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EVE Corporation - Page 431

Forum Index > General Games
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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
March 27 2011 22:19 GMT
#8601
i dunno lol
furet00
Profile Joined March 2011
11 Posts
March 27 2011 23:34 GMT
#8602
On March 27 2011 22:09 ShoreT wrote:
Show nested quote +
On March 27 2011 20:21 furet00 wrote:
Turrets are not real objects, they do instant damage because they dont exist as bullets.


Thats because turrets are turrets and bullets are bullets. Apples and Oranges.
Turret animation is easy because it is an object with a "hardpoint" on the ship model, and it has simply its orientation towards the center coord of the target ship.
You could perfectly have a 360 deg. rotational turret (picture a strip miner type of turret) following the target. There you go; Animated turret.

Missile launcher animation doesn't induce lag. its a client side calculation and the data doesn't need to be transmitted over network. It could cause slowdown on low-end machines, but you could have a setting to enable/disable the animations.

The missile itself, once launched (and placed into the server's cargo), now is departing from the middle of your ship. The moment the client receives the info that a missile has been launched, you see it on your screen launching from your ships center.
Your client can perfectly move that missile model a few units in space to be departing from a simulated hardpoint, on which you have an animated turret sitting.
This calculation is client side only. The network traffic will only contain info on missile launched, missile impact.

This isn't a troll, I just hate the ease of use of the term lag when people mean slowdown, and its client side calculations and not networking thats causing it.


No. Just no.

http://www.eveonline.com/devblog.asp?a=blog&bid=854


yes, but yes....
missiles cause more lag than guns. never said the contrary here.
but we were talking about the implementation of animated turrets, not whether a missile per se does cause more lag than a projectile salvo.
In my previous post I didn't try to argue for missiles not causing lag. I was trying to depict, why an animated turret wouldn't need to cause any additional server load and hence no networking lag.

Ineteresting post you linked though, I learned something new, even though it wasn't really related to my post.
tofucake
Profile Blog Joined October 2009
Hyrule19269 Posts
March 27 2011 23:43 GMT
#8603
On March 28 2011 08:34 furet00 wrote:
Ineteresting post you linked though, I learned something new, even though it wasn't really related to my post.


On March 27 2011 20:21 furet00 wrote:
This isn't a troll, I just hate the ease of use of the term lag when people mean slowdown, and its client side calculations and not networking thats causing it.


Please pick one side of the argument and stick with it.
Liquipediaasante sana squash banana
KwarK
Profile Blog Joined July 2006
United States44443 Posts
March 27 2011 23:48 GMT
#8604
On March 28 2011 07:19 OPSavioR wrote:
http://www.youtube.com/watch?v=l0eghAXfIFo&feature=related

Poor anzac.
ModeratorThe angels have the phone box
Double Letters
Profile Joined March 2011
United States58 Posts
March 28 2011 00:21 GMT
#8605
I sent a PM to the guy in the OP and haven't heard anything back
abc
ShoreT
Profile Joined August 2008
United States489 Posts
Last Edited: 2011-03-28 00:33:45
March 28 2011 00:31 GMT
#8606
Edit: I cant't multi-quote properly but:

There are a lot more server side calculations than what you suggested. Clearly relevant to what you said.

Derp
Valenius
Profile Joined September 2010
United Kingdom1266 Posts
March 28 2011 00:40 GMT
#8607
On March 28 2011 09:21 Double Letters wrote:
I sent a PM to the guy in the OP and haven't heard anything back


Either post here for a hatchery member to trial you or ask in SCBW.
Lobotomy
Profile Blog Joined September 2007
United States300 Posts
March 28 2011 01:28 GMT
#8608
I keep coming back to this thread everyday. I'm interested in trying out EVE for awhile. Can someone PM me possibly?
AKA Kayce on SC2/TechniKal on League
KwarK
Profile Blog Joined July 2006
United States44443 Posts
March 28 2011 05:42 GMT
#8609
On March 28 2011 09:21 Double Letters wrote:
I sent a PM to the guy in the OP and haven't heard anything back

I like to think of our applications process as a test of initiative. If you can't work it out for yourself given basic instructions then I don't want you to join.
ModeratorThe angels have the phone box
KwarK
Profile Blog Joined July 2006
United States44443 Posts
March 28 2011 07:01 GMT
#8610
Sard just 'cause of falcon'ed some dragoons but it was a small fight and most of their shit was fast and we had no tackle so we only killed their bcs which couldn't escape. Glass went to a gate with a gcced rifter and died. Such is hatchery.
ModeratorThe angels have the phone box
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2011-03-28 07:20:06
March 28 2011 07:19 GMT
#8611
I miss you guys out in k-space. Wormhole life is tough it seems that avoiding making isk out here is nigh impossible as almost every button is now a click to receive money button. Even my half hearted PI set up that I did with virtually no research will still make me nearly 600m/month. I even resorted to making pictures out of building placements.

Our ceo got trashed today on comms and we managed to get him to play russian roulette with wormhole collapsing, almost nabbed a machariel running c3 sites but landed just outside of point range and he bugged off, other than that made obscene amounts of money.



pahndah
Profile Joined August 2009
1193 Posts
March 28 2011 07:32 GMT
#8612
Wasn't there someone that was making 200 mil an hour doing lvl 4 missions? That's more profitable no?
KwarK
Profile Blog Joined July 2006
United States44443 Posts
March 28 2011 07:35 GMT
#8613
Some guy sold me another 1.1m LP, that's more profitable.
ModeratorThe angels have the phone box
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
March 28 2011 11:09 GMT
#8614
On March 28 2011 16:19 abominare wrote:
I miss you guys out in k-space. Wormhole life is tough it seems that avoiding making isk out here is nigh impossible as almost every button is now a click to receive money button. Even my half hearted PI set up that I did with virtually no research will still make me nearly 600m/month. I even resorted to making pictures out of building placements.

Our ceo got trashed today on comms and we managed to get him to play russian roulette with wormhole collapsing, almost nabbed a machariel running c3 sites but landed just outside of point range and he bugged off, other than that made obscene amounts of money.




How long would it take to make 1b isk?
Moderator
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
Last Edited: 2011-03-28 11:24:55
March 28 2011 11:24 GMT
#8615
you make like 200mill per hour in a good class 3 with 2 friends.
Im not any wormhole pro so dont know about higher classes
i dunno lol
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
March 28 2011 12:00 GMT
#8616
200 per person or as a group?
Moderator
Castiel
Profile Joined November 2010
United Kingdom44 Posts
March 28 2011 13:16 GMT
#8617
I tried EVE once upon a time but since I was playing solo I never really got into it once the 14 day trial passed. Now I have a chance to get into a Corp. from the beginning and have a community around me I think I will don my pilots helmet once more
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
March 28 2011 14:05 GMT
#8618
You should start anew if you've only played for 14 days so far. Read the OP and follow the instructions as they are. Good luck.
Moderator
Castiel
Profile Joined November 2010
United Kingdom44 Posts
March 28 2011 14:21 GMT
#8619
I have done, resigned up for a trial account. Downloading as we speak, I have work at 6pm BST so will be on after that and I'll try to make contact with someone

Always fancied the Pirates life, now I plan to live it :p
Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
March 28 2011 14:23 GMT
#8620
On March 28 2011 23:21 Castiel wrote:
Always fancied the Pirates life, now I plan to live it :p

It's horrible, you die a lot and Kwark tells you how bad you are.
So, five-card stud, nothing wild... and the sky's the limit
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