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LoL takes #1 E-sport spot in Korea - Page 36

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Cinim
Profile Joined April 2011
Denmark866 Posts
March 14 2012 16:50 GMT
#701
On March 15 2012 01:42 ProxyKnoxy wrote:
Show nested quote +
On March 15 2012 01:37 LF9 wrote:
You guys are looking at this ALL wrong. It's no longer just about Korea. This shit is worldwide now, that's all.

SC2 is easily the #1 esport, i have no idea why people are taking an opinion piece from a mainstream retard as gospel. Look at what is going on worldwide. What is happening is that korea IS big on esports, but the COMPETITIVE esports scene is no longer SOLELY in korea. it has exploded onto the world map, where players are moving OUT of korea to compete in bigger money, more prestigious USA based and European leagues and tournaments. Korea is like the breeding ground for all the good players, like college football is for the NFL, then once they get really good in GSL they start going to MLG and IEM and all that to make money and get famous worldwide. basically, korean players are starting to look OUTWARD at the possibility of a huge worldwide fanbase (and money) the way foreign SC players/fans used to look INWARD at them. which obviously signifies an explosion of growth and popularity in esports. it's no longer solely confined to one country, and is gaining momentum in the outside world. why might Laugh out Loud be more popular in korea? maybe because korean companies can no longer keep up with all the foreign money being dumped into REAL, COMPETITIVE esports. Which is obviously a good thing.


No, I actually think LoL is bigger than SC2. Look at the viewer numbers, they are ridiculous! People say that the stream is open in the game client, but it's a bit iffy as to whether this actually counts as a viewer. And individual players that stream often get 30k+ viewers. I don't play LoL but we can't just lie to ourselves. I think SC2 has much better infrastructure in terms of like tournaments and what-not, as aren't most LoL tourneys paid for by Riot?


What is wrong with people?
LoL has more viewers in óne tournament, that is IEM. at MLG, sc2 has more, at IPL sc2 also had more viewers. Many in the sc2 community doesn't seem to like the IEM, because of many of the issues having been shown, also many in sc2 who goes to barcraft for every tournament, also lowering viewcount which is based on PC, not people. Generally, LoL has way less viewers, it's just that óne tournament. Cant base it on just 1 tournament sigh
Hell, it's about time
konadora *
Profile Blog Joined February 2009
Singapore66163 Posts
March 14 2012 16:51 GMT
#702
On March 15 2012 01:50 SafeAsCheese wrote:
Show nested quote +
On March 15 2012 01:44 konadora wrote:
On March 15 2012 01:43 Wildmoon wrote:
On March 15 2012 01:40 supernovamaniac wrote:
On March 15 2012 01:37 LF9 wrote:
You guys are looking at this ALL wrong. It's no longer just about Korea. This shit is worldwide now, that's all.

SC2 is easily the #1 esport, i have no idea why people are taking an opinion piece from a mainstream retard as gospel. Look at what is going on worldwide. What is happening is that korea IS big on esports, but the COMPETITIVE esports scene is no longer SOLELY in korea. it has exploded onto the world map, where players are moving OUT of korea to compete in bigger money, more prestigious USA based and European leagues and tournaments. Korea is like the breeding ground for all the good players, like college football is for the NFL, then once they get really good in GSL they start going to MLG and IEM and all that to make money and get famous worldwide. basically, korean players are starting to look OUTWARD at the possibility of a huge worldwide fanbase (and money) the way foreign SC players/fans used to look INWARD at them. which obviously signifies an explosion of growth and popularity in esports. it's no longer solely confined to one country, and is gaining momentum in the outside world. why might Laugh out Loud be more popular in korea? maybe because korean companies can no longer keep up with all the foreign money being dumped into REAL, COMPETITIVE esports. Which is obviously a good thing.

Numbers don't support this from what I know.

And the players in SC2 are moving out from Korea because Korea doesn't give a shit about SC2 compared to other games such as BW and LoL.


It's about what you think #1 Esport means. If it's higest amount of tournaments and prize money overall than it's SC2. If it's highest amount of viewer than it's LoL.

#1 esports = most viewers

plain and simple

also why sc2 failed


Failed at what? It's still successful as you speak.

If you mean failed at being #1, then it's unavoidable. It's the genre. LoL despite what fans say, is factually more casual oriented. SC2 requires work to be fun for a lot of people, but the same applies to every RTS, it's a reward. LoL is instant gratification for a lot of people.

it's failed in korea
POGGERS
Glaceau
Profile Joined February 2012
Wales333 Posts
March 14 2012 16:52 GMT
#703
not really a big deal, starcraft 2 just is not a very good game. It is not even close to ready to be a korean #1 like starcraft was, needs at least a few more years of polishing. Its just as casual as LoL right now.
Cmon, swing it
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
March 14 2012 16:53 GMT
#704
On March 15 2012 01:51 konadora wrote:
Show nested quote +
On March 15 2012 01:50 SafeAsCheese wrote:
On March 15 2012 01:44 konadora wrote:
On March 15 2012 01:43 Wildmoon wrote:
On March 15 2012 01:40 supernovamaniac wrote:
On March 15 2012 01:37 LF9 wrote:
You guys are looking at this ALL wrong. It's no longer just about Korea. This shit is worldwide now, that's all.

SC2 is easily the #1 esport, i have no idea why people are taking an opinion piece from a mainstream retard as gospel. Look at what is going on worldwide. What is happening is that korea IS big on esports, but the COMPETITIVE esports scene is no longer SOLELY in korea. it has exploded onto the world map, where players are moving OUT of korea to compete in bigger money, more prestigious USA based and European leagues and tournaments. Korea is like the breeding ground for all the good players, like college football is for the NFL, then once they get really good in GSL they start going to MLG and IEM and all that to make money and get famous worldwide. basically, korean players are starting to look OUTWARD at the possibility of a huge worldwide fanbase (and money) the way foreign SC players/fans used to look INWARD at them. which obviously signifies an explosion of growth and popularity in esports. it's no longer solely confined to one country, and is gaining momentum in the outside world. why might Laugh out Loud be more popular in korea? maybe because korean companies can no longer keep up with all the foreign money being dumped into REAL, COMPETITIVE esports. Which is obviously a good thing.

Numbers don't support this from what I know.

And the players in SC2 are moving out from Korea because Korea doesn't give a shit about SC2 compared to other games such as BW and LoL.


It's about what you think #1 Esport means. If it's higest amount of tournaments and prize money overall than it's SC2. If it's highest amount of viewer than it's LoL.

#1 esports = most viewers

plain and simple

also why sc2 failed


Failed at what? It's still successful as you speak.

If you mean failed at being #1, then it's unavoidable. It's the genre. LoL despite what fans say, is factually more casual oriented. SC2 requires work to be fun for a lot of people, but the same applies to every RTS, it's a reward. LoL is instant gratification for a lot of people.

it's failed in korea


I though we are arguing about #1 worldwide because the first post you quoted he clearly talked about SC2 being #1 worldwide.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
March 14 2012 16:55 GMT
#705
On March 15 2012 01:50 Cinim wrote:
Show nested quote +
On March 15 2012 01:42 ProxyKnoxy wrote:
On March 15 2012 01:37 LF9 wrote:
You guys are looking at this ALL wrong. It's no longer just about Korea. This shit is worldwide now, that's all.

SC2 is easily the #1 esport, i have no idea why people are taking an opinion piece from a mainstream retard as gospel. Look at what is going on worldwide. What is happening is that korea IS big on esports, but the COMPETITIVE esports scene is no longer SOLELY in korea. it has exploded onto the world map, where players are moving OUT of korea to compete in bigger money, more prestigious USA based and European leagues and tournaments. Korea is like the breeding ground for all the good players, like college football is for the NFL, then once they get really good in GSL they start going to MLG and IEM and all that to make money and get famous worldwide. basically, korean players are starting to look OUTWARD at the possibility of a huge worldwide fanbase (and money) the way foreign SC players/fans used to look INWARD at them. which obviously signifies an explosion of growth and popularity in esports. it's no longer solely confined to one country, and is gaining momentum in the outside world. why might Laugh out Loud be more popular in korea? maybe because korean companies can no longer keep up with all the foreign money being dumped into REAL, COMPETITIVE esports. Which is obviously a good thing.


No, I actually think LoL is bigger than SC2. Look at the viewer numbers, they are ridiculous! People say that the stream is open in the game client, but it's a bit iffy as to whether this actually counts as a viewer. And individual players that stream often get 30k+ viewers. I don't play LoL but we can't just lie to ourselves. I think SC2 has much better infrastructure in terms of like tournaments and what-not, as aren't most LoL tourneys paid for by Riot?


What is wrong with people?
LoL has more viewers in óne tournament, that is IEM. at MLG, sc2 has more, at IPL sc2 also had more viewers. Many in the sc2 community doesn't seem to like the IEM, because of many of the issues having been shown, also many in sc2 who goes to barcraft for every tournament, also lowering viewcount which is based on PC, not people. Generally, LoL has way less viewers, it's just that óne tournament. Cant base it on just 1 tournament sigh


When OGN get the machine rolling, LoL will grow exponentially. Two years ago, all my peers were playing SC2, all of them have currently switched to LoL. Not only is LoL much bigger in the casual market in SK but also worldwide.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
horsebanger
Profile Joined January 2012
141 Posts
March 14 2012 16:55 GMT
#706
this will happend in every country eventually. they have money to spend and their target group is mainstream gamers. brilliant and I am, just like any other lover of esports should be, happy for them.
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
March 14 2012 16:55 GMT
#707
On March 15 2012 01:50 Cinim wrote:
Show nested quote +
On March 15 2012 01:42 ProxyKnoxy wrote:
On March 15 2012 01:37 LF9 wrote:
You guys are looking at this ALL wrong. It's no longer just about Korea. This shit is worldwide now, that's all.

SC2 is easily the #1 esport, i have no idea why people are taking an opinion piece from a mainstream retard as gospel. Look at what is going on worldwide. What is happening is that korea IS big on esports, but the COMPETITIVE esports scene is no longer SOLELY in korea. it has exploded onto the world map, where players are moving OUT of korea to compete in bigger money, more prestigious USA based and European leagues and tournaments. Korea is like the breeding ground for all the good players, like college football is for the NFL, then once they get really good in GSL they start going to MLG and IEM and all that to make money and get famous worldwide. basically, korean players are starting to look OUTWARD at the possibility of a huge worldwide fanbase (and money) the way foreign SC players/fans used to look INWARD at them. which obviously signifies an explosion of growth and popularity in esports. it's no longer solely confined to one country, and is gaining momentum in the outside world. why might Laugh out Loud be more popular in korea? maybe because korean companies can no longer keep up with all the foreign money being dumped into REAL, COMPETITIVE esports. Which is obviously a good thing.


No, I actually think LoL is bigger than SC2. Look at the viewer numbers, they are ridiculous! People say that the stream is open in the game client, but it's a bit iffy as to whether this actually counts as a viewer. And individual players that stream often get 30k+ viewers. I don't play LoL but we can't just lie to ourselves. I think SC2 has much better infrastructure in terms of like tournaments and what-not, as aren't most LoL tourneys paid for by Riot?


What is wrong with people?
LoL has more viewers in óne tournament, that is IEM. at MLG, sc2 has more, at IPL sc2 also had more viewers. Many in the sc2 community doesn't seem to like the IEM, because of many of the issues having been shown, also many in sc2 who goes to barcraft for every tournament, also lowering viewcount which is based on PC, not people. Generally, LoL has way less viewers, it's just that óne tournament. Cant base it on just 1 tournament sigh


LoL hasn't been consistently present at MLG and has only competed in one season of IPL so far.

And IEM numbers do offer a very dramatic contrast. Carmac tweeted 250k> viewers were watching simultaneously at Hannover. That are numbers that you can't just write off as one-time happenings as Dreamhack had already busted 200k.
- TEAM LIQUID - doctorbeat on LoL
konadora *
Profile Blog Joined February 2009
Singapore66163 Posts
March 14 2012 16:57 GMT
#708
On March 15 2012 01:53 Wildmoon wrote:
Show nested quote +
On March 15 2012 01:51 konadora wrote:
On March 15 2012 01:50 SafeAsCheese wrote:
On March 15 2012 01:44 konadora wrote:
On March 15 2012 01:43 Wildmoon wrote:
On March 15 2012 01:40 supernovamaniac wrote:
On March 15 2012 01:37 LF9 wrote:
You guys are looking at this ALL wrong. It's no longer just about Korea. This shit is worldwide now, that's all.

SC2 is easily the #1 esport, i have no idea why people are taking an opinion piece from a mainstream retard as gospel. Look at what is going on worldwide. What is happening is that korea IS big on esports, but the COMPETITIVE esports scene is no longer SOLELY in korea. it has exploded onto the world map, where players are moving OUT of korea to compete in bigger money, more prestigious USA based and European leagues and tournaments. Korea is like the breeding ground for all the good players, like college football is for the NFL, then once they get really good in GSL they start going to MLG and IEM and all that to make money and get famous worldwide. basically, korean players are starting to look OUTWARD at the possibility of a huge worldwide fanbase (and money) the way foreign SC players/fans used to look INWARD at them. which obviously signifies an explosion of growth and popularity in esports. it's no longer solely confined to one country, and is gaining momentum in the outside world. why might Laugh out Loud be more popular in korea? maybe because korean companies can no longer keep up with all the foreign money being dumped into REAL, COMPETITIVE esports. Which is obviously a good thing.

Numbers don't support this from what I know.

And the players in SC2 are moving out from Korea because Korea doesn't give a shit about SC2 compared to other games such as BW and LoL.


It's about what you think #1 Esport means. If it's higest amount of tournaments and prize money overall than it's SC2. If it's highest amount of viewer than it's LoL.

#1 esports = most viewers

plain and simple

also why sc2 failed


Failed at what? It's still successful as you speak.

If you mean failed at being #1, then it's unavoidable. It's the genre. LoL despite what fans say, is factually more casual oriented. SC2 requires work to be fun for a lot of people, but the same applies to every RTS, it's a reward. LoL is instant gratification for a lot of people.

it's failed in korea


I though we are arguing about #1 worldwide because the first post you quoted he clearly talked about SC2 being #1 worldwide.

SNM + thread is talking about korea
POGGERS
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
March 14 2012 16:57 GMT
#709
it's gonna pop imo. i dont think the LoL gameplay is designed for true esports competition that showcases extremely high skill.
Thesidu
Profile Joined November 2010
Sweden290 Posts
March 14 2012 16:57 GMT
#710
On March 15 2012 01:47 Xayoz wrote:
Well. I certainly can't see the growing popularity of LoL as a bad thing.
There will always be a crowd for rts and I do believe Starcraft will be the one rts for years to come.

Also, cant help to notice, there are people who honestly believe Dota2 will overtake LoL. Bwhaah!


Dota is not that big in US but it is huge in east europe, russia and china. It is likely that dota 2 will "overtake" lol in those areas, once the game is actually released.
¯\_(シ)_/¯
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2012-03-14 16:58:16
March 14 2012 16:57 GMT
#711
On March 15 2012 01:55 Doctorbeat wrote:
Show nested quote +
On March 15 2012 01:50 Cinim wrote:
On March 15 2012 01:42 ProxyKnoxy wrote:
On March 15 2012 01:37 LF9 wrote:
You guys are looking at this ALL wrong. It's no longer just about Korea. This shit is worldwide now, that's all.

SC2 is easily the #1 esport, i have no idea why people are taking an opinion piece from a mainstream retard as gospel. Look at what is going on worldwide. What is happening is that korea IS big on esports, but the COMPETITIVE esports scene is no longer SOLELY in korea. it has exploded onto the world map, where players are moving OUT of korea to compete in bigger money, more prestigious USA based and European leagues and tournaments. Korea is like the breeding ground for all the good players, like college football is for the NFL, then once they get really good in GSL they start going to MLG and IEM and all that to make money and get famous worldwide. basically, korean players are starting to look OUTWARD at the possibility of a huge worldwide fanbase (and money) the way foreign SC players/fans used to look INWARD at them. which obviously signifies an explosion of growth and popularity in esports. it's no longer solely confined to one country, and is gaining momentum in the outside world. why might Laugh out Loud be more popular in korea? maybe because korean companies can no longer keep up with all the foreign money being dumped into REAL, COMPETITIVE esports. Which is obviously a good thing.


No, I actually think LoL is bigger than SC2. Look at the viewer numbers, they are ridiculous! People say that the stream is open in the game client, but it's a bit iffy as to whether this actually counts as a viewer. And individual players that stream often get 30k+ viewers. I don't play LoL but we can't just lie to ourselves. I think SC2 has much better infrastructure in terms of like tournaments and what-not, as aren't most LoL tourneys paid for by Riot?


What is wrong with people?
LoL has more viewers in óne tournament, that is IEM. at MLG, sc2 has more, at IPL sc2 also had more viewers. Many in the sc2 community doesn't seem to like the IEM, because of many of the issues having been shown, also many in sc2 who goes to barcraft for every tournament, also lowering viewcount which is based on PC, not people. Generally, LoL has way less viewers, it's just that óne tournament. Cant base it on just 1 tournament sigh


LoL hasn't been consistently present at MLG and has only competed in one season of IPL so far.

And IEM numbers do offer a very dramatic contrast. Carmac tweeted 250k> viewers were watching simultaneously at Hannover. That are numbers that you can't just write off as one-time happenings as Dreamhack had already busted 200k.


LoL is starting to really expand; these articles are popping up because of that. IEM, NASL, Dreamhack, and IPL are early adopters. Whether MLG is going jump on the boat remains to be seen, but I can't see them missing the opportunity.
jdsowa
Profile Joined March 2011
405 Posts
March 14 2012 16:58 GMT
#712
The reason why SC2 and WC3 are good spectator sports is because each side starts off with a small number of buildings and a small army, and gradually grows to this giant army and mass of tech structures and bases. You can follow the progress of the game, and when units die, they die.

With LoL, it's just the same characters for 40 minutes, running around. Nothing changes. I'm sure the game has depth for people who play it. I just can't watch it.
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
March 14 2012 16:58 GMT
#713
On March 15 2012 01:37 supernovamaniac wrote:
Show nested quote +
On March 15 2012 01:36 jpak wrote:
On March 15 2012 01:35 supernovamaniac wrote:
On March 15 2012 01:34 jpak wrote:
To those saying that LoL Esports will not last long in Korea:

Not if Kim Carrier is involved! (Shameless self-promotion as well).

Tossgirl on Carrier

ACEEEEEEEEEEEEE? ACEEEEEEEEEEEEEEEEEEEEEE! AHHHHHHHHH ACEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!


Man Korean LoL commentary is so hilarious. "MORGANA ULTI AAAAAAHHHH!!!!!!"
And that's just the tip of the iceberg.

Makes the game so much better than it is, spectator wise.

And I've always wondered why foreign casters/commentators can't do the same.

[13:40] <Qbek> gosi i dreanmt about you
Taefox
Profile Joined March 2010
1533 Posts
March 14 2012 16:59 GMT
#714
Seems like Riot did a good PR for their game all over the regions like SEA China Korea.

LoL is casual, fun to play with friends, very entertainment. SC2 and LoL, like the comparison between Warcraft 3 and DotA.
@taefoxy
fortheGG
Profile Joined April 2011
United Kingdom1002 Posts
March 14 2012 16:59 GMT
#715
When I saw 1.8m per tournament I was like wow, Riot has money to burn.

Sad that sc2 isn't competing with this, it's now or never imo.
Josh111
Profile Blog Joined June 2011
United States239 Posts
Last Edited: 2012-03-14 16:59:54
March 14 2012 16:59 GMT
#716

What is wrong with people?
LoL has more viewers in óne tournament, that is IEM. at MLG, sc2 has more, at IPL sc2 also had more viewers. Many in the sc2 community doesn't seem to like the IEM, because of many of the issues having been shown, also many in sc2 who goes to barcraft for every tournament, also lowering viewcount which is based on PC, not people. Generally, LoL has way less viewers, it's just that óne tournament. Cant base it on just 1 tournament sigh


Lol has doubled if not tripled viewers at dreamhack for the last 2 dreamhacks? (the huk one and this most recent).

Lol has surpassed sc2 in almost every tournament for a while now i dont know where you have been.
rabidch
Profile Joined January 2010
United States20289 Posts
March 14 2012 17:00 GMT
#717
On March 15 2012 01:59 fortheGG wrote:
When I saw 1.8m per tournament I was like wow, Riot has money to burn.

Sad that sc2 isn't competing with this, it's now or never imo.

oh come on... read the OP :/
LiquidDota StaffOnly a true king can play the King.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
March 14 2012 17:00 GMT
#718
On March 15 2012 00:04 NotSorry wrote:
Show nested quote +
On March 14 2012 23:57 GGTeMpLaR wrote:
On March 14 2012 23:54 NotSorry wrote:
LoL has denying of it's own in the sense of zoning, it's not just running up and last hitting your own mobs it's forcing the other player to engage in a fight if he dares to try and last hit, freezing the lanes on your side of the map so that he has a greater risk of falling to a jungle gank if he should push forward to get at the creeps, or slamming waves of creeps into his tower while using harassment to keep him off creeps while the tower kills the creeps keeping him from getting gold.


All the dota games have zoning and lane freezing (in fact, DotA/HoN even more than LoL due to creep pulling). What you're describing isn't unique to LoL at all.


It's unique in the sense that the lack of being able to last hit your own minions while zoning/freezing makes the act of zoning/freeze much different than in other AOS clones.

dota: opps I fucked up my freeze and my lane is starting to push, oh I'll just last hit my own minions

lol: opps I fucked up my freeze and my lane is starting to push, do I shove the tower? dive? do I have vision wards so I can attempt a freeze further up lane?

Funny that you bring towers when towers are far more important in dota. Also you're second part doesnt make any sense since you can do the same decision in dota. Do you think that LoL invented last hit ?
LoL is fun easy to pick up that's true. But even as a LoL player, you can't deny that dota has far more depht and is better to watch (not easier tho).
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
rotinegg
Profile Blog Joined April 2009
United States1719 Posts
March 14 2012 17:01 GMT
#719
On March 15 2012 01:58 Gosi wrote:
Show nested quote +
On March 15 2012 01:37 supernovamaniac wrote:
On March 15 2012 01:36 jpak wrote:
On March 15 2012 01:35 supernovamaniac wrote:
On March 15 2012 01:34 jpak wrote:
To those saying that LoL Esports will not last long in Korea:

Not if Kim Carrier is involved! (Shameless self-promotion as well).

Tossgirl on Carrier

ACEEEEEEEEEEEEE? ACEEEEEEEEEEEEEEEEEEEEEE! AHHHHHHHHH ACEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!


Man Korean LoL commentary is so hilarious. "MORGANA ULTI AAAAAAHHHH!!!!!!"
And that's just the tip of the iceberg.

Makes the game so much better than it is, spectator wise.

And I've always wondered why foreign casters/commentators can't do the same.

http://www.youtube.com/watch?v=Y6W376wMpdk&feature=player_embedded

that's gotta be some of the most exciting foreign e-sports commentary i've ever heard
Translator
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
March 14 2012 17:01 GMT
#720
On March 15 2012 01:57 Thesidu wrote:
Show nested quote +
On March 15 2012 01:47 Xayoz wrote:
Well. I certainly can't see the growing popularity of LoL as a bad thing.
There will always be a crowd for rts and I do believe Starcraft will be the one rts for years to come.

Also, cant help to notice, there are people who honestly believe Dota2 will overtake LoL. Bwhaah!


Dota is not that big in US but it is huge in east europe, russia and china. It is likely that dota 2 will "overtake" lol in those areas, once the game is actually released.


dota 2 will not take over lol. dota 2 is far from being casual and casual is why so many people have played lol. most people who play lol have not played dota bro.
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