On August 01 2015 13:37 GTR wrote:
wow how did day9 beat iwata
wow how did day9 beat iwata
No idea. The only reason I can think of is the fact that we had quite a few Iwatas this event so far
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TheNewEra
Germany3128 Posts
On August 01 2015 13:37 GTR wrote: wow how did day9 beat iwata No idea. The only reason I can think of is the fact that we had quite a few Iwatas this event so far | ||
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JamesT
United States681 Posts
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Die4Ever
United States17744 Posts
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TheNewEra
Germany3128 Posts
On August 01 2015 14:03 Die4Ever wrote: this Pokemon Blue glitch is awesome lol it's always awesome to see when they complete break the Pokemon games I can't wait for the blindfolded race ![]() | ||
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Die4Ever
United States17744 Posts
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TheNewEra
Germany3128 Posts
On August 01 2015 14:10 Die4Ever wrote: CHAMP Zapados lol is there a reason that they name them after the John Cena prank call? Has the video some kind of resurgence in popularity? | ||
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JamesT
United States681 Posts
On August 01 2015 14:10 Die4Ever wrote: CHAMP Zapados lol Its what happens when John Cena loses. | ||
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Isualin
Germany1903 Posts
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Die4Ever
United States17744 Posts
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TheNewEra
Germany3128 Posts
On August 01 2015 14:35 Die4Ever wrote: This run makes me want to program something that doesn't have buffer/integer overflow/underflow bugs lol. This run makes me want to learn programming ![]() | ||
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JamesT
United States681 Posts
On August 01 2015 14:35 Die4Ever wrote: This run makes me want to program something that doesn't have buffer/integer overflow/underflow bugs lol. Funny thing is, it was more stable, then they freed up a large amount of space, which some guy filled with mew. | ||
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templar rage
United States2509 Posts
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JamesT
United States681 Posts
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Die4Ever
United States17744 Posts
On August 01 2015 14:51 JamesT wrote: Remember, Day9 is the very best, like no one ever was. along with his faithful companion, John Cena | ||
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JamesT
United States681 Posts
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Die4Ever
United States17744 Posts
On August 01 2015 14:42 JamesT wrote: Show nested quote + On August 01 2015 14:35 Die4Ever wrote: This run makes me want to program something that doesn't have buffer/integer overflow/underflow bugs lol. Funny thing is, it was more stable, then they freed up a large amount of space, which some guy filled with mew. I guess they removed a few bounds checks on the inventory to free up space? How many KB is the cart? Cause I can't imagine that itself saving more than like 100 bytes lol. Or just do the bound check on listing the inventory in the menu, that's the only place that really needs it, and it's an 8 bit system? So maybe 5-10 bytes. Just thinking about it now, they could've avoided all these exploits even without the bounds checks if they just made the inventory be the last thing in memory. Not a big deal considering it's tough to figure out and pull off even knowing about it, just interesting to think about. | ||
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JamesT
United States681 Posts
On August 01 2015 14:58 Die4Ever wrote: Show nested quote + On August 01 2015 14:42 JamesT wrote: On August 01 2015 14:35 Die4Ever wrote: This run makes me want to program something that doesn't have buffer/integer overflow/underflow bugs lol. Funny thing is, it was more stable, then they freed up a large amount of space, which some guy filled with mew. I guess they removed a few bounds checks on the inventory to free up space? How many KB is the cart? Cause I can't imagine that itself saving more than like 100 bytes lol. Or just do the bound check on listing the inventory in the menu, that's the only place that really needs it, and it's an 8 bit system? So maybe 5-10 bytes. Just thinking about it now, they could've avoided all these exploits even without the bounds checks if they just made the inventory be the last thing in memory. Not a big deal considering it's tough to figure out and pull off even knowing about it, just interesting to think about. I did some digging, it appears that mew filled the space that debugging tools had previously occupied. Edit: the game is also almost 20 years old, people didn't know as much then as they do now, that might be part of it as well. | ||
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Die4Ever
United States17744 Posts
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JamesT
United States681 Posts
On August 01 2015 15:38 Die4Ever wrote: now the blindfolded race, I guess it's probably any%? We will find out shortly. | ||
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Die4Ever
United States17744 Posts
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