / malware.
I do have an iOS device for what it's worth, but sometimes it's more fun to play that stuff on PC.
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Doing the Samsung Galaxy "quest" on an emulator was a painful experience for a lifetime.
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I like the originals. What can top the sheer, overwhelming power of "Well met!"?
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![[image loading]](http://puu.sh/oi441/b125048938.jpg)
edit: revealed by Kno. Seems legit. Not sure why image quality is so poor. Seems good to me. Fit the rogue pretty well. A sort of faceless manipulator that you can keep it end for a later turn for just 1 mana. (Also works with battlecry/choose one minion)
Good combo potential. I am sure it will find some usage.
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They clearly like using Tavern Brawls to test new types of effects before they put them onto cards. Getting a 1-cost copy of something is great for combo cards, and can be good with stuff like Sylvanas or Ragnaros.
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Wonder if this copy would always cost (1), say if you shadow step it, or even Gang-Up it. Would be insane on Coldlight Oracle for example.
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On April 15 2016 02:10 Volband wrote: Doing the Samsung Galaxy "quest" on an emulator was a painful experience for a lifetime. Really? It took me like 5 minutes and was super easy, but I guess I'm better with computers than most.
As for the new card, it seems good decent body with a potentially powerful effect that enables combos, is pseudo card draw, and synergizes well with deathrattles potentially helping the Unearthed Raptor deck finally push its way into the meta.
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Easiest way I'd think is just have a friend with an iPhone who has hearthstone and log in.
The rogue card seems to open up a lot of possibilities which is cool.
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Shadowcaster seems way too powerful, rogue has so many great targets for that. Definately gonna craft this if I end up not finding it in a pack
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On April 15 2016 02:50 Nakara wrote:Show nested quote +On April 15 2016 02:10 Volband wrote: Doing the Samsung Galaxy "quest" on an emulator was a painful experience for a lifetime. Really? It took me like 5 minutes and was super easy, but I guess I'm better with computers than most. Yeah, there was a whole multiply gilded reddit post explaining it in very, very, very detailed steps. That saved a lot of our asses.
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On April 15 2016 02:49 ejozl wrote: Wonder if this copy would always cost (1), say if you shadow step it, or even Gang-Up it. Would be insane on Coldlight Oracle for example.
If so i think you just discovered the cancer. Can you image gang up on a bunch of rags as well? You could in theory vanish into playing 3 rags for some gross win condition. Thats something faceless can never do.
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On April 15 2016 02:49 ejozl wrote: Wonder if this copy would always cost (1), say if you shadow step it, or even Gang-Up it. Would be insane on Coldlight Oracle for example. And if, in that case, it ended up being a 1/1 or what. The mechanics questions are hard to answer.
In my opinion, this card looks kinda bonkers. Even just using it alongside Azure Drake is really, really strong. There's obvious good use for it just in terms of getting pure value, and I fully expect there to be some broken combo or other that people find eventually, especially with good ol' Thaurry baby around. For example, and I fully intend for this to be contrived, C'thun->Shadowstep->pass->Thaurissan->something else->pass->C'thun(7)->Coin(-1)->Coin(-1)->Shadowcaster(4)->mini-C'thun(1) for some sick amount of damage. You have two copies of Tomb Pillager, it's possible!
Oh wait, it doesn't work because mini-C'thun only ought to deal 1. To hell with it, it's still neat!
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