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Blizzard Activision Sued Over Company Culture

Forum Index > General Forum
693 CommentsPost a Reply
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JimmyJRaynor
Profile Blog Joined April 2010
Canada16710 Posts
Last Edited: 2022-06-18 00:30:55
June 18 2022 00:28 GMT
#675
On June 18 2022 03:29 Manit0u wrote:
Show nested quote +
On June 17 2022 17:03 JimmyJRaynor wrote:
right and 21 out of 10,000 opted in. (21/10000) is the approximate level of interest i've noticed over the years for devs wanting to start a union. its almost zero.

It depends how and where you work. As a dev myself I also wasn't interested in it too much until I started working for a company that was really abusing their workers.

Your best protection is to build a skillset and network of colleagues that gives you the option of working someplace else. Even better is get even more ambitious and build up your education and skillset giving you the option to work in the New York/Cali USA or Israel or some other country with amazing opportunities.

The UAW didn't save all those Michigan auto workers when the jobs moved to Ontario, Canada. The CAW was useless when GM shut down the Oshawa, Ontario auto assembly plant. OPSEU abandoned its Lab Techs.

Here is a union ripping off pension fund money.
https://www.cbc.ca/news/business/10-supermarket-union-executives-charged-with-pension-mismanagement-1.584136

A union won't save you when the company is cratering like ATVI is right now. A union won't save you when that cratering company is getting acquired.

As we've seen with the governor of California and Jeanette Whipper relying on the state governments to protect your rights as a worker is a fool's errand.

Your best protection is to craft great software... then sell your skills and/or your products to the highest bidder. This protection is a metric tonne of hard work though. There are no easy solutions to surviving in the shark tank.

Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
Last Edited: 2022-06-18 01:12:26
June 18 2022 01:05 GMT
#676
On June 18 2022 09:28 JimmyJRaynor wrote:
Even better is get even more ambitious and build up your education and skillset giving you the option to work in the New York/Cali USA or Israel or some other country with amazing opportunities.


LOL. I will never work for a big tech company in US (or anywhere else) ever again. Can't stand all the corporate bullshit. I'm perfectly fine working for smaller projects, especially in the R&D field, the pay is good, the work is interesting and there's none of the big corp crap to worry about.

I did work for some of the top big corps in the world, not interested in repeating that. Just like I know I won't be taking on tech lead, scrum master or project manager positions again. Not my cup of tea. I'm perfectly fine just being an ordinary dev in an interesting project. Gotta have priorities in life and one of mine is to actually have a life besides work (and having work that doesn't drain you and you actually enjoy doing).
Time is precious. Waste it wisely.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16710 Posts
Last Edited: 2022-06-18 01:22:47
June 18 2022 01:17 GMT
#677
I never said work for a big tech company in the USA. I recommend avoiding big tech giants. I got hired by a 15 person outfit in upstate New York and Toronto before I graduated. Then, I started my own shop two years after graduating. I took an ignored product and three of their customers with me.

ABK is on another funding drive. They started it 2 days ago. So far they've managed to bring in a whopping $9. LOL.

Everyone except Bobby is gone. Jeanette Whipper is gone... the woman who started A Better ABK is gone. The top 2 people investigating for the DFEH have been moved off the case. The Wall Street Journal author who penned the "Bobby Kotick knew..." piece is gone. She got crushed after the Warren Buffett/ATVI conspiracy theory hit piece where she got the basic stock price #s wrong. LOL. And, one Robert R. Kotick Junior is still running the show.
(i have no idea if R is his middle initial... it just sounds cooler).

Regarding unions at Blizz. Ironically, Blizzard is less unionized than it was five years ago. When they shut down the Versailles office their union representation went down to something very close to zero.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2022-06-18 04:04:30
June 18 2022 04:03 GMT
#678
On June 18 2022 10:17 JimmyJRaynor wrote:
Regarding unions at Blizz. Ironically, Blizzard is less unionized than it was five years ago. When they shut down the Versailles office their union representation went down to something very close to zero.

I don't think ironic is the word you're looking for. In any event, given the quality of their games, the release of Diablo for Folks with Holes in Their Pockets, and all the information coming out about their working environment and leadership, I don't think the drop in unionization corresponds to an upward trend for Blizzard in those 5 years. So I don't know what your point is on that. I'm glad this all remains an amusing spectator sport to you, though.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
KwarK
Profile Blog Joined July 2006
United States42689 Posts
Last Edited: 2022-06-18 04:54:30
June 18 2022 04:26 GMT
#679
It shouldn’t need saying because it’s so obvious but the solution for a bad work environment can’t be that every employee must be better than their peers. That solution will by design condemn a lot of people to abuse.

It’s bizarre to me that you can’t see this. A union is basically a group of people working together to not let a hungry polar bear in and you’re here saying that the best answer to the hungry polar bear problem is working on your cardio so that you personally can escape it. You’re not wrong that outrunning your peers will allow you to personally solve the polar bear problem as it relates to you but you are completely missing the point of what we’re trying to do here. The goal is that nobody gets eaten, your continued insistence that outrunning your peers protects you from being eaten is irrelevant.
ModeratorThe angels have the phone box
Sermokala
Profile Blog Joined November 2010
United States13931 Posts
June 18 2022 04:41 GMT
#680
I don't think Raynor cares about a group of people. He places the blame on the victim for any abuses or exploitation a worker experiences in the tech space. That they should just avoid it and that not avoiding it is their fault for experiencing it.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Magic Powers
Profile Joined April 2012
Austria4098 Posts
June 18 2022 07:19 GMT
#681
I mean Raynor did say it's possible for anyone to just leave their job whenever they want. No consequences to consider, we all exist in a vacuum.
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
June 20 2022 16:36 GMT
#682
Good. I honestly the CCP shit cans the game and Blizz takes a loss.

HONG KONG, June 20 (Reuters) - Internet and gaming giant NetEase (9999.HK) delayed the rollout of its video game Diablo Immortal in China three days ahead of its official launch, a move that comes just after the game's official account on Weibo was banned from making new posts.

China-based NetEase, which was set to release the game on Thursday, did not provide a new launch date, but said on Sunday it wanted to make changes such as improvements to the game-play experience and conduct "multiple optimization adjustments".

The company did not address the social media ban in the statement and it was unclear what triggered the decision. NetEase also did not respond to a Reuters' request for comment.

Co-developed by NetEase and Activision Blizzard (ATVI.O), Diablo Immortal is one of the most-anticipated games this year and its China launch is being closely watched to gauge Beijing's attitude towards the country's $46-billion video games market that was hit by sweeping regulatory crackdowns last year.

The company received a gaming license from Chinese regulators for the game last February, before authorities months later rolled out new rules and halted issuances of new game licenses for almost nine months. The nod had garnered attention as the Diablo franchise focuses on slaying demons and witches — themes seen to jar with Chinese regulators' dislike of games with violent or religious content.

Diablo Immortal was already released outside of China on June 2, and as per app-tracking platform App Magic, it has earned over $24 million during the first two weeks since the rollout. The China launch was expected to give the title another boost as the Asian country would be the game's biggest market.

The title had recorded pre-registrations from over 15 million users last week, according to NetEase.

Shares of the company slid more than 9% on Monday.


Source
"Smokey, this is not 'Nam, this is bowling. There are rules."
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
Last Edited: 2022-06-20 22:34:29
June 20 2022 22:31 GMT
#683


This might be huge if it happens. I was actually surprised that the senator knew about games, loot boxes etc. while the journalist had no clue.

Above is just the hype video. Here for more context:


Asmongold was preaching for a while to gather lawyers and politicians in a move to regulate gambling in games like they do in Netherlands and Belgium.
Time is precious. Waste it wisely.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
August 13 2022 21:33 GMT
#684
Video game publisher Activision Blizzard’s lawyers and employees were back in front of the National Labor Relations Board this week, arguing over who should get to vote on a potential Blizzard Albany union. Activision Blizzard’s lawyers have framed much of their argument in the Blizzard Albany hearing around the highly anticipated upcoming Blizzard game “Diablo IV.”

At stake in the hearing is which Blizzard Albany workers will be able to participate in a unionization vote. Speaking at a virtual hearing over the video conference platform Zoom, the company’s lawyers stated the position that anyone at the Blizzard Albany studio working on Diablo games should get a vote. Meanwhile, employees’ counsel asked for a group of 20 quality assurance testers to constitute the bargaining unit. The testers at Blizzard Albany seek to unionize to bargain for improved working conditions and higher wages.

“I think it’s very cut and dry,” said a current Blizzard Albany quality assurance tester, speaking on the condition of anonymity, referencing a document lawyers showed of employees’ salaries and hourly wages. "[It’s] obvious that QA is a valid unit. [Activision Blizzard] introduced the pay bands, which indicate that we are the lowest paid members of the studio by a long shot.”

Quality assurance testers at Blizzard Albany are paid between $33,000 and $53,000 annually, according to a document shared by the QA testers’ lawyers during this week’s hearing. The group of 20 quality assurance testers at the Albany, N.Y.-based studio requested recognition of a union in July, but management did not voluntarily recognize them.

“The instinct to delay unionization efforts is always there on the part of employers,” said Wilma Liebman, former chairman of the National Labor Relations Board under former president Barack Obama. “The reasons for wanting the delay may be manifold, including not only the obvious — delay what may be inevitable — but for possible transactional reasons [with Microsoft.]”

Microsoft is purchasing Activision Blizzard for nearly $69 billion in an all-cash deal, pending regulatory approval. The Xbox and Windows maker previously said in June it would respect the rights of Activision Blizzard workers to join a union.

Activision Blizzard wants to increase the eligible voting group for a union election at Blizzard Albany, arguing that additional — but not all — workers at the studio should be included.

“We believe all our employees should have the right to choose whether or not to join a union in a fair and confidential vote,” Activision Blizzard spokesman Rich George said. “Given our tightly integrated Albany operations, we believe strongly that no employee should be disenfranchised and that creativity, inspiration and the free exchange of ideas work best when all nonsupervisory employees in Albany working on Diablo get to participate in the vote, not just 20 quality assurance testers identified by the union.”

Increasing the size of the voting pool could dilute the voting power of the 20 QA testers, labor lawyers say, potentially causing the unionization vote to fail.

Blizzard Albany is the second Activision Blizzard studio that has attempted to unionize at the company, which is facing multiple investigations over sexual harassment. Known for its work on franchises including Guitar Hero and Crash Bandicoot under its former name, Vicarious Visions, the studio officially merged with Activision Blizzard in April to become Blizzard Albany. The studio’s quality assurance department there took cues for its organizing campaign from Raven Software, another Activision-owned studio in Madison, Wis., where on May 28 QA testers won their bid to unionize. They are currently undergoing bargaining efforts for a contract.

While counsel for management has revisited many of the arguments it used against Raven Software quality assurance testers, there’s one notable difference: As part of an opening speech, Reed Smith lawyers representing Activision Blizzard played a “Diablo IV” trailer to explain what the company does. When the video began, a voice-over stated the game was not for the faint-of-heart and was both gory and creepy.

“How are we going to put this into the record?” asked Ruth Basantes, the National Labor Relations Board hearing officer overseeing the Monday meeting. Reed Smith lawyer James Polk responded by spelling out the YouTube link for the court reporter using a series of letters and symbols.

The upcoming dark fantasy action role-playing game, in which players battle various hellspawn, is slated for release sometime next year. Throughout the labor hearing this week, Activision Blizzard lawyers supplied internal conversations, spreadsheets and other notes that shared insights on what gamers can expect in “Diablo IV.” One document described feedback given by gamers on “Diablo IV,” including one person saying the game was difficult but not in a fun way, as retrieving gear from one’s own dead body after dying was tough.

“It is darkly ironic that if an employee wants to be able to update their portfolio or do something that might help them find better employment elsewhere, they have to wait until the game is released,” said one current Blizzard Albany employee, who also spoke on the condition of anonymity because he was not authorized to speak to the media. “But when the company wants to argue against what the majority of employees in a given unit have stated is in their best interest and what they want, it’s totally fine for them to just share stuff.”

A list of quality assurance testers working on “Diablo IV” was also publicized in the hearing, as were the cover letter, LinkedIn and social media account of a quality assurance tester. While quality assurance testers are usually recognized in a game’s credits, along with thousands of others who helped create the game, the singling out of the testers and public disclosure of the QA tester’s information angered some employees concerned with online harassment.

“Given how toxic a lot of fandoms and gamers can be, it’s pretty upsetting to see [everyone’s names] publicized when it didn’t really have to be like this,” the employee said. “This didn’t have to be a fight that went to the NLRB. [Management] could’ve just chosen to recognize the unit.”

During the hearing, Activision Blizzard’s lawyers argued that while employees working on Diablo games at Blizzard Albany should be eligible to vote in a union election, those at the studio working on “World of Warcraft” or “Overwatch” should not. It’s unclear why the lawyers took a different approach from February, when they argued all of Raven Software should vote on a union — not just their quality assurance testers. A majority of votes (50 percent plus one) is needed to form a union.

George, the Activision Blizzard spokesman, said in a statement that “some employees working at Albany are not included in our proposal, as they either work on non-Diablo projects or are ineligible (for example, they might manage people).” The Post asked specifically why workers on other games should not participate in the Blizzard Albany union vote, but the company had not replied at the time of publication Friday.

Employees said the “Diablo IV” team at Blizzard Albany is integrated with the Irvine, Calif.-based team that is also working on the title, while those working on other games at Blizzard Albany interface more regularly with other teams.

“Diablo IV” is a title slated for later next year, and takes place after the events of “Diablo III” when demons and angels killed millions. The “Diablo IV” documents were shared by lawyers while elsewhere online, players trying the game in a beta test have been leaking footage.

On Monday, employees across Activision Blizzard executed a protest during the virtual hearing, with several dozen workers attending the Zoom hearing with their pictures saying “ABK Stop Union Busting,” or changing their display name to “stop union busting,” which irked Activision Blizzard’s lawyers. Polk, the Reed Smith lawyer, objected to the protesters, calling them potentially “disruptive” and asking that the NLRB remove those images and have people change their names. In response, the board hearing officer Basantes said the virtual hearing was akin to an in-person one, where anyone could attend and those in attendance wouldn’t know others’ names on sight. Basantes then allowed protesters to rename themselves to “Guest,” which allowed more than one Activision Blizzard employee to rejoin the meeting without worrying about their employer noting their real names.

On Thursday, Basantes revisited the protest incident, saying: “As I recall, no one was being disruptive. So there was no need to kick anyone out of the meeting.” She made an analogy that if people had been wearing shirts with slogans to an in-person hearing, they wouldn’t be asked to give their real names or to change their shirts.

Kayla Blado, press secretary for the NLRB, said to expect a decision in the coming weeks. Activision Blizzard still has to submit its briefs by Aug. 25 before the hearing officer can make a decision.


Source
"Smokey, this is not 'Nam, this is bowling. There are rules."
JimmyJRaynor
Profile Blog Joined April 2010
Canada16710 Posts
Last Edited: 2022-08-20 01:13:54
August 20 2022 01:03 GMT
#685
On June 18 2022 16:19 Magic Powers wrote:
I mean Raynor did say it's possible for anyone to just leave their job whenever they want. No consequences to consider, we all exist in a vacuum.

uhhh no. as part of any career plan entering a garbage industry like video gaming one always insures one has lots of options BEFORE one takes any new job.
The industry has been garbage since Namco paid a guy $35K to make a game that went on to generate over a billion dollars in 1980. The industry has been garbage since Mattel went very far out of its way to give zero recognition to its developers giving them the code name "the Blue Sky Rangers". Mattel bullshitted and lied for years about the "keyboard component" allowing a generation of kids to tell their parents... "it'll be a computer"... when really... the Intellivision was just a video game.

The industry has been garbage since David Crane, Bob Whitehead, et al left Atari in 1979. Their games made 100s of millions while they were paid peanuts and Atari did everything it could to give them zero credit for their great work.

So, the industry has been garbage for many decades. Any one entering this garbage industry while doing zero research sets themselves up for a rude awakening from the adolescent dream world these corps market to the masses Whatever the employees bought out of the lying corporate recruiters sales pitch.. CAVEAT EMPTOR.


On August 14 2022 06:33 {CC}StealthBlue wrote:
Video game publisher Activision Blizzard’s lawyers and employees were back in front of the National Labor Relations Board this week, arguing over who should get to vote on a potential Blizzard Albany union.

Upstate New York is a great place to work. On a single 90K salary people can usually afford a fully detached house less than a thirty minute drive from the office in the "big city".
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2022-09-01 14:29:09
September 01 2022 13:41 GMT
#686
Uh oh... Not sure how this limit say in the US if the UK says they don't approve or even allow such a deal. What would happen in say Europe. Would they allow games to be sold there?



Edit: Phil Spencer has just posted this

https://blogs.microsoft.com/on-the-issues/2022/09/01/gaming-everyone-everywhere/
"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2022-09-15 23:30:48
September 15 2022 23:29 GMT
#687
Now it appears the EU will be looking into the acquisition. Which begs the question, say the EU disapproves of the acquisition and it happens anyways... in the US that is. Would MS/Activision just lose the entire European market in one fell swoop?

Microsoft's $68.7 billion acquisition of Activision Blizzard is expected to be investigated extensively by both UK and EU regulators.

Earlier this month, the UK's Competition and Markets Authority recommended it begin a second-phase investigation into impact of the deal, concerned that Microsoft's ownership of Activision Blizzard would "result in a substantial lessening of competition within a market or markets in the United Kingdom."

Microsoft was given five business days to supply evidence that would allay these concerns, but the Financial Times reports it has opted not to do so.

Sources familiar with the situation told the FT that Microsoft believed there were no obvious commitments it could make that the CMA would be likely to accept.

As such, an in-depth investigation is expected to start this week.

The FT's sources also expect a similar situation with regulators in the European Union.

Both Activison and Xbox have been in pre-notification talks with regulators in Brussels since January, with Microsoft expected to officially file its case in the coming weeks.

People familiar with the process expect regulators to carry out a more scrutinous investigation due to its size and potential impact.

"It's a big deal, a difficult deal," a source from Brussels told the FT. "It needs an extensive investigation."

One point of contention remains the implications for Xbox's main rival Sony, especially with the possibility of making Call of Duty – one of the biggest games franchises in the world – exclusive to Microsoft's platforms.

Xbox has repeatedly assured it will not do this, at least not in the short term, with Xbox boss Phil Spencer recently revealing the company was making an agreement to keep Call of Duty on PlayStation for "several more years."

PlayStation CEO Jim Ryan responded via a statement to GamesIndustry.biz, claiming the proposed deal was "inadequate on many levels."

In the wake of the CMA's recommendations for a longer investigation, Activision Blizzard CEO Bobby Kotick said he still expects the acquisition to be approved and completed by the end of June 2023.

Update: Sony has responded to the CMA's decision to further investigate the acquisition, and says it "welcomes the announcement."

"By giving Microsoft control of Activision games like Call of Duty, this deal would have major negative implications for gamers and the future of the gaming industry," the firm said in a statement to GamesIndustry.biz. "We want to guarantee PlayStation gamers continue to have the highest quality gaming experience, and we appreciate the CMA’s focus on protecting gamers."

Microsoft has responded to Sony's comment regarding the shooter franchise. In a statement to us, a spokesperson said: "It makes zero business sense for Microsoft to remove Call of Duty from PlayStation given its market leading console position."


Source
"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
November 25 2022 14:43 GMT
#688
Happy Thanksgiving to Phil Spencer, and Bobby Kot- oh...

The Federal Trade Commission will "likely" move to file an antitrust lawsuit against Microsoft and Activision Blizzard to block the companies' planned $69 billion merger deal. That's according to a new Politico report citing "three [unnamed] people with knowledge of the matter."

While Politico writes that a lawsuit is still "not guaranteed," it adds that FTC staffers "are skeptical of the companies' arguments" that the deal will not be anticompetitive. The sources also confirmed that "much of the heavy lifting is complete" in the commission's investigation, and that a suit could be filed as early as next month.

Sony, the main opponent of Microsoft's proposed purchase, has argued publicly that an existing contractual three-year guarantee to keep Activision's best-selling Call of Duty franchise on PlayStation is "inadequate on many levels." In response, Microsoft Head of Xbox Phil Spencer has publicly promised to continue shipping Call of Duty games on PlayStation "as long as there's a PlayStation out there to ship to." It's not clear if the companies have memorialized that offer as a legal agreement, though; The New York Times reported this week that Microsoft had offered a "10-year deal to keep Call of Duty on PlayStation."

Numerous statements from Microsoft executives, including Spencer, have suggested the company is less interested in bolstering its position in the "console wars" and more interested in boosting its mobile, cloud gaming, and Game Pass subscription offerings. Beyond Call of Duty, Politico reports that the FTC is concerned over how Microsoft "could leverage future, unannounced titles to boost its gaming business."

Microsoft "is prepared to address the concerns of regulators, including the FTC, and Sony to ensure the deal closes with confidence," spokesperson David Cuddy told Politico. "We'll still trail Sony and Tencent in the market after the deal closes, and together Activision and Xbox will benefit gamers and developers and make the industry more competitive."

Plenty of speed bumps remain

The reports of a potential FTC lawsuit add to a growing list of troubling signals about the proposed purchase from various international governments. Earlier this month, the European Commission said it was moving on to an "in-depth investigation" of the deal. In the UK, a similar "Phase 2" investigation by the country's Competition and Markets Authority has scheduled hearing for next month.

Those international investigations are expected to wrap up in March, ensuring the proposed deal won't close before then and giving the FTC some time before it would have to file suit. Any such lawsuit would need to be approved by a majority of the four current FTC commissioners and would likely start in the FTC's administrative court. And whatever the outcome, legal maneuvering in the case could easily delay the planned merger past a July 2023 contractual deadline, at which point both companies would have to renegotiate or abandon the deal.

An FTC lawsuit in this matter would also be a the strongest sign yet of a robust antitrust enforcement regime under FTC chair Lina Kahn, a big tech skeptic who was named to the post in June. Back in July, Kahn announced an antitrust lawsuit against Meta (formerly Facebook) and its proposed $400 million purchase of Within, makers of VR fitness app Supernatural.

Three months after Microsoft's proposed purchase was announced in January, a group of four US Senators wrote an open letter strongly urging the FTC to take a close look at the deal. Last month, merger news site Dealreporter said FTC staff had expressed "significant concerns" about the deal. And this week, the New York Times cited "two people" in reporting that the FTC had reached out to other companies for sworn statements laying out their concerns about the deal, a possible sign of lawsuit preparations.


Source
"Smokey, this is not 'Nam, this is bowling. There are rules."
thePunGun
Profile Blog Joined January 2016
598 Posts
November 26 2022 06:21 GMT
#689
I really hope they don't block the merger. Because Phil Spencer is still interested in the idea of making another Starcraft rts. (souce)
"You cannot teach a man anything, you can only help him find it within himself."
StasisField
Profile Joined August 2013
United States1086 Posts
November 26 2022 07:19 GMT
#690
On November 26 2022 15:21 thePunGun wrote:
I really hope they don't block the merger. Because Phil Spencer is still interested in the idea of making another Starcraft rts. (souce)

After how poorly Microsoft handled AoE4 I'm not sure I want them making a SC3.
What do you mean Immortals can't shoot up?
WombaT
Profile Blog Joined May 2010
Northern Ireland25333 Posts
November 26 2022 16:41 GMT
#691
On November 26 2022 15:21 thePunGun wrote:
I really hope they don't block the merger. Because Phil Spencer is still interested in the idea of making another Starcraft rts. (souce)

I’m unsure about the merger. Could lead to good things for us consumers, equally the approaching borderline monopoly that this could bring in may be a bad thing.

It’s difficult to tell before the fact I suppose
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
November 27 2022 02:26 GMT
#692
"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
December 08 2022 19:12 GMT
#693
The FTC has filed suit to prevent Microsoft from acquiring Activision.

The FTC has filed a legal challenge to try and block Microsoft’s plan to buy Activision Blizzard for $68.7 billion, according to a press release from the regulator. The lawsuit was filed today after weeks of back and forth between Microsoft, Sony, and regulators over competition concerns and the future of Call of Duty. The FTC argues that the acquisition would “enable Microsoft to suppress competitors to its Xbox gaming consoles and its rapidly growing subscription content and cloud-gaming business.”

The vote from the FTC commissioners today means Microsoft now faces significant hurdles to get its Activision Blizzard deal complete. Regulators in the UK and EU are also scrutinizing the deal closely, despite Microsoft’s repeated attempts to appease regulators.

“Microsoft has already shown that it can and will withhold content from its gaming rivals,” said Holly Vedova, director of the FTC’s Bureau of Competition said in a statement. “Today we seek to stop Microsoft from gaining control over a leading independent game studio and using it to harm competition in multiple dynamic and fast-growing gaming markets.”

Microsoft offered Sony a 10-year deal on new Call of Duty games last month, but Sony hasn’t yet accepted the offer. A similar deal was agreed between Nintendo and Microsoft, though. It could see Call of Duty heading to Nintendo consoles if the Activision Blizzard deal is approved.

Microsoft’s frustrations over Sony’s objections to its Activision Blizzard deal have been clear. “Sony has emerged as the loudest objector,” said Microsoft president Brad Smith in a Wall Street Journal op-ed recently. “It’s as excited about this deal as Blockbuster was about the rise of Netflix.” Microsoft also described the UK’s Competition and Markets Authority (CMA) concerns as “misplaced” and accusing the regulator of adopting “Sony’s complaints without considering the potential harm to consumers.”

Microsoft has also accused Sony of paying developers to keep their content off of its Xbox Game Pass service, and Sony has even argued that Microsoft’s Activision Blizzard acquisition could “hurt developers and lead to price rises.”


Source
"Smokey, this is not 'Nam, this is bowling. There are rules."
JimmyJRaynor
Profile Blog Joined April 2010
Canada16710 Posts
Last Edited: 2022-12-09 14:22:12
December 09 2022 14:16 GMT
#694
this stuff above isn't really on topic.

https://kotaku.com/activision-blizzard-civil-rights-gender-lawsuit-case-1849702374

looks like any possible victims will be waiting 5 to 15 years for even the possibility of getting a settlement via DFEH's legal actions. Probably better just to find another job rather than waiting for a government agency to solve your problems. No big surprise though... big government is great at being slow.
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