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New Mukkla needs some more interaction like the 3/5 drake that gets +1/+1 to be viable imo. But I dont play Hunter so maybe as a beast he is better. The other one looks like tailor made for Freeze Mage to buy time. Play this before the big aoe come in. It is actually insane for Freeze Mage. Full Board is 14 heal and you can still Nova the same turn unlike with Alex. You get popped at 1 play nova + this guy is pretty good I would guess.
I still wanna see some anti aggro tools at 1 or 2 mana, but I guess big guys create more hype.
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Ragnoras, Lightlord? interesting concept. Definitely playable in a control deck, most likely handlock? warrior? and maybe rogue?
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It says the firebat cards was released but I can't find it anywhere
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United Kingdom31255 Posts
On March 29 2016 06:35 The_Masked_Shrimp wrote: It says the firebat cards was released but I can't find it anywhere The art not the actual card
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On March 29 2016 06:29 Advantageous wrote: Ragnoras, Lightlord? interesting concept. Definitely playable in a control deck, most likely handlock? warrior? and maybe rogue? As soon as it becomes a neutral card, sure.
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like cult apothecary. great effect in certain matchups but still does something in others.
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Ragnaros again? They really don't want to release Therazane, do they?
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On March 29 2016 08:18 Leopoldshark wrote: Ragnaros again? They really don't want to release Therazane, do they? Well, an artwork for Therazane was shown in the lore video for C'Thun, so between that and the connection between the elemental lords and the old gods, I think there's still a chance Therazane pops up.
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Cult Apothecary is pretty bad. Lets just say opponent has 3 minions. Cult heals for 6, but next turn you will take at least 6 damage again from his minions so whats the point. Refreshment Vendor >>> Cult Apothecary
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Healbot does worse against the same board states, Apothecary is a 4/4. On turn 8 you can swing board/health with Apothecary + Mind Control Tech, and with those 2 cards cover the weenie flood type of decks.
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is that a new valeera? or some other blood elf chick with daggers/swords?
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With healbot you can take board control first then healbot to get out of range of burst, while apothecary forces you to play it before taking board control and at the cost of 5 mana leaves you rather restricted in what you can do afterwards to help get board control in the same turn. This itself wouldn't mean much if it wasn't for the fact healbot has the flexibility of working well before you take board control as well as after.
Additionally its only useful when your substantially behind on board which makes it essentially useless against combo decks or decks that only play one or two big creatures at a time while healbot is able to excel in both of those situations.
All these are big reasons why healbot is able to see play, the only time healbot is really worse than apothecary being if your opponent has a lot of 1/1s, 5+ 2/2s(In which case your probably screwed anyway) or for some reason a 4/4 is substantially better than a 3/3 which is not that often past turn 5 granted with shredder going away this might change if the number of 5/4s increases but we still can't say for sure that will happen.
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I really want the dragons to be completely broken. Dragon decks should still be quite viable until Blackrock rotates out.
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I too am imagining Dragon Priest to roam, not because it gets empowered by this expansion, but because it will probably lose the least power. Though I'm not so up to date in Hearthstone.
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United Kingdom31255 Posts
On March 29 2016 23:30 ejozl wrote: I too am imagining Dragon Priest to roam, not because it gets empowered by this expansion, but because it will probably lose the least power. Though I'm not so up to date in Hearthstone. Dragon priest still loses quite a bit. I think it's largely agreed the deck that loses the least right now is aggro shaman.
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I just realized that my last post was made in the error of misreading the card (namely, the "enemy" part). So I should retract my question.
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Losing crackle hurts aggro shaman a LOT. It's their best source of direct face damage, and there's no replacement, really. It will hurt the consistency of an already inconsistent deck. It's also a deck that exploits the current meta where healing is mostly bad, because it doesn't deal with secret pally, zoo or tempo mage that well, which are the main fast decks.
A meta with more hunters and more healing would really hurt face shaman (and that's a good thing).
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Very nice new AoE for priest. Of course we will need to wait for official translation but pretty confident that this is it.
Combine with Entomb, Holy Nova and the already existing Shadow words: Will give Priest a large array of removal to adapt to he meta. Seems to be symmetrical though: so may need some deck building to avoid negative backlash. Which also makes it more like a control tool than a mid-range one. Also great in Arena. but it's rare so not a too huge impact there but will still help a little.
Edit: In my head I read all minion with 3 or less (like a Shadow word : Pain in AoE. It is actually restricted at 2 attack so it is actually pretty limited in it used. Meh not sure about then: should be limited to Reno Priest then unless the early game meta become dominated with strong 2 attack minions.
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Whoa, Shadow Word: Fear could basically push Zoo out of existence by itself, unless Priest is absolutely terrible this go-around. It can kill the majority of a Zoo board all by itself.
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