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Rob Pardo Leaves Blizzard Entertainment - Page 2

Forum Index > General Forum
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[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
July 03 2014 22:29 GMT
#21
Rob Pardo is the dumbfuck who wanted this stupid ladder system in SC2. The other guy who proposed a nice ELO approach got ignored. That's when we got 100 Divisions with no way knowing how well we did.

User was warned for this post
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
July 03 2014 22:34 GMT
#22
On July 04 2014 07:29 [N3O]r3d33m3r wrote:
Rob Pardo is the dumbfuck who wanted this stupid ladder system in SC2. The other guy who proposed a nice ELO approach got ignored. That's when we got 100 Divisions with no way knowing how well we did.

User was warned for this post


LoL also has a division system, and I believe it is well-liked. I personally think that ladder system is excellent.
I like words.
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
July 03 2014 22:53 GMT
#23
On July 04 2014 07:34 Spaylz wrote:
Show nested quote +
On July 04 2014 07:29 [N3O]r3d33m3r wrote:
Rob Pardo is the dumbfuck who wanted this stupid ladder system in SC2. The other guy who proposed a nice ELO approach got ignored. That's when we got 100 Divisions with no way knowing how well we did.

User was warned for this post


LoL also has a division system, and I believe it is well-liked. I personally think that ladder system is excellent.

In the very beginnning, people really despised our system. It was unclear where you stood. Now with the GM league and Bonus pool fixes i think people finally settled with it, however this was not always the case.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
July 03 2014 22:54 GMT
#24
On July 04 2014 07:18 Pegas wrote:
Rob Pardo has been credited on the following games:

Lead Designer

World of Warcraft: The Burning Crusade
World of Warcraft
Warcraft III: The Frozen Throne
Warcraft III: Reign of Chaos
StarCraft: Brood War

Designer

World of Warcraft: Warlords of Draenor
Diablo II
Warcraft II: Battle.net Edition
StarCraft
Diablo III


This isn't just some guy leaving blizzard. This is pretty much like Miyamoto leaving Nintendo. I have no idea how Blizzard can recover from this. This is truly the end of the road.

Hearthstone is doing well, and World of Warcraft still needs a while more of decline before it stops being a cash cow. Blizzard will last and will still make tons of money and decent games, especially since its franchises still hold sway enough to sell tons of copies even when they're heavily criticized.
ㅇㅅㅌㅅ
JimmyJRaynor
Profile Blog Joined April 2010
Canada17477 Posts
July 03 2014 22:59 GMT
#25
SC2 is 1 of 128287 priorities for a guy like Pardo.
picking the guy apart for this is such a laugh.

On July 04 2014 07:29 [N3O]r3d33m3r wrote:
Rob Pardo is the dumbfuck who wanted this stupid ladder system in SC2. The other guy who proposed a nice ELO approach got ignored. That's when we got 100 Divisions with no way knowing how well we did.

Browder is/was the lead designer guy, he decided what resources got allocated for what problems..
and what problems were the highest priority.

get together $100 million and make ur own game guy.

Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2014-07-03 23:06:42
July 03 2014 23:03 GMT
#26
On July 04 2014 07:29 [N3O]r3d33m3r wrote:
Rob Pardo is the dumbfuck who wanted this stupid ladder system in SC2. The other guy who proposed a nice ELO approach got ignored. That's when we got 100 Divisions with no way knowing how well we did.

User was warned for this post

Could you please show a source to this stating that Rob Pardo was the one responsible for features of Battle.Net, as far I know of he only dealt with the Game directly and not the Battle.Net part, like the ladder system.

EDIT: This is regardless if the ladder system is good or bad, I just thought that Rob Pardo never dealt with the Battle.Net aspect and exclusively just focused on the game itself.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
Last Edited: 2014-07-03 23:08:20
July 03 2014 23:07 GMT
#27
On July 04 2014 06:56 Integra wrote:
Show nested quote +
On July 04 2014 05:47 FlowOfIdeas wrote:
Let's be honest, does anyone really care about this? Do you REALLY?

User was temp banned for this post.

+ Show Spoiler +


Whole TL.Net should care and thank its existence to Rob Pardo, and this is why:
Back in late 1996 at E3, StarCraft made its first appearance and it was horrible. It basically looked like Warcraft2 but in space but Blizzard were planning on releasing it anyway. The only reason for why they decided to remake the entire Starcraft game early 1997, which pushed the release back all the way to 1998, to look like what it is today was supposedly because of Rob. He had just started out at Blizzard and kept nagging at the senior developers and designers along with some other programmers to make it better.

If it wasn't for Rob we could potentially have had this version of Starcraft today:
[image loading]

I remember that awesome quote from a TL.net article about the pathing: "StarCraft I was basically trying to create orcs in space accidently resulting in a masterpiece" (freely quoted). Rob Pardo was working behind the scenes for all to long, and as much as I am not in the mood of playing StarCraft II nowadays I have to admit that I have had almost 5 years of fun with StarCraft II alone - for like 50 bucks. Before that, I had roughly 3 or 4 years fun with WoW, played all through classic and TBC. Before that, during that, and after that, I loved Diablo I and especialy II, grinding for nights, ruining my grades (well, not too badly though. I was still passing). WarCraft II was awesome, but I was too young to really enjoy it (much like StarCraft I), but WC III and TFT, though I mainly played single player and LAN fungames, was a blast.

So, thank you, mr. Pardo, for all the effort and work you put into the games. Godspeed on your way.
StarStruck
Profile Blog Joined April 2010
25339 Posts
July 03 2014 23:21 GMT
#28
He should have left a long time ago. Blizzard hasn't been the same ever since it blew up.
HaRuHi
Profile Blog Joined November 2010
1220 Posts
July 03 2014 23:30 GMT
#29
Lead Designer
World of Warcraft: The Burning Crusade
World of Warcraft
Warcraft III: The Frozen Throne
Warcraft III: Reign of Chaos
StarCraft: Brood War

Throw Warcraft 2 and Diablo 2 in there and you have every single game I love blizzard for xD... I hope he gets to do some lead designing again. :D LEGEND.
Falling
Profile Blog Joined June 2009
Canada11498 Posts
Last Edited: 2014-07-03 23:57:48
July 03 2014 23:54 GMT
#30
On July 04 2014 06:56 Integra wrote:
Show nested quote +
On July 04 2014 05:47 FlowOfIdeas wrote:
Let's be honest, does anyone really care about this? Do you REALLY?

User was temp banned for this post.



Whole TL.Net should care and thank its existence to Rob Pardo, and this is why:
Back in late 1996 at E3, StarCraft made its first appearance and it was horrible. It basically looked like Warcraft2 but in space but Blizzard were planning on releasing it anyway. The only reason for why they decided to remake the entire Starcraft game early 1997, which pushed the release back all the way to 1998, to look like what it is today was supposedly because of Rob. He had just started out at Blizzard and kept nagging at the senior developers and designers along with some other programmers to make it better.

If it wasn't for Rob we could potentially have had this version of Starcraft today:
*snip image for space

Well, as Rob was saying for Blizzard was a team effort. So who know exactly who was pushing to do what. But Rob was the lead designer of BW, working with the foundation of Starcraft, whose lead designer was Patrick Wyatt. But Rob has certainly been very influential in designing Blizzard's games. Best of luck to the guy.

Tought times on the road to Starcraft
Starcraft: Orcs in space goes down in flames
Moderator"In Trump We Trust," says the Golden Goat of Mar a Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
eightym
Profile Joined May 2011
United States76 Posts
July 04 2014 00:10 GMT
#31
TIL who Rob Pardo is.

SoleSteeler
Profile Joined April 2003
Canada5459 Posts
July 04 2014 00:11 GMT
#32
The end of an era. Interested to see where he ends up.
hzflank
Profile Joined August 2011
United Kingdom2991 Posts
July 04 2014 00:16 GMT
#33
I am surprised by this. I doubt that Blizzard was of let him go due to problems with Titan, since Pardo is the man most credited for WoW, which made them a huge amount of money. I guess we can speculate all day, but I hope he gets back into the industry at some point. Blizzard has a lot of good programmers, artists etc, but Pardo seemed to be the guy who saw the big picture when making games.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45686 Posts
July 04 2014 00:17 GMT
#34
This is a huge loss for the Blizzard franchise and our community. That being said, I wish him the best of luck on his future endeavors.

He will- and should- be missed.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
StarStruck
Profile Blog Joined April 2010
25339 Posts
July 04 2014 00:22 GMT
#35
On July 04 2014 09:17 DarkPlasmaBall wrote:
This is a huge loss for the Blizzard franchise and our community. That being said, I wish him the best of luck on his future endeavors.

He will- and should- be missed.


I look at it as a new beginning.
goofyballer
Profile Joined January 2013
United States136 Posts
July 04 2014 00:45 GMT
#36
On July 04 2014 05:44 Integra wrote:
The reasons to as why he is leaving is being speculated upon heavily, the most popular theory is that Rob Pardo doesn't like the path Blizzard Entertainment is taking regarding development of its games and has decided to leave the company much like what Blizzard North, the original creators of the Diablo Franchise did.


On July 04 2014 06:26 Excalibur_Z wrote:
I have my own personal theories about why he's leaving, and I think he probably disagrees with the path Blizzard is taking in their recent games. Dustin Browder made a blog post about the design of Heroes of the Storm earlier today and through reading the entire thing I kept thinking "Rob Pardo would never sign off on something like this, he prefers the 'make everything overpowered' approach rather than baby-stepping and keeping things flat." Now this news comes out that Pardo is leaving.


oh ffs, maybe the guy's just getting older (17 years at Blizzard), is rich, and doesn't want his kids growing up to pass him by. Leave it to the esports community to be dead set on using this to validate any and all criticisms they have with Blizzard games.
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
Last Edited: 2014-07-04 00:46:24
July 04 2014 00:45 GMT
#37
Let's hope it shakes things up over at blizzard. They've been reproducing cloned storylines (Hi metzen!), cloned animation styles and cloned gameplay for the last decade now. They might actually become innovative game developers again if they ditch some of the old guard, I can only hope more of them leave. Pardo can start his own company and deliver mediocre games funded by kickstarter based on his reputation so no reason to feel sorry for him.
Ayaz2810
Profile Joined September 2011
United States2763 Posts
July 04 2014 01:19 GMT
#38
So, I would imagine his inbox is pretty full of job offers. Must be nice to be so fucking talented and have the experience he does.
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
vult
Profile Blog Joined February 2012
United States9400 Posts
July 04 2014 01:28 GMT
#39
This guys had a big helping hand in creating some of the greatest games I have ever played in my life. Warcraft series, BW, and WoW/TBC are the games that I have the most fond memories of playing.

That being said, this guy is a legend and this is a huge loss for Blizzard. He is irreplaceable and maybe it was the right decision for him to leave, given the direction Blizzard has been going with their games.

He will be missed hopefully he stays in the game industry, but he probably has enough money to settle down and retire.
I used to play random, but for you I play very specifically.
zlefin
Profile Blog Joined October 2012
United States7689 Posts
July 04 2014 01:44 GMT
#40
Has blizzard's stock price been affected by this? Losing one of their top people seems like it should yield a minor reduction at least.
Great read: http://shorensteincenter.org/news-coverage-2016-general-election/ great book on democracy: http://press.princeton.edu/titles/10671.html zlefin is grumpier due to long term illness. Ignoring some users.
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