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Simple Questions and Answers - Page 72

Forum Index > Hearthstone General
Post a Reply
Prev 1 70 71 72 73 74 162 Next
jrkirby
Profile Blog Joined August 2010
United States1510 Posts
March 06 2014 00:13 GMT
#1421
On March 06 2014 02:55 Ganashal wrote:
Show nested quote +
On March 03 2014 12:57 igotmyown wrote:
What is the average number of rounds an arena game lasts? Distribution would be even better.


Go to www.arenamastery.com/sitewide.php

It's not over everyone, only members, but will give you some idea.


He's asking how many round each game lasts, not how many games are in a run. That site doesn't say. I kinda wish I knew too.
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
March 06 2014 04:20 GMT
#1422
On March 05 2014 22:33 JackDragon wrote:
Show nested quote +
On March 05 2014 21:59 Doraemon wrote:
how the hell do you deal with a mana wym + young priestess turn one if you start first...it's an incredible turn one move

Care to elaborate? that completely depends on your hero and deck type. Most times it is worth it to just hero ability and kill the Young Priestess, if you have one. if not try to drop a 3 health minion or charge guy to kill the Young Priestess.


fair enough, i just find when they have a 2/4 and 2/1 after one turn, it is pretty damn strong and hard to deal with if i can't ping the priestess and don't have a 2 drop minion with charge
Do yourself a favour and just STFU
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
March 06 2014 10:06 GMT
#1423
Chances are if you drop a 3 health minion they would frostbolt it. You know, mages are gonna mage.
If you are not supporting K-Pop you are hurting E-Sports.
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
March 06 2014 11:38 GMT
#1424
On March 06 2014 19:06 Nekovivie wrote:
Chances are if you drop a 3 health minion they would frostbolt it. You know, mages are gonna mage.


They're a rare spectacle in constructed play though.
I will make Yogg Saron priest work...
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2014-03-06 16:03:40
March 06 2014 16:03 GMT
#1425
On March 06 2014 19:06 Nekovivie wrote:
Chances are if you drop a 3 health minion they would frostbolt it. You know, mages are gonna mage.


Having Mana Wyrm, Young Priestess, Frostbolt for their opening hand should be rare enough that you can just lose those games and not care.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Ganashal
Profile Joined January 2014
New Zealand0 Posts
March 06 2014 23:23 GMT
#1426
On March 06 2014 09:13 jrkirby wrote:
Show nested quote +
On March 06 2014 02:55 Ganashal wrote:
On March 03 2014 12:57 igotmyown wrote:
What is the average number of rounds an arena game lasts? Distribution would be even better.


Go to www.arenamastery.com/sitewide.php

It's not over everyone, only members, but will give you some idea.


He's asking how many round each game lasts, not how many games are in a run. That site doesn't say. I kinda wish I knew too.


Oh my bad, I thought he said "Arena run" not game. In that case I'm not aware of any info about that, or even how it'd be collected over a wide enough cross section to be useful. I personally find that most of mine last til at least 8-10 unless either my deck is terrible or theirs is, and I don't think I've won much quicker than 5 or 6 but that's such vague and anecdotal that I'm kinda embarrassed writing it.
shin_toss
Profile Joined May 2010
Philippines2589 Posts
Last Edited: 2014-03-07 01:58:25
March 07 2014 01:57 GMT
#1427
Hi, I don't know if this has been asked before, but I'm just wondering that since Hearthstone is a turn based game, there shouldn't be a reflex involved that will affect the game play, but I've noticed something about the Hunter's Secret "Snipe" "deals 4 damage when opp. plays a minion. That whenever Snipe is played and you play a minion with a 4 or less HP , and it has a battlecry or attribute, you can use that minion's before getting sniped.

Ex. 1
> Hunter casts "Snipe"
> I play Kirin Tor Mage
> I play a secret quickly before the Snipe animation appears.

Ex. 2

> Hunter casts "Snipe"
> I play Sorcerer's Apprentice
> Before the animation you can casts spells quickly (reduced 1 cost) before the animation of Snipe appears

there is like 1 or 2 second window before the animation of the Snipe appears and kills your minion. That can be a big difference right? Is that supposed to work that way?
AKMU / IU
calgar
Profile Blog Joined November 2007
United States1277 Posts
March 07 2014 02:06 GMT
#1428
On March 07 2014 10:57 shin_toss wrote:
Hi, I don't know if this has been asked before, but I'm just wondering that since Hearthstone is a turn based game, there shouldn't be a reflex involved that will affect the game play, but I've noticed something about the Hunter's Secret "Snipe" "deals 4 damage when opp. plays a minion. That whenever Snipe is played and you play a minion with a 4 or less HP , and it has a battlecry or attribute, you can use that minion's before getting sniped.

Ex. 1
> Hunter casts "Snipe"
> I play Kirin Tor Mage
> I play a secret quickly before the Snipe animation appears.

Ex. 2

> Hunter casts "Snipe"
> I play Sorcerer's Apprentice
> Before the animation you can casts spells quickly (reduced 1 cost) before the animation of Snipe appears

there is like 1 or 2 second window before the animation of the Snipe appears and kills your minion. That can be a big difference right? Is that supposed to work that way?
Doesn't snipe just always trigger before you can do another action?
shin_toss
Profile Joined May 2010
Philippines2589 Posts
March 07 2014 02:12 GMT
#1429
On March 07 2014 11:06 calgar wrote:
Show nested quote +
On March 07 2014 10:57 shin_toss wrote:
Hi, I don't know if this has been asked before, but I'm just wondering that since Hearthstone is a turn based game, there shouldn't be a reflex involved that will affect the game play, but I've noticed something about the Hunter's Secret "Snipe" "deals 4 damage when opp. plays a minion. That whenever Snipe is played and you play a minion with a 4 or less HP , and it has a battlecry or attribute, you can use that minion's before getting sniped.

Ex. 1
> Hunter casts "Snipe"
> I play Kirin Tor Mage
> I play a secret quickly before the Snipe animation appears.

Ex. 2

> Hunter casts "Snipe"
> I play Sorcerer's Apprentice
> Before the animation you can casts spells quickly (reduced 1 cost) before the animation of Snipe appears

there is like 1 or 2 second window before the animation of the Snipe appears and kills your minion. That can be a big difference right? Is that supposed to work that way?
Doesn't snipe just always trigger before you can do another action?


Nope. you can do stuff before the animation appears. the Ex.1 Happened to me several times already.
AKMU / IU
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
March 07 2014 02:16 GMT
#1430
my hearthstone keep crashing nowadays for no reason, it kept d/c me from game including arena and its frustrating!!! i dont have any problem with the games in the past but this past 2 weeks i keep getting that problem, is it just me?
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
March 07 2014 05:29 GMT
#1431
On March 07 2014 10:57 shin_toss wrote:
Hi, I don't know if this has been asked before, but I'm just wondering that since Hearthstone is a turn based game, there shouldn't be a reflex involved that will affect the game play, but I've noticed something about the Hunter's Secret "Snipe" "deals 4 damage when opp. plays a minion. That whenever Snipe is played and you play a minion with a 4 or less HP , and it has a battlecry or attribute, you can use that minion's before getting sniped.

Ex. 1
> Hunter casts "Snipe"
> I play Kirin Tor Mage
> I play a secret quickly before the Snipe animation appears.

Ex. 2

> Hunter casts "Snipe"
> I play Sorcerer's Apprentice
> Before the animation you can casts spells quickly (reduced 1 cost) before the animation of Snipe appears

there is like 1 or 2 second window before the animation of the Snipe appears and kills your minion. That can be a big difference right? Is that supposed to work that way?

You can play your secret, but Snipe resolves before your secret takes the field. Despite your Kirin Tor Mage's death, the battlecry still is in effect, so your secret is still playable.
Writerdamn, i was two days from retirement
gobbledydook
Profile Joined October 2012
Australia2605 Posts
March 08 2014 11:26 GMT
#1432
Does token druid basically lose to hunter?
I am a dirty Protoss bullshit abuser
Came Norrection
Profile Joined March 2011
Canada168 Posts
March 08 2014 20:14 GMT
#1433
On March 08 2014 20:26 gobbledydook wrote:
Does token druid basically lose to hunter?

depends on the draw, with a Savage Roar, you can kill the hunter in like 5-6 turns.
"The lie is just a great story ruined by the truth."
fencer
Profile Joined October 2011
122 Posts
March 09 2014 01:47 GMT
#1434
Is Holy Smite a good card for my Ancient Watcher/Thoughtsteal priest? I run it out of perceived necessity in order to survive the earlygame, but trading 1 for 1 against crappy murlocs doesn't feel so hot.
My only drops below 4 are Ancient Watcher and Sunfury Protector. I don't run Auchenai Soulpriest.
Disc Golf is Awesome! Thought I'd throw that out there =)
gobbledydook
Profile Joined October 2012
Australia2605 Posts
March 09 2014 09:53 GMT
#1435
On March 09 2014 10:47 fencer wrote:
Is Holy Smite a good card for my Ancient Watcher/Thoughtsteal priest? I run it out of perceived necessity in order to survive the earlygame, but trading 1 for 1 against crappy murlocs doesn't feel so hot.
My only drops below 4 are Ancient Watcher and Sunfury Protector. I don't run Auchenai Soulpriest.


I think Wild pyromancer is a better choice against aggro...the 1 damage to everything is so good especially if you do wild pyro into power word shield.
I am a dirty Protoss bullshit abuser
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
March 10 2014 01:55 GMT
#1436
Is there a /played function in the game yet? Will they release one?

(/played is where (on MMORPGs usually) you determine the total amount of time you've spent on the game)
kiss kiss fall in love
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
March 10 2014 15:33 GMT
#1437
On March 09 2014 18:53 gobbledydook wrote:
Show nested quote +
On March 09 2014 10:47 fencer wrote:
Is Holy Smite a good card for my Ancient Watcher/Thoughtsteal priest? I run it out of perceived necessity in order to survive the earlygame, but trading 1 for 1 against crappy murlocs doesn't feel so hot.
My only drops below 4 are Ancient Watcher and Sunfury Protector. I don't run Auchenai Soulpriest.


I think Wild pyromancer is a better choice against aggro...the 1 damage to everything is so good especially if you do wild pyro into power word shield.


This has saved my life so many times against aggro.

Turn 3-4 Pyro into Coin into PW:S will usually clear their board as hunter cards are generally pretty weak on health. Even works on turn 2 if they put out a 2 healther you wanna get rid of.
If you are not supporting K-Pop you are hurting E-Sports.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
March 10 2014 15:35 GMT
#1438
On March 07 2014 10:57 shin_toss wrote:
Hi, I don't know if this has been asked before, but I'm just wondering that since Hearthstone is a turn based game, there shouldn't be a reflex involved that will affect the game play, but I've noticed something about the Hunter's Secret "Snipe" "deals 4 damage when opp. plays a minion. That whenever Snipe is played and you play a minion with a 4 or less HP , and it has a battlecry or attribute, you can use that minion's before getting sniped.

Ex. 1
> Hunter casts "Snipe"
> I play Kirin Tor Mage
> I play a secret quickly before the Snipe animation appears.

Ex. 2

> Hunter casts "Snipe"
> I play Sorcerer's Apprentice
> Before the animation you can casts spells quickly (reduced 1 cost) before the animation of Snipe appears

there is like 1 or 2 second window before the animation of the Snipe appears and kills your minion. That can be a big difference right? Is that supposed to work that way?


Kirin Tor Mage is a Battlecry, so it still takes effect even when the Mage dies. But if you are getting reduced spell cost from Sorcerer's Apprentice when it got sniped, that's a bug.
I am the Town Medic.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
March 11 2014 16:11 GMT
#1439
Does Ironbeak Owl get charge if played on to a board with only Warsong Commander? I know that Youthful Brewmaster does.
I am the Town Medic.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
March 11 2014 16:35 GMT
#1440
Since I don't have access to the full patch notes and I don't trust people on my friends list entirely.

Does Water Elemental now freeze through armour?
Did they nerf Eye for an Eye and other Paladin secrets?
Prev 1 70 71 72 73 74 162 Next
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