• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:00
CEST 19:00
KST 02:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High14Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10
Community News
Weekly Cups (Sept 15-21): herO Goes For Four2StarCraft II 5.0.15 PTR Patch Notes211BSL 2025 Warsaw LAN + Legends Showmatch3Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1
StarCraft 2
General
Question about resolution & DPI settings SC2 StarCraft II 5.0.15 PTR Patch Notes Weekly Cups (Sept 15-21): herO Goes For Four Why Storm Should NOT Be Nerfed – A Core Part of Pr Team TLMC #5: Vote to Decide Ladder Maps!
Tourneys
Monday Nights Weeklies RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Stellar Fest KSL Week 80
Strategy
Custom Maps
External Content
Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Old rep packs of BW legends BW General Discussion [ASL20] Ro8 Preview Pt1: Mile High ASL ro8 Upper Bracket HYPE VIDEO
Tourneys
[ASL20] Ro8 Day 1 [Megathread] Daily Proleagues [ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Big Programming Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Kendrick, Eminem, and "Self…
Peanutsc
Too Many LANs? Tournament Ov…
TrAiDoS
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2232 users

New Super Smash Bros. Brawl - "Brawl+" - Page 4

Forum Index > General Games
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
ilistis
Profile Blog Joined October 2008
United States828 Posts
Last Edited: 2009-05-11 13:27:27
May 11 2009 13:26 GMT
#61
On May 08 2009 15:12 SaveYourSavior wrote:
Brawl+ looks interesting but I am fairly sure it will never be the competitive standard. Too many people already will never quit Brawl (original) maybe because they are too used to the original Brawl, love Metaknight, or like to have boring campfests. Also, some people just don't like vastly altering the game with hacks ( I'm not sure if you can revert it or play both versions), even if it makes the gameplay "better."

Some smaller tournaments here and there may use Brawl+ but I am fairly sure that the big, nation-bringing tournaments (like Genesis) will never use this.

I highly doubt it will bring many Melee players to Brawl+ because in the mind of many there is nothing wrong with Melee. Despite being an 8 year old game, Melee is still developing its metagame and there is still great fun to be had with the competitive nature of the game.

It's interesting though because although Melee somewhat stagnated and died after Brawl came out, it is coming back a lot. Even if it doesn't really reach the "Golden Age" of Smash like in 2006-7, it definitely doesn't need something like Brawl+ to make Smash competitive again, it already is. Tournaments are still great to go to and watching the best players fight it out (except for Mango oddly, maybe because there seems to be no match for him) is still great fun to watch

There is also a small 64 scene rising, at least where I live


I guess you haven't played against metaknight.
"The man who removes a mountain begins by carrying away small stones."-William Faulkner *_*_*_Kolll FAN_*_*_*
ilistis
Profile Blog Joined October 2008
United States828 Posts
Last Edited: 2009-05-11 13:34:59
May 11 2009 13:32 GMT
#62
On May 09 2009 07:56 JeeJee wrote:
Show nested quote +
On May 08 2009 20:31 Meta wrote:
This is sooo awesome... This is really everything I ever could have wanted from brawl. I'm going out tomorrow and finding out how to mod my friend's wii to get this. It would have been tragic for such an amazing game as SSB to die with shitty vanilla brawl.


For those that don't understand how groundbreaking this is, basically imagine SC2 was released features such as units randomly dying, your actions take 10 frames to respond (extra extra high latency as a standard feature), and every great micro and macro combo completely impossible to pull off due to that latency mechanic. Then imagine someone figures out how to win 100% of the time with zerg, due to some other mechanic. Then imagine Blizzard saying they were done with the starcraft universe and never patched the game for future balance reasons or anything else. That's basically the point SSBM fans are at right now, in this stage of brawl.

If independents within the community modified this imaginary SC2 to take out all the bad and keep in all the good, wouldn't you be excited for it?
Of course, I haven't played this new version of SSBB yet, so I should withhold my opinions, but from how the videos look it seems like exactly what I was looking for, but didn't get, when brawl came out.


bullshit. way to exaggerate brawl problems.
nobody wins 100% with metaknight, what? yeah, he's the most popular, and yeah i think like 6 of the top 10 finishers of a nearby weekly were MKs, but he's not unbeatable (think o. sagat). just way more developed than other characters due to being retardedly overplayed (personally i hate his sword sounds, i can't play him. ^_^ gaw/diddy ftw)
brawl+ hinges on the assumption that brawl is bad. a lot of people (myself included) don't think it's that bad of a game at all (except random tripping. fuck that shit)


Metaknight is not overplayed, he's overpowered. His priority is insane and people pick him because it gives them the best chance to win.

That would be cool in sc, you know, pick terran, and then win because they build faster, have stronger units, etc.

edit: Also, just because your friends and yourself don't think it's bad, doesn't mean it's bad for the COMPETITIVE scene.

The game is a blast to play with a bunch of friends but not for those who go to tournies and devote time to it.
"The man who removes a mountain begins by carrying away small stones."-William Faulkner *_*_*_Kolll FAN_*_*_*
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
May 11 2009 13:41 GMT
#63
lol @ replies

da_head
Profile Blog Joined November 2008
Canada3350 Posts
May 11 2009 14:07 GMT
#64
hmm this looks interesting. my friends and i used to play ssbm intensely, but once brawl came out, we were very disappointed (my poor samus was nerfed like mad). now, all we play is starcraft and halo 3.
When they see MC Probe, all the ladies disrobe.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
May 11 2009 14:23 GMT
#65
lol @ haji
Lim Yo Hwan forever!
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
Last Edited: 2009-05-11 22:59:28
May 11 2009 22:54 GMT
#66
On May 11 2009 22:32 ilistis wrote:
Show nested quote +
On May 09 2009 07:56 JeeJee wrote:
On May 08 2009 20:31 Meta wrote:
This is sooo awesome... This is really everything I ever could have wanted from brawl. I'm going out tomorrow and finding out how to mod my friend's wii to get this. It would have been tragic for such an amazing game as SSB to die with shitty vanilla brawl.


For those that don't understand how groundbreaking this is, basically imagine SC2 was released features such as units randomly dying, your actions take 10 frames to respond (extra extra high latency as a standard feature), and every great micro and macro combo completely impossible to pull off due to that latency mechanic. Then imagine someone figures out how to win 100% of the time with zerg, due to some other mechanic. Then imagine Blizzard saying they were done with the starcraft universe and never patched the game for future balance reasons or anything else. That's basically the point SSBM fans are at right now, in this stage of brawl.

If independents within the community modified this imaginary SC2 to take out all the bad and keep in all the good, wouldn't you be excited for it?
Of course, I haven't played this new version of SSBB yet, so I should withhold my opinions, but from how the videos look it seems like exactly what I was looking for, but didn't get, when brawl came out.


bullshit. way to exaggerate brawl problems.
nobody wins 100% with metaknight, what? yeah, he's the most popular, and yeah i think like 6 of the top 10 finishers of a nearby weekly were MKs, but he's not unbeatable (think o. sagat). just way more developed than other characters due to being retardedly overplayed (personally i hate his sword sounds, i can't play him. ^_^ gaw/diddy ftw)
brawl+ hinges on the assumption that brawl is bad. a lot of people (myself included) don't think it's that bad of a game at all (except random tripping. fuck that shit)


Metaknight is not overplayed, he's overpowered. His priority is insane and people pick him because it gives them the best chance to win.

That would be cool in sc, you know, pick terran, and then win because they build faster, have stronger units, etc.

edit: Also, just because your friends and yourself don't think it's bad, doesn't mean it's bad for the COMPETITIVE scene.

The game is a blast to play with a bunch of friends but not for those who go to tournies and devote time to it.


this is silly. you don't pick metaknight and win. he's not an iwin button like you seem to believe. in fact, his main strength is that he has no particular weaknesses (read: can't counterpick him). that doesn't mean he dominates everyone he comes across, there are many characters who are perfectly capable of beating metaknight such as wario and diddy. the main difference between, for instance, MK and diddy (in terms of "imbaness") is that if you lose to diddy, you can cp someone like puff or a stage like brinstar and get a better chance in the next match, while with metaknight there's no such option.
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
ilistis
Profile Blog Joined October 2008
United States828 Posts
Last Edited: 2009-05-11 23:18:11
May 11 2009 23:08 GMT
#67
On May 12 2009 07:54 JeeJee wrote:
Show nested quote +
On May 11 2009 22:32 ilistis wrote:
On May 09 2009 07:56 JeeJee wrote:
On May 08 2009 20:31 Meta wrote:
This is sooo awesome... This is really everything I ever could have wanted from brawl. I'm going out tomorrow and finding out how to mod my friend's wii to get this. It would have been tragic for such an amazing game as SSB to die with shitty vanilla brawl.


For those that don't understand how groundbreaking this is, basically imagine SC2 was released features such as units randomly dying, your actions take 10 frames to respond (extra extra high latency as a standard feature), and every great micro and macro combo completely impossible to pull off due to that latency mechanic. Then imagine someone figures out how to win 100% of the time with zerg, due to some other mechanic. Then imagine Blizzard saying they were done with the starcraft universe and never patched the game for future balance reasons or anything else. That's basically the point SSBM fans are at right now, in this stage of brawl.

If independents within the community modified this imaginary SC2 to take out all the bad and keep in all the good, wouldn't you be excited for it?
Of course, I haven't played this new version of SSBB yet, so I should withhold my opinions, but from how the videos look it seems like exactly what I was looking for, but didn't get, when brawl came out.


bullshit. way to exaggerate brawl problems.
nobody wins 100% with metaknight, what? yeah, he's the most popular, and yeah i think like 6 of the top 10 finishers of a nearby weekly were MKs, but he's not unbeatable (think o. sagat). just way more developed than other characters due to being retardedly overplayed (personally i hate his sword sounds, i can't play him. ^_^ gaw/diddy ftw)
brawl+ hinges on the assumption that brawl is bad. a lot of people (myself included) don't think it's that bad of a game at all (except random tripping. fuck that shit)


Metaknight is not overplayed, he's overpowered. His priority is insane and people pick him because it gives them the best chance to win.

That would be cool in sc, you know, pick terran, and then win because they build faster, have stronger units, etc.

edit: Also, just because your friends and yourself don't think it's bad, doesn't mean it's bad for the COMPETITIVE scene.

The game is a blast to play with a bunch of friends but not for those who go to tournies and devote time to it.


this is silly. you don't pick metaknight and win. he's not an iwin button like you seem to believe. in fact, his main strength is that he has no particular weaknesses (read: can't counterpick him). that doesn't mean he dominates everyone he comes across, there are many characters who are perfectly capable of beating metaknight such as wario and diddy. the main difference between, for instance, MK and diddy (in terms of "imbaness") is that if you lose to diddy, you can cp someone like puff or a stage like brinstar and get a better chance in the next match, while with metaknight there's no such option.


That's why I said they pick him because they have a better chance to win against any character.
You probably use metaknight, sorry I don't want to argue with a skilless newbie. Your probably mad that characters now have a better chance against mk and stfu.

edit: Even if those characters have a higher chance than ike or link, he still his has a higher chance to win against them even if two players are equally skilled.

They were actually thinking of banning metaknight.
http://www.smashworld.org/showthread.php?t=230733&page=369
"The man who removes a mountain begins by carrying away small stones."-William Faulkner *_*_*_Kolll FAN_*_*_*
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
May 11 2009 23:25 GMT
#68
On May 12 2009 08:08 ilistis wrote:
Show nested quote +
On May 12 2009 07:54 JeeJee wrote:
On May 11 2009 22:32 ilistis wrote:
On May 09 2009 07:56 JeeJee wrote:
On May 08 2009 20:31 Meta wrote:
This is sooo awesome... This is really everything I ever could have wanted from brawl. I'm going out tomorrow and finding out how to mod my friend's wii to get this. It would have been tragic for such an amazing game as SSB to die with shitty vanilla brawl.


For those that don't understand how groundbreaking this is, basically imagine SC2 was released features such as units randomly dying, your actions take 10 frames to respond (extra extra high latency as a standard feature), and every great micro and macro combo completely impossible to pull off due to that latency mechanic. Then imagine someone figures out how to win 100% of the time with zerg, due to some other mechanic. Then imagine Blizzard saying they were done with the starcraft universe and never patched the game for future balance reasons or anything else. That's basically the point SSBM fans are at right now, in this stage of brawl.

If independents within the community modified this imaginary SC2 to take out all the bad and keep in all the good, wouldn't you be excited for it?
Of course, I haven't played this new version of SSBB yet, so I should withhold my opinions, but from how the videos look it seems like exactly what I was looking for, but didn't get, when brawl came out.


bullshit. way to exaggerate brawl problems.
nobody wins 100% with metaknight, what? yeah, he's the most popular, and yeah i think like 6 of the top 10 finishers of a nearby weekly were MKs, but he's not unbeatable (think o. sagat). just way more developed than other characters due to being retardedly overplayed (personally i hate his sword sounds, i can't play him. ^_^ gaw/diddy ftw)
brawl+ hinges on the assumption that brawl is bad. a lot of people (myself included) don't think it's that bad of a game at all (except random tripping. fuck that shit)


Metaknight is not overplayed, he's overpowered. His priority is insane and people pick him because it gives them the best chance to win.

That would be cool in sc, you know, pick terran, and then win because they build faster, have stronger units, etc.

edit: Also, just because your friends and yourself don't think it's bad, doesn't mean it's bad for the COMPETITIVE scene.

The game is a blast to play with a bunch of friends but not for those who go to tournies and devote time to it.


this is silly. you don't pick metaknight and win. he's not an iwin button like you seem to believe. in fact, his main strength is that he has no particular weaknesses (read: can't counterpick him). that doesn't mean he dominates everyone he comes across, there are many characters who are perfectly capable of beating metaknight such as wario and diddy. the main difference between, for instance, MK and diddy (in terms of "imbaness") is that if you lose to diddy, you can cp someone like puff or a stage like brinstar and get a better chance in the next match, while with metaknight there's no such option.


That's why I said they pick him because they have a better chance to win against any character.
You probably use metaknight, sorry I don't want to argue with a skilless newbie. Your probably mad that characters now have a better chance against mk and stfu.

edit: Even if those characters have a higher chance than ike or link, he still his has a higher chance to win against them even if two players are equally skilled.

They were actually thinking of banning metaknight.
http://www.smashworld.org/showthread.php?t=230733&page=369


Yeah I agree metaknight is imbalanced and overplayed as a result. Kind of one of the reasons why I quit trying brawl @ competitive level.
Mykill
Profile Blog Joined February 2009
Canada3402 Posts
May 12 2009 00:41 GMT
#69
Metaknight is the one with #1 attack prority i think...

He placed as # 1 best character to use by far seconded by snake. imba imba imbaaaa!!!!
[~~The Impossible Leads To Invention~~] CJ Entusman #52 The problem with internet quotations is that they are hard to verify -Abraham Lincoln c.1863
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
Last Edited: 2009-05-12 00:53:50
May 12 2009 00:51 GMT
#70
On May 12 2009 08:08 ilistis wrote:
Show nested quote +
On May 12 2009 07:54 JeeJee wrote:
On May 11 2009 22:32 ilistis wrote:
On May 09 2009 07:56 JeeJee wrote:
On May 08 2009 20:31 Meta wrote:
This is sooo awesome... This is really everything I ever could have wanted from brawl. I'm going out tomorrow and finding out how to mod my friend's wii to get this. It would have been tragic for such an amazing game as SSB to die with shitty vanilla brawl.


For those that don't understand how groundbreaking this is, basically imagine SC2 was released features such as units randomly dying, your actions take 10 frames to respond (extra extra high latency as a standard feature), and every great micro and macro combo completely impossible to pull off due to that latency mechanic. Then imagine someone figures out how to win 100% of the time with zerg, due to some other mechanic. Then imagine Blizzard saying they were done with the starcraft universe and never patched the game for future balance reasons or anything else. That's basically the point SSBM fans are at right now, in this stage of brawl.

If independents within the community modified this imaginary SC2 to take out all the bad and keep in all the good, wouldn't you be excited for it?
Of course, I haven't played this new version of SSBB yet, so I should withhold my opinions, but from how the videos look it seems like exactly what I was looking for, but didn't get, when brawl came out.


bullshit. way to exaggerate brawl problems.
nobody wins 100% with metaknight, what? yeah, he's the most popular, and yeah i think like 6 of the top 10 finishers of a nearby weekly were MKs, but he's not unbeatable (think o. sagat). just way more developed than other characters due to being retardedly overplayed (personally i hate his sword sounds, i can't play him. ^_^ gaw/diddy ftw)
brawl+ hinges on the assumption that brawl is bad. a lot of people (myself included) don't think it's that bad of a game at all (except random tripping. fuck that shit)


Metaknight is not overplayed, he's overpowered. His priority is insane and people pick him because it gives them the best chance to win.

That would be cool in sc, you know, pick terran, and then win because they build faster, have stronger units, etc.

edit: Also, just because your friends and yourself don't think it's bad, doesn't mean it's bad for the COMPETITIVE scene.

The game is a blast to play with a bunch of friends but not for those who go to tournies and devote time to it.


this is silly. you don't pick metaknight and win. he's not an iwin button like you seem to believe. in fact, his main strength is that he has no particular weaknesses (read: can't counterpick him). that doesn't mean he dominates everyone he comes across, there are many characters who are perfectly capable of beating metaknight such as wario and diddy. the main difference between, for instance, MK and diddy (in terms of "imbaness") is that if you lose to diddy, you can cp someone like puff or a stage like brinstar and get a better chance in the next match, while with metaknight there's no such option.


That's why I said they pick him because they have a better chance to win against any character.
You probably use metaknight, sorry I don't want to argue with a skilless newbie. Your probably mad that characters now have a better chance against mk and stfu.

edit: Even if those characters have a higher chance than ike or link, he still his has a higher chance to win against them even if two players are equally skilled.

They were actually thinking of banning metaknight.
http://www.smashworld.org/showthread.php?t=230733&page=369


you're pretty dumb. try reading the thread, that's a step in the right direction. as to what i play -- i play characters i enjoy and don't play those that i don't like (for however superficial the reason might be. for instance i dont play mk because i can't stand his sword sounds). the chars i do play happen to be gaw and diddy.

also, you didn't say they pick him because they have a better chance to win against any character. if you did, i would have brought up a different point: other characters can dominate far more than mk. d3 for instance, there are MANY characters which he just destroys with his advanced metagame of downthrow and bair. the downside of course is that they also have weak matchups. either way, what you say makes no sense.

edit:
@mykill
Metaknight is the one with #1 attack prority i think...

He placed as # 1 best character to use by far seconded by snake. imba imba imbaaaa!!!!


tier lists are stupid. anything in the high tier list or above (which may change from time to time) is viable for tournament play, and in the end it comes down to the player. look at melee for instance. spaceys are way up there. yet mango's puff 4stocks m2k's fox. whats up with that?

in the end, there's only viable and non-viable characters, the rest is up to you.
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
May 12 2009 01:52 GMT
#71
On May 11 2009 22:41 thedeadhaji wrote:
lol @ replies



Double lol at replies
ilistis
Profile Blog Joined October 2008
United States828 Posts
May 12 2009 02:18 GMT
#72
On May 12 2009 09:51 JeeJee wrote:
Show nested quote +
On May 12 2009 08:08 ilistis wrote:
On May 12 2009 07:54 JeeJee wrote:
On May 11 2009 22:32 ilistis wrote:
On May 09 2009 07:56 JeeJee wrote:
On May 08 2009 20:31 Meta wrote:
This is sooo awesome... This is really everything I ever could have wanted from brawl. I'm going out tomorrow and finding out how to mod my friend's wii to get this. It would have been tragic for such an amazing game as SSB to die with shitty vanilla brawl.


For those that don't understand how groundbreaking this is, basically imagine SC2 was released features such as units randomly dying, your actions take 10 frames to respond (extra extra high latency as a standard feature), and every great micro and macro combo completely impossible to pull off due to that latency mechanic. Then imagine someone figures out how to win 100% of the time with zerg, due to some other mechanic. Then imagine Blizzard saying they were done with the starcraft universe and never patched the game for future balance reasons or anything else. That's basically the point SSBM fans are at right now, in this stage of brawl.

If independents within the community modified this imaginary SC2 to take out all the bad and keep in all the good, wouldn't you be excited for it?
Of course, I haven't played this new version of SSBB yet, so I should withhold my opinions, but from how the videos look it seems like exactly what I was looking for, but didn't get, when brawl came out.


bullshit. way to exaggerate brawl problems.
nobody wins 100% with metaknight, what? yeah, he's the most popular, and yeah i think like 6 of the top 10 finishers of a nearby weekly were MKs, but he's not unbeatable (think o. sagat). just way more developed than other characters due to being retardedly overplayed (personally i hate his sword sounds, i can't play him. ^_^ gaw/diddy ftw)
brawl+ hinges on the assumption that brawl is bad. a lot of people (myself included) don't think it's that bad of a game at all (except random tripping. fuck that shit)


Metaknight is not overplayed, he's overpowered. His priority is insane and people pick him because it gives them the best chance to win.

That would be cool in sc, you know, pick terran, and then win because they build faster, have stronger units, etc.

edit: Also, just because your friends and yourself don't think it's bad, doesn't mean it's bad for the COMPETITIVE scene.

The game is a blast to play with a bunch of friends but not for those who go to tournies and devote time to it.


this is silly. you don't pick metaknight and win. he's not an iwin button like you seem to believe. in fact, his main strength is that he has no particular weaknesses (read: can't counterpick him). that doesn't mean he dominates everyone he comes across, there are many characters who are perfectly capable of beating metaknight such as wario and diddy. the main difference between, for instance, MK and diddy (in terms of "imbaness") is that if you lose to diddy, you can cp someone like puff or a stage like brinstar and get a better chance in the next match, while with metaknight there's no such option.


That's why I said they pick him because they have a better chance to win against any character.
You probably use metaknight, sorry I don't want to argue with a skilless newbie. Your probably mad that characters now have a better chance against mk and stfu.

edit: Even if those characters have a higher chance than ike or link, he still his has a higher chance to win against them even if two players are equally skilled.

They were actually thinking of banning metaknight.
http://www.smashworld.org/showthread.php?t=230733&page=369


you're pretty dumb. try reading the thread, that's a step in the right direction. as to what i play -- i play characters i enjoy and don't play those that i don't like (for however superficial the reason might be. for instance i dont play mk because i can't stand his sword sounds). the chars i do play happen to be gaw and diddy.

also, you didn't say they pick him because they have a better chance to win against any character. if you did, i would have brought up a different point: other characters can dominate far more than mk. d3 for instance, there are MANY characters which he just destroys with his advanced metagame of downthrow and bair. the downside of course is that they also have weak matchups. either way, what you say makes no sense.

edit:
@mykill
Show nested quote +
Metaknight is the one with #1 attack prority i think...

He placed as # 1 best character to use by far seconded by snake. imba imba imbaaaa!!!!


tier lists are stupid. anything in the high tier list or above (which may change from time to time) is viable for tournament play, and in the end it comes down to the player. look at melee for instance. spaceys are way up there. yet mango's puff 4stocks m2k's fox. whats up with that?

in the end, there's only viable and non-viable characters, the rest is up to you.


What are you talking about? What the balls is that in bold? I did say that people play him because they have a better chance of winning.

Oh and here's something interesting about Mk. He doesn't have counters.p D3 is countered by some characters.

Like you said, there are viable characters and non-viable characters. It was even the same in Melee but melee had technique, it had wavedashing, dashdancing, l cancel that made ganondorf playable not the bull he is in ssbb.

Oh and this is coming from a protoss player. No wonder.
"The man who removes a mountain begins by carrying away small stones."-William Faulkner *_*_*_Kolll FAN_*_*_*
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
May 12 2009 02:58 GMT
#73
On May 12 2009 11:18 ilistis wrote:
Show nested quote +
On May 12 2009 09:51 JeeJee wrote:
On May 12 2009 08:08 ilistis wrote:
On May 12 2009 07:54 JeeJee wrote:
On May 11 2009 22:32 ilistis wrote:
On May 09 2009 07:56 JeeJee wrote:
On May 08 2009 20:31 Meta wrote:
This is sooo awesome... This is really everything I ever could have wanted from brawl. I'm going out tomorrow and finding out how to mod my friend's wii to get this. It would have been tragic for such an amazing game as SSB to die with shitty vanilla brawl.


For those that don't understand how groundbreaking this is, basically imagine SC2 was released features such as units randomly dying, your actions take 10 frames to respond (extra extra high latency as a standard feature), and every great micro and macro combo completely impossible to pull off due to that latency mechanic. Then imagine someone figures out how to win 100% of the time with zerg, due to some other mechanic. Then imagine Blizzard saying they were done with the starcraft universe and never patched the game for future balance reasons or anything else. That's basically the point SSBM fans are at right now, in this stage of brawl.

If independents within the community modified this imaginary SC2 to take out all the bad and keep in all the good, wouldn't you be excited for it?
Of course, I haven't played this new version of SSBB yet, so I should withhold my opinions, but from how the videos look it seems like exactly what I was looking for, but didn't get, when brawl came out.


bullshit. way to exaggerate brawl problems.
nobody wins 100% with metaknight, what? yeah, he's the most popular, and yeah i think like 6 of the top 10 finishers of a nearby weekly were MKs, but he's not unbeatable (think o. sagat). just way more developed than other characters due to being retardedly overplayed (personally i hate his sword sounds, i can't play him. ^_^ gaw/diddy ftw)
brawl+ hinges on the assumption that brawl is bad. a lot of people (myself included) don't think it's that bad of a game at all (except random tripping. fuck that shit)


Metaknight is not overplayed, he's overpowered. His priority is insane and people pick him because it gives them the best chance to win.

That would be cool in sc, you know, pick terran, and then win because they build faster, have stronger units, etc.

edit: Also, just because your friends and yourself don't think it's bad, doesn't mean it's bad for the COMPETITIVE scene.

The game is a blast to play with a bunch of friends but not for those who go to tournies and devote time to it.


this is silly. you don't pick metaknight and win. he's not an iwin button like you seem to believe. in fact, his main strength is that he has no particular weaknesses (read: can't counterpick him). that doesn't mean he dominates everyone he comes across, there are many characters who are perfectly capable of beating metaknight such as wario and diddy. the main difference between, for instance, MK and diddy (in terms of "imbaness") is that if you lose to diddy, you can cp someone like puff or a stage like brinstar and get a better chance in the next match, while with metaknight there's no such option.


That's why I said they pick him because they have a better chance to win against any character.
You probably use metaknight, sorry I don't want to argue with a skilless newbie. Your probably mad that characters now have a better chance against mk and stfu.

edit: Even if those characters have a higher chance than ike or link, he still his has a higher chance to win against them even if two players are equally skilled.

They were actually thinking of banning metaknight.
http://www.smashworld.org/showthread.php?t=230733&page=369


you're pretty dumb. try reading the thread, that's a step in the right direction. as to what i play -- i play characters i enjoy and don't play those that i don't like (for however superficial the reason might be. for instance i dont play mk because i can't stand his sword sounds). the chars i do play happen to be gaw and diddy.

also, you didn't say they pick him because they have a better chance to win against any character. if you did, i would have brought up a different point: other characters can dominate far more than mk. d3 for instance, there are MANY characters which he just destroys with his advanced metagame of downthrow and bair. the downside of course is that they also have weak matchups. either way, what you say makes no sense.

edit:
@mykill
Metaknight is the one with #1 attack prority i think...

He placed as # 1 best character to use by far seconded by snake. imba imba imbaaaa!!!!


tier lists are stupid. anything in the high tier list or above (which may change from time to time) is viable for tournament play, and in the end it comes down to the player. look at melee for instance. spaceys are way up there. yet mango's puff 4stocks m2k's fox. whats up with that?

in the end, there's only viable and non-viable characters, the rest is up to you.


What are you talking about? What the balls is that in bold? I did say that people play him because they have a better chance of winning.

Oh and here's something interesting about Mk. He doesn't have counters.p D3 is countered by some characters.

Like you said, there are viable characters and non-viable characters. It was even the same in Melee but melee had technique, it had wavedashing, dashdancing, l cancel that made ganondorf playable not the bull he is in ssbb.

Oh and this is coming from a protoss player. No wonder.


you clearly aren't reading my replies or the thread in general, but i'll give it a shot one last time for completeness sake.

@
What are you talking about? What the balls is that in bold? I did say that people play him because they have a better chance of winning.


you write

Metaknight is not overplayed, he's overpowered. His priority is insane and people pick him because it gives them the best chance to win.
That's why I said they pick him because they have a better chance to win against any character.
the two are not the same thing. moreover, they're both wrong. i've already explained why, for both of them.

@

Oh and here's something interesting about Mk. He doesn't have counters.p D3 is countered by some characters.

Very interesting. In fact, that's exactly what i said earlier, and how that's the main thing separating him from characters like diddy. It's not that he destroys every character (or even most of them) -- he doesn't. It's that at best other characters go even with him. No other character really has an advantage (although in the future i can see wario stepping up)

Like you said, there are viable characters and non-viable characters. It was even the same in Melee but melee had technique, it had wavedashing, dashdancing, l cancel that made ganondorf playable not the bull he is in ssbb.

except ganon was borderline viable in melee to begin with. yeah he sucks in brawl. what's your point? are you trying to argue that there's no techniques that make characters better in brawl? that's ridiculous. many characters would be worse off without their defining (if not unique) techs, like bucket cancelling, snake dashing, nana techs, etc.

And finally, @
Oh and this is coming from a protoss player. No wonder.

i assume this is supposed to refer to protoss being "ezmode". i fail to see what this has to do with anything, given that i already stated, multiple times that i don't play mk.

here's an interesting fact: japan doesn't seem to have a big problem with mk. for instance, none of the top 3 players in japan main metaknight.
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
May 12 2009 03:03 GMT
#74
lol i was playing brawl at my girlfriends family party i was wasted out of my mind and kicking the crap out of those kids. This should be interesting, but they need to fix the lag issue with the multiplayer. I've pretty much given up on brawl. I only play when my girlfriend wants to
"We have unfinished business, I and he."
SaveYourSavior
Profile Blog Joined July 2008
United States1071 Posts
May 12 2009 03:35 GMT
#75
On May 11 2009 22:26 ilistis wrote:
Show nested quote +
On May 08 2009 15:12 SaveYourSavior wrote:
Brawl+ looks interesting but I am fairly sure it will never be the competitive standard. Too many people already will never quit Brawl (original) maybe because they are too used to the original Brawl, love Metaknight, or like to have boring campfests. Also, some people just don't like vastly altering the game with hacks ( I'm not sure if you can revert it or play both versions), even if it makes the gameplay "better."

Some smaller tournaments here and there may use Brawl+ but I am fairly sure that the big, nation-bringing tournaments (like Genesis) will never use this.

I highly doubt it will bring many Melee players to Brawl+ because in the mind of many there is nothing wrong with Melee. Despite being an 8 year old game, Melee is still developing its metagame and there is still great fun to be had with the competitive nature of the game.

It's interesting though because although Melee somewhat stagnated and died after Brawl came out, it is coming back a lot. Even if it doesn't really reach the "Golden Age" of Smash like in 2006-7, it definitely doesn't need something like Brawl+ to make Smash competitive again, it already is. Tournaments are still great to go to and watching the best players fight it out (except for Mango oddly, maybe because there seems to be no match for him) is still great fun to watch

There is also a small 64 scene rising, at least where I live


I guess you haven't played against metaknight.



I've seen enough to know what Metaknight is all about..
a
Trumpet
Profile Blog Joined October 2007
United States1935 Posts
May 12 2009 06:30 GMT
#76
Thanks JeeJee for showing me that rational smash players do exist. Also +10 for the spot on O.Sagat reference.

You even kept your cool through all those sweeping generalizations and uninformed insults. Clearly a patient player :D
PanN
Profile Blog Joined December 2008
United States2828 Posts
May 12 2009 15:11 GMT
#77
All ridiculous arguments about a skillless game. Any game that has game deciding "trips" doesn't deserve to be in competition, which is why this brawl + actually made me rethink my biased view on brawl.

But in reality, all its going to do is divide the already shitty community for a shitty game farther.

You can look at matchups for the character, and you can clearly see something is wrong, if not, you're blind.

We have multiple brackets generated in advance. Relax . (Kennigit) I just simply do not understand how it can be the time to play can be 22nd at 9:30 pm PST / midnight the 23rd at the same time. (GGzerg)
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
May 12 2009 17:35 GMT
#78
Most people have a simple solution to games that suck: don't play them. Since Brawl sucks competitively, one can simply play Melee or a different fighter competitively.

It must take a ridiculous level of fanboy-ism to actually hack a game and modify it to make it competitive, despite the myriad of other game options out there and despite the lead designer of the game intentionally making it non-competitive.

This is like trying to turn Warcraft 3 into Starcraft instead of just playing Starcraft itself. =P
tec27
Profile Blog Joined June 2004
United States3701 Posts
May 12 2009 18:21 GMT
#79
On May 13 2009 02:35 Bill307 wrote:
Most people have a simple solution to games that suck: don't play them. Since Brawl sucks competitively, one can simply play Melee or a different fighter competitively.

It must take a ridiculous level of fanboy-ism to actually hack a game and modify it to make it competitive, despite the myriad of other game options out there and despite the lead designer of the game intentionally making it non-competitive.

This is like trying to turn Warcraft 3 into Starcraft instead of just playing Starcraft itself. =P

I pretty much agree with this. If Brawl had viable online multiplayer, I could certainly see a reason to hack it into a competitive game (over just playing melee). But since Brawl's online is completely unplayable (and the a hack to make it playable is almost certainly unfeasible), there's really no reason to.
Can you jam with the console cowboys in cyberspace?
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 12 2009 18:39 GMT
#80
On May 13 2009 03:21 tec27 wrote:
Show nested quote +
On May 13 2009 02:35 Bill307 wrote:
Most people have a simple solution to games that suck: don't play them. Since Brawl sucks competitively, one can simply play Melee or a different fighter competitively.

It must take a ridiculous level of fanboy-ism to actually hack a game and modify it to make it competitive, despite the myriad of other game options out there and despite the lead designer of the game intentionally making it non-competitive.

This is like trying to turn Warcraft 3 into Starcraft instead of just playing Starcraft itself. =P

I pretty much agree with this. If Brawl had viable online multiplayer, I could certainly see a reason to hack it into a competitive game (over just playing melee). But since Brawl's online is completely unplayable (and the a hack to make it playable is almost certainly unfeasible), there's really no reason to.

last I heard, some of the online issues are feasible to fix and are being worked on for brawl+.

I'll still stick to my melee, thank you very much, but I don't understand why people would be upset about people hacking brawl. Your WC3 analogy decided to leave out all the new units and shiny graphics that certain people would be interested in. if they want to hack it, more power to em.
mogwaismusings.wordpress.com
Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#24 PTR Edition
RotterdaM765
Harstem497
TKL 218
IndyStarCraft 173
SteadfastSC85
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 765
Harstem 497
mouzHeroMarine 358
TKL 218
IndyStarCraft 173
SteadfastSC 85
JuggernautJason57
MaxPax 38
MindelVK 34
StarCraft: Brood War
Britney 36343
Rain 4433
Calm 4155
Flash 2690
GuemChi 2281
Bisu 2123
Horang2 1646
BeSt 476
Soma 305
ggaemo 283
[ Show more ]
firebathero 256
Hyuk 237
hero 231
Leta 202
actioN 202
Soulkey 190
Light 132
Mong 77
Movie 67
sorry 48
Sharp 46
soO 44
Backho 39
Aegong 31
Terrorterran 29
scan(afreeca) 23
Shine 22
Rock 15
IntoTheRainbow 10
Hm[arnc] 6
Dota 2
Gorgc7925
qojqva4097
420jenkins462
Fuzer 272
Counter-Strike
oskar166
FunKaTv 48
PGG 24
Heroes of the Storm
Khaldor220
Other Games
gofns26201
tarik_tv22548
FrodaN1377
Beastyqt597
Hui .349
XaKoH 113
KnowMe100
QueenE82
Trikslyr67
NeuroSwarm42
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Adnapsc2 6
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• Kozan
StarCraft: Brood War
• Michael_bg 8
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4137
• masondota2817
• WagamamaTV347
League of Legends
• Nemesis4626
• Jankos1396
• TFBlade708
Other Games
• Shiphtur264
Upcoming Events
Sparkling Tuna Cup
17h 1m
Afreeca Starleague
17h 1m
Snow vs EffOrt
Wardi Open
18h 1m
PiGosaur Monday
1d 7h
LiuLi Cup
1d 18h
OSC
1d 22h
The PondCast
2 days
CranKy Ducklings
3 days
Maestros of the Game
4 days
Serral vs herO
Clem vs Reynor
[BSL 2025] Weekly
5 days
[ Show More ]
[BSL 2025] Weekly
5 days
BSL Team Wars
6 days
Wardi Open
6 days
Liquipedia Results

Completed

2025 Chongqing Offline CUP
RSL Revival: Season 2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL 21 Team A
BSL Season 21
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.