EVE Corporation - Page 57
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WiljushkA
Serbia1416 Posts
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motbob
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United States12546 Posts
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Jayme
United States5866 Posts
Just have to be ballsy enough to fly a marauder in 0.0. It'll pay for itself in about a week if you are careful enough with it, you just have to be a little on the ball. | ||
Jayme
United States5866 Posts
Anyone on this forum good with how POS's in general work? The reason I'm asking is that I've been looking for a way to make isk that doesn't require me to autopilot myself through level 4s/anoms on my main all the time. I was looking at the planetary interaction and basically all the high tech components that come out of the system are all going to be going toward POS production. My question is...how profitable will this be? Is it worth it for me to go through all the damn calculations im going to have to go through to make this worthwhile. I'd rather not do it for like...5mil isk a day, that would suck. I've never ever dabbled in POS type stuff so I have no idea how expensive it is to build a POS from the ground up and how difficult they are to produce on your own. | ||
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motbob
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United States12546 Posts
On May 27 2010 01:30 Jayme wrote: I have a question. Anyone on this forum good with how POS's in general work? The reason I'm asking is that I've been looking for a way to make isk that doesn't require me to autopilot myself through level 4s/anoms on my main all the time. I was looking at the planetary interaction and basically all the high tech components that come out of the system are all going to be going toward POS production. My question is...how profitable will this be? Is it worth it for me to go through all the damn calculations im going to have to go through to make this worthwhile. I'd rather not do it for like...5mil isk a day, that would suck. I've never ever dabbled in POS type stuff so I have no idea how expensive it is to build a POS from the ground up and how difficult they are to produce on your own. Since everyone and their mother is going to be trying to be trying out this planetary interaction, I recommend not pursuing the actual interaction itself, unless you scan around and discover an extremely rich planet. Barring that, be someone who supplies people with what they need to build command centers and such. Find the market that very few are exploiting. That's the only way you'll make any significant cash off of this. Certainly do not try to manufacture POSes. There are people with mad manufacturing skills who will be all over that. | ||
s_side
United States700 Posts
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Jayme
United States5866 Posts
On May 27 2010 01:39 motbob wrote: Since everyone and their mother is going to be trying to be trying out this planetary interaction, I recommend not pursuing the actual interaction itself, unless you scan around and discover an extremely rich planet. Barring that, be someone who supplies people with what they need to build command centers and such. Find the market that very few are exploiting. That's the only way you'll make any significant cash off of this. Certainly do not try to manufacture POSes. There are people with mad manufacturing skills who will be all over that. I have access to a significant portion of 0.0 so finding a rich planet isn't going to be much of an issue I'd think. Yea I don't plan on manufacturing POS but more along the lines of supplying the people that build them. I have absolutely zero desire in manufacturing much of anything besides the various components to get to the higher tech components. I was wondering along the lines that because POS and their structures are no longer going to be seeded by NPC's if it wouldn't be a good idea to at least get a system with 4 different planets in nullsec and good production running for a constant stream of income. How much income this will be remains to be seen of course. It's definitely going to be one of those things everyone and their mom tries out at first but not everyone has decent access to lowsec/nullsec. The revere will die down for the people that only have access to high sec I'd imagine. | ||
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motbob
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United States12546 Posts
On May 27 2010 01:42 Jayme wrote: I have access to a significant portion of 0.0 so finding a rich planet isn't going to be much of an issue I'd think. Yea I don't plan on manufacturing POS but more along the lines of supplying the people that build them. I have absolutely zero desire in manufacturing much of anything besides the various components to get to the higher tech components. I was wondering along the lines that because POS and their structures are no longer going to be seeded by NPC's if it wouldn't be a good idea to at least get a system with 4 different planets in nullsec and good production running for a constant stream of income. How much income this will be remains to be seen of course. It's definitely going to be one of those things everyone and their mom tries out at first but not everyone has decent access to lowsec/nullsec. The revere will die down for the people that only have access to high sec I'd imagine. It seems that you would be exchanging flying a marauder through 0.0 for flying a hauler in and out of 0.0. I assume that you have watched the tutorial and that you know what you would be doing. Beyond that, I really can't give any advice because I don't know how rich 0.0 planets are and I don't know how profitable the process is to begin with. Actually, I do have one piece of advice. Look for the NPC seeds of skillbooks. Don't buy the new ones in Jita; they'll likely be massively overpriced at first, unless they're seeded in the forge which is kind of unlikely except for planetary scanning. (TBH transporting boatloads of command centers to 0.0 regions seems like top priority to anyone wanting to make isk. But I am thinking of this as a trader.) | ||
Jayme
United States5866 Posts
On May 27 2010 02:55 motbob wrote: It seems that you would be exchanging flying a marauder through 0.0 for flying a hauler in and out of 0.0. I assume that you have watched the tutorial and that you know what you would be doing. Beyond that, I really can't give any advice because I don't know how rich 0.0 planets are and I don't know how profitable the process is to begin with. Actually, I do have one piece of advice. Look for the NPC seeds of skillbooks. Don't buy the new ones in Jita; they'll likely be massively overpriced at first, unless they're seeded in the forge which is kind of unlikely except for planetary scanning. (TBH transporting boatloads of command centers to 0.0 regions seems like top priority to anyone wanting to make isk. But I am thinking of this as a trader.) You have a point but the difference is flying that Marauder through 0.0 requires a great deal more attention more of the time than just using a Jump Freighter once a week. I will have to fly a hauler in between the custom stations within the system itself but that's a simple warp that shouldn't be dangerous at all. Also I agree with you that transporting command centers to 0.0 is probably of the utmost importance. Nobody will be using the top 2 CC's for a good 2 months due to the skills needed but it's always nice to get a head start. I have the capital to at least try this many times over so even if it flops it's not such a big deal. I just wonder if i should start early as possible or wait until this crap dies down. From what I have seen this might be a way to get a dockable station into WH space too.. at least a very plain one. ...actually if the process works like it should you might even be able to make an outpost in one in the very far future...huh... a self sustaining one anyway. | ||
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motbob
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United States12546 Posts
On May 27 2010 03:09 Jayme wrote: You have a point but the difference is flying that Marauder through 0.0 requires a great deal more attention more of the time than just using a Jump Freighter once a week. I will have to fly a hauler in between the custom stations within the system itself but that's a simple warp that shouldn't be dangerous at all. Also I agree with you that transporting command centers to 0.0 is probably of the utmost importance. Nobody will be using the top 2 CC's for a good 2 months due to the skills needed but it's always nice to get a head start. I have the capital to at least try this many times over so even if it flops it's not such a big deal. I just wonder if i should start early as possible or wait until this crap dies down. From what I have seen this might be a way to get a dockable station into WH space too.. at least a very plain one. ...actually if the process works like it should you might even be able to make an outpost in one in the very far future...huh... a self sustaining one anyway. Where are you getting the specific information about how the new skills apply to different levels of command centers? Is the server back up? (I'm at work) | ||
s_side
United States700 Posts
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motbob
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United States12546 Posts
On May 27 2010 03:35 s_side wrote: Motbob, if you want to run some numbers, I'll put up the capital and get what you want jumped around with the JF. There are no numbers to run. Without exaggeration, every person in 0.0 is at least considering getting into this industry. By default, it will be an obscenely profitable endeavor if we can just get to the crucial stations in 0.0 before everyone else. Contact BillNyetheEVEguy in-game and let's work out how to get the relevant skillbooks down, as well as the command centers. I'll take them down to the edge of Empire in a hauler, if you wish. EDIT: Oh, you're Gordon. | ||
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motbob
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United States12546 Posts
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Arhkangel
Argentina769 Posts
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motbob
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United States12546 Posts
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Arhkangel
Argentina769 Posts
Just anything that you think a good trader should be aware about but not necessarily your personal secrets. The more in depth the better. I know I may be asking for a lot but it can't hurt to ask, so if you can't do it I will understand, but still any information besides "buy-low sell-high ezpz" will be appreciated. | ||
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motbob
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United States12546 Posts
On May 27 2010 05:36 Arhkangel wrote: Mot can you write me an email or a PM with some trading tips? Something I can sit down and read. I don't expect you to give out trading routes or anything but for example... What exactly is a trading route :p? Just anything that you think a good trader should be aware about but not necessarily your personal secrets. The more in depth the better. I know I may be asking for a lot but it can't hurt to ask, so if you can't do it I will understand, but still any information besides "buy-low sell-high ezpz" will be appreciated. join the SCBW channel in-game and talk to me. I have so much free time while playing. There is not that much to do while flying around playing the .01 game. | ||
Zavior
Finland753 Posts
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Jayme
United States5866 Posts
On May 27 2010 03:22 motbob wrote: Where are you getting the specific information about how the new skills apply to different levels of command centers? Is the server back up? (I'm at work) Level 1 = Basic Level 2 = Next step and so on and so on. It's a rank 4 skill, it'll take a total of 21 days or so just to get that to level 5 and that's not even including the planetary survey skills you'll need to even make use of the more advanced CC's | ||
airtown
United States410 Posts
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