• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:11
CEST 18:11
KST 01:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy8[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple1BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Balance hotfix patch 5.0.16b (July 16) How do you feel about the StarCraft shooter announcement at BlizzCon 2026? The Death of Cheese: From a Professional Cheeser Weekly Cups (Sep 13-20): herO scores triple
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
new ranked ladder hack? Bot on ladder screpdb: new Starcraft reporting tool Guide To Watching Ancient Brood War Replays [ASL22] Ro8 Preview: In A Tizzy
Tourneys
[ASL22] Ro8 Day 2 [ASL22] Ro16 Group D [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Diablo IV Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6770 users

The Big Programming Thread - Page 946

Forum Index > General Forum
Post a Reply
Prev 1 944 945 946 947 948 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
Acrofales
Profile Joined August 2010
Spain18445 Posts
February 16 2018 10:27 GMT
#18901
On February 16 2018 19:20 Excludos wrote:
I'm not sure if this is the right place to vent, but maybe you could take it as a cautionary tale of why you should ALWAYS ALWAYS ALWAYS make your program modular.

So the place I work at is a bit weird in that we don't have proper project leaders. So I was told a month ago to start working on something, and have been hammering on the keyboard since then.

Then, quite randomly, I'm told that someone else have been told to work on the exact same thing. I go talk to him, and by a random stroke of luck, we've each completed different parts of the project, so together we actually have a working product. All I need to do now is merge my code into his. I take a look at it, and it's a fucking disaster! Everything is ingrained into itself. I can't change a single variable without ruining something in a completely different class. I have been struggling for hours and literally can not find a single way to use any of my code into his or vice versa. He's also completely forgotten to take into account how the user is suppose to interact with his system.

At this rate, I'm not sure what is faster: Continue struggling with this merge or just throw out his part of the code completely. I'm fucking pissed.

Give him your code and tell him to merge it?
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
February 16 2018 10:57 GMT
#18902
On February 16 2018 19:27 Acrofales wrote:
Show nested quote +
On February 16 2018 19:20 Excludos wrote:
I'm not sure if this is the right place to vent, but maybe you could take it as a cautionary tale of why you should ALWAYS ALWAYS ALWAYS make your program modular.

So the place I work at is a bit weird in that we don't have proper project leaders. So I was told a month ago to start working on something, and have been hammering on the keyboard since then.

Then, quite randomly, I'm told that someone else have been told to work on the exact same thing. I go talk to him, and by a random stroke of luck, we've each completed different parts of the project, so together we actually have a working product. All I need to do now is merge my code into his. I take a look at it, and it's a fucking disaster! Everything is ingrained into itself. I can't change a single variable without ruining something in a completely different class. I have been struggling for hours and literally can not find a single way to use any of my code into his or vice versa. He's also completely forgotten to take into account how the user is suppose to interact with his system.

At this rate, I'm not sure what is faster: Continue struggling with this merge or just throw out his part of the code completely. I'm fucking pissed.

Give him your code and tell him to merge it?


If the code was mergable I'd be able to do it myself. The entire structure is different, and, like mentioned, completely non-modular.
waffelz
Profile Blog Joined June 2012
Germany711 Posts
February 16 2018 11:37 GMT
#18903
On February 16 2018 19:57 Excludos wrote:
Show nested quote +
On February 16 2018 19:27 Acrofales wrote:
On February 16 2018 19:20 Excludos wrote:
I'm not sure if this is the right place to vent, but maybe you could take it as a cautionary tale of why you should ALWAYS ALWAYS ALWAYS make your program modular.

So the place I work at is a bit weird in that we don't have proper project leaders. So I was told a month ago to start working on something, and have been hammering on the keyboard since then.

Then, quite randomly, I'm told that someone else have been told to work on the exact same thing. I go talk to him, and by a random stroke of luck, we've each completed different parts of the project, so together we actually have a working product. All I need to do now is merge my code into his. I take a look at it, and it's a fucking disaster! Everything is ingrained into itself. I can't change a single variable without ruining something in a completely different class. I have been struggling for hours and literally can not find a single way to use any of my code into his or vice versa. He's also completely forgotten to take into account how the user is suppose to interact with his system.

At this rate, I'm not sure what is faster: Continue struggling with this merge or just throw out his part of the code completely. I'm fucking pissed.

Give him your code and tell him to merge it?


If the code was mergable I'd be able to do it myself. The entire structure is different, and, like mentioned, completely non-modular.


He suggests the "its his problem now"-approach
RIP "The big travis CS degree thread", taken from us too soon | Honourable forum princess, defended by Rebs-approved white knights
nunez
Profile Blog Joined February 2011
Norway4003 Posts
Last Edited: 2018-02-16 14:22:37
February 16 2018 14:16 GMT
#18904
modularity / abstraction is not free. root module (library api, cli, etc) is typically given, but everything beneath is open too interpretation and not something that will admit a dogmatic answer. choosing which level of abstraction to stop deconstructing is tricky, and from my experience i can't really say if we tend to over- or under-abstract. i know i have done both a lot of times, and am still doing it.

i think if, mid-project, the top-level abstraction of it was changed to a lower-level one, i would have to spend a couple of days adjusting. my approach to the sub-modules is not the same as the root-module.

if i were you excludos, i would co-decide with your co-worker on APIs (or at least a sketch) for your respective parts, adjust your respective parts to these, and then co-figure out how to combine them for your finished product. of course i don't know how big your project is, the time-frame, how you collaborate, etc, etc, and i don't doubt that it's a mess. good luck.
conspired against by a confederacy of dunces.
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
February 16 2018 15:27 GMT
#18905
On February 16 2018 20:37 waffelz wrote:
Show nested quote +
On February 16 2018 19:57 Excludos wrote:
On February 16 2018 19:27 Acrofales wrote:
On February 16 2018 19:20 Excludos wrote:
I'm not sure if this is the right place to vent, but maybe you could take it as a cautionary tale of why you should ALWAYS ALWAYS ALWAYS make your program modular.

So the place I work at is a bit weird in that we don't have proper project leaders. So I was told a month ago to start working on something, and have been hammering on the keyboard since then.

Then, quite randomly, I'm told that someone else have been told to work on the exact same thing. I go talk to him, and by a random stroke of luck, we've each completed different parts of the project, so together we actually have a working product. All I need to do now is merge my code into his. I take a look at it, and it's a fucking disaster! Everything is ingrained into itself. I can't change a single variable without ruining something in a completely different class. I have been struggling for hours and literally can not find a single way to use any of my code into his or vice versa. He's also completely forgotten to take into account how the user is suppose to interact with his system.

At this rate, I'm not sure what is faster: Continue struggling with this merge or just throw out his part of the code completely. I'm fucking pissed.

Give him your code and tell him to merge it?


If the code was mergable I'd be able to do it myself. The entire structure is different, and, like mentioned, completely non-modular.


He suggests the "its his problem now"-approach


Well he went on vacation as of today, and we have a deadline to reach too.. So we decided to throw his code out and continue without him. The situation isn't his fault (More that our company isn't being run properly..but I'm out in two months anyways so I'm beyond caring), but it would have been a lot easier if he'd make it modular enough for me to just extract the bits I need and use.
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
Last Edited: 2018-02-16 15:36:14
February 16 2018 15:35 GMT
#18906
On February 16 2018 23:16 nunez wrote:if i were you excludos, i would co-decide with your co-worker on APIs (or at least a sketch) for your respective parts, adjust your respective parts to these, and then co-figure out how to combine them for your finished product. of course i don't know how big your project is, the time-frame, how you collaborate, etc, etc, and i don't doubt that it's a mess. good luck.


If both programs didn't overlap so much, this would be possible, but half of our parts literally do the same thing just with completely different logic. It wouldn't be reasonable to create any kind of API to use each others code. It would just end up with 50% more database entries and lookups than needed, and a bunch of reiteration of the exact same data. I'm sure I could make it work that way, but I'm also sure I wouldn't sleep at night, instead having nightmares about the hackjob.

After fuming at management for a while we now have a proper project leader, and we have finally mapped out the way forwards properly. It's a shame one of our modules need to be thrown out (Which, since he went on vacation and we need to continue this, will be his), but at least we can get something done now.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
February 16 2018 17:02 GMT
#18907
Doesn't sounds so much like a lack of modularity than a lack of quality overall. If you can't use any of his code and you can't change anything without breaking something else, then his classes probably don't encapsulate anything, have multiple responsibilities and so on... If he had written a couple of well defined classes, you could at least those.

And you should always seperate your core business logic, the key algrithms and such from other parts like database and UI in some way. That level of encapsulation/abstraction should be present in all but the most trivial applications.
If you have a good reason to disagree with the above, please tell me. Thank you.
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
February 16 2018 17:24 GMT
#18908
On February 17 2018 02:02 spinesheath wrote:
If you can't use any of his code and you can't change anything without breaking something else, then his classes probably don't encapsulate anything, have multiple responsibilities and so on... If he had written a couple of well defined classes, you could at least those.


I would qualify this as modularity Well defined classes are generally modular by nature.

He's Chinese, and I presume that's where he learned how to code. It seems like they have a very different way of approaching coding than we do over here.

On February 17 2018 02:02 spinesheath wrote: And you should always seperate your core business logic, the key algrithms and such from other parts like database and UI in some way. That level of encapsulation/abstraction should be present in all but the most trivial applications.


This is actually done. He's used our already well defined database APIs, and he haven't made anything on the gui. But we've still approached the entire DB thing differently. He uses it as a queue of commands that the gui is suppose to send, which are deleted as they are read. I wanted the entire thing to be stateful, so if it crashed or was restarted it could pick up where it left off. It also works a lot better with how the user is supposed to interact with the gui (user opens a tunnel and is returned information about that tunnel. Instead of the user commanding a tunnel to open and then has no clue what happened to it). so tl;dr: If I wanted to use both of our codes I would first have to use my part of the DB to store states, and then I would have to make an adapter which reads the states and put them back into another place of the DB as queued commands. I cringe just thinking about it.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
Last Edited: 2018-02-16 22:20:29
February 16 2018 22:17 GMT
#18909
So, how did his code get past code review?

If it was approved, then it's probably doing the things your coworkers expect. You have a systematic issue with teams not being properly involved in projects.

If there are no code reviews, then you have much bigger problems.

If this was just off in one branch somewhere, then it might as well not exist, but code shouldn't be written as giant diffs.

Why was there no hand-off before your coworker went on vacation?

How were you working on the same code without being aware of it?

There are _way_ larger red flags here than your 2 approaches not matching.
There is no one like you in the universe.
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
February 16 2018 23:10 GMT
#18910
On February 17 2018 07:17 Blisse wrote:
So, how did his code get past code review?

If it was approved, then it's probably doing the things your coworkers expect. You have a systematic issue with teams not being properly involved in projects.

If there are no code reviews, then you have much bigger problems.

If this was just off in one branch somewhere, then it might as well not exist, but code shouldn't be written as giant diffs.

Why was there no hand-off before your coworker went on vacation?

How were you working on the same code without being aware of it?

There are _way_ larger red flags here than your 2 approaches not matching.


Hahahahaha. Code review. Good one. No we don't do any of that.. Yes, I'm also signing on to a new company tomorrow and quitting on monday.
The company is small, only 11 employees, and they haven't changed their structure from when they were 5. It might have worked back when they were 5, it doesn't any more.

Some of these questions have been answered but I guess it's worth repeating:

1. No code reviews.
2. Small company, no branches.
3. There was never supposed to be a hand off to begin with. We where both told to work on something, separately, and naturally ended up doing the exact same thing. He went on vacation literally the day after we found out.
4. This happened because we have one boss who tries to run everything. He doesn't assign project leaders, and only tells people what to do. He wanted 2 people working on this project, and told 2 people to start working on the project..without telling either of the other. Can't fathom where that went wrong..

Yes, there might be a red flag or two here..
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
February 17 2018 03:23 GMT
#18911
Are you all remote employees or something?

There's always some structural issues with tiny teams, but part of having the entire group physically within a few dozen square meters is that you can talk to each other constantly.
Average means I'm better than half of you.
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
Last Edited: 2018-02-18 06:35:13
February 17 2018 06:29 GMT
#18912
I've worked remotely with tiny teams for over six years now. Imo it's just on the people, and how much you can trust them to get shit done.
Life?
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
Last Edited: 2018-02-17 22:33:44
February 17 2018 22:32 GMT
#18913
On February 17 2018 12:23 WolfintheSheep wrote:
Are you all remote employees or something?

There's always some structural issues with tiny teams, but part of having the entire group physically within a few dozen square meters is that you can talk to each other constantly.


No. But we work in separate rooms, and I don't talk a lot to him because while he knows enough English and Norwegian to make himself understood, it's still difficult to keep a conversation going.

Anyways. Signed on with a new company today 25% increase in salary and (hopefully) no more of this type of bullshit which have plagued me since I started there.
Manit0u
Profile Blog Joined August 2004
Poland17843 Posts
Last Edited: 2018-02-18 01:25:10
February 18 2018 01:24 GMT
#18914
On February 17 2018 08:10 Excludos wrote:
Show nested quote +
On February 17 2018 07:17 Blisse wrote:
So, how did his code get past code review?

If it was approved, then it's probably doing the things your coworkers expect. You have a systematic issue with teams not being properly involved in projects.

If there are no code reviews, then you have much bigger problems.

If this was just off in one branch somewhere, then it might as well not exist, but code shouldn't be written as giant diffs.

Why was there no hand-off before your coworker went on vacation?

How were you working on the same code without being aware of it?

There are _way_ larger red flags here than your 2 approaches not matching.


1. No code reviews.
2. Small company, no branches.
3. There was never supposed to be a hand off to begin with. We where both told to work on something, separately, and naturally ended up doing the exact same thing. He went on vacation literally the day after we found out.
4. This happened because we have one boss who tries to run everything. He doesn't assign project leaders, and only tells people what to do. He wanted 2 people working on this project, and told 2 people to start working on the project..without telling either of the other. Can't fathom where that went wrong..

Yes, there might be a red flag or two here..


1. This is bad.
2. What do you mean by "no branches" as in, everyone is working off of master branch in git? Hell, I create branches even when doing solo stuff from beginning to end.
4. I feel you man. Bosses trying to micro-manage their workers can be a total pain in the ass. But it also looks like there was no issue tracker involved too...
Time is precious. Waste it wisely.
phar
Profile Joined August 2011
United States1080 Posts
February 18 2018 03:48 GMT
#18915
On February 15 2018 19:33 nunez wrote:

in terms of feature completeness they are also quite close. since gcc already has concepts it is an easy choice (disregarding context) for me, and probably for any other advanced c++ programmer who uses template meta-programming. i don't know what 'analysis tools' you're talking about, but the *grinds does not work with the AST. maybe syntax and aesthetics? that is not a big concern for me and my regexi. i only have a tiny familiarity in working with the AST's of both, but i don't think i found any of them daunting.

The gcc AST tends to be a less exact representation of the actual source code compared to clang. So if you're e.g. building a tool to refactor all of a given thing, gcc might yield you some missing pieces.

Not a big deal for most use cases.
Who after all is today speaking about the destruction of the Armenians?
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
Last Edited: 2018-02-18 13:14:36
February 18 2018 13:10 GMT
#18916
On February 18 2018 10:24 Manit0u wrote:
Show nested quote +
On February 17 2018 08:10 Excludos wrote:
On February 17 2018 07:17 Blisse wrote:
So, how did his code get past code review?

If it was approved, then it's probably doing the things your coworkers expect. You have a systematic issue with teams not being properly involved in projects.

If there are no code reviews, then you have much bigger problems.

If this was just off in one branch somewhere, then it might as well not exist, but code shouldn't be written as giant diffs.

Why was there no hand-off before your coworker went on vacation?

How were you working on the same code without being aware of it?

There are _way_ larger red flags here than your 2 approaches not matching.


1. No code reviews.
2. Small company, no branches.
3. There was never supposed to be a hand off to begin with. We where both told to work on something, separately, and naturally ended up doing the exact same thing. He went on vacation literally the day after we found out.
4. This happened because we have one boss who tries to run everything. He doesn't assign project leaders, and only tells people what to do. He wanted 2 people working on this project, and told 2 people to start working on the project..without telling either of the other. Can't fathom where that went wrong..

Yes, there might be a red flag or two here..


1. This is bad.
2. What do you mean by "no branches" as in, everyone is working off of master branch in git? Hell, I create branches even when doing solo stuff from beginning to end.
4. I feel you man. Bosses trying to micro-manage their workers can be a total pain in the ass. But it also looks like there was no issue tracker involved too...


2. Yes xD Well sortof. We do have a few major branches. The release branch is usually for fixing bugs and minor implementations (Which the customer has more or less direct access to), while we have an internal branch for actual development which is shared by everyone in the company. Now in this case the reason I first caught that the other guy was doing the same as me was that I noticed the files he had uploaded and thought "Hmm..what does these do?", so it somewhat worked to our advantage this time (Al tough why he worked on them for two weeks before deciding to use version control I don't know).

edit: Also we use SVN and not git..because when we're already rolling down the retard track why stop to use something that actually works amirite?
Acrofales
Profile Joined August 2010
Spain18445 Posts
February 18 2018 14:52 GMT
#18917
If you use SVN then it's fairly normal to not have lots of branches. Merging in SVN is something horrific. I used to be partial to SVN in the early days when everybody hip was switching to GIT, and it just didn't really cover the use cases of my development, but GIT has improved and can now do basically everything SVN could do, and does it a lot better. I highly recommend you work towards your next major release, and then do a big switch and start with that as your first commit in a new GIT repository.

But if you're quitting there, then yeah, don't worry about it. Just let them muddle along when you're outta there
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
February 18 2018 18:52 GMT
#18918
At least you're not using clearcase. If you think SVN or git is bad...
I'll always be your shadow and veil your eyes from states of ain soph aur.
nunez
Profile Blog Joined February 2011
Norway4003 Posts
February 19 2018 10:26 GMT
#18919
On February 18 2018 12:48 phar wrote:
Show nested quote +
On February 15 2018 19:33 nunez wrote:

in terms of feature completeness they are also quite close. since gcc already has concepts it is an easy choice (disregarding context) for me, and probably for any other advanced c++ programmer who uses template meta-programming. i don't know what 'analysis tools' you're talking about, but the *grinds does not work with the AST. maybe syntax and aesthetics? that is not a big concern for me and my regexi. i only have a tiny familiarity in working with the AST's of both, but i don't think i found any of them daunting.

The gcc AST tends to be a less exact representation of the actual source code compared to clang. So if you're e.g. building a tool to refactor all of a given thing, gcc might yield you some missing pieces.

Not a big deal for most use cases.

you are comparing gcc / clang as compiler front-ends in the context of writing a compiler. spinesheath was comparing compilers in the context of using a compiler. the former is not a use-case in a discussion of the latter, it's irrelevant, and so is the level of abstraction in the AST.

in any case: can you give examples of how GCC 'completely fucked with' the AST and caused you pain? what kind of tool did you try to write?
conspired against by a confederacy of dunces.
nunez
Profile Blog Joined February 2011
Norway4003 Posts
February 19 2018 10:31 GMT
#18920
i don't think svn is bad or 'retarded'. it requires a different approach like acrofales says. i prefer git or mercurial, but i am not going from door to door to do a big song and dance about it.
conspired against by a confederacy of dunces.
Prev 1 944 945 946 947 948 1032 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 1706
ProTech122
UpATreeSC 23
StarCraft: Brood War
Britney 39241
Bisu 3131
Jaedong 1421
Rush 768
Mini 520
Larva 375
Snow 304
Stork 275
Barracks 254
ggaemo 176
[ Show more ]
hero 155
Dewaltoss 121
firebathero 114
sorry 76
Zeus 76
Mong 43
Shinee 38
Killer 33
soO 28
Bale 20
Hm[arnc] 20
ToSsGirL 20
Terrorterran 19
Trap 17
Shine 14
scan(afreeca) 13
Rock 13
Noble 4
Dota 2
qojqva2654
Dendi1026
Other Games
singsing2274
Liquid`RaSZi1619
Mlord338
ceh9335
Beastyqt240
Liquid`VortiX175
DeMusliM175
TKL 152
RotterdaM84
ArmadaUGS82
QueenE72
Mew2King52
Trikslyr52
Rex37
Organizations
Dota 2
PGL Dota 2 - Main Stream8509
Other Games
WardiTV3164
StarCraft 2
TaKeTV 51
[ Show 15 non-featured ]
StarCraft 2
• mYiSmile143
• Reevou 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2014
League of Legends
• Nemesis2373
• TFBlade873
Other Games
• Shiphtur238
• WagamamaTV229
Upcoming Events
PiGosaur Cup
7h 49m
Kung Fu Cup
18h 49m
The PondCast
1d 17h
Replay Cast
2 days
Korean StarCraft League
3 days
CranKy Ducklings
3 days
GSL
4 days
Yamato Cup
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
[ Show More ]
WardiTV Weekly
5 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.