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EVE Corporation - Page 1891

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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
October 01 2014 02:42 GMT
#37801
On October 01 2014 11:41 DefMatrixUltra wrote:
Show nested quote +
On October 01 2014 09:07 Jaaaaasper wrote:
Is literally everyone outside of hatchery in eve retarded, or is it just everyone who posts on forums or talks in jabber/ local/ fleet/alliance chats?


The people that are not completely terrible are very few and are usually easily identifiable. Every last one of them is a smallgang/solo player.

I can deal with terrible, its stupid that bothers mr.
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
Wild Things
Profile Joined February 2014
United States42 Posts
October 01 2014 18:05 GMT
#37802
Massive power projection nerf.
http://community.eveonline.com/news/dev-blogs/long-distance-travel-changes-inbound

[image loading]
KwarK
Profile Blog Joined July 2006
United States43469 Posts
October 01 2014 18:40 GMT
#37803
I am genuinely excited about the possibilities.
ModeratorThe angels have the phone box
DiracMonopole
Profile Joined May 2010
United States1555 Posts
October 01 2014 19:06 GMT
#37804
The tears in that thread are higher quality than the tears from erotica when he was banned.
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
Last Edited: 2014-10-02 00:00:30
October 01 2014 19:20 GMT
#37805
This is such a huge and impactful change. I remember when we "joined" FA briefly. Referring to a simple jump bridge map, we could span half the galaxy in under 5 minutes (with a fast frigate) just casually piloting to jump bridge 1 --> jump bridge 2 etc. Now the galaxy is actually a much bigger place and geographic strategy is closer to actually meaning something.

/edit - If you trigger 3 timers that are fairly distant from each other with the end goal of attacking one of them, the owners actually have to do some fairly non-trivial preparation if they want to defend any or all of the 3. I don't see how this could be interpreted as anything but a step in the right direction.
Skilledblob
Profile Joined April 2011
Germany3392 Posts
October 01 2014 19:29 GMT
#37806
I am excited about these changes, getting jumped in venal all the time everytime, everywhere by 200 man fleets was no fun
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
October 01 2014 19:56 GMT
#37807
My only complaints are this kinda fucking new bros pod ex ing to where ever they're deployed, and the fact that null sec logisitics people are now going to be suicide watch full time. I do look forward to killing caps in gate camps though.
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
0m3ga
Profile Blog Joined August 2013
Serbia322 Posts
October 01 2014 20:25 GMT
#37808
titan bridging =/
Don't you ever gf me back -Chessur
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
October 01 2014 20:42 GMT
#37809
What is changing?

We are going to allow capital ships to use gates in lowsec/nullsec,



You are about to enter, the more interesting gate camp zone
So, five-card stud, nothing wild... and the sky's the limit
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
October 01 2014 20:42 GMT
#37810
nerfing black ops into the ground? ccp doing something right for once.
?
hugman
Profile Joined June 2009
Sweden4644 Posts
October 01 2014 23:02 GMT
#37811
On October 02 2014 05:25 0m3ga wrote:
titan bridging =/


Needed to get taken out back and shot.
It's simply not good for the game with current and increasing levels of Titan proliferation. It's done enough to hurt roaming gangs already.
Viceorvirtue
Profile Joined July 2010
United States273 Posts
October 01 2014 23:34 GMT
#37812
Cynojammed systems aren't going to really be effective now if you can cyno your caps in next door and jump them on in. Should be a significant detriment to people trying to rat in supers/carriers thinking cynojammed systems make them safe.
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
October 02 2014 00:05 GMT
#37813
1. Carriers de-aggress out of triage on a gate camp in low

2. Jump across gate

3. Jump to cyno

4. Congrats you've won Eve
So, five-card stud, nothing wild... and the sky's the limit
DiracMonopole
Profile Joined May 2010
United States1555 Posts
October 02 2014 01:49 GMT
#37814
On October 02 2014 04:56 Jaaaaasper wrote:
My only complaints are this kinda fucking new bros pod ex ing to where ever they're deployed.


Either escort them, have a training corp, or just have them chance it in a noobship, most of the time they will get through.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
October 02 2014 01:53 GMT
#37815
On October 02 2014 10:49 DiracMonopole wrote:
Show nested quote +
On October 02 2014 04:56 Jaaaaasper wrote:
My only complaints are this kinda fucking new bros pod ex ing to where ever they're deployed.


Either escort them, have a training corp, or just have them chance it in a noobship, most of the time they will get through.


Honestly, traveling in 0.0 really isn't that insanely dangerous. Well, getting all your stuff somewhere could be - but just getting yourself? Basic precautions for any system with people in it, otherwise you're good. I flew all over Southern null sec before I went back to bittervetting it and winning Eve - I rarely saw anyone and the few busy places mostly were hiding from my fearsome CovOps frigate.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
DiracMonopole
Profile Joined May 2010
United States1555 Posts
October 02 2014 01:55 GMT
#37816
Oh, you can also transport a clone for them in a titan or rorqual
Zavior
Profile Joined August 2009
Finland753 Posts
Last Edited: 2014-10-02 16:41:33
October 02 2014 16:39 GMT
#37817
Quite excited for the changes. PASTA supreme overlords of delve. Also time to shop for things and move them while its still easy :D
0m3ga
Profile Blog Joined August 2013
Serbia322 Posts
October 02 2014 19:55 GMT
#37818
http://eve-kill.net/?a=kill_detail&kll_id=25083823

revenge for the 10 mins afk orbit

http://eve-kill.net/?a=kill_detail&kll_id=25437802



Don't you ever gf me back -Chessur
Vipsanius
Profile Joined February 2011
Netherlands708 Posts
Last Edited: 2014-10-02 21:18:43
October 02 2014 21:17 GMT
#37819
https://forums.eveonline.com/default.aspx?g=posts&m=5075598#post5075598

le ccp lead gm wrote:
If a ship can be locked and fired upon, it can be legitimately bumped. If a ship cannot be locked due to it's position within a forcefield, it should be protected by said forcefield. Such a ship can only be legitimately bumped out of the forcefield with proper access rights to enter the forcefield.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
October 02 2014 21:58 GMT
#37820
On October 03 2014 04:55 0m3ga wrote:
http://eve-kill.net/?a=kill_detail&kll_id=25083823

revenge for the 10 mins afk orbit

http://eve-kill.net/?a=kill_detail&kll_id=25437802




only proper revenge is -hg snakes
?
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