|
On March 15 2012 08:50 supernovamaniac wrote:Show nested quote +On March 15 2012 08:48 overt wrote:On March 15 2012 08:36 supernovamaniac wrote:On March 15 2012 08:07 Sandro wrote: Haha I love how butthurt the bw fans are ITT. Enjoy a game even worse than SC2 taking over Korean Esports. Are you fucking dumb? LoL > BW >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SC2 in Korea. Get to BW's level first then we'll start taking SC2's impact on Korean eSports scene... a.k.a. close to none. Also, I love the bashing on LoL in this thread. Think about this: What did Riot game do right and what did Blizzard do wrong in Korean scene? Think about it carefully, and you'll find the answer that you need. Yeah, as far as I could tell there aren't a whole lot of Brood War fans who hate on LoL. It's mostly SC2 and DotA fans afaik. SC2 fans dislike it because they were hoping that SC2 would become as popular as Brood War was at its peak, which hasn't really happened so they see LoL as a competition or a game that isn't worthy of SC2's "rightful place" as head of the esports kingdom. Which is understandable to an extent. There is of course a massive massive difference between being disappointed that another game is more popular than yours and just being a dick because you dislike a game. Which is what I see most SC2 fans complain about in regards to LoL. DotA fans are more complicated to me. I think for them they just see LoL as competition for DotA2 as it does directly compete with LoL considering the two games are in the same genre and it seems highly unlikely that DotA2 will put much of a dent in LoL's growth (except maybe in China). I also think that DotA fans and players tend to be the most elitist gamers, I don't have any real facts to back this up it's just been personal experience. I don't have any ill will towards DotA btw, just saying that I think disliking LoL is pretty natural if you have a sort of elitist view towards a game you really love. The fact of the matter is, whether we're talking about North America, Europe, or even most of Asia at this point, League of Legends has taken off as the most popular PC game and has held that position for quite some time. It isn't surprising that its competitive scene is also taking off just as quickly. It seems extremely similar to the early days of Brood War to be honest. Except in early days of BW, Blizzard didn't put that much support into the scene. Rather, they just fix few things here and there through patches, and let the Koreans run their league without the IP right issues or anything similar to that.
Early Days of BW: Blizzard lets the Koreans do whatever they want. The scene grew exponentially to become the crowning jewel of E-sports.
Early Days of SC2: Blizzard tried to take over everything and shut Kespa and the sponsors out of the scene. The scene never got off to a good start, and is now on life support:
Early Days of LoL: Riot ENCOURAGES AND SUPPORTS the Koreans to do what they want with the game. Korean Esports has found new life, and it is now growing very rapidly with full Kespa support.
|
I hate LOL, in my opinion, it sucks. But, I can not deny that Riot has excellent marketing.
|
On March 15 2012 08:42 liberal wrote:I tried clicking on a tournament earlier, can't remember what it was, IEM, IPL??? Anyway, I was baffled by the viewer count. It was huge. Then the stream popped up and it was this LoL game. I really couldn't understand how this game was getting such a higher view count than SC2 tournaments. I actually sat and watched the game for several minutes, trying to find the appeal. I saw people running around using spell after spell after spell... I get the general idea of the game, but... I don't know, I don't get the appeal. Seems more like a war of clicks instead a war of thinking or strategy. It just seemed mindless. I'm sure someone will explain to me how I'm ignorant, and the deep strategy going on, just giving my first impressions. Those impressions were kind of reinforced by the casters, who were doing mostly play by play instead of analyzing the strategy going on. I guess you could say I view LoL's popularity in much the same way I view the Backstreet Boy's popularity. 
War of clicks as much as SC and SC2 is a war of "spam # keys for APM"? Ofc the mechanics that the pros have it down to their spine will look like spam clicking, they don't need to think about it during laning. I can tell you, watching like a 1st person BW from pro is like a buzz of images.
Laning phase, especially if the obs is watching something like bot lane CS while they explain other things ain't the most interesting thing. Team fights on the other hand are far more interesting. Ofc problem that since it is 5v5 and team fights usually happen very fast, you can't possibly catch all the action. People usually focus on a champion, role or a specific player they like to follow in team fights, catching every little nuance from a glance when 10 people all use their abilities and summoners is quite impossible.
Casters for LoL aren't even near the quality Starcraft casters are, as they have far less experience and none of them are ex-pro players who have deep insight of the game. The game is still young.
|
On March 15 2012 08:57 jpak wrote:Show nested quote +On March 15 2012 08:50 supernovamaniac wrote:On March 15 2012 08:48 overt wrote:On March 15 2012 08:36 supernovamaniac wrote:On March 15 2012 08:07 Sandro wrote: Haha I love how butthurt the bw fans are ITT. Enjoy a game even worse than SC2 taking over Korean Esports. Are you fucking dumb? LoL > BW >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SC2 in Korea. Get to BW's level first then we'll start taking SC2's impact on Korean eSports scene... a.k.a. close to none. Also, I love the bashing on LoL in this thread. Think about this: What did Riot game do right and what did Blizzard do wrong in Korean scene? Think about it carefully, and you'll find the answer that you need. Yeah, as far as I could tell there aren't a whole lot of Brood War fans who hate on LoL. It's mostly SC2 and DotA fans afaik. SC2 fans dislike it because they were hoping that SC2 would become as popular as Brood War was at its peak, which hasn't really happened so they see LoL as a competition or a game that isn't worthy of SC2's "rightful place" as head of the esports kingdom. Which is understandable to an extent. There is of course a massive massive difference between being disappointed that another game is more popular than yours and just being a dick because you dislike a game. Which is what I see most SC2 fans complain about in regards to LoL. DotA fans are more complicated to me. I think for them they just see LoL as competition for DotA2 as it does directly compete with LoL considering the two games are in the same genre and it seems highly unlikely that DotA2 will put much of a dent in LoL's growth (except maybe in China). I also think that DotA fans and players tend to be the most elitist gamers, I don't have any real facts to back this up it's just been personal experience. I don't have any ill will towards DotA btw, just saying that I think disliking LoL is pretty natural if you have a sort of elitist view towards a game you really love. The fact of the matter is, whether we're talking about North America, Europe, or even most of Asia at this point, League of Legends has taken off as the most popular PC game and has held that position for quite some time. It isn't surprising that its competitive scene is also taking off just as quickly. It seems extremely similar to the early days of Brood War to be honest. Except in early days of BW, Blizzard didn't put that much support into the scene. Rather, they just fix few things here and there through patches, and let the Koreans run their league without the IP right issues or anything similar to that. Early Days of BW: Blizzard lets the Koreans do whatever they want. The scene grew exponentially to become the crowning jewel of E-sports. Early Days of SC2: Blizzard tried to take over everything and shut Kespa and the sponsors out of the scene. The scene never got off to a good start, and is now on life support: Early Days of LoL: Riot ENCOURAGES AND SUPPORTS the Koreans to do what they want with the game. Korean Esports has found new life, and it is now growing very rapidly with full Kespa support. how did they cut out any sponsors? and how is SC2 on life support? life support means that hte only reason it exists is becuase some outside force is feeding them (hey that sounds like LoL) MLG winter arena actually turned a profit so the game is long past being on life support
|
LoL has raw numbers. It will attract sponsors and other people. I do not think it can sustain itself however. We can, provided we don't eat eachother first.
|
On March 15 2012 08:57 jpak wrote:Show nested quote +On March 15 2012 08:50 supernovamaniac wrote:On March 15 2012 08:48 overt wrote:On March 15 2012 08:36 supernovamaniac wrote:On March 15 2012 08:07 Sandro wrote: Haha I love how butthurt the bw fans are ITT. Enjoy a game even worse than SC2 taking over Korean Esports. Are you fucking dumb? LoL > BW >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SC2 in Korea. Get to BW's level first then we'll start taking SC2's impact on Korean eSports scene... a.k.a. close to none. Also, I love the bashing on LoL in this thread. Think about this: What did Riot game do right and what did Blizzard do wrong in Korean scene? Think about it carefully, and you'll find the answer that you need. Yeah, as far as I could tell there aren't a whole lot of Brood War fans who hate on LoL. It's mostly SC2 and DotA fans afaik. SC2 fans dislike it because they were hoping that SC2 would become as popular as Brood War was at its peak, which hasn't really happened so they see LoL as a competition or a game that isn't worthy of SC2's "rightful place" as head of the esports kingdom. Which is understandable to an extent. There is of course a massive massive difference between being disappointed that another game is more popular than yours and just being a dick because you dislike a game. Which is what I see most SC2 fans complain about in regards to LoL. DotA fans are more complicated to me. I think for them they just see LoL as competition for DotA2 as it does directly compete with LoL considering the two games are in the same genre and it seems highly unlikely that DotA2 will put much of a dent in LoL's growth (except maybe in China). I also think that DotA fans and players tend to be the most elitist gamers, I don't have any real facts to back this up it's just been personal experience. I don't have any ill will towards DotA btw, just saying that I think disliking LoL is pretty natural if you have a sort of elitist view towards a game you really love. The fact of the matter is, whether we're talking about North America, Europe, or even most of Asia at this point, League of Legends has taken off as the most popular PC game and has held that position for quite some time. It isn't surprising that its competitive scene is also taking off just as quickly. It seems extremely similar to the early days of Brood War to be honest. Except in early days of BW, Blizzard didn't put that much support into the scene. Rather, they just fix few things here and there through patches, and let the Koreans run their league without the IP right issues or anything similar to that. Early Days of BW: Blizzard lets the Koreans do whatever they want. The scene grew exponentially to become the crowning jewel of E-sports. Early Days of SC2: Blizzard tried to take over everything and shut Kespa and the sponsors out of the scene. The scene never got off to a good start, and is now on life support: Early Days of LoL: Riot ENCOURAGES AND SUPPORTS the Koreans to do what they want with the game. Korean Esports has found new life, and it is now growing very rapidly with full Kespa support. After all these things, they might have notice what was happening in the scene.
Seems like they just gave up in Korea rofl.
|
there is a difference between bw and sc2 to dota and lol:
--- graphics --- macro ---- strategy --- micro --- ui (in relation to each other) bw bad ---- difficult ---- difficult ---- difficult --- bad sc2 good --- easy ---- difficult ----- difficult --- good
dota good --- difficult --- difficult --- difficult ---- good lol bad ------ easy ------- easy ------ easy -------- good
so as you can see in my table here, set in stone, that lol is much more easier than dota in comparison sc2 is only so much easier than bw.
|
On March 15 2012 08:55 Mcleod21 wrote: i guess this was bound to happen. Sc2 fans are all busy trying to grow E-Sports, while league of legends was trying to grow League of legends. well we both got what we wanted, Sc2 fans helped grow e-sports, and lol grew lol. we probly should be more greedy
Out of curiosity, what did the Sc2 fans do to grow E-Sports? And what specifically are the difference in the effort on growth Esports between the Sc2 fans and LoL fans?
|
On March 15 2012 08:33 Juicyfruit wrote: Ganks before an enemy player gets enough gold for a big item more rewarding than ganking them after they get 1650g or w/e for their big item. Because this doesn't happen in dota with gold loss and much more damaging consequences? Just lol.
|
On March 15 2012 09:03 archonOOid wrote:there is a difference between bw and sc2 to dota and lol: --- graphics --- macro ---- strategy --- micro --- ui (in relation to each other) bw bad ---- difficult ---- difficult ---- difficult --- bad sc2 good --- easy ---- difficult ----- difficult --- good dota good --- difficult --- difficult --- difficult ---- good lol bad ------ easy ------- easy ------ easy -------- good so as you can see in my table here, set in stone,  that lol is much more easier than dota in comparison sc2 is only so much easier than bw.
WELL, if you made a "table", that definitely is irrefutable.
On March 15 2012 09:03 GARO wrote:Show nested quote +On March 15 2012 08:33 Juicyfruit wrote: Ganks before an enemy player gets enough gold for a big item more rewarding than ganking them after they get 1650g or w/e for their big item. Because this doesn't happen in dota with gold loss? Just lol.
Why the fuck would you pick out that specific point out of everything I said and then just add "dota does it too". Did I ever say that it didn't? Besides, this isn't even about getting a kill at all. This is about forcing a return to base just before a certain champion gets enough gold for an item, disregarding kills.
|
I think the reason sc2 is struggling is because they changed the game way too much. I'm not blaming them, the community bitched and moaned about rushes being "OP" (myself included) but now we have extremely stale games and balance issues galore. I think sc2 was meant to be played from start to finish constantly fighting your opponent instead we now have everyone sitting on their ass macroing up death balls and its just not good.
Anyways, I don't see LoL lasting forever. For one there are just way too many dota style games out there and for two, I think everyone will move onto the next big "esport" after they get tired of LoL.
|
On March 15 2012 09:03 archonOOid wrote:there is a difference between bw and sc2 to dota and lol: --- graphics --- macro ---- strategy --- micro --- ui (in relation to each other) bw bad ---- difficult ---- difficult ---- difficult --- bad sc2 good --- easy ---- difficult ----- difficult --- good dota good --- difficult --- difficult --- difficult ---- good lol bad ------ easy ------- easy ------ easy -------- good so as you can see in my table here, set in stone,  that lol is much more easier than dota in comparison sc2 is only so much easier than bw.
Awesome logic there, you made a fucking table. Great reasoning behind each point too.
On March 15 2012 09:02 Forikorder wrote:Show nested quote +On March 15 2012 08:57 jpak wrote:On March 15 2012 08:50 supernovamaniac wrote:On March 15 2012 08:48 overt wrote:On March 15 2012 08:36 supernovamaniac wrote:On March 15 2012 08:07 Sandro wrote: Haha I love how butthurt the bw fans are ITT. Enjoy a game even worse than SC2 taking over Korean Esports. Are you fucking dumb? LoL > BW >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SC2 in Korea. Get to BW's level first then we'll start taking SC2's impact on Korean eSports scene... a.k.a. close to none. Also, I love the bashing on LoL in this thread. Think about this: What did Riot game do right and what did Blizzard do wrong in Korean scene? Think about it carefully, and you'll find the answer that you need. Yeah, as far as I could tell there aren't a whole lot of Brood War fans who hate on LoL. It's mostly SC2 and DotA fans afaik. SC2 fans dislike it because they were hoping that SC2 would become as popular as Brood War was at its peak, which hasn't really happened so they see LoL as a competition or a game that isn't worthy of SC2's "rightful place" as head of the esports kingdom. Which is understandable to an extent. There is of course a massive massive difference between being disappointed that another game is more popular than yours and just being a dick because you dislike a game. Which is what I see most SC2 fans complain about in regards to LoL. DotA fans are more complicated to me. I think for them they just see LoL as competition for DotA2 as it does directly compete with LoL considering the two games are in the same genre and it seems highly unlikely that DotA2 will put much of a dent in LoL's growth (except maybe in China). I also think that DotA fans and players tend to be the most elitist gamers, I don't have any real facts to back this up it's just been personal experience. I don't have any ill will towards DotA btw, just saying that I think disliking LoL is pretty natural if you have a sort of elitist view towards a game you really love. The fact of the matter is, whether we're talking about North America, Europe, or even most of Asia at this point, League of Legends has taken off as the most popular PC game and has held that position for quite some time. It isn't surprising that its competitive scene is also taking off just as quickly. It seems extremely similar to the early days of Brood War to be honest. Except in early days of BW, Blizzard didn't put that much support into the scene. Rather, they just fix few things here and there through patches, and let the Koreans run their league without the IP right issues or anything similar to that. Early Days of BW: Blizzard lets the Koreans do whatever they want. The scene grew exponentially to become the crowning jewel of E-sports. Early Days of SC2: Blizzard tried to take over everything and shut Kespa and the sponsors out of the scene. The scene never got off to a good start, and is now on life support: Early Days of LoL: Riot ENCOURAGES AND SUPPORTS the Koreans to do what they want with the game. Korean Esports has found new life, and it is now growing very rapidly with full Kespa support. how did they cut out any sponsors? and how is SC2 on life support? life support means that hte only reason it exists is becuase some outside force is feeding them (hey that sounds like LoL) MLG winter arena actually turned a profit so the game is long past being on life support
Last I checked MLG isn''t in Korea...and you do realize none of the big Korean sponsers (Samsung, SK Telecom, CJ, etc) are sponsering SC2? They're all still involved in BW, thanks to Blizzard's idiotic handlings with Kepsa
|
On March 15 2012 09:03 FindMeInKenya wrote:Show nested quote +On March 15 2012 08:55 Mcleod21 wrote: i guess this was bound to happen. Sc2 fans are all busy trying to grow E-Sports, while league of legends was trying to grow League of legends. well we both got what we wanted, Sc2 fans helped grow e-sports, and lol grew lol. we probly should be more greedy Out of curiosity, what did the Sc2 fans do to grow E-Sports? And what specifically are the difference in the effort on growth Esports between the Sc2 fans and LoL fans? made tournaments, started barcrafts, voted with there wallets (unlike LoL fans) advertised like they were crazy people, made an awesome community, set up shows like the Day[9] Daily to help people get into the game
LoL fans have yet to start seriously be injecting money into the E-Sports part of the game, the only reason its grown so much is becuae Riot is inflating it with the money the LoL players pay them they need some serious sponsorage and a community thats willing to pay to watch tournaments or the scene will POP
|
Roffles
Pitcairn19291 Posts
Well, let's just say Riot does a great job of marketing LoL. Can't say the same about SC2 unfortunately.
|
On March 15 2012 09:02 Forikorder wrote:Show nested quote +On March 15 2012 08:57 jpak wrote:On March 15 2012 08:50 supernovamaniac wrote:On March 15 2012 08:48 overt wrote:On March 15 2012 08:36 supernovamaniac wrote:On March 15 2012 08:07 Sandro wrote: Haha I love how butthurt the bw fans are ITT. Enjoy a game even worse than SC2 taking over Korean Esports. Are you fucking dumb? LoL > BW >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SC2 in Korea. Get to BW's level first then we'll start taking SC2's impact on Korean eSports scene... a.k.a. close to none. Also, I love the bashing on LoL in this thread. Think about this: What did Riot game do right and what did Blizzard do wrong in Korean scene? Think about it carefully, and you'll find the answer that you need. Yeah, as far as I could tell there aren't a whole lot of Brood War fans who hate on LoL. It's mostly SC2 and DotA fans afaik. SC2 fans dislike it because they were hoping that SC2 would become as popular as Brood War was at its peak, which hasn't really happened so they see LoL as a competition or a game that isn't worthy of SC2's "rightful place" as head of the esports kingdom. Which is understandable to an extent. There is of course a massive massive difference between being disappointed that another game is more popular than yours and just being a dick because you dislike a game. Which is what I see most SC2 fans complain about in regards to LoL. DotA fans are more complicated to me. I think for them they just see LoL as competition for DotA2 as it does directly compete with LoL considering the two games are in the same genre and it seems highly unlikely that DotA2 will put much of a dent in LoL's growth (except maybe in China). I also think that DotA fans and players tend to be the most elitist gamers, I don't have any real facts to back this up it's just been personal experience. I don't have any ill will towards DotA btw, just saying that I think disliking LoL is pretty natural if you have a sort of elitist view towards a game you really love. The fact of the matter is, whether we're talking about North America, Europe, or even most of Asia at this point, League of Legends has taken off as the most popular PC game and has held that position for quite some time. It isn't surprising that its competitive scene is also taking off just as quickly. It seems extremely similar to the early days of Brood War to be honest. Except in early days of BW, Blizzard didn't put that much support into the scene. Rather, they just fix few things here and there through patches, and let the Koreans run their league without the IP right issues or anything similar to that. Early Days of BW: Blizzard lets the Koreans do whatever they want. The scene grew exponentially to become the crowning jewel of E-sports. Early Days of SC2: Blizzard tried to take over everything and shut Kespa and the sponsors out of the scene. The scene never got off to a good start, and is now on life support: Early Days of LoL: Riot ENCOURAGES AND SUPPORTS the Koreans to do what they want with the game. Korean Esports has found new life, and it is now growing very rapidly with full Kespa support. how did they cut out any sponsors? and how is SC2 on life support? life support means that hte only reason it exists is becuase some outside force is feeding them (hey that sounds like LoL) MLG winter arena actually turned a profit so the game is long past being on life support
I'm talking about strictly in Korea. Of course everywhere else SC2 is a huge hit and that's good. But The GSL? Please, that league's been only alive in Korea because of outside support. Unless something drastic happens within this year, I wouldn't be surprised if GSL either downsizes massively or even folds within the next 18 months.
And Riot in Korea is not force-feeding LoL to Korea. OGN said LoL is very popular here and we want to create a LoL tournament, and Riot gladly helped out.
|
On March 15 2012 09:07 jpak wrote:Show nested quote +On March 15 2012 09:02 Forikorder wrote:On March 15 2012 08:57 jpak wrote:On March 15 2012 08:50 supernovamaniac wrote:On March 15 2012 08:48 overt wrote:On March 15 2012 08:36 supernovamaniac wrote:On March 15 2012 08:07 Sandro wrote: Haha I love how butthurt the bw fans are ITT. Enjoy a game even worse than SC2 taking over Korean Esports. Are you fucking dumb? LoL > BW >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SC2 in Korea. Get to BW's level first then we'll start taking SC2's impact on Korean eSports scene... a.k.a. close to none. Also, I love the bashing on LoL in this thread. Think about this: What did Riot game do right and what did Blizzard do wrong in Korean scene? Think about it carefully, and you'll find the answer that you need. Yeah, as far as I could tell there aren't a whole lot of Brood War fans who hate on LoL. It's mostly SC2 and DotA fans afaik. SC2 fans dislike it because they were hoping that SC2 would become as popular as Brood War was at its peak, which hasn't really happened so they see LoL as a competition or a game that isn't worthy of SC2's "rightful place" as head of the esports kingdom. Which is understandable to an extent. There is of course a massive massive difference between being disappointed that another game is more popular than yours and just being a dick because you dislike a game. Which is what I see most SC2 fans complain about in regards to LoL. DotA fans are more complicated to me. I think for them they just see LoL as competition for DotA2 as it does directly compete with LoL considering the two games are in the same genre and it seems highly unlikely that DotA2 will put much of a dent in LoL's growth (except maybe in China). I also think that DotA fans and players tend to be the most elitist gamers, I don't have any real facts to back this up it's just been personal experience. I don't have any ill will towards DotA btw, just saying that I think disliking LoL is pretty natural if you have a sort of elitist view towards a game you really love. The fact of the matter is, whether we're talking about North America, Europe, or even most of Asia at this point, League of Legends has taken off as the most popular PC game and has held that position for quite some time. It isn't surprising that its competitive scene is also taking off just as quickly. It seems extremely similar to the early days of Brood War to be honest. Except in early days of BW, Blizzard didn't put that much support into the scene. Rather, they just fix few things here and there through patches, and let the Koreans run their league without the IP right issues or anything similar to that. Early Days of BW: Blizzard lets the Koreans do whatever they want. The scene grew exponentially to become the crowning jewel of E-sports. Early Days of SC2: Blizzard tried to take over everything and shut Kespa and the sponsors out of the scene. The scene never got off to a good start, and is now on life support: Early Days of LoL: Riot ENCOURAGES AND SUPPORTS the Koreans to do what they want with the game. Korean Esports has found new life, and it is now growing very rapidly with full Kespa support. how did they cut out any sponsors? and how is SC2 on life support? life support means that hte only reason it exists is becuase some outside force is feeding them (hey that sounds like LoL) MLG winter arena actually turned a profit so the game is long past being on life support I'm talking about strictly in Korea. Of course everywhere else SC2 is a huge hit and that's good. But The GSL? Please, that league's been only alive in Korea because of outside support. Unless something drastic happens within this year, I wouldn't be surprised if GSL either downsizes massively or even folds within the next 18 months. And Riot in Korea is not force-feeding LoL to Korea. OGN said LoL is very popular here and we want to create a LoL tournament, and Riot gladly helped out.
the problem is the numbers for LoL are inflated since its free and they offer free streams of tournamets, im willing to bet my last dollar that a lot less people are willing to pay to watch LoL then people willing to apy to watch SC2
|
|
Play both sc2 and lol a good amount. Eventually quit sc2 because laddering is extremely annoying more than its fun. Most games are just all in cheese which is perfectly viable to do but it just kills the fun out of playing. Lol is much more casual friendly because there is no such thing as cheering really.
Sc2 is more entertaining to watch but most people only watch games they play usually to pick up on strats. Hence why lol has higher viewer numbers despite not being as entertaining to watch. Esports isnt big enough yet to bring viewers who don't play the game. Please bare in mind I'm talking about the majority I'm sure there are a few people who watch games they dont play but I'm willing to bet over 95% of the viewers watching a stream plays the game they are watching.
|
On March 15 2012 09:08 Forikorder wrote:Show nested quote +On March 15 2012 09:07 jpak wrote:On March 15 2012 09:02 Forikorder wrote:On March 15 2012 08:57 jpak wrote:On March 15 2012 08:50 supernovamaniac wrote:On March 15 2012 08:48 overt wrote:On March 15 2012 08:36 supernovamaniac wrote:On March 15 2012 08:07 Sandro wrote: Haha I love how butthurt the bw fans are ITT. Enjoy a game even worse than SC2 taking over Korean Esports. Are you fucking dumb? LoL > BW >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SC2 in Korea. Get to BW's level first then we'll start taking SC2's impact on Korean eSports scene... a.k.a. close to none. Also, I love the bashing on LoL in this thread. Think about this: What did Riot game do right and what did Blizzard do wrong in Korean scene? Think about it carefully, and you'll find the answer that you need. Yeah, as far as I could tell there aren't a whole lot of Brood War fans who hate on LoL. It's mostly SC2 and DotA fans afaik. SC2 fans dislike it because they were hoping that SC2 would become as popular as Brood War was at its peak, which hasn't really happened so they see LoL as a competition or a game that isn't worthy of SC2's "rightful place" as head of the esports kingdom. Which is understandable to an extent. There is of course a massive massive difference between being disappointed that another game is more popular than yours and just being a dick because you dislike a game. Which is what I see most SC2 fans complain about in regards to LoL. DotA fans are more complicated to me. I think for them they just see LoL as competition for DotA2 as it does directly compete with LoL considering the two games are in the same genre and it seems highly unlikely that DotA2 will put much of a dent in LoL's growth (except maybe in China). I also think that DotA fans and players tend to be the most elitist gamers, I don't have any real facts to back this up it's just been personal experience. I don't have any ill will towards DotA btw, just saying that I think disliking LoL is pretty natural if you have a sort of elitist view towards a game you really love. The fact of the matter is, whether we're talking about North America, Europe, or even most of Asia at this point, League of Legends has taken off as the most popular PC game and has held that position for quite some time. It isn't surprising that its competitive scene is also taking off just as quickly. It seems extremely similar to the early days of Brood War to be honest. Except in early days of BW, Blizzard didn't put that much support into the scene. Rather, they just fix few things here and there through patches, and let the Koreans run their league without the IP right issues or anything similar to that. Early Days of BW: Blizzard lets the Koreans do whatever they want. The scene grew exponentially to become the crowning jewel of E-sports. Early Days of SC2: Blizzard tried to take over everything and shut Kespa and the sponsors out of the scene. The scene never got off to a good start, and is now on life support: Early Days of LoL: Riot ENCOURAGES AND SUPPORTS the Koreans to do what they want with the game. Korean Esports has found new life, and it is now growing very rapidly with full Kespa support. how did they cut out any sponsors? and how is SC2 on life support? life support means that hte only reason it exists is becuase some outside force is feeding them (hey that sounds like LoL) MLG winter arena actually turned a profit so the game is long past being on life support I'm talking about strictly in Korea. Of course everywhere else SC2 is a huge hit and that's good. But The GSL? Please, that league's been only alive in Korea because of outside support. Unless something drastic happens within this year, I wouldn't be surprised if GSL either downsizes massively or even folds within the next 18 months. And Riot in Korea is not force-feeding LoL to Korea. OGN said LoL is very popular here and we want to create a LoL tournament, and Riot gladly helped out. the problem is the numbers for LoL are inflated since its free and they offer free streams of tournamets, im willing to bet my last dollar that a lot less people are willing to pay to watch LoL then people willing to apy to watch SC2
Holy crap and here I thought I had watched some SC2 in the past, but since I haven't paid a single dollar to watch SC2, from Korea or otherwise, I must have been dreaming.
|
On March 15 2012 08:57 Vain wrote:Boohoo. I'm not sad because Lol is taken over sc2, i'm sad of the fact BW isn't No1 in korea anymore 
BW's viewership stayed relatively the same with filled stadium every proleague and fans pouring into like no tomorrow. Its just that OGN is trying to revitalize esport in Korea and League of Legend is the next big thing on the block. So by cultivating a fairly newer game, it is increasing the electronic sport influence there. Since there are now a lot of bad connotation there about the scene as parents start restricting the level of gaming from their kids, this is helping the culture to prosper. If the culture manage to stabilize, the lesser production of negative reputation and therefore making the overall gaming industry stronger. There will still be rookies burst out in BW.
|
|
|
|