Haha, I know his patterns are aweful, and I knew you'd be reacting that way
I don't want to fall into the trap of discarding maps because they're bad (to a certain extent). It'll create an excuse for my lack of skill. It's hard, because it's bad, is a very bad mindset. It's hard, because I'm bad, and that the map is bad ultimately has no connection to why you can't play something. (again, to a certain extent.)
There's no need to mentally switch into streaming because you were already alternating your fingers anyway.
When you're singletapping you can use these fingers..
red = not hit
yellow = half beat singletap timing - finger 1
green = quarterbeat timing (pattern/stream) - finger 2
all of the half beats (or each second quarter beat) are equally spaced, you're just inserting the other finger. The bottom half of that pic hits a 7 circle stream - it's easily handled without worrying about changing pace. Yellow, green, yellow, green, yellow, green, yellow (gap)
When you're alting, you have to vary your speed. If you're using both of your fingers to hit 200bpm half beat, then it suddenly transitions onto 200bpm quarter beat - you have to double the pace of both of your fingers, then drop back down again.
The coordination that alternating requires is literally meaningless to me since I play mania. It's funny that people even consider the extra coordination required by alternating, since 2 keys is still easy as hell compared to 4+ keys when it comes to coordination. I feel like your comment about coordination requirements only really affects to people who started off singletapping to begin with.
When i started, i had no music/rhythm skill at all (actually i was probably worse than most people who had never played an instrument) and it took me a long time to be able to do basic singletaps kinda decently, and weeks-months to get into doing triplets and streams with 60% accuracy without just missing all the time or using a completely random pace. The few people that i know who alternate have prior experience like mania as you said, valar used to play drums etc.
I think if you have the coordination to alt then it's pretty good, but i worry some about advising new players to do it because when you get to my rank and 80-90% of the maps you play are od9+, if it's actually harder to get over the OD wall using alt style (it was definitely way way harder for me, i'm not sure how subjective that was) then it would suck for them.
welp, i just opened osu and went to "Touhou (Demetori) - Emotional Skyscraper ~ World's End [Extra Stage]" for warmup and FC'd. Not quite fc, but the max combo is 2012 and i got like 2005 combo just with 3 misses on the very last stack because i can't read those stacks comfortably. It's pretty much an FC in my heart
2008/2012 combo, 94.5% acc including the misses ~ could have maybe been 96 without being warmed up beforehand (and 1-2% higher with warm up i hope, it's still od9) but i was derp at the start because it was my first play and then i got really nervous for the last quarter of the map.. so the middle is alright, i hope :D
--
also did this:
272bpm spam of sliders and half beat od8 SS (one of my speed training maps)
On January 15 2015 07:42 Cyro wrote: What's your osu+screen resolution and input device settings?
play aim stuff, turn relax on for half of your playtime. If your acc is above 98 or below 90 during that half, you're doing it wrong
do that 1 hour a day 3 times a week for 3 months and see what happens
My settings should be fine (1280x720 osu, 1920x1080 screen, 800 dpi).
Guess I'll try to play a bit more relax and see how it goes. I tried some ridiculous stuff with relax recently and had below 90 acc most of the time, so seems like I was doing it wrong. That said, relax on nonridiculous stuff seems kinda boring to me. ._.
Try super slow, super low cs songs, but not super hard. Edit songs if needed. https://osu.ppy.sh/s/42527 For example, I practice above song edited to od 8, cs7 with ht and hr, to improve muscle memory and left/right hand connection (I get about 60%, but accuracy doesnt matter, only the next circle(s). Maybe you could try the same, maybe without hr or something. Keep in mind to change to songs with larger circles to consolidate improvement obtained by this method. Aim is also trainable by the same method i explained to you. The amount of maps useful for it is practically zero %, so you have to edit them.
If you're having troubles with general consistency or small circles, try going towards 1600x900 window on same DPI and screen res
i always liked to overkill on relative low sensitivity which helps a LOT with that stuff, but it makes playing stuff like the Gangsta difficulties much harder if you go too far. If you're changing screen res on the same DPI, you won't harm your muscle memory (hell, would probably improve it) so i think it's alright or even beneficial to do it occasionally, or bounce between a few on a day to day basis
The amount of maps useful for it is practically zero %, so you have to edit them.
Just to clarify, this is still referring to the above method?
This is only referring to the above method (making circles smaller to improve aim). Most maps are large circles, and most maps with small circles have too small jumps to be of much value.
For other methods, there's no reason to not edit maps if it makes them more useful, but the amount of maps that exist that are useful without editing is much larger, so it's less necessary to do so.
On January 15 2015 11:26 Cyro wrote: If you're having troubles with general consistency or small circles, try going towards 1600x900 window on same DPI and screen res
i always liked to overkill on relative low sensitivity which helps a LOT with that stuff, but it makes playing stuff like the Gangsta difficulties much harder if you go too far. If you're changing screen res on the same DPI, you won't harm your muscle memory (hell, would probably improve it) so i think it's alright or even beneficial to do it occasionally, or bounce between a few on a day to day basis
I can't play properly on low sens, and there'd be more mouse drifting. Also, my screen is so big that having a low res playing field really helps.
On January 15 2015 11:26 Cyro wrote: If you're having troubles with general consistency or small circles, try going towards 1600x900 window on same DPI and screen res
i always liked to overkill on relative low sensitivity which helps a LOT with that stuff, but it makes playing stuff like the Gangsta difficulties much harder if you go too far. If you're changing screen res on the same DPI, you won't harm your muscle memory (hell, would probably improve it) so i think it's alright or even beneficial to do it occasionally, or bounce between a few on a day to day basis
I can't play properly on low sens, and there'd be more mouse drifting. Also, my screen is so big that having a low res playing field really helps.
On January 15 2015 11:26 Cyro wrote: If you're having troubles with general consistency or small circles, try going towards 1600x900 window on same DPI and screen res
i always liked to overkill on relative low sensitivity which helps a LOT with that stuff, but it makes playing stuff like the Gangsta difficulties much harder if you go too far. If you're changing screen res on the same DPI, you won't harm your muscle memory (hell, would probably improve it) so i think it's alright or even beneficial to do it occasionally, or bounce between a few on a day to day basis
I can't play properly on low sens, and there'd be more mouse drifting. Also, my screen is so big that having a low res playing field really helps.
What are your problems with aim exactly?
Consistency (fcing stuff/keeping high combos), certain jump patterns (partly reading issues I believe), big jumps, fast jumps with direction changes (maybe more to do with speed than aim).
If you adjust the AR you can kinda see if it's reading related; a lot of stuff is easier for me around 9.5 (but previously that was too fast for me to read)
Although my acc sucked, I finally after 2 years passed game brain with hr.
edit: Got a good score on renai yuusha today with hr. Made a vid of it:
Accuracy wasn't too good, and after I broke in the last quarter, I immediately totally broke down, but I was quite satisfied with how the 'broken' streams went, I missed only at one of 8 or so, which is pretty neat. To illustrate how hard it is consistently combo this; there are only 7 hr scores in global top 50, despite it only being around 5 stars, so this is pretty nice.
edit2: And prankster+hr, yay, although my accuracy sucks again (i've had much better accuracy, but i've never passed it) + Show Spoiler +
On January 16 2015 03:15 Cyro wrote: If you adjust the AR you can kinda see if it's reading related; a lot of stuff is easier for me around 9.5 (but previously that was too fast for me to read)
Yeah my ar9 reading got worse recently. Speed training and dt farming taking their toll on me. I'm most comfortable on some ar between 9 and 10 atm, depends on the maps though.
Gzgz!!!!!!!!!!!!!!!!!!!! That 10ms offset hurts lol :D
don't really know what else to say, other than damn that map is faster than it looks (especially on the triplets and short streams/spams)
I just ordered a ps3 eye camera, apparently it's what azer uses. I heard about it before, but it seemed to be terrible quality - i had a sample size of 1, so maybe that person just had it set up horribly wrong.
480p60 or 240p120 for about 6 euros shipped. Can't go wrong if it looks anything like this: