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The Altitude League - Page 16

Forum Index > General Games
Post a Reply
Prev 1 14 15 16 17 18 36 Next All
protest boy
Profile Joined April 2009
3 Posts
April 23 2009 16:26 GMT
#301
On April 21 2009 20:54 pachi wrote:
Show nested quote +
On April 21 2009 08:01 travis wrote:
Oh wait, who is protest boy? He was on the server I joined when I was getting raped hard hehe


he made one of the maps and may be pillar's roommate, i forget.


Maimer is pillars' roommate. I made tbd_asteroids.
tec27
Profile Blog Joined June 2004
United States3696 Posts
April 23 2009 17:11 GMT
#302
Every league team that has registered so far should have a channel on the mumble server now (under "League Teams") if you guys want to use it. The connection info is:
Address: 76.191.126.46
Port: 64738
User: Whatever you want
Pass: No password
Can you jam with the console cowboys in cyberspace?
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
April 23 2009 17:17 GMT
#303
tec, you're the man.
:O
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
April 23 2009 21:25 GMT
#304
another new team, hooray

plus at least one more other team. that'll be 10 teams.
:O
CrimsonLotus
Profile Blog Joined June 2008
Colombia1123 Posts
April 23 2009 22:49 GMT
#305
On April 23 2009 11:40 choboPEon wrote:
There is not a 2 plane per team cap. That poll is to gauge where the sentiment is right now - we're going to play with no limits for a time and if it is glaringly obvious that we need to impose limits, we will do so.

Right now, there are no limits.


I dont play in the league, but i have played around 50 hours of the game and so i would like to make some comments about this.

Im fairly decent with the Bomber and not so bad with the Biplane and Explodet.

But today i played with the Miranda for the first time and i have to say i feel it would be really imbalanced in 5v5 matches, because i can only see to real weaknesses in the plane:

-Awful bomber carrier (but obviously no one is going to use for that purpose in an organised game).

-Low health makes it very vulnerable to random fire coming from massive clusterfucks of planes as you approach to engage (which are not going to be very common in 5v5).

In everything else, that plane just rapes.

Maybe you should consider a point system, something like this:

Each plane has a point value, Loopy and Explodet cost 1 point, Bombers and Biplanes 2 points and Mirandas 3 points.

Each team could only spend 9 points when creating their lineups, so they would have to make a choice between a strong spear head of 2 Mirandas and a weak rear of Loopys and Explodets or a more balanced team.

I think it would add a little more strategy to the game and prevent abuse from teams with two or more really good Miranda pilots.


444 444 444 444
tyr
Profile Blog Joined February 2008
France1686 Posts
April 23 2009 23:06 GMT
#306
On April 24 2009 07:49 CrimsonLotus wrote:
Each plane has a point value, Loopy and Explodet cost 1 point, Bombers and Biplanes 2 points and Mirandas 3 points.


That doesn't make any sense.
You can't basically say that Loopy and Explodet are useless and Miranda is overpowered.
Each plane has its strong points and weak points. I know some Explodet players that just rape everything in their way. So basically you're saying that you take 5 of those players, give them all Explodet because it's "cheap" and they just mine the whole map and kill everything and bomb the ennemy base when everyone in the opposing team is dead. This just doesnt work like that.
Right now there's no limit because we just don't know if there are balance issues in plane compo.
And I personally think that a 5 miranda team will totally suck.
"I'm always reminded of how manly Jaedong is every time I see him." -Bisu
tec27
Profile Blog Joined June 2004
United States3696 Posts
April 23 2009 23:17 GMT
#307
I personally would like to wait for a 4-5 miranda team to dominate before we rule out the possibility. If you think/know it will dominate, then please do it and win the league with it.
Can you jam with the console cowboys in cyberspace?
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
Last Edited: 2009-04-23 23:35:13
April 23 2009 23:33 GMT
#308
with all due respect, despite your 50 hours, it sounds like you don't have a well rounded grasp of the game. also, your proposed solution is convoluted and would just make things difficult.

lets be honest: no one has a well rounded grasp of the game and no one will until we really get into 5v5s on a regular basis.

we'll wait to see what happens in game. if, after a while, mirandas are just wrecking everyone, we will change things up. frankly, i would be surprised but either way, the only course of action is to wait and see.
:O
sixghost
Profile Blog Joined November 2007
United States2096 Posts
April 23 2009 23:44 GMT
#309
All the people thinkin the Miranda is overpowered should play with the plane for a while. It can be great, but so can any other plane in the game. It has horrible health, pretty awful speed, and stalls like shit because you have to use all your energy to fight.

Just off the top of my head, 2 biplanes or 2 bombers would destroy 2 miranda, Bombers with good aim can wipe the floor with mirandas, and biplanes are so hard to hit and take a ton of damage.
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
Smorrie
Profile Blog Joined September 2002
Netherlands2922 Posts
April 23 2009 23:57 GMT
#310
sixghost dude! reply to my PMs ffs
It has a strong technique, but it lacks oo.
Misrah
Profile Blog Joined February 2008
United States1695 Posts
April 24 2009 00:03 GMT
#311
mirands that are flow well are powerful. But so are all planes. I can get really frustrated with some of the mirands short comings. It is not all powerful like you say.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
April 24 2009 00:39 GMT
#312
another new team (ym). man, maybe we can hit 12 teams. that'd be really cool.
:O
gameguard
Profile Blog Joined March 2006
Korea (South)2131 Posts
April 24 2009 01:47 GMT
#313
seriously, its so hard to kill biplanes with miranda. They just dont die lol.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2009-04-24 02:02:55
April 24 2009 02:02 GMT
#314
this game actually doesn't seem to be balanced too bad all things considered, but as it stands now those floating mine things are way overpowered in games with a lot of people

and mirandas with reverse thrusters seem way overpowered on maps with lots of chokes, as they can just sit there in the choke moving back and forth killing anyone who approaches
pachi
Profile Joined October 2006
Melbourne5338 Posts
April 24 2009 02:41 GMT
#315
I don't think mirandas need a reverse thruster as their first secondary weapon turns them 180.
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
Last Edited: 2009-04-24 02:46:04
April 24 2009 02:44 GMT
#316
On April 24 2009 11:02 travis wrote:
this game actually doesn't seem to be balanced too bad all things considered, but as it stands now those floating mine things are way overpowered in games with a lot of people

and mirandas with reverse thrusters seem way overpowered on maps with lots of chokes, as they can just sit there in the choke moving back and forth killing anyone who approaches
Yeah, and two mirandas covering each other while attacking are fucking deadly. Although, while I do have beliefs that certain plane lineups will end up being overpowered, I'm willing to play through a whole season without any restrictions at all to help us figure out what is/isn't overpowered.

I know a lot of people want to see a fully functional and balanced league right away, but obviously it isn't going to happen. Instead of establishing rules and restrictions for the league, let's just consider this first season an experiment so we can be certain that any future restrictions we add really do need to be set in place.
Athos
Profile Blog Joined February 2008
United States2484 Posts
Last Edited: 2009-04-25 18:33:28
April 24 2009 02:48 GMT
#317
Guess I'll submit the team. Though I hope we can still recruit people. We could use a few alternates.

Team Name: We Suck Dick
Tag: WSD.
East Coast
Current lineup:
1. Athos: Captain 71.230.26.50
2. Sance 71.225.96.164
3. JimTudor
4. Nihii
5. Exess1ve 24.255.102.101

Alternates:
1.
2.
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
April 24 2009 03:28 GMT
#318
are you submitting this randomly in the thread without any of the required info? :[
:O
plagib
Profile Joined April 2009
6 Posts
April 24 2009 06:25 GMT
#319
V3 looks like a contender
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21242 Posts
April 24 2009 07:04 GMT
#320
Miranda makes me rage because of the instant 180 that takes almost no energy =[

But meh, dying to stray Explodet mines pisses me off more. What a crappy plane, you don't even need to be on the same side of the map to get kills? And you don't even do any damage, you just hit 'em into a wall and the wall does all the work for you >_<
TranslatorBaa!
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