• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:41
CEST 23:41
KST 06:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall9HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
[BSL20] Non-Korean Championship 4x BSL + 4x China1Flash Announces Hiatus From ASL63Weekly Cups (June 23-29): Reynor in world title form?13FEL Cracov 2025 (July 27) - $8000 live event22Esports World Cup 2025 - Final Player Roster16
StarCraft 2
General
Program: SC2 / XSplit / OBS Scene Switcher The SCII GOAT: A statistical Evaluation Statistics for vetoed/disliked maps Weekly Cups (June 23-29): Reynor in world title form? PiG Sty Festival #5: Playoffs Preview + Groups Recap
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays Korean Starcraft League Week 77
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
SC uni coach streams logging into betting site Player “Jedi” cheat on CSL Flash Announces Hiatus From ASL BW General Discussion Practice Partners (Official)
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational The Casual Games of the Week Thread [BSL20] Grand Finals - Sunday 20:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Summer Games Done Quick 2025! Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 601 users

The Big Programming Thread - Page 128

Forum Index > General Forum
Post a Reply
Prev 1 126 127 128 129 130 1031 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
Last Edited: 2012-03-16 14:49:34
March 16 2012 14:46 GMT
#2541
On March 16 2012 22:47 Manit0u wrote:

#include <iostream>
using namespace std;

void displayGraph(int map[6][6]);

int main()
{
int map[6][6] =
{
{1, 1, 1, 1, 1, 1},
{1, 0, 0, 0, 0, 1},
{1, 0, 0, 0, 0, 1},
{1, 0, 0, 0, 0, 1},
{1, 0, 0, 0, 0, 1},
{1, 1, 1, 1, 1, 1}
};

displayGraph(map);

system("PAUSE");

return 0;
}

void displayGraph(int map[6][6])
{
for (int x = 0; x < 7; x++)
{
for (int y = 0; y < 7; y++)
{
if (map[x][y] == 1)
{
cout << "#";
}
else if (map[x][y] == 0)
{
cout << " ";
}
}
}
return;
}


Cleared up the code (global variables are unnecessary here, used prototype for displayGraph function) and removed endlines. Experiment with it


tiny hint: When your array has 6 entries, they are numerated 0 through 5. So your for-loops should be conditioned to x<6, not x<7 ;P same for y obviously.

/edit: also, for robustness, you should add a ' else {cout << "?";} ', otherwise your formatting breaks when values other than 1 and 0 occur. And i believe, a line break should be written after the inner for-loop.
Gold isn't everything in life... you need wood, too!
Manit0u
Profile Blog Joined August 2004
Poland17243 Posts
Last Edited: 2012-03-16 16:34:51
March 16 2012 16:34 GMT
#2542
I didn't write that. I just cleared the formatting a bit.
And yeah, linebreak should be there.
Time is precious. Waste it wisely.
Millitron
Profile Blog Joined August 2010
United States2611 Posts
March 16 2012 20:07 GMT
#2543
Alright, so I'm writing a User Interface for a touch-screen on a robot. The user will tap on a map where they want the robot to go, and it'll go. We've already got the robot capable of going anywhere on the map, and finding its way around. My problem is, the program to control the robot's motion is in C++, but the UI is being written in Java. Due to the complexity of the robot's operating system, writing both in a single C++ program is pretty much out of the question. The touch-screen drivers and the motors' drivers can't talk to each other very easily, so the program would have access to one or the other, but not both.

What I'm wondering is, is it possible to start a C++ program and send it commands from within a Java program? How would I go about doing this?
Who called in the fleet?
b0lt
Profile Joined March 2009
United States790 Posts
March 16 2012 20:15 GMT
#2544
On March 17 2012 05:07 Millitron wrote:
Alright, so I'm writing a User Interface for a touch-screen on a robot. The user will tap on a map where they want the robot to go, and it'll go. We've already got the robot capable of going anywhere on the map, and finding its way around. My problem is, the program to control the robot's motion is in C++, but the UI is being written in Java. Due to the complexity of the robot's operating system, writing both in a single C++ program is pretty much out of the question. The touch-screen drivers and the motors' drivers can't talk to each other very easily, so the program would have access to one or the other, but not both.

What I'm wondering is, is it possible to start a C++ program and send it commands from within a Java program? How would I go about doing this?

This is precisely what Google's Protocol Buffers was designed for, you can define your messages and then instantiate them on either side, fill in the data, then just push it through a socket and deserialize on the other side.
delHospital
Profile Blog Joined December 2010
Poland261 Posts
March 16 2012 20:28 GMT
#2545
On March 17 2012 05:07 Millitron wrote:
What I'm wondering is, is it possible to start a C++ program and send it commands from within a Java program? How would I go about doing this?

There's something called JNI (but that doesn't start a separate process, it lets you call native code from within JVM). Alternatively, you can use regular IPC or some library like the one suggested by b0lt.
RoyGBiv_13
Profile Blog Joined August 2010
United States1275 Posts
March 16 2012 20:28 GMT
#2546
On March 17 2012 05:15 b0lt wrote:
Show nested quote +
On March 17 2012 05:07 Millitron wrote:
Alright, so I'm writing a User Interface for a touch-screen on a robot. The user will tap on a map where they want the robot to go, and it'll go. We've already got the robot capable of going anywhere on the map, and finding its way around. My problem is, the program to control the robot's motion is in C++, but the UI is being written in Java. Due to the complexity of the robot's operating system, writing both in a single C++ program is pretty much out of the question. The touch-screen drivers and the motors' drivers can't talk to each other very easily, so the program would have access to one or the other, but not both.

What I'm wondering is, is it possible to start a C++ program and send it commands from within a Java program? How would I go about doing this?

This is precisely what Google's Protocol Buffers was designed for, you can define your messages and then instantiate them on either side, fill in the data, then just push it through a socket and deserialize on the other side.


Also worth looking into Java Native functionality. You can have some C++ functions declared in a header file (implemented elsewhere, ofc) and you can use java to call these C++ functions. Also worth looking into static and dynamic libraries (.lib and .dll). Best of luck on your inter-language integration! There are a thousand ways to accomplish what you are looking to do, but you only need one, so if you think one is too hard, move on to the next!
Any sufficiently advanced technology is indistinguishable from magic
Millitron
Profile Blog Joined August 2010
United States2611 Posts
Last Edited: 2012-03-16 20:44:02
March 16 2012 20:42 GMT
#2547
On March 17 2012 05:15 b0lt wrote:
Show nested quote +
On March 17 2012 05:07 Millitron wrote:
Alright, so I'm writing a User Interface for a touch-screen on a robot. The user will tap on a map where they want the robot to go, and it'll go. We've already got the robot capable of going anywhere on the map, and finding its way around. My problem is, the program to control the robot's motion is in C++, but the UI is being written in Java. Due to the complexity of the robot's operating system, writing both in a single C++ program is pretty much out of the question. The touch-screen drivers and the motors' drivers can't talk to each other very easily, so the program would have access to one or the other, but not both.

What I'm wondering is, is it possible to start a C++ program and send it commands from within a Java program? How would I go about doing this?

This is precisely what Google's Protocol Buffers was designed for, you can define your messages and then instantiate them on either side, fill in the data, then just push it through a socket and deserialize on the other side.

This looks promising, but I still have a problem.

Is there a way to have only the Java program running until it gets input from the user, then have it start the C++ program and send it its necessary data? Because we'd like to include other functionality as well. For instance, the robot also has a little grabber arm it can move around. The grabber code is written in C++ too. We want the user to be able to access all the functionality from this one UI. Currently, you have to go through the file browser and manually start either the code for moving the robot itself, or the code for moving the arm. So if its possible, I'd like to not have all this stuff running at the same time, and instead only boot up the programs the user selects. The description of the Protocol Buffer makes it sound like I need both ends running at the same time.

On March 17 2012 05:28 RoyGBiv_13 wrote:
Show nested quote +
On March 17 2012 05:15 b0lt wrote:
On March 17 2012 05:07 Millitron wrote:
Alright, so I'm writing a User Interface for a touch-screen on a robot. The user will tap on a map where they want the robot to go, and it'll go. We've already got the robot capable of going anywhere on the map, and finding its way around. My problem is, the program to control the robot's motion is in C++, but the UI is being written in Java. Due to the complexity of the robot's operating system, writing both in a single C++ program is pretty much out of the question. The touch-screen drivers and the motors' drivers can't talk to each other very easily, so the program would have access to one or the other, but not both.

What I'm wondering is, is it possible to start a C++ program and send it commands from within a Java program? How would I go about doing this?

This is precisely what Google's Protocol Buffers was designed for, you can define your messages and then instantiate them on either side, fill in the data, then just push it through a socket and deserialize on the other side.


Also worth looking into Java Native functionality. You can have some C++ functions declared in a header file (implemented elsewhere, ofc) and you can use java to call these C++ functions. Also worth looking into static and dynamic libraries (.lib and .dll). Best of luck on your inter-language integration! There are a thousand ways to accomplish what you are looking to do, but you only need one, so if you think one is too hard, move on to the next!

I'll check out these things too. And thanks, I think I'll need the luck
Who called in the fleet?
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
Last Edited: 2012-03-16 20:49:04
March 16 2012 20:47 GMT
#2548
it boils down to either making your robot stuff a .dll (or linux equivalent) and using it with a native interface in java, or writing a c++ standalone host application that gets sent commands via network sockets. The latter is certainly more work, as you have to write a proper network handler in c++ in addition to the java client, but on the other hand allows you to easily write a lot more clients and implement remote-control through lan/wlan/internet.

that google proto stuff that someone linked seems to be just a marshalling format, i suppose this would help in the socket approach as you can just create java and c++ stucts for your data objects which both use the same marshalling format, so you can easily flatten data into a network stream and reconstruct it at the other end. So if you go this way, that might be helpful. for direct method invocation through native interfaces, it's probably rather irrelevant.

/edit: java can start other programs, have a look at http://docs.oracle.com/javase/7/docs/api/java/lang/Runtime.html
Gold isn't everything in life... you need wood, too!
aderum
Profile Blog Joined January 2011
Sweden1459 Posts
Last Edited: 2012-03-16 22:47:53
March 16 2012 22:37 GMT
#2549
Hello everybody! I am currently working on small school project (just a small online library system), and in it you should be able to search for a book. Anyways, i wrote a SOL-Query (ViIsual Studios MYSQL) that looks like this:


+ Show Spoiler +
SELECT bTitle,Bocker.bId,bPubliceringsAr,bGenre,ISBN,fFornamnNamn, fEfternamn, fPnr,fId,
FROM Bocker, Forfattare, bokForfattare
WHERE bTitle=@bokTitle AND Bocker.bId=bokForfattare.bId AND Forfattare.fId=bokForfattare.fId;


Some names in Swedish but its pretty straight forward. It gets a book title and some other stuff and also authors to the book, through a middle table since the book can have many authors.

Anyways, when i tested the query in VS i changed it automatically to this:

+ Show Spoiler +

SELECT bTitle, Bocker.bId, bPubliceringsAr, bGenre, ISBN, fFornamn, fEfternamn, fPnr, Forfattare.fId
FROM Bocker
INNER JOIN bokForfattare ON Bocker.bId = bokForfattare.bId
INNER JOIN Forfattare ON bokForfattare.fId = Forfattare.fId
WHERE (Bocker.bTitle = @bokTitle)


Now i understand this full and well, but my question is why it changed it. Is this method faster? putt less stress on the database? I can agree that it looks more proffesional, but is it better?

Love ♥
Crazy people dont sit around and wonder if they are insane
Millitron
Profile Blog Joined August 2010
United States2611 Posts
March 16 2012 23:23 GMT
#2550
On March 17 2012 05:47 MisterD wrote:
it boils down to either making your robot stuff a .dll (or linux equivalent) and using it with a native interface in java, or writing a c++ standalone host application that gets sent commands via network sockets. The latter is certainly more work, as you have to write a proper network handler in c++ in addition to the java client, but on the other hand allows you to easily write a lot more clients and implement remote-control through lan/wlan/internet.

that google proto stuff that someone linked seems to be just a marshalling format, i suppose this would help in the socket approach as you can just create java and c++ stucts for your data objects which both use the same marshalling format, so you can easily flatten data into a network stream and reconstruct it at the other end. So if you go this way, that might be helpful. for direct method invocation through native interfaces, it's probably rather irrelevant.

/edit: java can start other programs, have a look at http://docs.oracle.com/javase/7/docs/api/java/lang/Runtime.html

I'm looking into the Runtime API, and I'm wondering, can the output stream of the runtime object act as the console for the C++ program? So instead of dealing with native interfaces or networking, I could just have the C++ program read the instructions from the console? I'm thinking that from the C++ program's point of view, a console is a console, it doesn't really care what fills in the prompts on the console, does it?
Who called in the fleet?
Neshapotamus
Profile Blog Joined May 2006
United States163 Posts
Last Edited: 2012-03-16 23:40:26
March 16 2012 23:39 GMT
#2551
aderum , what you want to google is implicit join vs explicit join.

The following is considered ANSI syntax:

SELECT bTitle, Bocker.bId, bPubliceringsAr, bGenre, ISBN, fFornamn, fEfternamn, fPnr, Forfattare.fId
FROM Bocker
INNER JOIN bokForfattare ON Bocker.bId = bokForfattare.bId
INNER JOIN Forfattare ON bokForfattare.fId = Forfattare.fId
WHERE (Bocker.bTitle = @bokTitle)

This version also has less predicates(# of where clauses) and is easier for debugging purposes.

The execution time for both are the same. Take a look at the execution plan to see what the both the queries are doing. They will have the same execution plan.
Manit0u
Profile Blog Joined August 2004
Poland17243 Posts
March 16 2012 23:53 GMT
#2552
On March 17 2012 08:23 Millitron wrote:
Show nested quote +
On March 17 2012 05:47 MisterD wrote:
it boils down to either making your robot stuff a .dll (or linux equivalent) and using it with a native interface in java, or writing a c++ standalone host application that gets sent commands via network sockets. The latter is certainly more work, as you have to write a proper network handler in c++ in addition to the java client, but on the other hand allows you to easily write a lot more clients and implement remote-control through lan/wlan/internet.

that google proto stuff that someone linked seems to be just a marshalling format, i suppose this would help in the socket approach as you can just create java and c++ stucts for your data objects which both use the same marshalling format, so you can easily flatten data into a network stream and reconstruct it at the other end. So if you go this way, that might be helpful. for direct method invocation through native interfaces, it's probably rather irrelevant.

/edit: java can start other programs, have a look at http://docs.oracle.com/javase/7/docs/api/java/lang/Runtime.html

I'm looking into the Runtime API, and I'm wondering, can the output stream of the runtime object act as the console for the C++ program? So instead of dealing with native interfaces or networking, I could just have the C++ program read the instructions from the console? I'm thinking that from the C++ program's point of view, a console is a console, it doesn't really care what fills in the prompts on the console, does it?


Wouldn't it be possible to just re-write the touch screen GUI in C++? Having 2 different languages operating the same robot seems like a bitch to maintain and more trouble than actual help.
Time is precious. Waste it wisely.
aderum
Profile Blog Joined January 2011
Sweden1459 Posts
March 16 2012 23:55 GMT
#2553
On March 17 2012 08:39 Neshapotamus wrote:
aderum , what you want to google is implicit join vs explicit join.

The following is considered ANSI syntax:

SELECT bTitle, Bocker.bId, bPubliceringsAr, bGenre, ISBN, fFornamn, fEfternamn, fPnr, Forfattare.fId
FROM Bocker
INNER JOIN bokForfattare ON Bocker.bId = bokForfattare.bId
INNER JOIN Forfattare ON bokForfattare.fId = Forfattare.fId
WHERE (Bocker.bTitle = @bokTitle)

This version also has less predicates(# of where clauses) and is easier for debugging purposes.

The execution time for both are the same. Take a look at the execution plan to see what the both the queries are doing. They will have the same execution plan.



Okay great, reading about it right now (remember reading about it when i started to learn SQL...)

Thank you kind sir =)
Crazy people dont sit around and wonder if they are insane
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
March 17 2012 00:03 GMT
#2554
About to start a project - school admin system (grades, library, personnel, finance modules + other possible stuff like forum). Will be a ruby on rails app and I have plans to monetize it in the future (there's a dire need for good school admin systems here in Mexico). If anyone is interested in participating, pm me, some knowledge of ruby/rails is a bonus, willingness to work is preferable. This sounds like a job offer but it isn't, just an open source project where you can participate. And it can instead become a programming/ruby/rails study group.
BlueLaguna on West, msg for game.
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
March 17 2012 00:32 GMT
#2555
On March 17 2012 08:23 Millitron wrote:
Show nested quote +
On March 17 2012 05:47 MisterD wrote:
it boils down to either making your robot stuff a .dll (or linux equivalent) and using it with a native interface in java, or writing a c++ standalone host application that gets sent commands via network sockets. The latter is certainly more work, as you have to write a proper network handler in c++ in addition to the java client, but on the other hand allows you to easily write a lot more clients and implement remote-control through lan/wlan/internet.

that google proto stuff that someone linked seems to be just a marshalling format, i suppose this would help in the socket approach as you can just create java and c++ stucts for your data objects which both use the same marshalling format, so you can easily flatten data into a network stream and reconstruct it at the other end. So if you go this way, that might be helpful. for direct method invocation through native interfaces, it's probably rather irrelevant.

/edit: java can start other programs, have a look at http://docs.oracle.com/javase/7/docs/api/java/lang/Runtime.html

I'm looking into the Runtime API, and I'm wondering, can the output stream of the runtime object act as the console for the C++ program? So instead of dealing with native interfaces or networking, I could just have the C++ program read the instructions from the console? I'm thinking that from the C++ program's point of view, a console is a console, it doesn't really care what fills in the prompts on the console, does it?


a programs stdin, stdout and stderr are all pipes that can be redirected to whatever in any operating system. For instance, you can write two programs that only use stdin and stdout, and then "connect" them by calling "programA | programB" on your command line.

For instance, you can build processing chains like "ls all file names", "grep all file names whose regexp matches X", "delete all matched files" by building a chain with "ls -parameters > grep regexp > del" or something like this. > is a one-way-pipe redirecting stdout, | is a both way pipe connecting stdin and stdout forward an backwards i believe. You can also redirect stderr through >&2 or something weird like that, google up on that if you really want to know. You can even redirect stdout and stderr to a file (./program > stdout.txt), or append to a file (./program >> stdout.txt) or even us a file as stdin (./program < stdin.txt).

This all works without using any special language features, every program just needs to use its stdin and stdout. The operating system can already redirect those however it likes.

Anyhow, when invoking a process from within java (and other languages certainly offer equal features), of course you can read and write from these pipes, too. To obtain a pipe to the programs stdin in java, do something like this:
Process process = Runtime.getRuntime().exec("command") ;
PrintWriter toProgram = new PrintWriter(process.getOutputStream());
toProgram.println("drive left!");
toProgram.println("drive straight!");
the effect is the same as when you usually would type into the programs console.
Similarly you can obtain the programs stdout as process.getInputStream() and stderr as process.getErrorStream(), and then read from those. Wrap in BufferedReaders for automatic .readLine() and the likes, use it just the same as when reading from a FileInputStream. Read up on what you can do with these process objects here: http://docs.oracle.com/javase/7/docs/api/java/lang/Process.html
Gold isn't everything in life... you need wood, too!
Millitron
Profile Blog Joined August 2010
United States2611 Posts
March 17 2012 05:29 GMT
#2556
On March 17 2012 08:53 Manit0u wrote:
Show nested quote +
On March 17 2012 08:23 Millitron wrote:
On March 17 2012 05:47 MisterD wrote:
it boils down to either making your robot stuff a .dll (or linux equivalent) and using it with a native interface in java, or writing a c++ standalone host application that gets sent commands via network sockets. The latter is certainly more work, as you have to write a proper network handler in c++ in addition to the java client, but on the other hand allows you to easily write a lot more clients and implement remote-control through lan/wlan/internet.

that google proto stuff that someone linked seems to be just a marshalling format, i suppose this would help in the socket approach as you can just create java and c++ stucts for your data objects which both use the same marshalling format, so you can easily flatten data into a network stream and reconstruct it at the other end. So if you go this way, that might be helpful. for direct method invocation through native interfaces, it's probably rather irrelevant.

/edit: java can start other programs, have a look at http://docs.oracle.com/javase/7/docs/api/java/lang/Runtime.html

I'm looking into the Runtime API, and I'm wondering, can the output stream of the runtime object act as the console for the C++ program? So instead of dealing with native interfaces or networking, I could just have the C++ program read the instructions from the console? I'm thinking that from the C++ program's point of view, a console is a console, it doesn't really care what fills in the prompts on the console, does it?


Wouldn't it be possible to just re-write the touch screen GUI in C++? Having 2 different languages operating the same robot seems like a bitch to maintain and more trouble than actual help.

The biggest advantage for us using Java for the GUI is that we can test it on any computer, not just the robot. We could write the GUI in C++ I suppose, but to be able to test it on a normal PC, it would have to be completely separate from the robot's code anyways. Because of the file structure and operating system on the robot, it is pretty difficult to install stuff to it. If it was written directly into the robot's code, it would have to be compiled and re-installed every time we made a change, which would be a huge pain. So this means we pretty much need two programs anyways, 1 for the GUI, one for the robot's motion. And if we already need two programs, we may as well have the GUI in Java, so when I graduate, other students at my school can easily pick up where I left off, since Java is taught freshman year.

On March 17 2012 09:32 MisterD wrote:
Show nested quote +
On March 17 2012 08:23 Millitron wrote:
On March 17 2012 05:47 MisterD wrote:
it boils down to either making your robot stuff a .dll (or linux equivalent) and using it with a native interface in java, or writing a c++ standalone host application that gets sent commands via network sockets. The latter is certainly more work, as you have to write a proper network handler in c++ in addition to the java client, but on the other hand allows you to easily write a lot more clients and implement remote-control through lan/wlan/internet.

that google proto stuff that someone linked seems to be just a marshalling format, i suppose this would help in the socket approach as you can just create java and c++ stucts for your data objects which both use the same marshalling format, so you can easily flatten data into a network stream and reconstruct it at the other end. So if you go this way, that might be helpful. for direct method invocation through native interfaces, it's probably rather irrelevant.

/edit: java can start other programs, have a look at http://docs.oracle.com/javase/7/docs/api/java/lang/Runtime.html

I'm looking into the Runtime API, and I'm wondering, can the output stream of the runtime object act as the console for the C++ program? So instead of dealing with native interfaces or networking, I could just have the C++ program read the instructions from the console? I'm thinking that from the C++ program's point of view, a console is a console, it doesn't really care what fills in the prompts on the console, does it?


a programs stdin, stdout and stderr are all pipes that can be redirected to whatever in any operating system. For instance, you can write two programs that only use stdin and stdout, and then "connect" them by calling "programA | programB" on your command line.

For instance, you can build processing chains like "ls all file names", "grep all file names whose regexp matches X", "delete all matched files" by building a chain with "ls -parameters > grep regexp > del" or something like this. > is a one-way-pipe redirecting stdout, | is a both way pipe connecting stdin and stdout forward an backwards i believe. You can also redirect stderr through >&2 or something weird like that, google up on that if you really want to know. You can even redirect stdout and stderr to a file (./program > stdout.txt), or append to a file (./program >> stdout.txt) or even us a file as stdin (./program < stdin.txt).

This all works without using any special language features, every program just needs to use its stdin and stdout. The operating system can already redirect those however it likes.

Anyhow, when invoking a process from within java (and other languages certainly offer equal features), of course you can read and write from these pipes, too. To obtain a pipe to the programs stdin in java, do something like this:
Process process = Runtime.getRuntime().exec("command") ;
PrintWriter toProgram = new PrintWriter(process.getOutputStream());
toProgram.println("drive left!");
toProgram.println("drive straight!");
the effect is the same as when you usually would type into the programs console.
Similarly you can obtain the programs stdout as process.getInputStream() and stderr as process.getErrorStream(), and then read from those. Wrap in BufferedReaders for automatic .readLine() and the likes, use it just the same as when reading from a FileInputStream. Read up on what you can do with these process objects here: http://docs.oracle.com/javase/7/docs/api/java/lang/Process.html

Oh man, the Process class is so cool. I wish I knew about it sooner. It's just so elegant.
Who called in the fleet?
Highways
Profile Joined July 2005
Australia6103 Posts
March 17 2012 12:17 GMT
#2557
The creator of jquery is a starcraft player

http://www.reddit.com/r/IAmA/comments/h42ak/i_am_john_resig_creator_of_jquery_ama/
#1 Terran hater
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
March 18 2012 00:16 GMT
#2558
So here's my question...

I have absolutely no knowledge of how to program, none, and I am moving into Computer Sciences at UNB this fall and I'm curious if anyone can give me the possibility to enter into programming in a manner that its not a huge steep learning curve... I know a lot about computers, but just nothing about the process of programming them : ( Anyone help? Just general tips would be nice
FoTG fighting!
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
March 18 2012 00:36 GMT
#2559
On March 18 2012 09:16 NeMeSiS3 wrote:
So here's my question...

I have absolutely no knowledge of how to program, none, and I am moving into Computer Sciences at UNB this fall and I'm curious if anyone can give me the possibility to enter into programming in a manner that its not a huge steep learning curve... I know a lot about computers, but just nothing about the process of programming them : ( Anyone help? Just general tips would be nice

Try this: http://cecilsunkure.blogspot.com/2011/02/i-want-to-learn-programming-but-i-know.html
Manit0u
Profile Blog Joined August 2004
Poland17243 Posts
March 18 2012 01:07 GMT
#2560
On March 17 2012 14:29 Millitron wrote:
Show nested quote +
On March 17 2012 08:53 Manit0u wrote:
On March 17 2012 08:23 Millitron wrote:
On March 17 2012 05:47 MisterD wrote:
it boils down to either making your robot stuff a .dll (or linux equivalent) and using it with a native interface in java, or writing a c++ standalone host application that gets sent commands via network sockets. The latter is certainly more work, as you have to write a proper network handler in c++ in addition to the java client, but on the other hand allows you to easily write a lot more clients and implement remote-control through lan/wlan/internet.

that google proto stuff that someone linked seems to be just a marshalling format, i suppose this would help in the socket approach as you can just create java and c++ stucts for your data objects which both use the same marshalling format, so you can easily flatten data into a network stream and reconstruct it at the other end. So if you go this way, that might be helpful. for direct method invocation through native interfaces, it's probably rather irrelevant.

/edit: java can start other programs, have a look at http://docs.oracle.com/javase/7/docs/api/java/lang/Runtime.html

I'm looking into the Runtime API, and I'm wondering, can the output stream of the runtime object act as the console for the C++ program? So instead of dealing with native interfaces or networking, I could just have the C++ program read the instructions from the console? I'm thinking that from the C++ program's point of view, a console is a console, it doesn't really care what fills in the prompts on the console, does it?


Wouldn't it be possible to just re-write the touch screen GUI in C++? Having 2 different languages operating the same robot seems like a bitch to maintain and more trouble than actual help.

The biggest advantage for us using Java for the GUI is that we can test it on any computer, not just the robot. We could write the GUI in C++ I suppose, but to be able to test it on a normal PC, it would have to be completely separate from the robot's code anyways. Because of the file structure and operating system on the robot, it is pretty difficult to install stuff to it. If it was written directly into the robot's code, it would have to be compiled and re-installed every time we made a change, which would be a huge pain. So this means we pretty much need two programs anyways, 1 for the GUI, one for the robot's motion. And if we already need two programs, we may as well have the GUI in Java, so when I graduate, other students at my school can easily pick up where I left off, since Java is taught freshman year.


Well, if you have stuff in C++ in the robot OS, I hardly see a problem. Especially that GUI like wxWidgets (which I'm just getting into) is platform-independent and pretty damn neat.

http://www.wxwidgets.org/

From the 'about':


wxWidgets is a C++ library that lets developers create applications for Windows, OS X, Linux and UNIX on 32-bit and 64-bit architectures as well as several mobile platforms including Windows Mobile, iPhone SDK and embedded GTK+. It has popular language bindings for Python, Perl, Ruby and many other languages. Unlike other cross-platform toolkits, wxWidgets gives its applications a truly native look and feel because it uses the platform's native API rather than emulating the GUI. It's also extensive, free, open-source and mature.
Time is precious. Waste it wisely.
Prev 1 126 127 128 129 130 1031 Next
Please log in or register to reply.
Live Events Refresh
BSL: ProLeague
18:00
Grand Finals - bo9
Dewalt vs Bonyth
ZZZero.O615
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 74
ProTech73
StarCraft: Brood War
ZZZero.O 615
Terrorterran 25
League of Legends
Grubby4460
Dendi1322
Counter-Strike
fl0m1918
Super Smash Bros
Mew2King204
Chillindude77
Westballz49
Heroes of the Storm
Khaldor837
Liquid`Hasu676
Other Games
summit1g4866
FrodaN2854
tarik_tv790
Mlord705
mouzStarbuck417
Pyrionflax228
ViBE124
elazer94
Organizations
Other Games
gamesdonequick44472
EGCTV1715
BasetradeTV47
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• musti20045 62
• Adnapsc2 20
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• 3DClanTV 101
• blackmanpl 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler140
League of Legends
• masondota2734
Other Games
• imaqtpie2305
• Shiphtur360
Upcoming Events
Wardi Open
13h 20m
Replay Cast
1d 2h
Sparkling Tuna Cup
1d 12h
WardiTV European League
1d 18h
MaNa vs sebesdes
Mixu vs Fjant
ByuN vs HeRoMaRinE
ShoWTimE vs goblin
Gerald vs Babymarine
Krystianer vs YoungYakov
PiGosaur Monday
2 days
The PondCast
2 days
WardiTV European League
2 days
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
Replay Cast
3 days
RSL Revival
3 days
ByuN vs SHIN
Clem vs Reynor
Replay Cast
4 days
[ Show More ]
RSL Revival
4 days
Classic vs Cure
FEL
4 days
RSL Revival
5 days
FEL
5 days
FEL
5 days
Sparkling Tuna Cup
6 days
RSL Revival
6 days
FEL
6 days
Liquipedia Results

Completed

BSL 2v2 Season 3
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.